mainwindow.cpp 36 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697989910010110210310410510610710810911011111211311411511611711811912012112212312412512612712812913013113213313413513613713813914014114214314414514614714814915015115215315415515615715815916016116216316416516616716816917017117217317417517617717817918018118218318418518618718818919019119219319419519619719819920020120220320420520620720820921021121221321421521621721821922022122222322422522622722822923023123223323423523623723823924024124224324424524624724824925025125225325425525625725825926026126226326426526626726826927027127227327427527627727827928028128228328428528628728828929029129229329429529629729829930030130230330430530630730830931031131231331431531631731831932032132232332432532632732832933033133233333433533633733833934034134234334434534634734834935035135235335435535635735835936036136236336436536636736836937037137237337437537637737837938038138238338438538638738838939039139239339439539639739839940040140240340440540640740840941041141241341441541641741841942042142242342442542642742842943043143243343443543643743843944044144244344444544644744844945045145245345445545645745845946046146246346446546646746846947047147247347447547647747847948048148248348448548648748848949049149249349449549649749849950050150250350450550650750850951051151251351451551651751851952052152252352452552652752852953053153253353453553653753853954054154254354454554654754854955055155255355455555655755855956056156256356456556656756856957057157257357457557657757857958058158258358458558658758858959059159259359459559659759859960060160260360460560660760860961061161261361461561661761861962062162262362462562662762862963063163263363463563663763863964064164264364464564664764864965065165265365465565665765865966066166266366466566666766866967067167267367467567667767867968068168268368468568668768868969069169269369469569669769869970070170270370470570670770870971071171271371471571671771871972072172272372472572672772872973073173273373473573673773873974074174274374474574674774874975075175275375475575675775875976076176276376476576676776876977077177277377477577677777877978078178278378478578678778878979079179279379479579679779879980080180280380480580680780880981081181281381481581681781881982082182282382482582682782882983083183283383483583683783883984084184284384484584684784884985085185285385485585685785885986086186286386486586686786886987087187287387487587687787887988088188288388488588688788888989089189289389489589689789889990090190290390490590690790890991091191291391491591691791891992092192292392492592692792892993093193293393493593693793893994094194294394494594694794894995095195295395495595695795895996096196296396496596696796896997097197297397497597697797897998098198298398498598698798898999099199299399499599699799899910001001100210031004100510061007100810091010101110121013101410151016101710181019102010211022102310241025102610271028102910301031103210331034103510361037103810391040104110421043104410451046104710481049105010511052105310541055105610571058105910601061106210631064106510661067106810691070107110721073107410751076107710781079108010811082108310841085108610871088108910901091109210931094109510961097109810991100110111021103110411051106110711081109111011111112111311141115111611171118111911201121112211231124112511261127112811291130113111321133113411351136113711381139114011411142114311441145114611471148114911501151115211531154115511561157115811591160116111621163116411651166116711681169117011711172117311741175117611771178117911801181118211831184118511861187118811891190
  1. /*
  2. * mainwindow.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "mainwindow.h"
  12. #include "ui_mainwindow.h"
  13. #include <QFileDialog>
  14. #include <QFile>
  15. #include <QMessageBox>
  16. #include <QFileInfo>
  17. #include "../lib/VCMIDirs.h"
  18. #include "../lib/VCMI_Lib.h"
  19. #include "../lib/logging/CBasicLogConfigurator.h"
  20. #include "../lib/CConfigHandler.h"
  21. #include "../lib/CModHandler.h"
  22. #include "../lib/filesystem/Filesystem.h"
  23. #include "../lib/GameConstants.h"
  24. #include "../lib/mapping/CMapService.h"
  25. #include "../lib/mapping/CMap.h"
  26. #include "../lib/mapping/CMapEditManager.h"
  27. #include "../lib/Terrain.h"
  28. #include "../lib/mapObjects/CObjectClassesHandler.h"
  29. #include "../lib/filesystem/CFilesystemLoader.h"
  30. #include "maphandler.h"
  31. #include "graphics.h"
  32. #include "windownewmap.h"
  33. #include "objectbrowser.h"
  34. #include "inspector/inspector.h"
  35. #include "mapsettings.h"
  36. #include "playersettings.h"
  37. #include "validator.h"
  38. static CBasicLogConfigurator * logConfig;
  39. QJsonValue jsonFromPixmap(const QPixmap &p)
  40. {
  41. QBuffer buffer;
  42. buffer.open(QIODevice::WriteOnly);
  43. p.save(&buffer, "PNG");
  44. auto const encoded = buffer.data().toBase64();
  45. return {QLatin1String(encoded)};
  46. }
  47. QPixmap pixmapFromJson(const QJsonValue &val)
  48. {
  49. auto const encoded = val.toString().toLatin1();
  50. QPixmap p;
  51. p.loadFromData(QByteArray::fromBase64(encoded), "PNG");
  52. return p;
  53. }
  54. void init()
  55. {
  56. loadDLLClasses();
  57. logGlobal->info("Initializing VCMI_Lib");
  58. }
  59. void MainWindow::loadUserSettings()
  60. {
  61. //load window settings
  62. QSettings s(Ui::teamName, Ui::appName);
  63. auto size = s.value(mainWindowSizeSetting).toSize();
  64. if (size.isValid())
  65. {
  66. resize(size);
  67. }
  68. auto position = s.value(mainWindowPositionSetting).toPoint();
  69. if (!position.isNull())
  70. {
  71. move(position);
  72. }
  73. }
  74. void MainWindow::saveUserSettings()
  75. {
  76. QSettings s(Ui::teamName, Ui::appName);
