CModHandler.cpp 37 KB

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  1. /*
  2. * CModHandler.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "CModHandler.h"
  12. #include "mapObjects/CObjectClassesHandler.h"
  13. #include "filesystem/FileStream.h"
  14. #include "filesystem/AdapterLoaders.h"
  15. #include "filesystem/CFilesystemLoader.h"
  16. #include "CCreatureHandler.h"
  17. #include "CArtHandler.h"
  18. #include "CTownHandler.h"
  19. #include "CHeroHandler.h"
  20. #include "mapObjects/CObjectHandler.h"
  21. #include "StringConstants.h"
  22. #include "CStopWatch.h"
  23. #include "IHandlerBase.h"
  24. #include "spells/CSpellHandler.h"
  25. #include "CSkillHandler.h"
  26. #include "ScriptHandler.h"
  27. #include "BattleFieldHandler.h"
  28. #include "ObstacleHandler.h"
  29. #include <vstd/StringUtils.h>
  30. VCMI_LIB_NAMESPACE_BEGIN
  31. CIdentifierStorage::CIdentifierStorage():
  32. state(LOADING)
  33. {
  34. }
  35. CIdentifierStorage::~CIdentifierStorage()
  36. {
  37. }
  38. void CIdentifierStorage::checkIdentifier(std::string & ID)
  39. {
  40. if (boost::algorithm::ends_with(ID, "."))
  41. logMod->warn("BIG WARNING: identifier %s seems to be broken!", ID);
  42. else
  43. {
  44. size_t pos = 0;
  45. do
  46. {
  47. if (std::tolower(ID[pos]) != ID[pos] ) //Not in camelCase
  48. {
  49. logMod->warn("Warning: identifier %s is not in camelCase!", ID);
  50. ID[pos] = std::tolower(ID[pos]);// Try to fix the ID
  51. }
  52. pos = ID.find('.', pos);
  53. }
  54. while(pos++ != std::string::npos);
  55. }
  56. }
  57. CIdentifierStorage::ObjectCallback::ObjectCallback(
  58. std::string localScope, std::string remoteScope, std::string type,
  59. std::string name, const std::function<void(si32)> & callback,
  60. bool optional):
  61. localScope(localScope),
  62. remoteScope(remoteScope),
  63. type(type),
  64. name(name),
  65. callback(callback),
  66. optional(optional)
  67. {}
  68. void CIdentifierStorage::requestIdentifier(ObjectCallback callback)
  69. {
  70. checkIdentifier(callback.type);
  71. checkIdentifier(callback.name);
  72. assert(!callback.localScope.empty());
  73. if (state != FINISHED) // enqueue request if loading is still in progress
  74. scheduledRequests.push_back(callback);
  75. else // execute immediately for "late" requests
  76. resolveIdentifier(callback);
  77. }
  78. void CIdentifierStorage::requestIdentifier(std::string scope, std::string type, std::string name, const std::function<void(si32)> & callback)
  79. {
  80. auto pair = vstd::splitStringToPair(name, ':'); // remoteScope:name
  81. requestIdentifier(ObjectCallback(scope, pair.first, type, pair.second, callback, false));
  82. }
  83. void CIdentifierStorage::requestIdentifier(std::string scope, std::string fullName, const std::function<void(si32)>& callback)
  84. {
  85. auto scopeAndFullName = vstd::splitStringToPair(fullName, ':');
  86. auto typeAndName = vstd::splitStringToPair(scopeAndFullName.second, '.');
  87. requestIdentifier(ObjectCallback(scope, scopeAndFullName.first, typeAndName.first, typeAndName.second, callback, false));
  88. }
  89. void CIdentifierStorage::requestIdentifier(std::string type, const JsonNode & name, const std::function<void(si32)> & callback)
  90. {
  91. auto pair = vstd::splitStringToPair(name.String(), ':'); // remoteScope:name
  92. requestIdentifier(ObjectCallback(name.meta, pair.first, type, pair.second, callback, false));
  93. }
  94. void CIdentifierStorage::requestIdentifier(const JsonNode & name, const std::function<void(si32)> & callback)
  95. {
  96. auto pair = vstd::splitStringToPair(name.String(), ':'); // remoteScope:<type.name>
  97. auto pair2 = vstd::splitStringToPair(pair.second, '.'); // type.name
  98. requestIdentifier(ObjectCallback(name.meta, pair.first, pair2.first, pair2.second, callback, false));
  99. }
  100. void CIdentifierStorage::tryRequestIdentifier(std::string scope, std::string type, std::string name, const std::function<void(si32)> & callback)
  101. {
  102. auto pair = vstd::splitStringToPair(name, ':'); // remoteScope:name
  103. requestIdentifier(ObjectCallback(scope, pair.first, type, pair.second, callback, true));
  104. }
  105. void CIdentifierStorage::tryRequestIdentifier(std::string type, const JsonNode & name, const std::function<void(si32)> & callback)
  106. {
  107. auto pair = vstd::splitStringToPair(name.String(), ':'); // remoteScope:name
  108. requestIdentifier(ObjectCallback(name.meta, pair.first, type, pair.second, callback, true));
  109. }
  110. boost::optional<si32> CIdentifierStorage::getIdentifier(std::string scope, std::string type, std::string name, bool silent)
  111. {
  112. auto pair = vstd::splitStringToPair(name, ':'); // remoteScope:name
  113. auto idList = getPossibleIdentifiers(ObjectCallback(scope, pair.first, type, pair.second, std::function<void(si32)>(), silent));
  114. if (idList.size() == 1)
  115. return idList.front().id;
  116. if (!silent)
  117. logMod->error("Failed to resolve identifier %s of type %s from mod %s", name , type ,scope);
  118. return boost::optional<si32>();
  119. }
  120. boost::optional<si32> CIdentifierStorage::getIdentifier(std::string type, const JsonNode & name, bool silent)
  121. {
  122. auto pair = vstd::splitStringToPair(name.String(), ':'); // remoteScope:name
  123. auto idList = getPossibleIdentifiers(ObjectCallback(name.meta, pair.first, type, pair.second, std::function<void(si32)>(), silent));
