Connection.cpp 17 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649
  1. #include "StdInc.h"
  2. #include "Connection.h"
  3. #include "registerTypes/RegisterTypes.h"
  4. #include "mapping/CMap.h"
  5. #include "CGameState.h"
  6. #include <boost/asio.hpp>
  7. /*
  8. * Connection.cpp, part of VCMI engine
  9. *
  10. * Authors: listed in file AUTHORS in main folder
  11. *
  12. * License: GNU General Public License v2.0 or later
  13. * Full text of license available in license.txt file, in main folder
  14. *
  15. */
  16. using namespace boost;
  17. using namespace boost::asio::ip;
  18. extern template void registerTypes<CISer>(CISer & s);
  19. extern template void registerTypes<COSer>(COSer & s);
  20. extern template void registerTypes<CTypeList>(CTypeList & s);
  21. CTypeList typeList;
  22. #define LOG(a) \
  23. if(logging)\
  24. out << a
  25. #if defined(__hppa__) || \
  26. defined(__m68k__) || defined(mc68000) || defined(_M_M68K) || \
  27. (defined(__MIPS__) && defined(__MISPEB__)) || \
  28. defined(__ppc__) || defined(__POWERPC__) || defined(_M_PPC) || \
  29. defined(__sparc__)
  30. #define BIG_ENDIAN
  31. #else
  32. #define LIL_ENDIAN
  33. #endif
  34. void CConnection::init()
  35. {
  36. boost::asio::ip::tcp::no_delay option(true);
  37. socket->set_option(option);
  38. enableSmartPointerSerializatoin();
  39. disableStackSendingByID();
  40. registerTypes(iser);
  41. registerTypes(oser);
  42. #ifdef LIL_ENDIAN
  43. myEndianess = true;
  44. #else
  45. myEndianess = false;
  46. #endif
  47. connected = true;
  48. std::string pom;
  49. //we got connection
  50. oser << std::string("Aiya!\n") << name << myEndianess; //identify ourselves
  51. iser >> pom >> pom >> contactEndianess;
  52. logNetwork->infoStream() << "Established connection with "<<pom;
  53. wmx = new boost::mutex;
  54. rmx = new boost::mutex;
  55. handler = nullptr;
  56. receivedStop = sendStop = false;
  57. static int cid = 1;
  58. connectionID = cid++;
  59. }
  60. CConnection::CConnection(std::string host, std::string port, std::string Name)
  61. :iser(this), oser(this), io_service(new asio::io_service), name(Name)
  62. {
  63. int i;
  64. boost::system::error_code error = asio::error::host_not_found;
  65. socket = new tcp::socket(*io_service);
  66. tcp::resolver resolver(*io_service);
  67. tcp::resolver::iterator end, pom, endpoint_iterator = resolver.resolve(tcp::resolver::query(host,port),error);
  68. if(error)
  69. {
  70. logNetwork->errorStream() << "Problem with resolving: \n" << error;
  71. goto connerror1;
  72. }
  73. pom = endpoint_iterator;
  74. if(pom != end)
  75. logNetwork->infoStream()<<"Found endpoints:";
  76. else
  77. {
  78. logNetwork->errorStream() << "Critical problem: No endpoints found!";
  79. goto connerror1;
  80. }
  81. i=0;
  82. while(pom != end)
  83. {
  84. logNetwork->infoStream() << "\t" << i << ": " << (boost::asio::ip::tcp::endpoint&)*pom;
  85. pom++;
  86. }
  87. i=0;
  88. while(endpoint_iterator != end)
  89. {
  90. logNetwork->infoStream() << "Trying connection to " << (boost::asio::ip::tcp::endpoint&)*endpoint_iterator << " (" << i++ << ")";
  91. socket->connect(*endpoint_iterator, error);
  92. if(!error)
  93. {
  94. init();
  95. return;
  96. }
  97. else
  98. {
  99. logNetwork->errorStream() << "Problem with connecting: " << error;
  100. }
  101. endpoint_iterator++;
  102. }
  103. //we shouldn't be here - error handling
  104. connerror1:
  105. logNetwork->errorStream() << "Something went wrong... checking for error info";
  106. if(error)
  107. logNetwork->errorStream() << error;
  108. else
  109. logNetwork->errorStream() << "No error info. ";
  110. delete io_service;
  111. //delete socket;
  112. throw std::runtime_error("Can't establish connection :(");
  113. }
  114. CConnection::CConnection(TSocket * Socket, std::string Name )
  115. :iser(this), oser(this), socket(Socket),io_service(&Socket->get_io_service()), name(Name)//, send(this), rec(this)
  116. {
  117. init();
  118. }
  119. CConnection::CConnection(TAcceptor * acceptor, boost::asio::io_service *Io_service, std::string Name)
  120. : iser(this), oser(this), name(Name)//, send(this), rec(this)
  121. {
  122. boost::system::error_code error = asio::error::host_not_found;
  123. socket = new tcp::socket(*io_service);
  124. acceptor->accept(*socket,error);
  125. if (error)
  126. {
  127. logNetwork->errorStream() << "Error on accepting: " << error;
  128. delete socket;
  129. throw std::runtime_error("Can't establish connection :(");
  130. }
  131. init();
  132. }
  133. int CConnection::write(const void * data, unsigned size)
  134. {
  135. //LOG("Sending " << size << " byte(s) of data" <<std::endl);
  136. try
  137. {
  138. int ret;
  139. ret = asio::write(*socket,asio::const_buffers_1(asio::const_buffer(data,size)));
  140. return ret;
  141. }
  142. catch(...)