  77. s.setValue(mainWindowSizeSetting, size());
  78. s.setValue(mainWindowPositionSetting, pos());
  79. }
  80. void MainWindow::parseCommandLine(ExtractionOptions & extractionOptions)
  81. {
  82. QCommandLineParser parser;
  83. parser.addHelpOption();
  84. parser.addPositionalArgument("map", QCoreApplication::translate("main", "Filepath of the map to open."));
  85. parser.addOptions({
  86. {"e", QCoreApplication::translate("main", "Extract original H3 archives into a separate folder.")},
  87. {"s", QCoreApplication::translate("main", "From an extracted archive, it Splits TwCrPort, CPRSMALL, FlagPort, ITPA, ITPt, Un32 and Un44 into individual PNG's.")},
  88. {"c", QCoreApplication::translate("main", "From an extracted archive, Converts single Images (found in Images folder) from .pcx to png.")},
  89. {"d", QCoreApplication::translate("main", "Delete original files, for the ones splitted / converted.")},
  90. });
  91. parser.process(qApp->arguments());
  92. const QStringList positionalArgs = parser.positionalArguments();
  93. if(!positionalArgs.isEmpty())
  94. mapFilePath = positionalArgs.at(0);
  95. extractionOptions = {
  96. parser.isSet("e"), {
  97. parser.isSet("s"),
  98. parser.isSet("c"),
  99. parser.isSet("d")}};
  100. }
  101. void MainWindow::loadTranslation()
  102. {
  103. #ifdef ENABLE_QT_TRANSLATIONS
  104. std::string translationFile = settings["general"]["language"].String() + ".qm";
  105. QVector<QString> searchPaths;
  106. for(auto const & string : VCMIDirs::get().dataPaths())
  107. searchPaths.push_back(pathToQString(string / "mapeditor" / "translation" / translationFile));
  108. searchPaths.push_back(pathToQString(VCMIDirs::get().userDataPath() / "mapeditor" / "translation" / translationFile));
  109. for(auto const & string : boost::adaptors::reverse(searchPaths))
  110. {
  111. if (translator.load(string))
  112. {
  113. if (!qApp->installTranslator(&translator))
  114. logGlobal->error("Failed to install translator");
  115. return;
  116. }
  117. }
  118. logGlobal->error("Failed to find translation");
  119. #endif
  120. }
  121. MainWindow::MainWindow(QWidget* parent) :
  122. QMainWindow(parent),
  123. ui(new Ui::MainWindow),
  124. controller(this)
  125. {
  126. // Set current working dir to executable folder.
  127. // This is important on Mac for relative paths to work inside DMG.
  128. QDir::setCurrent(QApplication::applicationDirPath());
  129. for(auto & string : VCMIDirs::get().dataPaths())
  130. QDir::addSearchPath("icons", pathToQString(string / "mapeditor" / "icons"));
  131. QDir::addSearchPath("icons", pathToQString(VCMIDirs::get().userDataPath() / "mapeditor" / "icons"));
  132. ExtractionOptions extractionOptions;
  133. parseCommandLine(extractionOptions);
  134. //configure logging
  135. const boost::filesystem::path logPath = VCMIDirs::get().userLogsPath() / "VCMI_Editor_log.txt";
  136. console = new CConsoleHandler();
  137. logConfig = new CBasicLogConfigurator(logPath, console);
  138. logConfig->configureDefault();
  139. logGlobal->info("The log file will be saved to %s", logPath);
  140. //init
  141. preinitDLL(::console, false, extractionOptions.extractArchives);
  142. settings.init();
  143. // Initialize logging based on settings
  144. logConfig->configure();
  145. logGlobal->debug("settings = %s", settings.toJsonNode().toJson());
  146. // Some basic data validation to produce better error messages in cases of incorrect install
  147. auto testFile = [](std::string filename, std::string message) -> bool
  148. {
  149. if (CResourceHandler::get()->existsResource(ResourceID(filename)))
  150. return true;
  151. logGlobal->error("Error: %s was not found!", message);
  152. return false;
  153. };
  154. if (!testFile("DATA/HELP.TXT", "Heroes III data") ||
  155. !testFile("MODS/VCMI/MOD.JSON", "VCMI data"))
  156. {
  157. QApplication::quit();
  158. }
  159. conf.init();
  160. logGlobal->info("Loading settings");
  161. loadTranslation();
  162. ui->setupUi(this);
  163. loadUserSettings(); //For example window size
  164. setTitle();
  165. init();
  166. graphics = new Graphics(); // should be before curh->init()
  167. graphics->load();//must be after Content loading but should be in main thread
  168. if (extractionOptions.extractArchives)
  169. ResourceConverter::convertExtractedResourceFiles(extractionOptions.conversionOptions);
  170. ui->mapView->setScene(controller.scene(0));
  171. ui->mapView->setController(&controller);
  172. ui->mapView->setOptimizationFlags(QGraphicsView::DontSavePainterState | QGraphicsView::DontAdjustForAntialiasing);
  173. connect(ui->mapView, &MapView::openObjectProperties, this, &MainWindow::loadInspector);
  174. ui->minimapView->setScene(controller.miniScene(0));
  175. ui->minimapView->setController(&controller);
  176. connect(ui->minimapView, &MinimapView::cameraPositionChanged, ui->mapView, &MapView::cameraChanged);
  177. scenePreview = new QGraphicsScene(this);
  178. ui->objectPreview->setScene(scenePreview);
  179. //loading objects
  180. loadObjectsTree();
  181. ui->tabWidget->setCurrentIndex(0);
  182. for(int i = 0; i < PlayerColor::PLAYER_LIMIT.getNum(); ++i)
  183. {
  184. connect(getActionPlayer(PlayerColor(i)), &QAction::toggled, this, [&, i](){switchDefaultPlayer(PlayerColor(i));});
  185. }
  186. connect(getActionPlayer(PlayerColor::NEUTRAL), &QAction::toggled, this, [&](){switchDefaultPlayer(PlayerColor::NEUTRAL);});
  187. onPlayersChanged();
  188. show();
  189. //Load map from command line
  190. if(!mapFilePath.isEmpty())
  191. openMap(mapFilePath);
  192. }
  193. MainWindow::~MainWindow()
  194. {
  195. saveUserSettings(); //save window size etc.