  124. if (idList.size() == 1)
  125. return idList.front().id;
  126. if (!silent)
  127. logMod->error("Failed to resolve identifier %s of type %s from mod %s", name.String(), type, name.meta);
  128. return boost::optional<si32>();
  129. }
  130. boost::optional<si32> CIdentifierStorage::getIdentifier(const JsonNode & name, bool silent)
  131. {
  132. auto pair = vstd::splitStringToPair(name.String(), ':'); // remoteScope:<type.name>
  133. auto pair2 = vstd::splitStringToPair(pair.second, '.'); // type.name
  134. auto idList = getPossibleIdentifiers(ObjectCallback(name.meta, pair.first, pair2.first, pair2.second, std::function<void(si32)>(), silent));
  135. if (idList.size() == 1)
  136. return idList.front().id;
  137. if (!silent)
  138. logMod->error("Failed to resolve identifier %s of type %s from mod %s", name.String(), pair2.first, name.meta);
  139. return boost::optional<si32>();
  140. }
  141. boost::optional<si32> CIdentifierStorage::getIdentifier(std::string scope, std::string fullName, bool silent)
  142. {
  143. auto pair = vstd::splitStringToPair(fullName, ':'); // remoteScope:<type.name>
  144. auto pair2 = vstd::splitStringToPair(pair.second, '.'); // type.name
  145. auto idList = getPossibleIdentifiers(ObjectCallback(scope, pair.first, pair2.first, pair2.second, std::function<void(si32)>(), silent));
  146. if (idList.size() == 1)
  147. return idList.front().id;
  148. if (!silent)
  149. logMod->error("Failed to resolve identifier %s of type %s from mod %s", fullName, pair2.first, scope);
  150. return boost::optional<si32>();
  151. }
  152. void CIdentifierStorage::registerObject(std::string scope, std::string type, std::string name, si32 identifier)
  153. {
  154. ObjectData data;
  155. data.scope = scope;
  156. data.id = identifier;
  157. std::string fullID = type + '.' + name;
  158. checkIdentifier(fullID);
  159. std::pair<const std::string, ObjectData> mapping = std::make_pair(fullID, data);
  160. if(!vstd::containsMapping(registeredObjects, mapping))
  161. {
  162. logMod->trace("registered %s as %s:%s", fullID, scope, identifier);
  163. registeredObjects.insert(mapping);
  164. }
  165. }
  166. std::vector<CIdentifierStorage::ObjectData> CIdentifierStorage::getPossibleIdentifiers(const ObjectCallback & request)
  167. {
  168. std::set<std::string> allowedScopes;
  169. bool isValidScope = true;
  170. // called have not specified destination mod explicitly
  171. if (request.remoteScope.empty())
  172. {
  173. // FIXME: temporary, for queries from map loader allow access to any identifer
  174. // should be changed to list of mods that are marked as required by current map
  175. if (request.localScope == "map")
  176. {
  177. for (auto const & modName : VLC->modh->getActiveMods())
  178. allowedScopes.insert(modName);
  179. }
  180. // normally ID's from all required mods, own mod and virtual "core" mod are allowed
  181. else if(request.localScope != "core" && !request.localScope.empty())
  182. {
  183. allowedScopes = VLC->modh->getModDependencies(request.localScope, isValidScope);
  184. if(!isValidScope)
  185. return std::vector<ObjectData>();
  186. allowedScopes.insert(request.localScope);
  187. }
  188. // all mods can access built-in mod
  189. allowedScopes.insert("core");
  190. }
  191. else
  192. {
  193. //if destination mod was specified explicitly, restrict lookup to this mod
  194. if(request.remoteScope == "core" )
  195. {
  196. //"core" mod is an implicit dependency for all mods, allow access into it
  197. allowedScopes.insert(request.remoteScope);
  198. }
  199. else if(request.remoteScope == request.localScope )
  200. {
  201. // allow self-access
  202. allowedScopes.insert(request.remoteScope);
  203. }
  204. else
  205. {
  206. // allow access only if mod is in our dependencies
  207. auto myDeps = VLC->modh->getModDependencies(request.localScope, isValidScope);
  208. if(!isValidScope)
  209. return std::vector<ObjectData>();
  210. if(myDeps.count(request.remoteScope))
  211. allowedScopes.insert(request.remoteScope);
  212. }
  213. }
  214. std::string fullID = request.type + '.' + request.name;
  215. auto entries = registeredObjects.equal_range(fullID);
  216. if (entries.first != entries.second)
  217. {
  218. std::vector<ObjectData> locatedIDs;
  219. for (auto it = entries.first; it != entries.second; it++)
  220. {
  221. if (vstd::contains(allowedScopes, it->second.scope))
  222. {
  223. locatedIDs.push_back(it->second);
  224. }
  225. }
  226. return locatedIDs;
  227. }
  228. return std::vector<ObjectData>();
  229. }
  230. bool CIdentifierStorage::resolveIdentifier(const ObjectCallback & request)
  231. {
  232. auto identifiers = getPossibleIdentifiers(request);
  233. if (identifiers.size() == 1) // normally resolved ID
  234. {
  235. request.callback(identifiers.front().id);
  236. return true;
  237. }
  238. if (request.optional && identifiers.empty()) // failed to resolve optinal ID
  239. {
  240. return true;
  241. }
  242. // error found. Try to generate some debug info
  243. if (identifiers.size() == 0)
  244. logMod->error("Unknown identifier!");
  245. else
  246. logMod->error("Ambiguous identifier request!");
  247. logMod->error("Request for %s.%s from mod %s", request.type, request.name, request.localScope);
  248. for (auto id : identifiers)
  249. {
  250. logMod->error("\tID is available in mod %s", id.scope);
  251. }