  143. {
  144. //connection has been lost
  145. connected = false;
  146. throw;
  147. }
  148. }
  149. int CConnection::read(void * data, unsigned size)
  150. {
  151. //LOG("Receiving " << size << " byte(s) of data" <<std::endl);
  152. try
  153. {
  154. int ret = asio::read(*socket,asio::mutable_buffers_1(asio::mutable_buffer(data,size)));
  155. return ret;
  156. }
  157. catch(...)
  158. {
  159. //connection has been lost
  160. connected = false;
  161. throw;
  162. }
  163. }
  164. CConnection::~CConnection(void)
  165. {
  166. if(handler)
  167. handler->join();
  168. delete handler;
  169. close();
  170. delete io_service;
  171. delete wmx;
  172. delete rmx;
  173. }
  174. template<class T>
  175. CConnection & CConnection::operator&(const T &t) {
  176. // throw std::exception();
  177. //XXX this is temporaly ? solution to fix gcc (4.3.3, other?) compilation
  178. // problem for more details contact [email protected] or [email protected]
  179. // do not remove this exception it shoudnt be called
  180. return *this;
  181. }
  182. void CConnection::close()
  183. {
  184. if(socket)
  185. {
  186. socket->close();
  187. delete socket;
  188. socket = nullptr;
  189. }
  190. }
  191. bool CConnection::isOpen() const
  192. {
  193. return socket && connected;
  194. }
  195. void CConnection::reportState(CLogger * out)
  196. {
  197. out->debugStream() << "CConnection";
  198. if(socket && socket->is_open())
  199. {
  200. out->debugStream() << "\tWe have an open and valid socket";
  201. out->debugStream() << "\t" << socket->available() <<" bytes awaiting";
  202. }
  203. }
  204. CPack * CConnection::retreivePack()
  205. {
  206. CPack *ret = nullptr;
  207. boost::unique_lock<boost::mutex> lock(*rmx);
  208. logNetwork->traceStream() << "Listening... ";
  209. iser >> ret;
  210. logNetwork->traceStream() << "\treceived server message of type " << typeid(*ret).name() << ", data: " << ret;
  211. return ret;
  212. }
  213. void CConnection::sendPackToServer(const CPack &pack, PlayerColor player, ui32 requestID)
  214. {
  215. boost::unique_lock<boost::mutex> lock(*wmx);
  216. logNetwork->traceStream() << "Sending to server a pack of type " << typeid(pack).name();
  217. oser << player << requestID << &pack; //packs has to be sent as polymorphic pointers!