  196. delete ui;
  197. }
  198. bool MainWindow::getAnswerAboutUnsavedChanges()
  199. {
  200. if(unsaved)
  201. {
  202. auto sure = QMessageBox::question(this, "Confirmation", "Unsaved changes will be lost, are you sure?");
  203. if(sure == QMessageBox::No)
  204. {
  205. return false;
  206. }
  207. }
  208. return true;
  209. }
  210. void MainWindow::closeEvent(QCloseEvent *event)
  211. {
  212. if(getAnswerAboutUnsavedChanges())
  213. QMainWindow::closeEvent(event);
  214. else
  215. event->ignore();
  216. }
  217. void MainWindow::setStatusMessage(const QString & status)
  218. {
  219. statusBar()->showMessage(status);
  220. }
  221. void MainWindow::setTitle()
  222. {
  223. QString title = QString("%1%2 - %3 (v%4)").arg(filename, unsaved ? "*" : "", VCMI_EDITOR_NAME, VCMI_EDITOR_VERSION);
  224. setWindowTitle(title);
  225. }
  226. void MainWindow::mapChanged()
  227. {
  228. unsaved = true;
  229. setTitle();
  230. }
  231. void MainWindow::initializeMap(bool isNew)
  232. {
  233. unsaved = isNew;
  234. if(isNew)
  235. filename.clear();
  236. setTitle();
  237. mapLevel = 0;
  238. ui->mapView->setScene(controller.scene(mapLevel));
  239. ui->minimapView->setScene(controller.miniScene(mapLevel));
  240. ui->minimapView->dimensions();
  241. setStatusMessage(QString("Scene objects: %1").arg(ui->mapView->scene()->items().size()));
  242. //enable settings
  243. ui->actionMapSettings->setEnabled(true);
  244. ui->actionPlayers_settings->setEnabled(true);
  245. onPlayersChanged();
  246. }
  247. bool MainWindow::openMap(const QString & filenameSelect)
  248. {
  249. QFileInfo fi(filenameSelect);
  250. std::string fname = fi.fileName().toStdString();
  251. std::string fdir = fi.dir().path().toStdString();
  252. ResourceID resId("MAPEDITOR/" + fname, EResType::MAP);
  253. //addFilesystem takes care about memory deallocation if case of failure, no memory leak here
  254. auto * mapEditorFilesystem = new CFilesystemLoader("MAPEDITOR/", fdir, 0);
  255. CResourceHandler::removeFilesystem("local", "mapEditor");
  256. CResourceHandler::addFilesystem("local", "mapEditor", mapEditorFilesystem);
  257. if(!CResourceHandler::get("mapEditor")->existsResource(resId))
  258. {
  259. QMessageBox::warning(this, "Failed to open map", "Cannot open map from this folder");
  260. return false;
  261. }
  262. CMapService mapService;
  263. try
  264. {
  265. controller.setMap(mapService.loadMap(resId));
  266. }
  267. catch(const std::exception & e)
  268. {
  269. QMessageBox::critical(this, "Failed to open map", e.what());
  270. return false;
  271. }
  272. filename = filenameSelect;
  273. initializeMap(controller.map()->version != EMapFormat::VCMI);
  274. return true;
  275. }
  276. void MainWindow::on_actionOpen_triggered()
  277. {
  278. if(!getAnswerAboutUnsavedChanges())
  279. return;
  280. auto filenameSelect = QFileDialog::getOpenFileName(this, tr("Open map"),
  281. QString::fromStdString(VCMIDirs::get().userCachePath().make_preferred().string()),
  282. tr("All supported maps (*.vmap *.h3m);;VCMI maps(*.vmap);;HoMM3 maps(*.h3m)"));
  283. if(filenameSelect.isEmpty())
  284. return;
  285. openMap(filenameSelect);
  286. }
  287. void MainWindow::saveMap()
  288. {
  289. if(!controller.map())
  290. return;
  291. if(!unsaved)
  292. return;
  293. //validate map
  294. auto issues = Validator::validate(controller.map());
  295. bool critical = false;
  296. for(auto & issue : issues)
  297. critical |= issue.critical;
  298. if(!issues.empty())
  299. {
  300. if(critical)
  301. QMessageBox::warning(this, "Map validation", "Map has critical problems and most probably will not be playable. Open Validator from the Map menu to see issues found");
  302. else
  303. QMessageBox::information(this, "Map validation", "Map has some errors. Open Validator from the Map menu to see issues found");
  304. }
  305. CMapService mapService;
  306. try
  307. {
  308. mapService.saveMap(controller.getMapUniquePtr(), filename.toStdString());
  309. }
  310. catch(const std::exception & e)
  311. {
  312. QMessageBox::critical(this, "Failed to save map", e.what());
  313. return;
  314. }
  315. unsaved = false;
  316. setTitle();
  317. }
  318. void MainWindow::on_actionSave_as_triggered()
  319. {
  320. if(!controller.map())
  321. return;