  252. return false;
  253. }
  254. void CIdentifierStorage::finalize()
  255. {
  256. state = FINALIZING;
  257. bool errorsFound = false;
  258. //Note: we may receive new requests during resolution phase -> end may change -> range for can't be used
  259. for(auto it = scheduledRequests.begin(); it != scheduledRequests.end(); it++)
  260. {
  261. errorsFound |= !resolveIdentifier(*it);
  262. }
  263. if (errorsFound)
  264. {
  265. for(auto object : registeredObjects)
  266. {
  267. logMod->trace("%s : %s -> %d", object.second.scope, object.first, object.second.id);
  268. }
  269. logMod->error("All known identifiers were dumped into log file");
  270. }
  271. assert(errorsFound == false);
  272. state = FINISHED;
  273. }
  274. ContentTypeHandler::ContentTypeHandler(IHandlerBase * handler, std::string objectName):
  275. handler(handler),
  276. objectName(objectName),
  277. originalData(handler->loadLegacyData((size_t)VLC->modh->settings.data["textData"][objectName].Float()))
  278. {
  279. for(auto & node : originalData)
  280. {
  281. node.setMeta("core");
  282. }
  283. }
  284. bool ContentTypeHandler::preloadModData(std::string modName, std::vector<std::string> fileList, bool validate)
  285. {
  286. bool result;
  287. JsonNode data = JsonUtils::assembleFromFiles(fileList, result);
  288. data.setMeta(modName);
  289. ModInfo & modInfo = modData[modName];
  290. for(auto entry : data.Struct())
  291. {
  292. size_t colon = entry.first.find(':');
  293. if (colon == std::string::npos)
  294. {
  295. // normal object, local to this mod
  296. modInfo.modData[entry.first].swap(entry.second);
  297. }
  298. else
  299. {
  300. std::string remoteName = entry.first.substr(0, colon);
  301. std::string objectName = entry.first.substr(colon + 1);
  302. // patching this mod? Send warning and continue - this situation can be handled normally
  303. if (remoteName == modName)
  304. logMod->warn("Redundant namespace definition for %s", objectName);
  305. logMod->trace("Patching object %s (%s) from %s", objectName, remoteName, modName);
  306. JsonNode & remoteConf = modData[remoteName].patches[objectName];
  307. JsonUtils::merge(remoteConf, entry.second);
  308. }
  309. }
  310. return result;
  311. }
  312. bool ContentTypeHandler::loadMod(std::string modName, bool validate)
  313. {
  314. ModInfo & modInfo = modData[modName];
  315. bool result = true;
  316. auto performValidate = [&,this](JsonNode & data, const std::string & name){
  317. handler->beforeValidate(data);
  318. if (validate)
  319. result &= JsonUtils::validate(data, "vcmi:" + objectName, name);
  320. };
  321. // apply patches
  322. if (!modInfo.patches.isNull())
  323. JsonUtils::merge(modInfo.modData, modInfo.patches);
  324. for(auto & entry : modInfo.modData.Struct())
  325. {
  326. const std::string & name = entry.first;
  327. JsonNode & data = entry.second;
  328. if (vstd::contains(data.Struct(), "index") && !data["index"].isNull())
  329. {
  330. // try to add H3 object data
  331. size_t index = static_cast<size_t>(data["index"].Float());
  332. if(originalData.size() > index)
  333. {
  334. logMod->trace("found original data in loadMod(%s) at index %d", name, index);
  335. JsonUtils::merge(originalData[index], data);
  336. std::swap(originalData[index], data);
  337. originalData[index].clear(); // do not use same data twice (same ID)
  338. }
  339. else
  340. {
  341. logMod->warn("no original data in loadMod(%s) at index %d", name, index);
  342. }
  343. performValidate(data, name);
  344. handler->loadObject(modName, name, data, index);
  345. }
  346. else
  347. {
  348. // normal new object
  349. logMod->trace("no index in loadMod(%s)", name);
  350. performValidate(data,name);
  351. handler->loadObject(modName, name, data);
  352. }
  353. }
  354. return result;
  355. }
  356. void ContentTypeHandler::loadCustom()
  357. {
  358. handler->loadCustom();
  359. }
  360. void ContentTypeHandler::afterLoadFinalization()
  361. {
  362. handler->afterLoadFinalization();
  363. }
  364. CContentHandler::CContentHandler()
  365. {
  366. }
  367. void CContentHandler::init()
  368. {
  369. handlers.insert(std::make_pair("heroClasses", ContentTypeHandler(&VLC->heroh->classes, "heroClass")));
  370. handlers.insert(std::make_pair("artifacts", ContentTypeHandler(VLC->arth, "artifact")));
  371. handlers.insert(std::make_pair("creatures", ContentTypeHandler(VLC->creh, "creature")));
  372. handlers.insert(std::make_pair("factions", ContentTypeHandler(VLC->townh, "faction")));
  373. handlers.insert(std::make_pair("objects", ContentTypeHandler(VLC->objtypeh, "object")));
  374. handlers.insert(std::make_pair("heroes", ContentTypeHandler(VLC->heroh, "hero")));
  375. handlers.insert(std::make_pair("spells", ContentTypeHandler(VLC->spellh, "spell")));
  376. handlers.insert(std::make_pair("skills", ContentTypeHandler(VLC->skillh, "skill")));
  377. handlers.insert(std::make_pair("templates", ContentTypeHandler((IHandlerBase *)VLC->tplh, "template")));
  378. #if SCRIPTING_ENABLED
  379. handlers.insert(std::make_pair("scripts", ContentTypeHandler(VLC->scriptHandler, "script")));
  380. #endif
  381. handlers.insert(std::make_pair("battlefields", ContentTypeHandler(VLC->battlefieldsHandler, "battlefield")));
  382. handlers.insert(std::make_pair("obstacles", ContentTypeHandler(VLC->obstacleHandler, "obstacle")));
  383. //TODO: any other types of moddables?
