Frank Zago 7affd71443 (linux) Saved games are not in the data directory. 16 years ago
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vcmi_client d0d60175d7 break, fix and break and fix - now its fine :) 17 years ago
AdventureMapButton.cpp 63ba552d87 -Fixed Pyramid bug and incorrect behaviour of specific banks 16 years ago
AdventureMapButton.h efb1049860 * fixed crashes with paths when fastly switching heroes 16 years ago
CAdvmapInterface.cpp 226935fd89 More missing virtual d-tors. GCC should be pleased. 16 years ago
CAdvmapInterface.h 226935fd89 More missing virtual d-tors. GCC should be pleased. 16 years ago
CBattleInterface.cpp 01831e912a Fixes for adventure AI: battles where AI is the attacker should work, fixed drawing AI heroes under FoW. 16 years ago
CBattleInterface.h 08c7541076 * fix for bug 288 (and maybe other related bugs) 16 years ago
CBitmapHandler.cpp def041a8c9 #39 and #106 - fixed cosmetic buildings behaviour 16 years ago
CBitmapHandler.h 68c5bb63a4 * various improvements and code cleanups 16 years ago
CCastleInterface.cpp 58d1ec7ac5 16 years ago
CCastleInterface.h 58d1ec7ac5 16 years ago
CConfigHandler.cpp ad0848f1d2 * fix for bugs 47 and 89 16 years ago
CConfigHandler.h ad0848f1d2 * fix for bugs 47 and 89 16 years ago
CCreatureAnimation.cpp 17a795015a Restores attacking and shooting sounds. 16 years ago
CCreatureAnimation.h 17a795015a Restores attacking and shooting sounds. 16 years ago
CCursorHandler.cpp dced6ec17c * Fixed bug 195, possible slots for artifacts are highlighted when selecting an artifact. 16 years ago
CCursorHandler.h dced6ec17c * Fixed bug 195, possible slots for artifacts are highlighted when selecting an artifact. 16 years ago
CGameInfo.cpp 429b226517 * moved a few files 16 years ago
CGameInfo.h a11ea59418 Video player compilation. 16 years ago
CHeroWindow.cpp 0a96decf87 * Fixed the artifact screen completely, hopefully. Structural overhaul of the CArtPlace and CArtifactsOfHero classes, and I had to add a new server message SetArtifact to deal with things properly. The only thing that differs from H3 now is that you can't have gaps of empty slots in the backpack. 16 years ago
CHeroWindow.h 9e7771272d * improved "Split" button behavior. It can be used for calling hero meeting screen in town screen. 16 years ago
CMT.cpp 01831e912a Fixes for adventure AI: battles where AI is the attacker should work, fixed drawing AI heroes under FoW. 16 years ago
CMessage.cpp 63ba552d87 -Fixed Pyramid bug and incorrect behaviour of specific banks 16 years ago
CMessage.h 5a9752fb8c genWindow can center on the last mouse event instead of the screen. Fixes bug 188. 16 years ago
CPlayerInterface.cpp 7affd71443 (linux) Saved games are not in the data directory. 16 years ago
CPlayerInterface.h 226935fd89 More missing virtual d-tors. GCC should be pleased. 16 years ago
CPreGame.cpp 01831e912a Fixes for adventure AI: battles where AI is the attacker should work, fixed drawing AI heroes under FoW. 16 years ago
CPreGame.h 01831e912a Fixes for adventure AI: battles where AI is the attacker should work, fixed drawing AI heroes under FoW. 16 years ago
CSpellWindow.cpp f99c4d3c66 Fixed #110. 16 years ago
CSpellWindow.h 1d765e8f29 Second part of GUI reorganization. Some things may not work properly. 16 years ago
Client.cpp 226935fd89 More missing virtual d-tors. GCC should be pleased. 16 years ago
Client.h 226935fd89 More missing virtual d-tors. GCC should be pleased. 16 years ago
DPIaware.manifest 39a752c408 Fixed issue with Windows 7 DPI upscaling. 16 years ago
FontBase.h c4b0bd9d7e * new spell: remove obstacle 16 years ago
FunctionList.h 35f7281024 * battle options window works again 16 years ago
GUIBase.cpp 01831e912a Fixes for adventure AI: battles where AI is the attacker should work, fixed drawing AI heroes under FoW. 16 years ago
GUIBase.h 01831e912a Fixes for adventure AI: battles where AI is the attacker should work, fixed drawing AI heroes under FoW. 16 years ago
GUIClasses.cpp ef5b1ca1de * Fixed bug #112 16 years ago
GUIClasses.h ef5b1ca1de * Fixed bug #112 16 years ago
Graphics.cpp def041a8c9 #39 and #106 - fixed cosmetic buildings behaviour 16 years ago
Graphics.h def041a8c9 #39 and #106 - fixed cosmetic buildings behaviour 16 years ago
Makefile.am 1609b8fdb9 Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries. 16 years ago
Makefile.in 1609b8fdb9 Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries. 16 years ago
NetPacksClient.cpp 5be449b6ca Fixed crash on closing. Fixed #326. Max movement points values follow H3 more closely. Minor fixes. 16 years ago
SDL_Extensions.cpp 6c4b4f21bc * Implemented rivers animation. Thanks to GrayFace for giving range of colors in palette to be shifted. 16 years ago
SDL_Extensions.h 6c4b4f21bc * Implemented rivers animation. Thanks to GrayFace for giving range of colors in palette to be shifted. 16 years ago
SDL_framerate.cpp 429b226517 * moved a few files 16 years ago
SDL_framerate.h 429b226517 * moved a few files 16 years ago
VCMI_client.cbp a113a8d289 * patch update from Dikamilo 16 years ago
VCMI_client.rc 78517a4397 * fixed previous fix 16 years ago
VCMI_client.vcproj 6c4b4f21bc * Implemented rivers animation. Thanks to GrayFace for giving range of colors in palette to be shifted. 16 years ago
resource.h 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 years ago
vcmi.ico 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 years ago