CDefHandler.cpp 12 KB

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  1. #include "../stdafx.h"
  2. #include "SDL.h"
  3. #include "CDefHandler.h"
  4. #include <sstream>
  5. #include "CLodHandler.h"
  6. #include "../lib/VCMI_Lib.h"
  7. /*
  8. * CDefHandler.cpp, part of VCMI engine
  9. *
  10. * Authors: listed in file AUTHORS in main folder
  11. *
  12. * License: GNU General Public License v2.0 or later
  13. * Full text of license available in license.txt file, in main folder
  14. *
  15. */
  16. static long long pow(long long a, int b)
  17. {
  18. if (!b) return 1;
  19. long c = a;
  20. while (--b)
  21. a*=c;
  22. return a;
  23. }
  24. CDefHandler::CDefHandler()
  25. {
  26. //FDef = NULL;
  27. notFreeImgs = false;
  28. }
  29. CDefHandler::~CDefHandler()
  30. {
  31. //if (FDef)
  32. //delete [] FDef;
  33. if (notFreeImgs)
  34. return;
  35. for (size_t i=0; i<ourImages.size(); ++i)
  36. {
  37. if (ourImages[i].bitmap)
  38. {
  39. SDL_FreeSurface(ourImages[i].bitmap);
  40. ourImages[i].bitmap=NULL;
  41. }
  42. }
  43. }
  44. CDefEssential::~CDefEssential()
  45. {
  46. for(size_t i=0; i < ourImages.size(); ++i)
  47. SDL_FreeSurface(ourImages[i].bitmap);
  48. }
  49. void CDefHandler::openDef(std::string name)
  50. {
  51. int i,j, totalInBlock;
  52. char Buffer[13];
  53. BMPPalette palette[256];
  54. defName=name;
  55. int andame;
  56. std::ifstream * is = new std::ifstream();
  57. is -> open(name.c_str(),std::ios::binary);
  58. is->seekg(0,std::ios::end); // na koniec
  59. andame = is->tellg(); // read length
  60. is->seekg(0,std::ios::beg); // wracamy na poczatek
  61. unsigned char * FDef = new unsigned char[andame]; // allocate memory
  62. is->read((char*)FDef, andame); // read map file to buffer
  63. is->close();
  64. delete is;
  65. i = 0;
  66. DEFType = readNormalNr(i,4,FDef); i+=4;
  67. width = readNormalNr(i,4,FDef); i+=4;
  68. height = readNormalNr(i,4,FDef); i+=4;
  69. i=0xc;
  70. totalBlocks = readNormalNr(i,4,FDef); i+=4;
  71. i=0x10;
  72. for (int it=0;it<256;it++)
  73. {
  74. palette[it].R = FDef[i++];
  75. palette[it].G = FDef[i++];
  76. palette[it].B = FDef[i++];
  77. palette[it].F = 0;
  78. }
  79. i=0x310;
  80. totalEntries=0;
  81. for (int z=0; z<totalBlocks; z++)
  82. {
  83. i+=4;
  84. totalInBlock = readNormalNr(i,4,FDef); i+=4;
  85. for (j=SEntries.size(); j<totalEntries+totalInBlock; j++)
  86. SEntries.push_back(SEntry());
  87. i+=8;
  88. for (j=0; j<totalInBlock; j++)
  89. {
  90. for (int k=0;k<13;k++) Buffer[k]=FDef[i+k];
  91. i+=13;
  92. SEntries[totalEntries+j].name=Buffer;
  93. }
  94. for (j=0; j<totalInBlock; j++)
  95. {
  96. SEntries[totalEntries+j].offset = readNormalNr(i,4,FDef);
  97. i+=4;
  98. }
  99. //totalEntries+=totalInBlock;
  100. for(int hh=0; hh<totalInBlock; ++hh)
  101. {
  102. SEntries[totalEntries].group = z;
  103. ++totalEntries;
  104. }
  105. }
  106. for(j=0; j<SEntries.size(); ++j)
  107. {