  384. }
  385. bool CContentHandler::preloadModData(std::string modName, JsonNode modConfig, bool validate)
  386. {
  387. bool result = true;
  388. for(auto & handler : handlers)
  389. {
  390. result &= handler.second.preloadModData(modName, modConfig[handler.first].convertTo<std::vector<std::string> >(), validate);
  391. }
  392. return result;
  393. }
  394. bool CContentHandler::loadMod(std::string modName, bool validate)
  395. {
  396. bool result = true;
  397. for(auto & handler : handlers)
  398. {
  399. result &= handler.second.loadMod(modName, validate);
  400. }
  401. return result;
  402. }
  403. void CContentHandler::loadCustom()
  404. {
  405. for(auto & handler : handlers)
  406. {
  407. handler.second.loadCustom();
  408. }
  409. }
  410. void CContentHandler::afterLoadFinalization()
  411. {
  412. for(auto & handler : handlers)
  413. {
  414. handler.second.afterLoadFinalization();
  415. }
  416. }
  417. void CContentHandler::preloadData(CModInfo & mod)
  418. {
  419. bool validate = (mod.validation != CModInfo::PASSED);
  420. // print message in format [<8-symbols checksum>] <modname>
  421. logMod->info("\t\t[%08x]%s", mod.checksum, mod.name);
  422. if (validate && mod.identifier != "core")
  423. {
  424. if (!JsonUtils::validate(mod.config, "vcmi:mod", mod.identifier))
  425. mod.validation = CModInfo::FAILED;
  426. }
  427. if (!preloadModData(mod.identifier, mod.config, validate))
  428. mod.validation = CModInfo::FAILED;
  429. }
  430. void CContentHandler::load(CModInfo & mod)
  431. {
  432. bool validate = (mod.validation != CModInfo::PASSED);
  433. if (!loadMod(mod.identifier, validate))
  434. mod.validation = CModInfo::FAILED;
  435. if (validate)
  436. {
  437. if (mod.validation != CModInfo::FAILED)
  438. logMod->info("\t\t[DONE] %s", mod.name);
  439. else
  440. logMod->error("\t\t[FAIL] %s", mod.name);
  441. }
  442. else
  443. logMod->info("\t\t[SKIP] %s", mod.name);
  444. }
  445. const ContentTypeHandler & CContentHandler::operator[](const std::string & name) const
  446. {
  447. return handlers.at(name);
  448. }
  449. static JsonNode loadModSettings(std::string path)
  450. {
  451. if (CResourceHandler::get("local")->existsResource(ResourceID(path)))
  452. {
  453. return JsonNode(ResourceID(path, EResType::TEXT));
  454. }
  455. // Probably new install. Create initial configuration
  456. CResourceHandler::get("local")->createResource(path);
  457. return JsonNode();
  458. }
  459. JsonNode addMeta(JsonNode config, std::string meta)
  460. {
  461. config.setMeta(meta);
  462. return config;
  463. }
  464. CModInfo::Version CModInfo::Version::GameVersion()
  465. {
  466. return Version(VCMI_VERSION_MAJOR, VCMI_VERSION_MINOR, VCMI_VERSION_PATCH);
  467. }
  468. CModInfo::Version CModInfo::Version::fromString(std::string from)
  469. {
  470. int major = 0, minor = 0, patch = 0;
  471. try
  472. {
  473. auto pointPos = from.find('.');
  474. major = std::stoi(from.substr(0, pointPos));
  475. if(pointPos != std::string::npos)
  476. {
  477. from = from.substr(pointPos + 1);
  478. pointPos = from.find('.');
  479. minor = std::stoi(from.substr(0, pointPos));
  480. if(pointPos != std::string::npos)
  481. patch = std::stoi(from.substr(pointPos + 1));
  482. }
  483. }
  484. catch(const std::invalid_argument & e)
  485. {
  486. return Version();
  487. }
  488. return Version(major, minor, patch);
  489. }
  490. std::string CModInfo::Version::toString() const
  491. {
  492. return std::to_string(major) + '.' + std::to_string(minor) + '.' + std::to_string(patch);
  493. }
  494. bool CModInfo::Version::compatible(const Version & other, bool checkMinor, bool checkPatch) const
  495. {
  496. return (major == other.major &&
  497. (!checkMinor || minor >= other.minor) &&
  498. (!checkPatch || minor > other.minor || (minor == other.minor && patch >= other.patch)));
  499. }
  500. bool CModInfo::Version::isNull() const
  501. {
  502. return major == 0 && minor == 0 && patch == 0;
  503. }
  504. CModInfo::CModInfo():
  505. checksum(0),
  506. enabled(false),
  507. validation(PENDING)
  508. {
  509. }
  510. CModInfo::CModInfo(std::string identifier,const JsonNode & local, const JsonNode & config):
  511. identifier(identifier),
  512. name(config["name"].String()),
  513. description(config["description"].String()),
  514. dependencies(config["depends"].convertTo<std::set<std::string> >()),
  515. conflicts(config["conflicts"].convertTo<std::set<std::string> >()),
  516. checksum(0),
  517. enabled(false),
  518. validation(PENDING),
  519. config(addMeta(config, identifier))
  520. {
  521. version = Version::fromString(config["version"].String());
  522. if(!config["compatibility"].isNull())
  523. {
  524. vcmiCompatibleMin = Version::fromString(config["compatibility"]["min"].String());
  525. vcmiCompatibleMax = Version::fromString(config["compatibility"]["max"].String());
  526. }
  527. loadLocalData(local);
  528. }
