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- /*
- * AdventureOptionsTab.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "AdventureOptionsTab.h"
- #include "../../../lib/filesystem/ResourcePath.h"
- #include "../../gui/CGuiHandler.h"
- #include "../../widgets/Buttons.h"
- #include "../../widgets/TextControls.h"
- #include "../../widgets/Images.h"
- #include "CConfigHandler.h"
- static void setBoolSetting(std::string group, std::string field, bool value)
- {
- Settings fullscreen = settings.write[group][field];
- fullscreen->Bool() = value;
- }
- static void setIntSetting(std::string group, std::string field, int value)
- {
- Settings entry = settings.write[group][field];
- entry->Float() = value;
- }
- AdventureOptionsTab::AdventureOptionsTab()
- : InterfaceObjectConfigurable()
- {
- OBJECT_CONSTRUCTION;
- setRedrawParent(true);
- #ifdef VCMI_MOBILE
- addConditional("mobile", true);
- addConditional("desktop", false);
- #else
- addConditional("mobile", false);
- addConditional("desktop", true);
- #endif
- const JsonNode config(JsonPath::builtin("config/widgets/settings/adventureOptionsTab.json"));
- addCallback("playerHeroSpeedChanged", [this](int value)
- {
- auto targetLabel = widget<CLabel>("heroSpeedValueLabel");
- if (targetLabel)
- {
- if (value <= 0)
- {
- targetLabel->setText("-");
- }
- else
- {
- int valuePercentage = 100 * 100 / value;
- targetLabel->setText(std::to_string(valuePercentage) + "%");
- }
- }
- setIntSetting("adventure", "heroMoveTime", value);
- });
- addCallback("enemyHeroSpeedChanged", [this](int value)
- {
- auto targetLabel = widget<CLabel>("enemySpeedValueLabel");
- if (targetLabel)
- {
- if (value <= 0)
- {
- targetLabel->setText("-");
- }
- else
- {
- int valuePercentage = 100 * 100 / value;
- targetLabel->setText(std::to_string(valuePercentage) + "%");
- }
- }
- setIntSetting("adventure", "enemyMoveTime", value);
- });
- addCallback("mapScrollSpeedChanged", [this](int value)
- {
- auto targetLabel = widget<CLabel>("mapScrollingValueLabel");
- int valuePercentage = 100 * value / 1200; // H3 max value is "1200", displaying it to be 100%
- if (targetLabel)
- targetLabel->setText(std::to_string(valuePercentage) + "%");
- return setIntSetting("adventure", "scrollSpeedPixels", value);
- });
- addCallback("heroReminderChanged", [](bool value)
- {
- return setBoolSetting("adventure", "heroReminder", value);
- });
- addCallback("quickCombatChanged", [](bool value)
- {
- return setBoolSetting("adventure", "quickCombat", value);
- });
- //settings that do not belong to base game:
- addCallback("numericQuantitiesChanged", [](bool value)
- {
- return setBoolSetting("gameTweaks", "numericCreaturesQuantities", value);
- });
- addCallback("forceMovementInfoChanged", [](bool value)
- {
- return setBoolSetting("gameTweaks", "forceMovementInfo", value);
- });
- addCallback("showGridChanged", [](bool value)
- {
- return setBoolSetting("gameTweaks", "showGrid", value);
- });
- addCallback("infoBarPickChanged", [](bool value)
- {
- return setBoolSetting("gameTweaks", "infoBarPick", value);
- });
- addCallback("borderScrollChanged", [](bool value)
- {
- return setBoolSetting("adventure", "borderScroll", value);
- });
- addCallback("infoBarCreatureManagementChanged", [](bool value)
- {
- return setBoolSetting("gameTweaks", "infoBarCreatureManagement", value);
- });
- addCallback("leftButtonDragChanged", [](bool value)
- {
- return setBoolSetting("adventure", "leftButtonDrag", value);
- });
- addCallback("smoothDraggingChanged", [](bool value)
