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- /*
- * Slider.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "Slider.h"
- #include "Buttons.h"
- #include "../gui/MouseButton.h"
- #include "../gui/Shortcut.h"
- #include "../gui/CGuiHandler.h"
- #include "../render/Canvas.h"
- #include "../render/Colors.h"
- void CSlider::mouseDragged(const Point & cursorPosition, const Point & lastUpdateDistance)
- {
- double newPosition = 0;
- if(getOrientation() == Orientation::HORIZONTAL)
- {
- newPosition = cursorPosition.x - pos.x - 24;
- newPosition *= positions;
- newPosition /= (pos.w - 48);
- }
- else
- {
- newPosition = cursorPosition.y - pos.y - 24;
- newPosition *= positions;
- newPosition /= (pos.h - 48);
- }
- int positionInteger = std::round(newPosition);
- if(positionInteger != value)
- {
- scrollTo(static_cast<int>(newPosition));
- }
- }
- void CSlider::gesturePanning(const Point & initialPosition, const Point & currentPosition, const Point & lastUpdateDistance)
- {
- if (getOrientation() == Orientation::VERTICAL)
- Scrollable::gesturePanning(initialPosition, currentPosition, lastUpdateDistance);
- else
- mouseDragged(currentPosition, lastUpdateDistance);
- }
- void CSlider::setScrollBounds(const Rect & bounds )
- {
- scrollBounds = bounds;
- }
- void CSlider::clearScrollBounds()
- {
- scrollBounds = std::nullopt;
- }
- int CSlider::getAmount() const
- {
- return amount;
- }
- int CSlider::getValue() const
- {
- return value;
- }
- void CSlider::setValue(int to, bool callCallbacks)
- {
- scrollTo(value);
- }
- int CSlider::getCapacity() const
- {
- return capacity;
- }
- void CSlider::scrollBy(int amount)
- {
- scrollTo(value + amount);
- }
- void CSlider::updateSliderPos()
- {
- if(getOrientation() == Orientation::HORIZONTAL)
- {
- if(positions)
- {
- double part = static_cast<double>(value) / positions;
- part*=(pos.w-48);
- int newPos = static_cast<int>(part + pos.x + 16 - slider->pos.x);
- slider->moveBy(Point(newPos, 0));
- }
- else
- slider->moveTo(Point(pos.x+16, pos.y));
- }
- else
- {
- if(positions)
- {
- double part = static_cast<double>(value) / positions;
- part*=(pos.h-48);
- int newPos = static_cast<int>(part + pos.y + 16 - slider->pos.y);
- slider->moveBy(Point(0, newPos));
- }
- else
- slider->moveTo(Point(pos.x, pos.y+16));
- }
- }
- void CSlider::scrollTo(int to, bool callCallbacks)
- {
- vstd::amax(to, 0);
- vstd::amin(to, positions);
- //same, old position?
- if(value == to)
- return;
- value = to;
- updateSliderPos();
- if (callCallbacks)
- moved(getValue());
- }
- void CSlider::clickPressed(const Point & cursorPosition)
- {
- if(!slider->isBlocked())
- {
- double pw = 0;
- double rw = 0;
- if(getOrientation() == Orientation::HORIZONTAL)
- {
- pw = cursorPosition.x-pos.x-25;
- rw = pw / static_cast<double>(pos.w - 48);
- }
- else
- {
- pw = cursorPosition.y-pos.y-24;
- rw = pw / (pos.h-48);
- }
- // click on area covered by buttons -> ignore, will be handled by left/right buttons
- if (!vstd::iswithin(rw, 0, 1))
- return;
- slider->clickPressed(cursorPosition);
- scrollTo((int)(rw * positions + 0.5));
- return;
- }
- }
- bool CSlider::receiveEvent(const Point &position, int eventType) const
- {
- if (eventType == LCLICK)
- {
- return pos.isInside(position) && !left->pos.isInside(position) && !right->pos.isInside(position);
- }
- if(eventType != WHEEL && eventType != GESTURE)
- {
- return CIntObject::receiveEvent(position, eventType);
- }
- if (!scrollBounds)
- return true;
- Rect testTarget = *scrollBounds + pos.topLeft();
- return testTarget.isInside(position);
- }
- CSlider::CSlider(Point position, int totalw, const SliderMovingFunctor & Moved, int Capacity, int Amount, int Value, Orientation orientation, CSlider::EStyle style)
- : Scrollable(LCLICK | DRAG, position, orientation ),
- capacity(Capacity),
- amount(Amount),
- value(Value),
- moved(Moved)
- {
- OBJECT_CONSTRUCTION;
- setAmount(amount);
- vstd::amax(value, 0);
- vstd::amin(value, positions);
- if(style == BROWN)
- {
- AnimationPath name = AnimationPath::builtin(getOrientation() == Orientation::HORIZONTAL ? "IGPCRDIV.DEF" : "OVBUTN2.DEF");
- //NOTE: this images do not have "blocked" frames. They should be implemented somehow (e.g. palette transform or something...)