  108. SEntries[j].name = SEntries[j].name.substr(0, SEntries[j].name.find('.')+4);
  109. }
  110. for(size_t i=0; i < SEntries.size(); ++i)
  111. {
  112. Cimage nimg;
  113. nimg.bitmap = getSprite(i, FDef, palette);
  114. nimg.imName = SEntries[i].name;
  115. nimg.groupNumber = SEntries[i].group;
  116. ourImages.push_back(nimg);
  117. }
  118. delete [] FDef;
  119. FDef = NULL;
  120. }
  121. void CDefHandler::openFromMemory(unsigned char *table, std::string name)
  122. {
  123. int i,j, totalInBlock;
  124. BMPPalette palette[256];
  125. defName=name;
  126. i = 0;
  127. DEFType = readNormalNr(i,4,table); i+=4;
  128. width = readNormalNr(i,4,table); i+=4;
  129. height = readNormalNr(i,4,table); i+=4;
  130. i=0xc;
  131. totalBlocks = readNormalNr(i,4,table); i+=4;
  132. i=0x10;
  133. for (int it=0;it<256;it++)
  134. {
  135. palette[it].R = table[i++];
  136. palette[it].G = table[i++];
  137. palette[it].B = table[i++];
  138. palette[it].F = 0;
  139. }
  140. i=0x310;
  141. totalEntries=0;
  142. for (int z=0; z<totalBlocks; z++)
  143. {
  144. int unknown1 = readNormalNr(i,4,table); i+=4; //TODO use me
  145. totalInBlock = readNormalNr(i,4,table); i+=4;
  146. for (j=SEntries.size(); j<totalEntries+totalInBlock; j++)
  147. SEntries.push_back(SEntry());
  148. int unknown2 = readNormalNr(i,4,table); //TODO use me
  149. i+=4;
  150. int unknown3 = readNormalNr(i,4,table); //TODO use me
  151. i+=4;
  152. for (j=0; j<totalInBlock; j++)
  153. {
  154. char Buffer[13];
  155. memcpy(Buffer, &table[i], 12);
  156. Buffer[12] = 0;
  157. SEntries[totalEntries+j].name=Buffer;
  158. i+=13;
  159. }
  160. for (j=0; j<totalInBlock; j++)
  161. {
  162. SEntries[totalEntries+j].offset = readNormalNr(i,4,table);
  163. int unknown4 = readNormalNr(i,4,table); //TODO use me
  164. i+=4;
  165. }
  166. //totalEntries+=totalInBlock;
  167. for(int hh=0; hh<totalInBlock; ++hh)
  168. {
  169. SEntries[totalEntries].group = z;
  170. ++totalEntries;
  171. }
  172. }
  173. for(j=0; j<SEntries.size(); ++j)
  174. {
  175. SEntries[j].name = SEntries[j].name.substr(0, SEntries[j].name.find('.')+4);
  176. }
  177. //RWEntries = new unsigned int[height];
  178. for(size_t i=0; i < SEntries.size(); ++i)
  179. {
  180. Cimage nimg;
  181. nimg.bitmap = getSprite(i, table, palette);
  182. nimg.imName = SEntries[i].name;
  183. nimg.groupNumber = SEntries[i].group;
  184. ourImages.push_back(nimg);
  185. }
  186. }
  187. unsigned char * CDefHandler::writeNormalNr (int nr, int bytCon)
  188. {
  189. //int tralalalatoniedziala = 2*9+100-4*bytCon;
  190. //unsigned char * ret = new unsigned char[bytCon];
  191. unsigned char * ret = NULL;
  192. for(int jj=0; jj<100; ++jj)
  193. {
  194. ret = (unsigned char*)calloc(1, bytCon);
  195. if(ret!=NULL)
  196. break;
  197. }
  198. long long amp = pow((long long int)256,bytCon-1);
  199. for (int i=bytCon-1; i>=0;i--)
  200. {
  201. int test2 = nr/(amp);
  202. ret[i]=test2;
