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- /*
- * mainwindow_moc.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "mainwindow_moc.h"
- #include "ui_mainwindow_moc.h"
- #include <QDir>
- #include "../lib/CConfigHandler.h"
- #include "../lib/VCMIDirs.h"
- #include "../lib/filesystem/Filesystem.h"
- #include "../lib/logging/CBasicLogConfigurator.h"
- #include "updatedialog_moc.h"
- #include "main.h"
- void MainWindow::load()
- {
- // Set current working dir to executable folder.
- // This is important on Mac for relative paths to work inside DMG.
- QDir::setCurrent(QApplication::applicationDirPath());
- #ifndef VCMI_IOS
- console = new CConsoleHandler();
- #endif
- CBasicLogConfigurator logConfig(VCMIDirs::get().userLogsPath() / "VCMI_Launcher_log.txt", console);
- logConfig.configureDefault();
- CResourceHandler::initialize();
- CResourceHandler::load("config/filesystem.json");
- #ifdef Q_OS_IOS
- QDir::addSearchPath("icons", pathToQString(VCMIDirs::get().binaryPath() / "icons"));
- #else
- for(auto & string : VCMIDirs::get().dataPaths())
- QDir::addSearchPath("icons", pathToQString(string / "launcher" / "icons"));
- QDir::addSearchPath("icons", pathToQString(VCMIDirs::get().userDataPath() / "launcher" / "icons"));
- #endif
- settings.init();
- }
- void MainWindow::computeSidePanelSizes()
- {
- QVector<QToolButton*> widgets = {
- ui->modslistButton,
- ui->settingsButton,
- ui->lobbyButton,
- ui->startEditorButton,
- ui->startGameButton
- };
- for(auto & widget : widgets)
- {
- QFontMetrics metrics(widget->font());
- QSize iconSize = widget->iconSize();
- // this is minimal space that is needed for our button to avoid text clipping
- int buttonHeight = iconSize.height() + metrics.height() + 4;
- widget->setMinimumHeight(buttonHeight);
- widget->setMaximumHeight(buttonHeight * 1.2);
- }
- }
- MainWindow::MainWindow(QWidget * parent)
- : QMainWindow(parent), ui(new Ui::MainWindow)
- {
- load(); // load FS before UI
- updateTranslation(); // load translation
- ui->setupUi(this);
-
- connect(ui->lobbyView, &Lobby::enableMod, ui->modlistView, &CModListView::enableModByName);
- connect(ui->lobbyView, &Lobby::disableMod, ui->modlistView, &CModListView::disableModByName);
- connect(ui->modlistView, &CModListView::modsChanged, ui->lobbyView, &Lobby::updateMods);
- //load window settings
- QSettings s(Ui::teamName, Ui::appName);
- auto size = s.value("MainWindow/Size").toSize();
- if(size.isValid())
- {
- resize(size);
- }
- auto position = s.value("MainWindow/Position").toPoint();
- if(!position.isNull())
- {
- move(position);
- }
- #ifndef ENABLE_EDITOR
- ui->startEditorButton->hide();
- #endif
- computeSidePanelSizes();
- bool h3DataFound = CResourceHandler::get()->existsResource(ResourceID("DATA/GENRLTXT.TXT"));
- bool setupCompleted = settings["launcher"]["setupCompleted"].Bool();
- if (h3DataFound && setupCompleted)
- ui->tabListWidget->setCurrentIndex(TabRows::MODS);
- else
- enterSetup();
- ui->settingsView->setDisplayList();
- connect(ui->modlistView, &CModListView::extraResolutionsEnabledChanged,
- ui->settingsView, &CSettingsView::fillValidResolutions);
-
- if(settings["launcher"]["updateOnStartup"].Bool())
- UpdateDialog::showUpdateDialog(false);
- }
- void MainWindow::enterSetup()
- {
- ui->startGameButton->setEnabled(false);
- ui->startEditorButton->setEnabled(false);
- ui->lobbyButton->setEnabled(false);
- ui->settingsButton->setEnabled(false);
- ui->modslistButton->setEnabled(false);
- ui->tabListWidget->setCurrentIndex(TabRows::SETUP);
- }
- void MainWindow::exitSetup()
- {
- Settings writer = settings.write["launcher"]["setupCompleted"];
- writer->Bool() = true;
- ui->startGameButton->setEnabled(true);
- ui->startEditorButton->setEnabled(true);
- ui->lobbyButton->setEnabled(true);
- ui->settingsButton->setEnabled(true);
- ui->modslistButton->setEnabled(true);
- ui->tabListWidget->setCurrentIndex(TabRows::MODS);
- }
- void MainWindow::switchToModsTab()
- {
- ui->startGameButton->setEnabled(true);
- ui->tabListWidget->setCurrentIndex(TabRows::MODS);
- }
- void MainWindow::changeEvent(QEvent *event)
- {
- if(event->type() == QEvent::LanguageChange)
- {
- ui->retranslateUi(this);
- }
- QMainWindow::changeEvent(event);
- }
- MainWindow::~MainWindow()
- {
- //save window settings
- QSettings s(Ui::teamName, Ui::appName);
- s.setValue("MainWindow/Size", size());
- s.setValue("MainWindow/Position", pos());
- delete ui;
- }
- void MainWindow::on_startGameButton_clicked()
- {
- startGame({});
- }
- void MainWindow::on_startEditorButton_clicked()
- {
- startEditor({});
- }
- const CModList & MainWindow::getModList() const
- {
- return ui->modlistView->getModList();
- }
- CModListView * MainWindow::getModView()
- {
- return ui->modlistView;
- }
- void MainWindow::on_modslistButton_clicked()
- {
- switchToModsTab();
- }
- void MainWindow::on_settingsButton_clicked()
- {
- ui->startGameButton->setEnabled(true);
- ui->tabListWidget->setCurrentIndex(TabRows::SETTINGS);
- }
- void MainWindow::on_lobbyButton_clicked()
- {
- ui->startGameButton->setEnabled(false);
- ui->tabListWidget->setCurrentIndex(TabRows::LOBBY);
- }
- void MainWindow::updateTranslation()
- {
- #ifdef ENABLE_QT_TRANSLATIONS
- std::string translationFile = settings["general"]["language"].String() + ".qm";
- logGlobal->info("Loading translation '%s'", translationFile);
- QVector<QString> searchPaths;
- #ifdef Q_OS_IOS
- searchPaths.push_back(pathToQString(VCMIDirs::get().binaryPath() / "translation" / translationFile));
- #else
- for(auto const & string : VCMIDirs::get().dataPaths())
- searchPaths.push_back(pathToQString(string / "launcher" / "translation" / translationFile));
- searchPaths.push_back(pathToQString(VCMIDirs::get().userDataPath() / "launcher" / "translation" / translationFile));
- #endif
- for(auto const & string : boost::adaptors::reverse(searchPaths))
- {
- logGlobal->info("Searching for translation at '%s'", string.toStdString());
- if (translator.load(string))
- {
- logGlobal->info("Translation found");
- if (!qApp->installTranslator(&translator))
- logGlobal->error("Failed to install translator");
- return;
- }
- }
- logGlobal->error("Failed to find translation");
- #endif
- }
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