  218. }
  219. void CConnection::disableStackSendingByID()
  220. {
  221. CSerializer::sendStackInstanceByIds = false;
  222. }
  223. void CConnection::enableStackSendingByID()
  224. {
  225. CSerializer::sendStackInstanceByIds = true;
  226. }
  227. void CConnection::disableSmartPointerSerialization()
  228. {
  229. iser.smartPointerSerialization = oser.smartPointerSerialization = false;
  230. }
  231. void CConnection::enableSmartPointerSerializatoin()
  232. {
  233. iser.smartPointerSerialization = oser.smartPointerSerialization = true;
  234. }
  235. void CConnection::prepareForSendingHeroes()
  236. {
  237. iser.loadedPointers.clear();
  238. oser.savedPointers.clear();
  239. disableSmartVectorMemberSerialization();
  240. enableSmartPointerSerializatoin();
  241. disableStackSendingByID();
  242. }
  243. void CConnection::enterPregameConnectionMode()
  244. {
  245. iser.loadedPointers.clear();
  246. oser.savedPointers.clear();
  247. disableSmartVectorMemberSerialization();
  248. disableSmartPointerSerialization();
  249. }
  250. void CConnection::disableSmartVectorMemberSerialization()
  251. {
  252. CSerializer::smartVectorMembersSerialization = false;
  253. }
  254. void CConnection::enableSmartVectorMemberSerializatoin()
  255. {
  256. CSerializer::smartVectorMembersSerialization = true;
  257. }
  258. CSaveFile::CSaveFile( const std::string &fname ): serializer(this)
  259. {
  260. registerTypes(serializer);
  261. openNextFile(fname);
  262. }
  263. CSaveFile::~CSaveFile()
  264. {
  265. }
  266. int CSaveFile::write( const void * data, unsigned size )
  267. {
  268. sfile->write((char *)data,size);
  269. return size;
  270. }
  271. void CSaveFile::openNextFile(const std::string &fname)
  272. {
  273. fName = fname;
  274. try
  275. {
  276. sfile = make_unique<std::ofstream>(fname.c_str(), std::ios::binary);
  277. sfile->exceptions(std::ifstream::failbit | std::ifstream::badbit); //we throw a lot anyway
  278. if(!(*sfile))
  279. THROW_FORMAT("Error: cannot open to write %s!", fname);
  280. sfile->write("VCMI",4); //write magic identifier
  281. serializer << version; //write format version
  282. }
  283. catch(...)
  284. {
  285. logGlobal->errorStream() << "Failed to save to " << fname;
  286. clear();
  287. throw;
  288. }
  289. }
  290. void CSaveFile::reportState(CLogger * out)
  291. {
  292. out->debugStream() << "CSaveFile";
  293. if(sfile.get() && *sfile)
  294. {
  295. out->debugStream() << "\tOpened " << fName << "\n\tPosition: " << sfile->tellp();
  296. }
  297. }
  298. void CSaveFile::clear()
  299. {
  300. fName.clear();
  301. sfile = nullptr;
  302. }
  303. void CSaveFile::putMagicBytes( const std::string &text )
  304. {
  305. write(text.c_str(), text.length());
  306. }
  307. CLoadFile::CLoadFile(const boost::filesystem::path & fname, int minimalVersion /*= version*/): serializer(this)
  308. {
  309. registerTypes(serializer);
  310. openNextFile(fname, minimalVersion);
  311. }
  312. CLoadFile::~CLoadFile()
  313. {
  314. }
  315. int CLoadFile::read(void * data, unsigned size)
  316. {
  317. sfile->read((char*)data,size);
  318. return size;
  319. }
  320. void CLoadFile::openNextFile(const boost::filesystem::path & fname, int minimalVersion)
  321. {
  322. assert(!serializer.reverseEndianess);
  323. assert(minimalVersion <= version);
  324. try
  325. {
  326. fName = fname.string();
  327. sfile = make_unique<boost::filesystem::ifstream>(fname, std::ios::binary);
  328. sfile->exceptions(std::ifstream::failbit | std::ifstream::badbit); //we throw a lot anyway
  329. if(!(*sfile))
  330. THROW_FORMAT("Error: cannot open to read %s!", fName);
  331. //we can read
  332. char buffer[4];
  333. sfile->read(buffer, 4);
  334. if(std::memcmp(buffer,"VCMI",4))
  335. THROW_FORMAT("Error: not a VCMI file(%s)!", fName);
  336. serializer >> serializer.fileVersion;
  337. if(serializer.fileVersion < minimalVersion)
  338. THROW_FORMAT("Error: too old file format (%s)!", fName);
  339. if(serializer.fileVersion > version)
  340. {
  341. logGlobal->warnStream() << boost::format("Warning format version mismatch: found %d when current is %d! (file %s)\n") % serializer.fileVersion % version % fName;
  342. auto versionptr = (char*)&serializer.fileVersion;
  343. std::reverse(versionptr, versionptr + 4);
  344. logGlobal->warnStream() << "Version number reversed is " << serializer.fileVersion << ", checking...";
  345. if(serializer.fileVersion == version)
  346. {
  347. logGlobal->warnStream() << fname << " seems to have different endianness! Entering reversing mode.";
  348. serializer.reverseEndianess = true;
  349. }
  350. else
  351. THROW_FORMAT("Error: too new file format (%s)!", fName);
  352. }
  353. }
  354. catch(...)