  529. JsonNode CModInfo::saveLocalData() const
  530. {
  531. std::ostringstream stream;
  532. stream << std::noshowbase << std::hex << std::setw(8) << std::setfill('0') << checksum;
  533. JsonNode conf;
  534. conf["active"].Bool() = enabled;
  535. conf["validated"].Bool() = validation != FAILED;
  536. conf["checksum"].String() = stream.str();
  537. return conf;
  538. }
  539. std::string CModInfo::getModDir(std::string name)
  540. {
  541. return "MODS/" + boost::algorithm::replace_all_copy(name, ".", "/MODS/");
  542. }
  543. std::string CModInfo::getModFile(std::string name)
  544. {
  545. return getModDir(name) + "/mod.json";
  546. }
  547. void CModInfo::updateChecksum(ui32 newChecksum)
  548. {
  549. // comment-out next line to force validation of all mods ignoring checksum
  550. if (newChecksum != checksum)
  551. {
  552. checksum = newChecksum;
  553. validation = PENDING;
  554. }
  555. }
  556. void CModInfo::loadLocalData(const JsonNode & data)
  557. {
  558. bool validated = false;
  559. enabled = true;
  560. checksum = 0;
  561. if (data.getType() == JsonNode::JsonType::DATA_BOOL)
  562. {
  563. enabled = data.Bool();
  564. }
  565. if (data.getType() == JsonNode::JsonType::DATA_STRUCT)
  566. {
  567. enabled = data["active"].Bool();
  568. validated = data["validated"].Bool();
  569. checksum = strtol(data["checksum"].String().c_str(), nullptr, 16);
  570. }
  571. //check compatibility
  572. bool wasEnabled = enabled;
  573. enabled = enabled && (vcmiCompatibleMin.isNull() || Version::GameVersion().compatible(vcmiCompatibleMin));
  574. enabled = enabled && (vcmiCompatibleMax.isNull() || vcmiCompatibleMax.compatible(Version::GameVersion()));
  575. if(wasEnabled && !enabled)
  576. logGlobal->warn("Mod %s is incompatible with current version of VCMI and cannot be enabled", name);
  577. if (enabled)
  578. validation = validated ? PASSED : PENDING;
  579. else
  580. validation = validated ? PASSED : FAILED;
  581. }
  582. CModHandler::CModHandler() : content(std::make_shared<CContentHandler>())
  583. {
  584. modules.COMMANDERS = false;
  585. modules.STACK_ARTIFACT = false;
  586. modules.STACK_EXP = false;
  587. modules.MITHRIL = false;
  588. for (int i = 0; i < GameConstants::RESOURCE_QUANTITY; ++i)
  589. {
  590. identifiers.registerObject("core", "resource", GameConstants::RESOURCE_NAMES[i], i);
  591. }
  592. for(int i=0; i<GameConstants::PRIMARY_SKILLS; ++i)
  593. {
  594. identifiers.registerObject("core", "primSkill", PrimarySkill::names[i], i);
  595. identifiers.registerObject("core", "primarySkill", PrimarySkill::names[i], i);
  596. }
  597. }
  598. CModHandler::~CModHandler()
  599. {
  600. }
  601. void CModHandler::loadConfigFromFile (std::string name)
  602. {
  603. std::string paths;
  604. for(auto& p : CResourceHandler::get()->getResourceNames(ResourceID("config/" + name)))
  605. {
  606. paths += p.string() + ", ";
  607. }
  608. paths = paths.substr(0, paths.size() - 2);
  609. logMod->debug("Loading hardcoded features settings from [%s], result:", paths);
  610. settings.data = JsonUtils::assembleFromFiles("config/" + name);
  611. const JsonNode & hardcodedFeatures = settings.data["hardcodedFeatures"];
  612. settings.MAX_HEROES_AVAILABLE_PER_PLAYER = static_cast<int>(hardcodedFeatures["MAX_HEROES_AVAILABLE_PER_PLAYER"].Integer());
  613. logMod->debug("\tMAX_HEROES_AVAILABLE_PER_PLAYER\t%d", settings.MAX_HEROES_AVAILABLE_PER_PLAYER);
  614. settings.MAX_HEROES_ON_MAP_PER_PLAYER = static_cast<int>(hardcodedFeatures["MAX_HEROES_ON_MAP_PER_PLAYER"].Integer());
  615. logMod->debug("\tMAX_HEROES_ON_MAP_PER_PLAYER\t%d", settings.MAX_HEROES_ON_MAP_PER_PLAYER);
  616. settings.CREEP_SIZE = static_cast<int>(hardcodedFeatures["CREEP_SIZE"].Integer());
  617. logMod->debug("\tCREEP_SIZE\t%d", settings.CREEP_SIZE);
  618. settings.WEEKLY_GROWTH = static_cast<int>(hardcodedFeatures["WEEKLY_GROWTH_PERCENT"].Integer());
  619. logMod->debug("\tWEEKLY_GROWTH\t%d", settings.WEEKLY_GROWTH);
  620. settings.NEUTRAL_STACK_EXP = static_cast<int>(hardcodedFeatures["NEUTRAL_STACK_EXP_DAILY"].Integer());
  621. logMod->debug("\tNEUTRAL_STACK_EXP\t%d", settings.NEUTRAL_STACK_EXP);
  622. settings.MAX_BUILDING_PER_TURN = static_cast<int>(hardcodedFeatures["MAX_BUILDING_PER_TURN"].Integer());
  623. logMod->debug("\tMAX_BUILDING_PER_TURN\t%d", settings.MAX_BUILDING_PER_TURN);
  624. settings.DWELLINGS_ACCUMULATE_CREATURES = hardcodedFeatures["DWELLINGS_ACCUMULATE_CREATURES"].Bool();
  625. logMod->debug("\tDWELLINGS_ACCUMULATE_CREATURES\t%d", static_cast<int>(settings.DWELLINGS_ACCUMULATE_CREATURES));
  626. settings.ALL_CREATURES_GET_DOUBLE_MONTHS = hardcodedFeatures["ALL_CREATURES_GET_DOUBLE_MONTHS"].Bool();
  627. logMod->debug("\tALL_CREATURES_GET_DOUBLE_MONTHS\t%d", static_cast<int>(settings.ALL_CREATURES_GET_DOUBLE_MONTHS));
  628. settings.WINNING_HERO_WITH_NO_TROOPS_RETREATS = hardcodedFeatures["WINNING_HERO_WITH_NO_TROOPS_RETREATS"].Bool();