  322. auto filenameSelect = QFileDialog::getSaveFileName(this, tr("Save map"), "", tr("VCMI maps (*.vmap)"));
  323. if(filenameSelect.isNull())
  324. return;
  325. if(filenameSelect == filename)
  326. return;
  327. filename = filenameSelect;
  328. saveMap();
  329. }
  330. void MainWindow::on_actionNew_triggered()
  331. {
  332. if(getAnswerAboutUnsavedChanges())
  333. new WindowNewMap(this);
  334. }
  335. void MainWindow::on_actionSave_triggered()
  336. {
  337. if(!controller.map())
  338. return;
  339. if(filename.isNull())
  340. {
  341. auto filenameSelect = QFileDialog::getSaveFileName(this, tr("Save map"), "", tr("VCMI maps (*.vmap)"));
  342. if(filenameSelect.isNull())
  343. return;
  344. filename = filenameSelect;
  345. }
  346. saveMap();
  347. }
  348. void MainWindow::terrainButtonClicked(TerrainId terrain)
  349. {
  350. controller.commitTerrainChange(mapLevel, terrain);
  351. }
  352. void MainWindow::roadOrRiverButtonClicked(ui8 type, bool isRoad)
  353. {
  354. controller.commitRoadOrRiverChange(mapLevel, type, isRoad);
  355. }
  356. void MainWindow::addGroupIntoCatalog(const std::string & groupName, bool staticOnly)
  357. {
  358. auto knownObjects = VLC->objtypeh->knownObjects();
  359. for(auto ID : knownObjects)
  360. {
  361. if(catalog.count(ID))
  362. continue;
  363. addGroupIntoCatalog(groupName, true, staticOnly, ID);
  364. }
  365. }
  366. void MainWindow::addGroupIntoCatalog(const std::string & groupName, bool useCustomName, bool staticOnly, int ID)
  367. {
  368. QStandardItem * itemGroup = nullptr;
  369. auto itms = objectsModel.findItems(QString::fromStdString(groupName));
  370. if(itms.empty())
  371. {
  372. itemGroup = new QStandardItem(QString::fromStdString(groupName));
  373. objectsModel.appendRow(itemGroup);
  374. }
  375. else
  376. {
  377. itemGroup = itms.front();
  378. }
  379. auto knownSubObjects = VLC->objtypeh->knownSubObjects(ID);
  380. for(auto secondaryID : knownSubObjects)
  381. {
  382. auto factory = VLC->objtypeh->getHandlerFor(ID, secondaryID);
  383. auto templates = factory->getTemplates();
  384. bool singleTemplate = templates.size() == 1;
  385. if(staticOnly && !factory->isStaticObject())
  386. continue;
  387. auto subGroupName = QString::fromStdString(factory->subTypeName);
  388. auto customName = factory->getCustomName();
  389. if(customName)
  390. subGroupName = tr(customName->c_str());
  391. auto * itemType = new QStandardItem(subGroupName);
  392. for(int templateId = 0; templateId < templates.size(); ++templateId)
  393. {
  394. auto templ = templates[templateId];
  395. //selecting file
  396. const std::string & afile = templ->editorAnimationFile.empty() ? templ->animationFile : templ->editorAnimationFile;
  397. //creating picture
  398. QPixmap preview(128, 128);
  399. preview.fill(QColor(255, 255, 255));
  400. QPainter painter(&preview);
  401. Animation animation(afile);
  402. animation.preload();
  403. auto picture = animation.getImage(0);
  404. if(picture && picture->width() && picture->height())
  405. {
  406. qreal xscale = qreal(128) / qreal(picture->width()), yscale = qreal(128) / qreal(picture->height());
  407. qreal scale = std::min(xscale, yscale);
  408. painter.scale(scale, scale);
  409. painter.drawImage(QPoint(0, 0), *picture);
  410. }
  411. //add parameters
  412. QJsonObject data{{"id", QJsonValue(ID)},
  413. {"subid", QJsonValue(secondaryID)},
  414. {"template", QJsonValue(templateId)},
  415. {"animationEditor", QString::fromStdString(templ->editorAnimationFile)},
  416. {"animation", QString::fromStdString(templ->animationFile)},
  417. {"preview", jsonFromPixmap(preview)}};
  418. //create object to extract name
  419. std::unique_ptr<CGObjectInstance> temporaryObj(factory->create(templ));
  420. QString translated = useCustomName ? tr(temporaryObj->getObjectName().c_str()) : subGroupName;
  421. //do not have extra level
  422. if(singleTemplate)
  423. {
  424. if(useCustomName)
  425. itemType->setText(translated);
  426. itemType->setIcon(QIcon(preview));
  427. itemType->setData(data);
  428. }
  429. else
  430. {
  431. if(useCustomName)
  432. itemType->setText(translated);
  433. auto * item = new QStandardItem(QIcon(preview), QString::fromStdString(templ->stringID));
  434. item->setData(data);