  355. {
  356. clear(); //if anything went wrong, we delete file and rethrow
  357. throw;
  358. }
  359. }
  360. void CLoadFile::reportState(CLogger * out)
  361. {
  362. out->debugStream() << "CLoadFile";
  363. if(!!sfile && *sfile)
  364. {
  365. out->debugStream() << "\tOpened " << fName << "\n\tPosition: " << sfile->tellg();
  366. }
  367. }
  368. void CLoadFile::clear()
  369. {
  370. sfile = nullptr;
  371. fName.clear();
  372. serializer.fileVersion = 0;
  373. }
  374. void CLoadFile::checkMagicBytes( const std::string &text )
  375. {
  376. std::string loaded = text;
  377. read((void*)loaded.data(), text.length());
  378. if(loaded != text)
  379. throw std::runtime_error("Magic bytes doesn't match!");
  380. }
  381. CTypeList::CTypeList()
  382. {
  383. registerTypes(*this);
  384. }
  385. CTypeList::TypeInfoPtr CTypeList::registerType( const std::type_info *type )
  386. {
  387. if(auto typeDescr = getTypeDescriptor(type, false))
  388. return typeDescr; //type found, return ptr to structure
  389. //type not found - add it to the list and return given ID
  390. auto newType = make_shared<TypeDescriptor>();
  391. newType->typeID = typeInfos.size() + 1;
  392. newType->name = type->name();
  393. typeInfos[type] = newType;
  394. return newType;
  395. }
  396. ui16 CTypeList::getTypeID( const std::type_info *type )
  397. {
  398. auto i = typeInfos.find(type);
  399. if(i != typeInfos.end())
  400. return i->second->typeID;
  401. else
  402. return 0;
  403. }
  404. std::vector<CTypeList::TypeInfoPtr> CTypeList::castSequence(TypeInfoPtr from, TypeInfoPtr to)
  405. {
  406. if(from == to)
  407. return std::vector<CTypeList::TypeInfoPtr>();
  408. // Perform a simple BFS in the class hierarchy.
  409. auto BFS = [&](bool upcast)
  410. {
  411. std::map<TypeInfoPtr, TypeInfoPtr> previous;
  412. std::queue<TypeInfoPtr> q;
  413. q.push(to);
  414. while(q.size())
  415. {
  416. auto typeNode = q.front();
  417. q.pop();
  418. for(auto &nodeBase : upcast ? typeNode->parents : typeNode->children)
  419. {
  420. if(!previous.count(nodeBase))
  421. {
  422. previous[nodeBase] = typeNode;
  423. q.push(nodeBase);
  424. }
  425. }
  426. }
  427. std::vector<TypeInfoPtr> ret;
  428. if(!previous.count(from))
  429. return ret;
  430. ret.push_back(from);
  431. TypeInfoPtr ptr = from;
  432. do
  433. {
  434. ptr = previous.at(ptr);
  435. ret.push_back(ptr);
  436. } while(ptr != to);
  437. return ret;
  438. };
  439. // Try looking both up and down.
  440. auto ret = BFS(true);
  441. if(ret.empty())
  442. ret = BFS(false);
  443. if(ret.empty())
  444. THROW_FORMAT("Cannot find relation between types %s and %s. Were they (and all classes between them) properly registered?", from->name % to->name);
  445. return ret;
  446. }
  447. std::vector<CTypeList::TypeInfoPtr> CTypeList::castSequence(const std::type_info *from, const std::type_info *to)
  448. {
  449. //This additional if is needed because getTypeDescriptor might fail if type is not registered
  450. // (and if casting is not needed, then registereing should no be required)
  451. if(*from == *to)
  452. return std::vector<CTypeList::TypeInfoPtr>();
  453. return castSequence(getTypeDescriptor(from), getTypeDescriptor(to));
  454. }
  455. CTypeList::TypeInfoPtr CTypeList::getTypeDescriptor(const std::type_info *type, bool throws)
  456. {
  457. auto i = typeInfos.find(type);
  458. if(i != typeInfos.end())
  459. return i->second; //type found, return ptr to structure
  460. if(!throws)
  461. return nullptr;
  462. THROW_FORMAT("Cannot find type descriptor for type %s. Was it registered?", type->name());
  463. }
  464. std::ostream & operator<<(std::ostream &str, const CConnection &cpc)
  465. {
  466. return str << "Connection with " << cpc.name << " (ID: " << cpc.connectionID << /*", " << (cpc.host ? "host" : "guest") <<*/ ")";