  629. logMod->debug("\tWINNING_HERO_WITH_NO_TROOPS_RETREATS\t%d", static_cast<int>(settings.WINNING_HERO_WITH_NO_TROOPS_RETREATS));
  630. settings.BLACK_MARKET_MONTHLY_ARTIFACTS_CHANGE = hardcodedFeatures["BLACK_MARKET_MONTHLY_ARTIFACTS_CHANGE"].Bool();
  631. logMod->debug("\tBLACK_MARKET_MONTHLY_ARTIFACTS_CHANGE\t%d", static_cast<int>(settings.BLACK_MARKET_MONTHLY_ARTIFACTS_CHANGE));
  632. settings.NO_RANDOM_SPECIAL_WEEKS_AND_MONTHS = hardcodedFeatures["NO_RANDOM_SPECIAL_WEEKS_AND_MONTHS"].Bool();
  633. logMod->debug("\tNO_RANDOM_SPECIAL_WEEKS_AND_MONTHS\t%d", static_cast<int>(settings.NO_RANDOM_SPECIAL_WEEKS_AND_MONTHS));
  634. const JsonNode & gameModules = settings.data["modules"];
  635. modules.STACK_EXP = gameModules["STACK_EXPERIENCE"].Bool();
  636. logMod->debug("\tSTACK_EXP\t%d", static_cast<int>(modules.STACK_EXP));
  637. modules.STACK_ARTIFACT = gameModules["STACK_ARTIFACTS"].Bool();
  638. logMod->debug("\tSTACK_ARTIFACT\t%d", static_cast<int>(modules.STACK_ARTIFACT));
  639. modules.COMMANDERS = gameModules["COMMANDERS"].Bool();
  640. logMod->debug("\tCOMMANDERS\t%d", static_cast<int>(modules.COMMANDERS));
  641. modules.MITHRIL = gameModules["MITHRIL"].Bool();
  642. logMod->debug("\tMITHRIL\t%d", static_cast<int>(modules.MITHRIL));
  643. }
  644. // currentList is passed by value to get current list of depending mods
  645. bool CModHandler::hasCircularDependency(TModID modID, std::set <TModID> currentList) const
  646. {
  647. const CModInfo & mod = allMods.at(modID);
  648. // Mod already present? We found a loop
  649. if (vstd::contains(currentList, modID))
  650. {
  651. logMod->error("Error: Circular dependency detected! Printing dependency list:");
  652. logMod->error("\t%s -> ", mod.name);
  653. return true;
  654. }
  655. currentList.insert(modID);
  656. // recursively check every dependency of this mod
  657. for(const TModID & dependency : mod.dependencies)
  658. {
  659. if (hasCircularDependency(dependency, currentList))
  660. {
  661. logMod->error("\t%s ->\n", mod.name); // conflict detected, print dependency list
  662. return true;
  663. }
  664. }
  665. return false;
  666. }
  667. bool CModHandler::checkDependencies(const std::vector <TModID> & input) const
  668. {
  669. for(const TModID & id : input)
  670. {
  671. const CModInfo & mod = allMods.at(id);
  672. for(const TModID & dep : mod.dependencies)
  673. {
  674. if(!vstd::contains(input, dep))
  675. {
  676. logMod->error("Error: Mod %s requires missing %s!", mod.name, dep);
  677. return false;
  678. }
  679. }
  680. for(const TModID & conflicting : mod.conflicts)
  681. {
  682. if(vstd::contains(input, conflicting))
  683. {
  684. logMod->error("Error: Mod %s conflicts with %s!", mod.name, allMods.at(conflicting).name);
  685. return false;
  686. }
  687. }
  688. if(hasCircularDependency(id))
  689. return false;
  690. }
  691. return true;
  692. }
  693. // Returned vector affects the resource loaders call order (see CFilesystemList::load).
  694. // The loaders call order matters when dependent mod overrides resources in its dependencies.
  695. std::vector <TModID> CModHandler::validateAndSortDependencies(std::vector <TModID> modsToResolve) const
  696. {
  697. // Topological sort algorithm.
  698. // TODO: Investigate possible ways to improve performance.
  699. boost::range::sort(modsToResolve); // Sort mods per name
  700. std::vector <TModID> sortedValidMods; // Vector keeps order of elements (LIFO)
  701. sortedValidMods.reserve(modsToResolve.size()); // push_back calls won't cause memory reallocation
  702. std::set <TModID> resolvedModIDs; // Use a set for validation for performance reason, but set does not keep order of elements
  703. // Mod is resolved if it has not dependencies or all its dependencies are already resolved
  704. auto isResolved = [&](const CModInfo & mod) -> CModInfo::EValidationStatus
  705. {
  706. if(mod.dependencies.size() > resolvedModIDs.size())
  707. return CModInfo::PENDING;
  708. for(const TModID & dependency : mod.dependencies)
  709. {
  710. if(!vstd::contains(resolvedModIDs, dependency))
  711. return CModInfo::PENDING;
  712. }
  713. return CModInfo::PASSED;
  714. };
  715. while(true)
  716. {
  717. std::set <TModID> resolvedOnCurrentTreeLevel;
  718. for(auto it = modsToResolve.begin(); it != modsToResolve.end();) // One iteration - one level of mods tree
  719. {
  720. if(isResolved(allMods.at(*it)) == CModInfo::PASSED)
  721. {
  722. resolvedOnCurrentTreeLevel.insert(*it); // Not to the resolvedModIDs, so current node childs will be resolved on the next iteration
  723. sortedValidMods.push_back(*it);
  724. it = modsToResolve.erase(it);
  725. continue;
  726. }
  727. it++;
  728. }
  729. if(resolvedOnCurrentTreeLevel.size())
  730. {
  731. resolvedModIDs.insert(resolvedOnCurrentTreeLevel.begin(), resolvedOnCurrentTreeLevel.end());
  732. continue;
  733. }
  734. // If there're no valid mods on the current mods tree level, no more mod can be resolved, should be end.