  435. itemType->appendRow(item);
  436. }
  437. }
  438. itemGroup->appendRow(itemType);
  439. catalog.insert(ID);
  440. }
  441. }
  442. void MainWindow::loadObjectsTree()
  443. {
  444. try
  445. {
  446. ui->terrainFilterCombo->addItem("");
  447. //adding terrains
  448. for(auto & terrain : VLC->terrainTypeHandler->objects)
  449. {
  450. QPushButton *b = new QPushButton(QString::fromStdString(terrain->getName()));
  451. ui->terrainLayout->addWidget(b);
  452. connect(b, &QPushButton::clicked, this, [this, terrain]{ terrainButtonClicked(terrain->getId()); });
  453. //filter
  454. ui->terrainFilterCombo->addItem(QString::fromStdString(terrain->getName()));
  455. }
  456. //add spacer to keep terrain button on the top
  457. ui->terrainLayout->addItem(new QSpacerItem(20, 20, QSizePolicy::Minimum, QSizePolicy::Expanding));
  458. //adding roads
  459. for(auto & road : VLC->roadTypeHandler->objects)
  460. {
  461. QPushButton *b = new QPushButton(QString::fromStdString(road->tilesFilename));
  462. ui->roadLayout->addWidget(b);
  463. connect(b, &QPushButton::clicked, this, [this, road]{ roadOrRiverButtonClicked(road->getIndex(), true); });
  464. }
  465. //add spacer to keep terrain button on the top
  466. ui->roadLayout->addItem(new QSpacerItem(20, 20, QSizePolicy::Minimum, QSizePolicy::Expanding));
  467. //adding rivers
  468. for(auto & river : VLC->riverTypeHandler->objects)
  469. {
  470. QPushButton *b = new QPushButton(QString::fromStdString(river->tilesFilename));
  471. ui->riverLayout->addWidget(b);
  472. connect(b, &QPushButton::clicked, this, [this, river]{ roadOrRiverButtonClicked(river->getIndex(), false); });
  473. }
  474. //add spacer to keep terrain button on the top
  475. ui->riverLayout->addItem(new QSpacerItem(20, 20, QSizePolicy::Minimum, QSizePolicy::Expanding));
  476. if(objectBrowser)
  477. throw std::runtime_error("object browser exists");
  478. //model
  479. objectsModel.setHorizontalHeaderLabels(QStringList() << tr("Type"));
  480. objectBrowser = new ObjectBrowserProxyModel(this);
  481. objectBrowser->setSourceModel(&objectsModel);
  482. objectBrowser->setDynamicSortFilter(false);
  483. objectBrowser->setRecursiveFilteringEnabled(true);
  484. ui->treeView->setModel(objectBrowser);
  485. ui->treeView->setSelectionBehavior(QAbstractItemView::SelectItems);
  486. ui->treeView->setSelectionMode(QAbstractItemView::SingleSelection);
  487. connect(ui->treeView->selectionModel(), SIGNAL(currentChanged(const QModelIndex &, const QModelIndex &)), this, SLOT(treeViewSelected(const QModelIndex &, const QModelIndex &)));
  488. //adding objects
  489. addGroupIntoCatalog("TOWNS", false, false, Obj::TOWN);
  490. addGroupIntoCatalog("TOWNS", false, false, Obj::RANDOM_TOWN);
  491. addGroupIntoCatalog("TOWNS", true, false, Obj::SHIPYARD);
  492. addGroupIntoCatalog("TOWNS", true, false, Obj::GARRISON);
  493. addGroupIntoCatalog("TOWNS", true, false, Obj::GARRISON2);
  494. addGroupIntoCatalog("OBJECTS", true, false, Obj::ALTAR_OF_SACRIFICE);
  495. addGroupIntoCatalog("OBJECTS", true, false, Obj::ARENA);
  496. addGroupIntoCatalog("OBJECTS", true, false, Obj::BLACK_MARKET);
  497. addGroupIntoCatalog("OBJECTS", true, false, Obj::BUOY);
  498. addGroupIntoCatalog("OBJECTS", true, false, Obj::CARTOGRAPHER);
  499. addGroupIntoCatalog("OBJECTS", true, false, Obj::SWAN_POND);
  500. addGroupIntoCatalog("OBJECTS", true, false, Obj::COVER_OF_DARKNESS);
  501. addGroupIntoCatalog("OBJECTS", true, false, Obj::CORPSE);
  502. addGroupIntoCatalog("OBJECTS", true, false, Obj::FAERIE_RING);
  503. addGroupIntoCatalog("OBJECTS", true, false, Obj::FOUNTAIN_OF_FORTUNE);
  504. addGroupIntoCatalog("OBJECTS", true, false, Obj::FOUNTAIN_OF_YOUTH);
  505. addGroupIntoCatalog("OBJECTS", true, false, Obj::GARDEN_OF_REVELATION);
  506. addGroupIntoCatalog("OBJECTS", true, false, Obj::HILL_FORT);
  507. addGroupIntoCatalog("OBJECTS", true, false, Obj::IDOL_OF_FORTUNE);
  508. addGroupIntoCatalog("OBJECTS", true, false, Obj::LIBRARY_OF_ENLIGHTENMENT);
  509. addGroupIntoCatalog("OBJECTS", true, false, Obj::LIGHTHOUSE);
  510. addGroupIntoCatalog("OBJECTS", true, false, Obj::SCHOOL_OF_MAGIC);
  511. addGroupIntoCatalog("OBJECTS", true, false, Obj::MAGIC_SPRING);
  512. addGroupIntoCatalog("OBJECTS", true, false, Obj::MAGIC_WELL);