  203. nr -= (nr/(amp))*amp;
  204. amp/=256;
  205. }
  206. return ret;
  207. }
  208. void CDefHandler::expand(unsigned char N,unsigned char & BL, unsigned char & BR)
  209. {
  210. BL = (N & 0xE0) >> 5;
  211. BR = N & 0x1F;
  212. }
  213. int CDefHandler::readNormalNr (int pos, int bytCon, const unsigned char * str, bool cyclic)
  214. {
  215. int ret=0;
  216. int amp=1;
  217. if (str)
  218. {
  219. for (int i=0; i<bytCon; i++)
  220. {
  221. ret+=str[pos+i]*amp;
  222. amp*=256;
  223. }
  224. }
  225. //else
  226. //{
  227. // for (int i=0; i<bytCon; i++)
  228. // {
  229. // ret+=FDef[pos+i]*amp;
  230. // amp*=256;
  231. // }
  232. //}
  233. if(cyclic && bytCon<4 && ret>=amp/2)
  234. {
  235. ret = ret-amp;
  236. }
  237. return ret;
  238. }
  239. void CDefHandler::print (std::ostream & stream, int nr, int bytcon)
  240. {
  241. unsigned char * temp = writeNormalNr(nr,bytcon);
  242. for (int i=0;i<bytcon;i++)
  243. stream << char(temp[i]);
  244. free(temp);
  245. }
  246. SDL_Surface * CDefHandler::getSprite (int SIndex, unsigned char * FDef, BMPPalette * palette)
  247. {
  248. SDL_Surface * ret=NULL;
  249. long BaseOffset,
  250. SpriteWidth, SpriteHeight, //format sprite'a
  251. LeftMargin, RightMargin, TopMargin,BottomMargin,
  252. i, add, FullHeight,FullWidth,
  253. TotalRowLength, // dlugosc przeczytanego segmentu
  254. RowAdd;//, NextSpriteOffset; //TODO use me
  255. unsigned char SegmentType;//, BL, BR; //TODO use me
  256. i=BaseOffset=SEntries[SIndex].offset;
  257. int prSize=readNormalNr(i,4,FDef);i+=4; //TODO use me
  258. int defType2 = readNormalNr(i,4,FDef);i+=4;
  259. FullWidth = readNormalNr(i,4,FDef);i+=4;
  260. FullHeight = readNormalNr(i,4,FDef);i+=4;
  261. SpriteWidth = readNormalNr(i,4,FDef);i+=4;
  262. SpriteHeight = readNormalNr(i,4,FDef);i+=4;
  263. LeftMargin = readNormalNr(i,4,FDef);i+=4;
  264. TopMargin = readNormalNr(i,4,FDef);i+=4;
  265. RightMargin = FullWidth - SpriteWidth - LeftMargin;
  266. BottomMargin = FullHeight - SpriteHeight - TopMargin;
  267. //if(LeftMargin + RightMargin < 0)
  268. // SpriteWidth += LeftMargin + RightMargin; //ugly construction... TODO: check how to do it nicer
  269. if(LeftMargin<0)
  270. SpriteWidth+=LeftMargin;
  271. if(RightMargin<0)
  272. SpriteWidth+=RightMargin;
  273. // Note: this looks bogus because we allocate only FullWidth, not FullWidth+add
  274. add = 4 - FullWidth%4;
  275. if (add==4)
  276. add=0;
  277. ret = SDL_CreateRGBSurface(SDL_SWSURFACE, FullWidth, FullHeight, 8, 0, 0, 0, 0);
  278. //int tempee2 = readNormalNr(0,4,((unsigned char *)tempee.c_str()));
  279. int BaseOffsetor = BaseOffset = i;
  280. for(int i=0; i<256; ++i)
  281. {
  282. SDL_Color pr;
  283. pr.r = palette[i].R;
  284. pr.g = palette[i].G;
  285. pr.b = palette[i].B;
  286. pr.unused = palette[i].F;
  287. (*(ret->format->palette->colors+i))=pr;
  288. }
  289. int ftcp=0;
  290. // If there's a margin anywhere, just blank out the whole surface.