- {
- return setBoolSetting("adventure", "smoothDragging", value);
- });
- addCallback("skipAdventureMapAnimationsChanged", [](bool value)
- {
- return setBoolSetting("gameTweaks", "skipAdventureMapAnimations", value);
- });
- addCallback("hideBackgroundChanged", [](bool value)
- {
- return setBoolSetting("adventure", "hideBackground", value);
- });
- build(config);
- std::shared_ptr<CToggleGroup> playerHeroSpeedToggle = widget<CToggleGroup>("heroMovementSpeedPicker");
- playerHeroSpeedToggle->setSelected(static_cast<int>(settings["adventure"]["heroMoveTime"].Float()));
- std::shared_ptr<CToggleGroup> enemyHeroSpeedToggle = widget<CToggleGroup>("enemyMovementSpeedPicker");
- enemyHeroSpeedToggle->setSelected(static_cast<int>(settings["adventure"]["enemyMoveTime"].Float()));
- std::shared_ptr<CToggleGroup> mapScrollSpeedToggle = widget<CToggleGroup>("mapScrollSpeedPicker");
- mapScrollSpeedToggle->setSelected(static_cast<int>(settings["adventure"]["scrollSpeedPixels"].Float()));
- std::shared_ptr<CToggleButton> heroReminderCheckbox = widget<CToggleButton>("heroReminderCheckbox");
- heroReminderCheckbox->setSelected(settings["adventure"]["heroReminder"].Bool());
- std::shared_ptr<CToggleButton> quickCombatCheckbox = widget<CToggleButton>("quickCombatCheckbox");
- quickCombatCheckbox->setSelected(settings["adventure"]["quickCombat"].Bool());
- std::shared_ptr<CToggleButton> numericQuantitiesCheckbox = widget<CToggleButton>("numericQuantitiesCheckbox");
- numericQuantitiesCheckbox->setSelected(settings["gameTweaks"]["numericCreaturesQuantities"].Bool());
- std::shared_ptr<CToggleButton> forceMovementInfoCheckbox = widget<CToggleButton>("forceMovementInfoCheckbox");
- forceMovementInfoCheckbox->setSelected(settings["gameTweaks"]["forceMovementInfo"].Bool());
- std::shared_ptr<CToggleButton> showGridCheckbox = widget<CToggleButton>("showGridCheckbox");
- showGridCheckbox->setSelected(settings["gameTweaks"]["showGrid"].Bool());
- std::shared_ptr<CToggleButton> infoBarPickCheckbox = widget<CToggleButton>("infoBarPickCheckbox");
- infoBarPickCheckbox->setSelected(settings["gameTweaks"]["infoBarPick"].Bool());
- std::shared_ptr<CToggleButton> borderScrollCheckbox = widget<CToggleButton>("borderScrollCheckbox");
- borderScrollCheckbox->setSelected(settings["adventure"]["borderScroll"].Bool());
- std::shared_ptr<CToggleButton> infoBarCreatureManagementCheckbox = widget<CToggleButton>("infoBarCreatureManagementCheckbox");
- infoBarCreatureManagementCheckbox->setSelected(settings["gameTweaks"]["infoBarCreatureManagement"].Bool());
- std::shared_ptr<CToggleButton> leftButtonDragCheckbox = widget<CToggleButton>("leftButtonDragCheckbox");
- if (leftButtonDragCheckbox)
- leftButtonDragCheckbox->setSelected(settings["adventure"]["leftButtonDrag"].Bool());
- std::shared_ptr<CToggleButton> smoothDraggingCheckbox = widget<CToggleButton>("smoothDraggingCheckbox");
- if (smoothDraggingCheckbox)
- smoothDraggingCheckbox->setSelected(settings["adventure"]["smoothDragging"].Bool());
- std::shared_ptr<CToggleButton> skipAdventureMapAnimationsCheckbox = widget<CToggleButton>("skipAdventureMapAnimationsCheckbox");
- skipAdventureMapAnimationsCheckbox->setSelected(settings["gameTweaks"]["skipAdventureMapAnimations"].Bool());
- std::shared_ptr<CToggleButton> hideBackgroundCheckbox = widget<CToggleButton>("hideBackgroundCheckbox");
- hideBackgroundCheckbox->setSelected(settings["adventure"]["hideBackground"].Bool());
- }
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