  513. addGroupIntoCatalog("OBJECTS", true, false, Obj::MERCENARY_CAMP);
  514. addGroupIntoCatalog("OBJECTS", true, false, Obj::MERMAID);
  515. addGroupIntoCatalog("OBJECTS", true, false, Obj::MYSTICAL_GARDEN);
  516. addGroupIntoCatalog("OBJECTS", true, false, Obj::OASIS);
  517. addGroupIntoCatalog("OBJECTS", true, false, Obj::LEAN_TO);
  518. addGroupIntoCatalog("OBJECTS", true, false, Obj::OBELISK);
  519. addGroupIntoCatalog("OBJECTS", true, false, Obj::REDWOOD_OBSERVATORY);
  520. addGroupIntoCatalog("OBJECTS", true, false, Obj::PILLAR_OF_FIRE);
  521. addGroupIntoCatalog("OBJECTS", true, false, Obj::STAR_AXIS);
  522. addGroupIntoCatalog("OBJECTS", true, false, Obj::RALLY_FLAG);
  523. addGroupIntoCatalog("OBJECTS", true, false, Obj::WATERING_HOLE);
  524. addGroupIntoCatalog("OBJECTS", true, false, Obj::SCHOLAR);
  525. addGroupIntoCatalog("OBJECTS", true, false, Obj::SHRINE_OF_MAGIC_INCANTATION);
  526. addGroupIntoCatalog("OBJECTS", true, false, Obj::SHRINE_OF_MAGIC_GESTURE);
  527. addGroupIntoCatalog("OBJECTS", true, false, Obj::SHRINE_OF_MAGIC_THOUGHT);
  528. addGroupIntoCatalog("OBJECTS", true, false, Obj::SIRENS);
  529. addGroupIntoCatalog("OBJECTS", true, false, Obj::STABLES);
  530. addGroupIntoCatalog("OBJECTS", true, false, Obj::TAVERN);
  531. addGroupIntoCatalog("OBJECTS", true, false, Obj::TEMPLE);
  532. addGroupIntoCatalog("OBJECTS", true, false, Obj::DEN_OF_THIEVES);
  533. addGroupIntoCatalog("OBJECTS", true, false, Obj::TRADING_POST);
  534. addGroupIntoCatalog("OBJECTS", true, false, Obj::TRADING_POST_SNOW);
  535. addGroupIntoCatalog("OBJECTS", true, false, Obj::LEARNING_STONE);
  536. addGroupIntoCatalog("OBJECTS", true, false, Obj::TREE_OF_KNOWLEDGE);
  537. addGroupIntoCatalog("OBJECTS", true, false, Obj::UNIVERSITY);
  538. addGroupIntoCatalog("OBJECTS", true, false, Obj::WAGON);
  539. addGroupIntoCatalog("OBJECTS", true, false, Obj::SCHOOL_OF_WAR);
  540. addGroupIntoCatalog("OBJECTS", true, false, Obj::WAR_MACHINE_FACTORY);
  541. addGroupIntoCatalog("OBJECTS", true, false, Obj::WARRIORS_TOMB);
  542. addGroupIntoCatalog("OBJECTS", true, false, Obj::WITCH_HUT);
  543. addGroupIntoCatalog("OBJECTS", true, false, Obj::FREELANCERS_GUILD);
  544. addGroupIntoCatalog("OBJECTS", true, false, Obj::SANCTUARY);
  545. addGroupIntoCatalog("OBJECTS", true, false, Obj::MARLETTO_TOWER);
  546. addGroupIntoCatalog("HEROES", true, false, Obj::PRISON);
  547. addGroupIntoCatalog("HEROES", false, false, Obj::HERO);
  548. addGroupIntoCatalog("HEROES", false, false, Obj::RANDOM_HERO);
  549. addGroupIntoCatalog("HEROES", false, false, Obj::HERO_PLACEHOLDER);
  550. addGroupIntoCatalog("HEROES", false, false, Obj::BOAT);
  551. addGroupIntoCatalog("ARTIFACTS", true, false, Obj::ARTIFACT);
  552. addGroupIntoCatalog("ARTIFACTS", false, false, Obj::RANDOM_ART);
  553. addGroupIntoCatalog("ARTIFACTS", false, false, Obj::RANDOM_TREASURE_ART);
  554. addGroupIntoCatalog("ARTIFACTS", false, false, Obj::RANDOM_MINOR_ART);
  555. addGroupIntoCatalog("ARTIFACTS", false, false, Obj::RANDOM_MAJOR_ART);
  556. addGroupIntoCatalog("ARTIFACTS", false, false, Obj::RANDOM_RELIC_ART);
  557. addGroupIntoCatalog("ARTIFACTS", true, false, Obj::SPELL_SCROLL);
  558. addGroupIntoCatalog("ARTIFACTS", true, false, Obj::PANDORAS_BOX);
  559. addGroupIntoCatalog("RESOURCES", true, false, Obj::RANDOM_RESOURCE);
  560. addGroupIntoCatalog("RESOURCES", false, false, Obj::RESOURCE);
  561. addGroupIntoCatalog("RESOURCES", true, false, Obj::SEA_CHEST);
  562. addGroupIntoCatalog("RESOURCES", true, false, Obj::TREASURE_CHEST);
  563. addGroupIntoCatalog("RESOURCES", true, false, Obj::CAMPFIRE);
  564. addGroupIntoCatalog("RESOURCES", true, false, Obj::SHIPWRECK_SURVIVOR);
  565. addGroupIntoCatalog("RESOURCES", true, false, Obj::FLOTSAM);
  566. addGroupIntoCatalog("BANKS", true, false, Obj::CREATURE_BANK);
  567. addGroupIntoCatalog("BANKS", true, false, Obj::DRAGON_UTOPIA);
  568. addGroupIntoCatalog("BANKS", true, false, Obj::CRYPT);
  569. addGroupIntoCatalog("BANKS", true, false, Obj::DERELICT_SHIP);
  570. addGroupIntoCatalog("BANKS", true, false, Obj::PYRAMID);
  571. addGroupIntoCatalog("BANKS", true, false, Obj::SHIPWRECK);
  572. addGroupIntoCatalog("DWELLINGS", true, false, Obj::CREATURE_GENERATOR1);
  573. addGroupIntoCatalog("DWELLINGS", true, false, Obj::CREATURE_GENERATOR2);