  291. if (TopMargin > 0 || BottomMargin > 0 || LeftMargin > 0 || RightMargin > 0) {
  292. memset(((char *)ret->pixels), 0, FullHeight*FullWidth);
  293. }
  294. // Skip top margin
  295. if (TopMargin > 0)
  296. ftcp += TopMargin*(FullWidth+add);
  297. switch(defType2)
  298. {
  299. case 0:
  300. {
  301. for (int i=0;i<SpriteHeight;i++)
  302. {
  303. if (LeftMargin>0)
  304. ftcp += LeftMargin;
  305. memcpy((char*)(ret->pixels)+ftcp, &FDef[BaseOffset], SpriteWidth);
  306. ftcp += SpriteWidth;
  307. BaseOffset += SpriteWidth;
  308. if (RightMargin>0)
  309. ftcp += RightMargin;
  310. }
  311. }
  312. break;
  313. case 1:
  314. {
  315. unsigned int * RWEntriesLoc = (unsigned int *)(FDef+BaseOffset);
  316. BaseOffset += sizeof(int) * SpriteHeight;
  317. for (int i=0;i<SpriteHeight;i++)
  318. {
  319. BaseOffset=BaseOffsetor+RWEntriesLoc[i];
  320. if (LeftMargin>0)
  321. ftcp += LeftMargin;
  322. TotalRowLength=0;
  323. do
  324. {
  325. unsigned int SegmentLength;
  326. SegmentType=FDef[BaseOffset++];
  327. SegmentLength=FDef[BaseOffset++] + 1;
  328. if (SegmentType==0xFF)
  329. {
  330. for (int k=0; k<SegmentLength;k++)
  331. {
  332. ((char*)(ret->pixels))[ftcp++]=FDef[BaseOffset+k];
  333. if ((TotalRowLength+k)>=SpriteWidth)
  334. break;
  335. }
  336. BaseOffset+=SegmentLength;
  337. TotalRowLength+=SegmentLength;
  338. }
  339. else
  340. {
  341. memset((char*)(ret->pixels)+ftcp, SegmentType, SegmentLength);
  342. ftcp += SegmentLength;
  343. TotalRowLength += SegmentLength;
  344. }
  345. }while(TotalRowLength<SpriteWidth);
  346. RowAdd=SpriteWidth-TotalRowLength;
  347. if (RightMargin>0)
  348. ftcp += RightMargin;
  349. if (add>0)
  350. ftcp += add+RowAdd;
  351. }
  352. }
  353. break;
  354. case 2:
  355. {
  356. /*for (int i=0;i<SpriteHeight;i++)
  357. {
  358. RWEntries[i] = readNormalNr(BaseOffsetor+i*2*(SpriteWidth/32), 2, FDef);
  359. }*/
  360. BaseOffset = BaseOffsetor + *(unsigned short*)( FDef + BaseOffsetor ); //was + RWEntries[0];
  361. for (int i=0;i<SpriteHeight;i++)
  362. {
  363. //BaseOffset = BaseOffsetor+RWEntries[i];
  364. if (LeftMargin>0)
  365. ftcp += LeftMargin;
  366. TotalRowLength=0;
  367. do
  368. {
  369. SegmentType=FDef[BaseOffset++];
  370. unsigned char code = SegmentType / 32;
  371. unsigned char value = (SegmentType & 31) + 1;
  372. if(code==7)
  373. {
  374. memcpy((char*)(ret->pixels)+ftcp, &FDef[BaseOffset], value);
  375. ftcp += value;
  376. BaseOffset += value;
  377. }
  378. else
  379. {
  380. memset((char*)(ret->pixels)+ftcp, code, value);
  381. ftcp += value;
  382. }
  383. TotalRowLength+=value;
