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							- // CMT.cpp : Defines the entry point for the console application.
 
- //
 
- #include "SDL.h"
 
- #include <cmath>
 
- #include "stdafx.h"
 
- #include <stdio.h>
 
- #include <string.h>
 
- #include <assert.h>
 
- #include <vector>
 
- #include "zlib.h"
 
- #include <cmath>
 
- #include <ctime>
 
- #include "CArthandler.h"
 
- #include "CHeroHandler.h"
 
- #include "CCreatureHandler.h"
 
- #include "CAbilityHandler.h"
 
- #if defined(MSDOS) || defined(OS2) || defined(WIN32) || defined(__CYGWIN__)
 
- #  include <fcntl.h>
 
- #  include <io.h>
 
- #  define SET_BINARY_MODE(file) setmode(fileno(file), O_BINARY)
 
- #else
 
- #  define SET_BINARY_MODE(file)
 
- #endif
 
- #define CHUNK 16384
 
- #define pi 3.14159
 
- const char * NAME = "VCMI 0.1";
 
- #include "CAmbarCendamo.h"
 
- #include "mapHandler.h"
 
- #include "global.h"
 
- /* Compress from file source to file dest until EOF on source.
 
-    def() returns Z_OK on success, Z_MEM_ERROR if memory could not be
 
-    allocated for processing, Z_STREAM_ERROR if an invalid compression
 
-    level is supplied, Z_VERSION_ERROR if the version of zlib.h and the
 
-    version of the library linked do not match, or Z_ERRNO if there is
 
-    an error reading or writing the files. */
 
- SDL_Surface * ekran;
 
- int def(FILE *source, FILE *dest, int level, int winBits=15, int memLevel =8)
 
- {
 
- 	int ret, flush;
 
- 	unsigned have;
 
- 	z_stream strm;
 
- 	unsigned char in[CHUNK];
 
- 	unsigned char out[CHUNK];
 
- 	/* allocate deflate state */
 
- 	strm.zalloc = Z_NULL;
 
- 	strm.zfree = Z_NULL;
 
- 	strm.opaque = Z_NULL;
 
- 	ret = deflateInit2(&strm, level,Z_DEFLATED,winBits,memLevel,0);//8-15, 1-9, 0-2
 
- 	if (ret != Z_OK)
 
- 		return ret;
 
- 	/* compress until end of file */
 
- 	do {
 
- 		strm.avail_in = fread(in, 1, CHUNK, source);
 
- 		if (ferror(source)) {
 
- 			(void)deflateEnd(&strm);
 
- 			return Z_ERRNO;
 
- 		}
 
- 		flush = feof(source) ? Z_FINISH : Z_NO_FLUSH;
 
- 		strm.next_in = in;
 
- 		/* run deflate() on input until output buffer not full, finish
 
- 		   compression if all of source has been read in */
 
- 		do {
 
- 			strm.avail_out = CHUNK;
 
- 			strm.next_out = out;
 
- 			ret = deflate(&strm, flush);	/* no bad return value */
 
- 			assert(ret != Z_STREAM_ERROR);  /* state not clobbered */
 
- 			have = CHUNK - strm.avail_out;
 
- 			if (fwrite(out, 1, have, dest) != have || ferror(dest)) {
 
- 				(void)deflateEnd(&strm);
 
- 				return Z_ERRNO;
 
- 			}
 
- 		} while (strm.avail_out == 0);
 
- 		assert(strm.avail_in == 0);	 /* all input will be used */
 
- 		/* done when last data in file processed */
 
- 	} while (flush != Z_FINISH);
 
- 	assert(ret == Z_STREAM_END);		/* stream will be complete */
 
- 	/* clean up and return */
 
- 	(void)deflateEnd(&strm);
 
- 	return Z_OK;
 
- }
 
- /* Decompress from file source to file dest until stream ends or EOF.
 
-    inf() returns Z_OK on success, Z_MEM_ERROR if memory could not be
 
-    allocated for processing, Z_DATA_ERROR if the deflate data is
 
-    invalid or incomplete, Z_VERSION_ERROR if the version of zlib.h and
 
-    the version of the library linked do not match, or Z_ERRNO if there
 
-    is an error reading or writing the files. */
 
- int inf(FILE *source, FILE *dest, int wBits = 15)
 
- {
 
- 	int ret;
 
- 	unsigned have;
 
- 	z_stream strm;
 
- 	unsigned char in[CHUNK];
 
- 	unsigned char out[CHUNK];
 
- 	/* allocate inflate state */
 
- 	strm.zalloc = Z_NULL;
 
- 	strm.zfree = Z_NULL;
 
- 	strm.opaque = Z_NULL;
 
- 	strm.avail_in = 0;
 
- 	strm.next_in = Z_NULL;
 