  735. break;
  736. }
  737. // Left mods have unresolved dependencies, output all to log.
  738. for(const auto & brokenModID : modsToResolve)
  739. {
  740. const CModInfo & brokenMod = allMods.at(brokenModID);
  741. for(const TModID & dependency : brokenMod.dependencies)
  742. {
  743. if(!vstd::contains(resolvedModIDs, dependency))
  744. logMod->error("Mod '%s' will not work: it depends on mod '%s', which is not installed.", brokenMod.name, dependency);
  745. }
  746. }
  747. return sortedValidMods;
  748. }
  749. std::vector<std::string> CModHandler::getModList(std::string path)
  750. {
  751. std::string modDir = boost::to_upper_copy(path + "MODS/");
  752. size_t depth = boost::range::count(modDir, '/');
  753. auto list = CResourceHandler::get("initial")->getFilteredFiles([&](const ResourceID & id) -> bool
  754. {
  755. if (id.getType() != EResType::DIRECTORY)
  756. return false;
  757. if (!boost::algorithm::starts_with(id.getName(), modDir))
  758. return false;
  759. if (boost::range::count(id.getName(), '/') != depth )
  760. return false;
  761. return true;
  762. });
  763. //storage for found mods
  764. std::vector<std::string> foundMods;
  765. for (auto & entry : list)
  766. {
  767. std::string name = entry.getName();
  768. name.erase(0, modDir.size()); //Remove path prefix
  769. if (!name.empty())
  770. foundMods.push_back(name);
  771. }
  772. return foundMods;
  773. }
  774. void CModHandler::loadMods(std::string path, std::string parent, const JsonNode & modSettings, bool enableMods)
  775. {
  776. for(std::string modName : getModList(path))
  777. loadOneMod(modName, parent, modSettings, enableMods);
  778. }
  779. void CModHandler::loadOneMod(std::string modName, std::string parent, const JsonNode & modSettings, bool enableMods)
  780. {
  781. boost::to_lower(modName);
  782. std::string modFullName = parent.empty() ? modName : parent + '.' + modName;
  783. if(CResourceHandler::get("initial")->existsResource(ResourceID(CModInfo::getModFile(modFullName))))
  784. {
  785. CModInfo mod(modFullName, modSettings[modName], JsonNode(ResourceID(CModInfo::getModFile(modFullName))));
  786. if (!parent.empty()) // this is submod, add parent to dependencies
  787. mod.dependencies.insert(parent);
  788. allMods[modFullName] = mod;
  789. if (mod.enabled && enableMods)
  790. activeMods.push_back(modFullName);
  791. loadMods(CModInfo::getModDir(modFullName) + '/', modFullName, modSettings[modName]["mods"], enableMods && mod.enabled);
  792. }
  793. }
  794. void CModHandler::loadMods(bool onlyEssential)
  795. {
  796. JsonNode modConfig;
  797. if(onlyEssential)
  798. {
  799. loadOneMod("vcmi", "", modConfig, true);//only vcmi and submods
  800. }
  801. else
  802. {
  803. modConfig = loadModSettings("config/modSettings.json");
  804. loadMods("", "", modConfig["activeMods"], true);
  805. }
  806. coreMod = CModInfo("core", modConfig["core"], JsonNode(ResourceID("config/gameConfig.json")));
  807. coreMod.name = "Original game files";
  808. }
  809. std::vector<std::string> CModHandler::getAllMods()
  810. {
  811. std::vector<std::string> modlist;
  812. for (auto & entry : allMods)
  813. modlist.push_back(entry.first);
  814. return modlist;
  815. }
  816. std::vector<std::string> CModHandler::getActiveMods()
  817. {
  818. return activeMods;
  819. }
  820. static JsonNode genDefaultFS()
  821. {
  822. // default FS config for mods: directory "Content" that acts as H3 root directory
  823. JsonNode defaultFS;
  824. defaultFS[""].Vector().resize(2);
  825. defaultFS[""].Vector()[0]["type"].String() = "zip";
  826. defaultFS[""].Vector()[0]["path"].String() = "/Content.zip";
  827. defaultFS[""].Vector()[1]["type"].String() = "dir";
  828. defaultFS[""].Vector()[1]["path"].String() = "/Content";
  829. return defaultFS;
  830. }
  831. static ISimpleResourceLoader * genModFilesystem(const std::string & modName, const JsonNode & conf)
  832. {
  833. static const JsonNode defaultFS = genDefaultFS();
  834. if (!conf["filesystem"].isNull())
  835. return CResourceHandler::createFileSystem(CModInfo::getModDir(modName), conf["filesystem"]);
  836. else
  837. return CResourceHandler::createFileSystem(CModInfo::getModDir(modName), defaultFS);
  838. }
  839. static ui32 calculateModChecksum(const std::string modName, ISimpleResourceLoader * filesystem)
  840. {
  841. boost::crc_32_type modChecksum;
  842. // first - add current VCMI version into checksum to force re-validation on VCMI updates
  843. modChecksum.process_bytes(reinterpret_cast<const void*>(GameConstants::VCMI_VERSION.data()), GameConstants::VCMI_VERSION.size());
  844. // second - add mod.json into checksum because filesystem does not contains this file
  845. // FIXME: remove workaround for core mod
  846. if (modName != "core")
  847. {
  848. ResourceID modConfFile(CModInfo::getModFile(modName), EResType::TEXT);
  849. ui32 configChecksum = CResourceHandler::get("initial")->load(modConfFile)->calculateCRC32();
  850. modChecksum.process_bytes(reinterpret_cast<const void *>(&configChecksum), sizeof(configChecksum));
  851. }
  852. // third - add all detected text files from this mod into checksum
  853. auto files = filesystem->getFilteredFiles([](const ResourceID & resID)