  384. } while(TotalRowLength<SpriteWidth);
  385. if (RightMargin>0)
  386. ftcp += RightMargin;
  387. RowAdd=SpriteWidth-TotalRowLength;
  388. if (add>0)
  389. ftcp += add+RowAdd;
  390. }
  391. }
  392. break;
  393. case 3:
  394. {
  395. /*for (int i=0;i<SpriteHeight;i++)
  396. {
  397. RWEntries[i] = readNormalNr(BaseOffsetor+i*2*(SpriteWidth/32), 2, FDef);
  398. }*/
  399. for (int i=0;i<SpriteHeight;i++)
  400. {
  401. BaseOffset = BaseOffsetor + *(unsigned short*)( FDef + BaseOffsetor+i*2*(SpriteWidth/32) ); //was + RWEntries[i] before speedup
  402. if (LeftMargin>0)
  403. ftcp += LeftMargin;
  404. TotalRowLength=0;
  405. do
  406. {
  407. SegmentType=FDef[BaseOffset++];
  408. unsigned char code = SegmentType / 32;
  409. unsigned char value = (SegmentType & 31) + 1;
  410. if(code==7)
  411. {
  412. for(int h=0; h<value; ++h)
  413. {
  414. if(h<-LeftMargin)
  415. continue;
  416. if(h+TotalRowLength>=SpriteWidth)
  417. break;
  418. ((char*)(ret->pixels))[ftcp++]=FDef[BaseOffset++];
  419. }
  420. }
  421. else
  422. {
  423. for(int h=0; h<value; ++h)
  424. {
  425. if(h<-LeftMargin)
  426. continue;
  427. if(h+TotalRowLength>=SpriteWidth)
  428. break;
  429. ((char*)(ret->pixels))[ftcp++]=code;
  430. }
  431. }
  432. TotalRowLength+=( LeftMargin>=0 ? value : value+LeftMargin );
  433. }while(TotalRowLength<SpriteWidth);
  434. if (RightMargin>0)
  435. ftcp += RightMargin;
  436. RowAdd=SpriteWidth-TotalRowLength;
  437. if (add>0)
  438. ftcp += add+RowAdd;
  439. }
  440. }
  441. break;
  442. default:
  443. throw std::string("Unknown sprite format.");
  444. break;
  445. }
  446. SDL_Color ttcol = ret->format->palette->colors[0];
  447. Uint32 keycol = SDL_MapRGBA(ret->format, ttcol.r, ttcol.b, ttcol.g, ttcol.unused);
  448. SDL_SetColorKey(ret, SDL_SRCCOLORKEY, keycol);
  449. return ret;
  450. };
  451. CDefEssential * CDefHandler::essentialize()
  452. {
  453. CDefEssential * ret = new CDefEssential;
  454. ret->ourImages = ourImages;
  455. notFreeImgs = true;
  456. return ret;
  457. }
  458. CDefHandler * CDefHandler::giveDef(std::string defName)
  459. {
  460. unsigned char * data = spriteh->giveFile(defName);
  461. if(!data)
  462. throw "bad def name!";
  463. CDefHandler * nh = new CDefHandler();
  464. nh->openFromMemory(data, defName);
  465. nh->alphaTransformed = false;
  466. delete [] data;
  467. return nh;
  468. }
  469. CDefEssential * CDefHandler::giveDefEss(std::string defName)
  470. {
  471. CDefEssential * ret;
  472. CDefHandler * temp = giveDef(defName);
  473. ret = temp->essentialize();
  474. delete temp;
  475. return ret;
  476. }