  574. addGroupIntoCatalog("DWELLINGS", true, false, Obj::CREATURE_GENERATOR3);
  575. addGroupIntoCatalog("DWELLINGS", true, false, Obj::CREATURE_GENERATOR4);
  576. addGroupIntoCatalog("DWELLINGS", true, false, Obj::REFUGEE_CAMP);
  577. addGroupIntoCatalog("DWELLINGS", false, false, Obj::RANDOM_DWELLING);
  578. addGroupIntoCatalog("DWELLINGS", false, false, Obj::RANDOM_DWELLING_LVL);
  579. addGroupIntoCatalog("DWELLINGS", false, false, Obj::RANDOM_DWELLING_FACTION);
  580. addGroupIntoCatalog("GROUNDS", true, false, Obj::CURSED_GROUND1);
  581. addGroupIntoCatalog("GROUNDS", true, false, Obj::MAGIC_PLAINS1);
  582. addGroupIntoCatalog("GROUNDS", true, false, Obj::CLOVER_FIELD);
  583. addGroupIntoCatalog("GROUNDS", true, false, Obj::CURSED_GROUND2);
  584. addGroupIntoCatalog("GROUNDS", true, false, Obj::EVIL_FOG);
  585. addGroupIntoCatalog("GROUNDS", true, false, Obj::FAVORABLE_WINDS);
  586. addGroupIntoCatalog("GROUNDS", true, false, Obj::FIERY_FIELDS);
  587. addGroupIntoCatalog("GROUNDS", true, false, Obj::HOLY_GROUNDS);
  588. addGroupIntoCatalog("GROUNDS", true, false, Obj::LUCID_POOLS);
  589. addGroupIntoCatalog("GROUNDS", true, false, Obj::MAGIC_CLOUDS);
  590. addGroupIntoCatalog("GROUNDS", true, false, Obj::MAGIC_PLAINS2);
  591. addGroupIntoCatalog("GROUNDS", true, false, Obj::ROCKLANDS);
  592. addGroupIntoCatalog("GROUNDS", true, false, Obj::HOLE);
  593. addGroupIntoCatalog("TELEPORTS", true, false, Obj::MONOLITH_ONE_WAY_ENTRANCE);
  594. addGroupIntoCatalog("TELEPORTS", true, false, Obj::MONOLITH_ONE_WAY_EXIT);
  595. addGroupIntoCatalog("TELEPORTS", true, false, Obj::MONOLITH_TWO_WAY);
  596. addGroupIntoCatalog("TELEPORTS", true, false, Obj::SUBTERRANEAN_GATE);
  597. addGroupIntoCatalog("TELEPORTS", true, false, Obj::WHIRLPOOL);
  598. addGroupIntoCatalog("MINES", true, false, Obj::MINE);
  599. addGroupIntoCatalog("MINES", false, false, Obj::ABANDONED_MINE);
  600. addGroupIntoCatalog("MINES", true, false, Obj::WINDMILL);
  601. addGroupIntoCatalog("MINES", true, false, Obj::WATER_WHEEL);
  602. addGroupIntoCatalog("TRIGGERS", true, false, Obj::EVENT);
  603. addGroupIntoCatalog("TRIGGERS", true, false, Obj::GRAIL);
  604. addGroupIntoCatalog("TRIGGERS", true, false, Obj::SIGN);
  605. addGroupIntoCatalog("TRIGGERS", true, false, Obj::OCEAN_BOTTLE);
  606. addGroupIntoCatalog("MONSTERS", false, false, Obj::MONSTER);
  607. addGroupIntoCatalog("MONSTERS", true, false, Obj::RANDOM_MONSTER);
  608. addGroupIntoCatalog("MONSTERS", true, false, Obj::RANDOM_MONSTER_L1);
  609. addGroupIntoCatalog("MONSTERS", true, false, Obj::RANDOM_MONSTER_L2);
  610. addGroupIntoCatalog("MONSTERS", true, false, Obj::RANDOM_MONSTER_L3);
  611. addGroupIntoCatalog("MONSTERS", true, false, Obj::RANDOM_MONSTER_L4);
  612. addGroupIntoCatalog("MONSTERS", true, false, Obj::RANDOM_MONSTER_L5);
  613. addGroupIntoCatalog("MONSTERS", true, false, Obj::RANDOM_MONSTER_L6);
  614. addGroupIntoCatalog("MONSTERS", true, false, Obj::RANDOM_MONSTER_L7);
  615. addGroupIntoCatalog("QUESTS", true, false, Obj::SEER_HUT);
  616. addGroupIntoCatalog("QUESTS", true, false, Obj::BORDER_GATE);
  617. addGroupIntoCatalog("QUESTS", true, false, Obj::QUEST_GUARD);
  618. addGroupIntoCatalog("QUESTS", true, false, Obj::HUT_OF_MAGI);
  619. addGroupIntoCatalog("QUESTS", true, false, Obj::EYE_OF_MAGI);
  620. addGroupIntoCatalog("QUESTS", true, false, Obj::BORDERGUARD);
  621. addGroupIntoCatalog("QUESTS", true, false, Obj::KEYMASTER);
  622. addGroupIntoCatalog("wog object", true, false, Obj::WOG_OBJECT);
  623. addGroupIntoCatalog("OBSTACLES", true);
  624. addGroupIntoCatalog("OTHER", false);
  625. }
  626. catch(const std::exception &)
  627. {
  628. QMessageBox::critical(this, "Mods loading problem", "Critical error during Mods loading. Disable invalid mods and restart.");
  629. }
  630. }
  631. void MainWindow::on_actionLevel_triggered()
  632. {
  633. if(controller.map() && controller.map()->twoLevel)
  634. {
  635. mapLevel = mapLevel ? 0 : 1;
  636. ui->mapView->setScene(controller.scene(mapLevel));
  637. ui->minimapView->setScene(controller.miniScene(mapLevel));
  638. if (mapLevel == 0)
  639. {
  640. ui->actionLevel->setToolTip(tr("View underground"));
  641. }
  642. else
  643. {
  644. ui->actionLevel->setToolTip(tr("View surface"));
  645. }
  646. }