  467. }
  468. CSerializer::~CSerializer()
  469. {
  470. }
  471. CSerializer::CSerializer()
  472. {
  473. smartVectorMembersSerialization = false;
  474. sendStackInstanceByIds = false;
  475. }
  476. void CSerializer::addStdVecItems(CGameState *gs, LibClasses *lib)
  477. {
  478. registerVectoredType<CGObjectInstance, ObjectInstanceID>(&gs->map->objects,
  479. [](const CGObjectInstance &obj){ return obj.id; });
  480. registerVectoredType<CHero, HeroTypeID>(&lib->heroh->heroes,
  481. [](const CHero &h){ return h.ID; });
  482. registerVectoredType<CGHeroInstance, HeroTypeID>(&gs->map->allHeroes,
  483. [](const CGHeroInstance &h){ return h.type->ID; });
  484. registerVectoredType<CCreature, CreatureID>(&lib->creh->creatures,
  485. [](const CCreature &cre){ return cre.idNumber; });
  486. registerVectoredType<CArtifact, ArtifactID>(&lib->arth->artifacts,
  487. [](const CArtifact &art){ return art.id; });
  488. registerVectoredType<CArtifactInstance, ArtifactInstanceID>(&gs->map->artInstances,
  489. [](const CArtifactInstance &artInst){ return artInst.id; });
  490. registerVectoredType<CQuest, si32>(&gs->map->quests,
  491. [](const CQuest &q){ return q.qid; });
  492. smartVectorMembersSerialization = true;
  493. }
  494. CLoadIntegrityValidator::CLoadIntegrityValidator( const std::string &primaryFileName, const std::string &controlFileName, int minimalVersion /*= version*/ )
  495. : serializer(this), foundDesync(false)
  496. {
  497. registerTypes(serializer);
  498. primaryFile = make_unique<CLoadFile>(primaryFileName, minimalVersion);
  499. controlFile = make_unique<CLoadFile>(controlFileName, minimalVersion);
  500. assert(primaryFile->serializer.fileVersion == controlFile->serializer.fileVersion);
  501. serializer.fileVersion = primaryFile->serializer.fileVersion;
  502. }
  503. int CLoadIntegrityValidator::read( void * data, unsigned size )
  504. {
  505. assert(primaryFile);
  506. assert(controlFile);
  507. if(!size)
  508. return size;
  509. std::vector<ui8> controlData(size);
  510. auto ret = primaryFile->read(data, size);
  511. if(!foundDesync)
  512. {
  513. controlFile->read(controlData.data(), size);
  514. if(std::memcmp(data, controlData.data(), size))
  515. {
  516. logGlobal->errorStream() << "Desync found! Position: " << primaryFile->sfile->tellg();
  517. foundDesync = true;
  518. //throw std::runtime_error("Savegame dsynchronized!");
  519. }
  520. }
  521. return ret;
  522. }
  523. unique_ptr<CLoadFile> CLoadIntegrityValidator::decay()
  524. {
  525. primaryFile->serializer.loadedPointers = this->serializer.loadedPointers;
  526. primaryFile->serializer.loadedPointersTypes = this->serializer.loadedPointersTypes;
  527. return std::move(primaryFile);
  528. }
  529. void CLoadIntegrityValidator::checkMagicBytes( const std::string &text )
  530. {
  531. assert(primaryFile);
  532. assert(controlFile);
  533. primaryFile->checkMagicBytes(text);
  534. controlFile->checkMagicBytes(text);
  535. }
  536. int CMemorySerializer::read(void * data, unsigned size)
  537. {
  538. if(buffer.size() < readPos + size)
  539. throw std::runtime_error(boost::str(boost::format("Cannot read past the buffer (accessing index %d, while size is %d)!") % (readPos + size - 1) % buffer.size()));
  540. std::memcpy(data, buffer.data() + readPos, size);
  541. readPos += size;
  542. return size;
  543. }
  544. int CMemorySerializer::write(const void * data, unsigned size)
  545. {
  546. auto oldSize = buffer.size(); //and the pos to write from
  547. buffer.resize(oldSize + size);
  548. std::memcpy(buffer.data() + oldSize, data, size);
  549. return size;
  550. }
  551. CMemorySerializer::CMemorySerializer(): iser(this), oser(this)
  552. {
  553. readPos = 0;
  554. registerTypes(iser);
  555. registerTypes(oser);
  556. }