- left = std::make_shared<CButton>(Point(), name, CButton::tooltip());
- right = std::make_shared<CButton>(Point(), name, CButton::tooltip());
- slider = std::make_shared<CButton>(Point(), name, CButton::tooltip());
- left->setImageOrder(0, 1, 1, 1);
- right->setImageOrder(2, 3, 3, 3);
- slider->setImageOrder(4, 4, 4, 4);
- }
- else
- {
- left = std::make_shared<CButton>(Point(), AnimationPath::builtin(getOrientation() == Orientation::HORIZONTAL ? "SCNRBLF.DEF" : "SCNRBUP.DEF"), CButton::tooltip());
- right = std::make_shared<CButton>(Point(), AnimationPath::builtin(getOrientation() == Orientation::HORIZONTAL ? "SCNRBRT.DEF" : "SCNRBDN.DEF"), CButton::tooltip());
- slider = std::make_shared<CButton>(Point(), AnimationPath::builtin("SCNRBSL.DEF"), CButton::tooltip());
- }
- slider->setActOnDown(true);
- slider->setSoundDisabled(true);
- left->setSoundDisabled(true);
- right->setSoundDisabled(true);
- if (getOrientation() == Orientation::HORIZONTAL)
- right->moveBy(Point(totalw - right->pos.w, 0));
- else
- right->moveBy(Point(0, totalw - right->pos.h));
- left->addCallback(std::bind(&CSlider::scrollPrev,this));
- right->addCallback(std::bind(&CSlider::scrollNext,this));
- if(getOrientation() == Orientation::HORIZONTAL)
- {
- pos.h = slider->pos.h;
- pos.w = totalw;
- }
- else
- {
- pos.w = slider->pos.w;
- pos.h = totalw;
- }
- // for horizontal sliders that act as values selection - add keyboard event to receive left/right click
- if (getOrientation() == Orientation::HORIZONTAL)
- addUsedEvents(KEYBOARD);
- updateSliderPos();
- }
- CSlider::~CSlider() = default;
- void CSlider::block( bool on )
- {
- left->block(on);
- right->block(on);
- slider->block(on);
- }
- void CSlider::setAmount( int to )
- {
- amount = to;
- positions = to - capacity;
- vstd::amax(positions, 0);
- }
- void CSlider::showAll(Canvas & to)
- {
- to.drawColor(pos, Colors::BLACK);
- CIntObject::showAll(to);
- }
- void CSlider::keyPressed(EShortcut key)
- {
- int moveDest = value;
- switch(key)
- {
- case EShortcut::MOVE_UP:
- if (getOrientation() == Orientation::VERTICAL)
- moveDest = value - getScrollStep();
- break;
- case EShortcut::MOVE_LEFT:
- if (getOrientation() == Orientation::HORIZONTAL)
- moveDest = value - getScrollStep();
- break;
- case EShortcut::MOVE_DOWN:
- if (getOrientation() == Orientation::VERTICAL)
- moveDest = value + getScrollStep();
- break;
- case EShortcut::MOVE_RIGHT:
- if (getOrientation() == Orientation::HORIZONTAL)
- moveDest = value + getScrollStep();
- break;
- case EShortcut::MOVE_PAGE_UP:
- moveDest = value - capacity + getScrollStep();
- break;
- case EShortcut::MOVE_PAGE_DOWN:
- moveDest = value + capacity - getScrollStep();
- break;
- case EShortcut::MOVE_FIRST:
- moveDest = 0;
- break;
- case EShortcut::MOVE_LAST:
- moveDest = amount - capacity;
- break;
- default:
- return;
- }
- scrollTo(moveDest);
- }
- void CSlider::scrollToMin()
- {
- scrollTo(0);
- }
- void CSlider::scrollToMax()
- {
- scrollTo(amount);
- }
- SliderNonlinear::SliderNonlinear(Point position, int length, const std::function<void(int)> & Moved, const std::vector<int> & values, int Value, Orientation orientation, EStyle style)
- : CSlider(position, length, Moved, 1, values.size(), Value, orientation, style)
- , scaledValues(values)
- {
- }
- int SliderNonlinear::getValue() const
- {
- return scaledValues.at(CSlider::getValue());
- }
- void SliderNonlinear::setValue(int to, bool callCallbacks)
- {
- size_t nearest = 0;
- for(size_t i = 0; i < scaledValues.size(); ++i)
- {
- int nearestDistance = std::abs(to - scaledValues[nearest]);
- int currentDistance = std::abs(to - scaledValues[i]);
- if(currentDistance < nearestDistance)
- nearest = i;
- }
- scrollTo(nearest, callCallbacks);
- }
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