- 	ret = inflateInit2(&strm, wBits);
 
- 	if (ret != Z_OK)
 
- 		return ret;
 
- 	/* decompress until deflate stream ends or end of file */
 
- 	do {
 
- 		strm.avail_in = fread(in, 1, CHUNK, source);
 
- 		if (ferror(source)) {
 
- 			(void)inflateEnd(&strm);
 
- 			return Z_ERRNO;
 
- 		}
 
- 		if (strm.avail_in == 0)
 
- 			break;
 
- 		strm.next_in = in;
 
- 		/* run inflate() on input until output buffer not full */
 
- 		do {
 
- 			strm.avail_out = CHUNK;
 
- 			strm.next_out = out;
 
- 			ret = inflate(&strm, Z_NO_FLUSH);
 
- 			assert(ret != Z_STREAM_ERROR);  /* state not clobbered */
 
- 			switch (ret) {
 
- 			case Z_NEED_DICT:
 
- 				ret = Z_DATA_ERROR;	 /* and fall through */
 
- 			case Z_DATA_ERROR:
 
- 			case Z_MEM_ERROR:
 
- 				(void)inflateEnd(&strm);
 
- 				return ret;
 
- 			}
 
- 			have = CHUNK - strm.avail_out;
 
- 			if (fwrite(out, 1, have, dest) != have || ferror(dest)) {
 
- 				(void)inflateEnd(&strm);
 
- 				return Z_ERRNO;
 
- 			}
 
- 		} while (strm.avail_out == 0);
 
- 		/* done when inflate() says it's done */
 
- 	} while (ret != Z_STREAM_END);
 
- 	/* clean up and return */
 
- 	(void)inflateEnd(&strm);
 
- 	return ret == Z_STREAM_END ? Z_OK : Z_DATA_ERROR;
 
- }
 
- /* report a zlib or i/o error */
 
- void zerr(int ret)
 
- {
 
- 	fputs("zpipe: ", stderr);
 
- 	switch (ret) {
 
- 	case Z_ERRNO:
 
- 		if (ferror(stdin))
 
- 			fputs("error reading stdin\n", stderr);
 
- 		if (ferror(stdout))
 
- 			fputs("error writing stdout\n", stderr);
 
- 		break;
 
- 	case Z_STREAM_ERROR:
 
- 		fputs("invalid compression level\n", stderr);
 
- 		break;
 
- 	case Z_DATA_ERROR:
 
- 		fputs("invalid or incomplete deflate data\n", stderr);
 
- 		break;
 
- 	case Z_MEM_ERROR:
 
- 		fputs("out of memory\n", stderr);
 
- 		break;
 
- 	case Z_VERSION_ERROR:
 
- 		fputs("zlib version mismatch!\n", stderr);
 
- 	}
 
- }
 
- void SDL_PutPixel(SDL_Surface *ekran, int x, int y, Uint8 R, Uint8 G, Uint8 B)
 
- {
 
- 	 Uint8 *p = (Uint8 *)ekran->pixels + y * ekran->pitch + x * ekran->format->BytesPerPixel;
 
- 	 if(SDL_BYTEORDER == SDL_BIG_ENDIAN)
 
- 	 {
 
- 		  p[0] = R;
 
- 		  p[1] = G;
 
- 		  p[2] = B;
 
- 	 }
 
- 	 else
 
- 	 {
 
- 		  p[0] = B;
 
- 		  p[1] = G;
 
- 		  p[2] = R;
 
- 	 }
 
- 	 SDL_UpdateRect(ekran, x, y, 1, 1);
 
- }
 
- int _tmain(int argc, _TCHAR* argv[])
 
- { 
 
- 	int xx=0, yy=0, zz=0;
 
- 	SDL_Event sEvent;
 
- 	srand ( time(NULL) );
 
- 	SDL_Surface *screen, *temp;
 
- 	std::vector<SDL_Surface*> Sprites;
 
- 	float i;
 
- 	if(SDL_Init(SDL_INIT_VIDEO|SDL_INIT_TIMER/*|SDL_INIT_EVENTTHREAD*/)==0)
 
- 	{
 
- 		
 
- 		screen = SDL_SetVideoMode(1024,768,24,SDL_HWSURFACE|SDL_DOUBLEBUF/*|SDL_FULLSCREEN*/);
 
- 		ekran = screen;
 
- 		//FILE * zr = fopen("mal.txt","r");
 
- 		//FILE * ko = fopen("wyn.txt","w");
 
- 		//FILE * kodd = fopen("kod.txt","r");
 
- 		//FILE * deko = fopen("dekod.txt","w");
 
- 		//def(zr,ko,1);
 
- 		//inf(kodd, deko);
 
- 		//fclose(ko);fclose(zr);
 
- 		//for (int i=0;i<=20;i++)
 