  854. {
  855. return resID.getType() == EResType::TEXT &&
  856. ( boost::starts_with(resID.getName(), "DATA") ||
  857. boost::starts_with(resID.getName(), "CONFIG"));
  858. });
  859. for (const ResourceID & file : files)
  860. {
  861. ui32 fileChecksum = filesystem->load(file)->calculateCRC32();
  862. modChecksum.process_bytes(reinterpret_cast<const void *>(&fileChecksum), sizeof(fileChecksum));
  863. }
  864. return modChecksum.checksum();
  865. }
  866. void CModHandler::loadModFilesystems()
  867. {
  868. activeMods = validateAndSortDependencies(activeMods);
  869. coreMod.updateChecksum(calculateModChecksum("core", CResourceHandler::get("core")));
  870. for(std::string & modName : activeMods)
  871. {
  872. CModInfo & mod = allMods[modName];
  873. CResourceHandler::addFilesystem("data", modName, genModFilesystem(modName, mod.config));
  874. }
  875. }
  876. std::set<TModID> CModHandler::getModDependencies(TModID modId, bool & isModFound)
  877. {
  878. auto it = allMods.find(modId);
  879. isModFound = (it != allMods.end());
  880. if(isModFound)
  881. return it->second.dependencies;
  882. logMod->error("Mod not found: '%s'", modId);
  883. return std::set<TModID>();
  884. }
  885. void CModHandler::initializeConfig()
  886. {
  887. loadConfigFromFile("defaultMods.json");
  888. }
  889. void CModHandler::load()
  890. {
  891. CStopWatch totalTime, timer;
  892. logMod->info("\tInitializing content handler: %d ms", timer.getDiff());
  893. content->init();
  894. for(const TModID & modName : activeMods)
  895. {
  896. logMod->trace("Generating checksum for %s", modName);
  897. allMods[modName].updateChecksum(calculateModChecksum(modName, CResourceHandler::get(modName)));
  898. }
  899. // first - load virtual "core" mod that contains all data
  900. // TODO? move all data into real mods? RoE, AB, SoD, WoG
  901. content->preloadData(coreMod);
  902. for(const TModID & modName : activeMods)
  903. content->preloadData(allMods[modName]);
  904. logMod->info("\tParsing mod data: %d ms", timer.getDiff());
  905. content->load(coreMod);
  906. for(const TModID & modName : activeMods)
  907. content->load(allMods[modName]);
  908. #if SCRIPTING_ENABLED
  909. VLC->scriptHandler->performRegistration(VLC);//todo: this should be done before any other handlers load
  910. #endif
  911. content->loadCustom();
  912. logMod->info("\tLoading mod data: %d ms", timer.getDiff());
  913. VLC->creh->loadCrExpBon();
  914. VLC->creh->buildBonusTreeForTiers(); //do that after all new creatures are loaded
  915. identifiers.finalize();
  916. logMod->info("\tResolving identifiers: %d ms", timer.getDiff());
  917. content->afterLoadFinalization();
  918. logMod->info("\tHandlers post-load finalization: %d ms ", timer.getDiff());
  919. logMod->info("\tAll game content loaded in %d ms", totalTime.getDiff());
  920. }
  921. void CModHandler::afterLoad(bool onlyEssential)
  922. {
  923. JsonNode modSettings;
  924. for (auto & modEntry : allMods)
  925. {
  926. std::string pointer = "/" + boost::algorithm::replace_all_copy(modEntry.first, ".", "/mods/");
  927. modSettings["activeMods"].resolvePointer(pointer) = modEntry.second.saveLocalData();
  928. }
  929. modSettings["core"] = coreMod.saveLocalData();
  930. if(!onlyEssential)
  931. {
  932. FileStream file(*CResourceHandler::get()->getResourceName(ResourceID("config/modSettings.json")), std::ofstream::out | std::ofstream::trunc);
  933. file << modSettings.toJson();
  934. }
  935. }
  936. std::string CModHandler::normalizeIdentifier(const std::string & scope, const std::string & remoteScope, const std::string & identifier)
  937. {
  938. auto p = vstd::splitStringToPair(identifier, ':');
  939. if(p.first.empty())
  940. p.first = scope;
  941. if(p.first == remoteScope)
  942. p.first.clear();
  943. return p.first.empty() ? p.second : p.first + ":" + p.second;
  944. }
  945. void CModHandler::parseIdentifier(const std::string & fullIdentifier, std::string & scope, std::string & type, std::string & identifier)
  946. {
  947. auto p = vstd::splitStringToPair(fullIdentifier, ':');
  948. scope = p.first;
  949. auto p2 = vstd::splitStringToPair(p.second, '.');
  950. if(p2.first != "")
  951. {
  952. type = p2.first;
  953. identifier = p2.second;
  954. }
  955. else
  956. {
  957. type = p.second;
  958. identifier.clear();
  959. }
  960. }
  961. std::string CModHandler::makeFullIdentifier(const std::string & scope, const std::string & type, const std::string & identifier)
  962. {
  963. if(type.empty())
  964. logGlobal->error("Full identifier (%s %s) requires type name", scope, identifier);
  965. std::string actualScope = scope;
  966. std::string actualName = identifier;
  967. //ignore scope if identifier is scoped
  968. auto scopeAndName = vstd::splitStringToPair(identifier, ':');
  969. if(scopeAndName.first != "")
  970. {
  971. actualScope = scopeAndName.first;
  972. actualName = scopeAndName.second;
  973. }
  974. if(actualScope.empty())
  975. {
  976. return actualName.empty() ? type : type + "." + actualName;
  977. }
  978. else
  979. {
  980. return actualName.empty() ? actualScope+ ":" + type : actualScope + ":" + type + "." + actualName;
  981. }
  982. }
  983. VCMI_LIB_NAMESPACE_END