- 		//{
 
- 		//	zr = fopen("kod2.txt","r");
 
- 		//	char c [200];
 
- 		//	sprintf(c,"wyn%d.txt",i);
 
- 		//	ko = fopen(c,"w");
 
- 		//	def(zr,ko,i);
 
- 		//	fclose(ko);fclose(zr);
 
- 		//}
 
- 		SDL_WM_SetCaption(NAME,"");
 
- 		THC timeHandler tmh;
 
- 		CArtHandler * arth = new CArtHandler;
 
- 		arth->loadArtifacts();
 
- 		CHeroHandler * heroh = new CHeroHandler;
 
- 		heroh->loadHeroes();
 
- 		CCreatureHandler * creh = new CCreatureHandler;
 
- 		creh->loadCreatures();
 
- 		CAbilityHandler * abilh = new CAbilityHandler;
 
- 		abilh->loadAbilities();
 
- 		CAmbarCendamo * ac = new CAmbarCendamo("4gryf");
 
- 		THC std::cout<<"Wczytywanie pliku: "<<tmh.getDif()<<std::endl;
 
- 		ac->deh3m();
 
- 		THC std::cout<<"Rozpoznawianie pliku lacznie: "<<tmh.getDif()<<std::endl;
 
- 		ac->loadDefs();
 
- 		THC std::cout<<"Wczytywanie defow: "<<tmh.getDif()<<std::endl;
 
- 		mapHandler * mh = new mapHandler();
 
- 		mh->reader = ac;
 
- 		THC std::cout<<"Stworzenie mapHandlera: "<<tmh.getDif()<<std::endl;
 
- 		mh->init();
 
- 		THC std::cout<<"Inicjalizacja mapHandlera: "<<tmh.getDif()<<std::endl;
 
- 		//SDL_Rect * sr = new SDL_Rect(); sr->h=64;sr->w=64;sr->x=0;sr->y=0;
 
- 		SDL_Surface * teren = mh->terrainRect(xx,yy,32,24);
 
- 		THC std::cout<<"Przygotowanie terenu do wyswietlenia: "<<tmh.getDif()<<std::endl;
 
- 		SDL_BlitSurface(teren,NULL,ekran,NULL);
 
- 		SDL_FreeSurface(teren);
 
- 		SDL_Flip(ekran);
 
- 		THC std::cout<<"Wyswietlenie terenu: "<<tmh.getDif()<<std::endl;
 
- 		//SDL_Surface * ss = ac->defs[0]->ourImages[0].bitmap;
 
- 		//SDL_BlitSurface(ss, NULL, ekran, NULL);
 
- 		for(;;) // main loop
 
- 		{
 
- 			try
 
- 			{
 
- 				if(SDL_PollEvent(&sEvent))  //wait for event...
 
- 				{
 
- 					if(sEvent.type==SDL_QUIT) 
 
- 						return 0;
 
- 					else if (sEvent.type==SDL_KEYDOWN)
 
- 					{
 
- 						switch (sEvent.key.keysym.sym)
 
- 						{
 
- 						case SDLK_LEFT:
 
- 							{
 
- 								if(xx>0)
 
- 									xx--;
 
- 								break;
 
- 							}
 
- 						case (SDLK_RIGHT):
 
- 							{
 
- 								if(xx<ac->map.width-33)
 
- 									xx++;
 
- 								break;
 
- 							}
 
- 						case (SDLK_UP):
 
- 							{
 
- 								if(yy>0)
 
- 									yy--;
 
- 								break;
 
- 							}
 
- 						case (SDLK_DOWN):
 
- 							{
 
- 								if(yy<ac->map.height-25)
 
- 									yy++;
 
- 								break;
 
- 							}
 
- 						case (SDLK_q):
 
- 							{
 
- 								return 0;
 
- 								break;
 
- 							}
 
- 						case (SDLK_u):
 
- 							{
 
- 								if (zz)
 
- 									zz--;
 
- 								else zz++;
 
- 								break;
 
- 							}
 
- 						}
 
- 						SDL_FillRect(ekran, NULL, SDL_MapRGB(ekran->format, 0, 0, 0));
 
- 						SDL_Surface * help = mh->terrainRect(xx,yy,32,24,zz);
 
- 						SDL_BlitSurface(help,NULL,ekran,NULL);
 
- 						SDL_FreeSurface(help);
 
- 						SDL_Flip(ekran);
 
- 					}
 
- 				}
 
- 			}
 
- 			catch(...)
 
- 			{ continue; }
 
- 			SDL_Delay(30); //give time for other apps
 
- 		}
 
- 		return 0;
 
- 	}
 
- 	else
 
- 	{
 
- 		printf("Coœ posz³o nie tak: %s/n",SDL_GetError());
 
- 		return -1;
 
- 	}
 
- }
 
 
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