  647. }
  648. void MainWindow::on_actionUndo_triggered()
  649. {
  650. QString str("Undo clicked");
  651. statusBar()->showMessage(str, 1000);
  652. if (controller.map())
  653. {
  654. controller.undo();
  655. }
  656. }
  657. void MainWindow::on_actionRedo_triggered()
  658. {
  659. QString str("Redo clicked");
  660. displayStatus(str);
  661. if (controller.map())
  662. {
  663. controller.redo();
  664. }
  665. }
  666. void MainWindow::on_actionPass_triggered(bool checked)
  667. {
  668. QString str("Passability clicked");
  669. displayStatus(str);
  670. if(controller.map())
  671. {
  672. controller.scene(0)->passabilityView.show(checked);
  673. controller.scene(1)->passabilityView.show(checked);
  674. }
  675. }
  676. void MainWindow::on_actionGrid_triggered(bool checked)
  677. {
  678. QString str("Grid clicked");
  679. displayStatus(str);
  680. if(controller.map())
  681. {
  682. controller.scene(0)->gridView.show(checked);
  683. controller.scene(1)->gridView.show(checked);
  684. }
  685. }
  686. void MainWindow::changeBrushState(int idx)
  687. {
  688. }
  689. void MainWindow::on_toolBrush_clicked(bool checked)
  690. {
  691. //ui->toolBrush->setChecked(false);
  692. ui->toolBrush2->setChecked(false);
  693. ui->toolBrush4->setChecked(false);
  694. ui->toolArea->setChecked(false);
  695. ui->toolLasso->setChecked(false);
  696. if(checked)
  697. ui->mapView->selectionTool = MapView::SelectionTool::Brush;
  698. else
  699. ui->mapView->selectionTool = MapView::SelectionTool::None;
  700. ui->tabWidget->setCurrentIndex(0);
  701. }
  702. void MainWindow::on_toolBrush2_clicked(bool checked)
  703. {
  704. ui->toolBrush->setChecked(false);
  705. //ui->toolBrush2->setChecked(false);
  706. ui->toolBrush4->setChecked(false);
  707. ui->toolArea->setChecked(false);
  708. ui->toolLasso->setChecked(false);
  709. if(checked)
  710. ui->mapView->selectionTool = MapView::SelectionTool::Brush2;
  711. else
  712. ui->mapView->selectionTool = MapView::SelectionTool::None;
  713. ui->tabWidget->setCurrentIndex(0);
  714. }
  715. void MainWindow::on_toolBrush4_clicked(bool checked)
  716. {
  717. ui->toolBrush->setChecked(false);
  718. ui->toolBrush2->setChecked(false);
  719. //ui->toolBrush4->setChecked(false);
  720. ui->toolArea->setChecked(false);
  721. ui->toolLasso->setChecked(false);
  722. if(checked)
  723. ui->mapView->selectionTool = MapView::SelectionTool::Brush4;
  724. else
  725. ui->mapView->selectionTool = MapView::SelectionTool::None;
  726. ui->tabWidget->setCurrentIndex(0);
  727. }
  728. void MainWindow::on_toolArea_clicked(bool checked)
  729. {
  730. ui->toolBrush->setChecked(false);
  731. ui->toolBrush2->setChecked(false);
  732. ui->toolBrush4->setChecked(false);
  733. //ui->toolArea->setChecked(false);
  734. ui->toolLasso->setChecked(false);
  735. if(checked)
  736. ui->mapView->selectionTool = MapView::SelectionTool::Area;
  737. else
  738. ui->mapView->selectionTool = MapView::SelectionTool::None;
  739. ui->tabWidget->setCurrentIndex(0);
  740. }
  741. void MainWindow::on_actionErase_triggered()
  742. {
  743. on_toolErase_clicked();
  744. }
  745. void MainWindow::on_toolErase_clicked()
  746. {
  747. if(controller.map())
  748. {
  749. controller.commitObjectErase(mapLevel);
  750. }
  751. ui->tabWidget->setCurrentIndex(0);
  752. }
  753. void MainWindow::preparePreview(const QModelIndex &index)
  754. {
  755. scenePreview->clear();
  756. auto data = objectsModel.itemFromIndex(objectBrowser->mapToSource(index))->data().toJsonObject();
  757. if(!data.empty())
  758. {
  759. auto preview = data["preview"];
  760. if(preview != QJsonValue::Undefined)
  761. {
  762. QPixmap objPreview = pixmapFromJson(preview);
  763. scenePreview->addPixmap(objPreview);
  764. }
  765. }
  766. }
  767. void MainWindow::treeViewSelected(const QModelIndex & index, const QModelIndex & deselected)
  768. {
  769. ui->toolBrush->setChecked(false);
  770. ui->toolBrush2->setChecked(false);
  771. ui->toolBrush4->setChecked(false);
  772. ui->toolArea->setChecked(false);
  773. ui->toolLasso->setChecked(false);
  774. ui->mapView->selectionTool = MapView::SelectionTool::None;
  775. preparePreview(index);
  776. }
  777. void MainWindow::on_terrainFilterCombo_currentTextChanged(const QString &arg1)
  778. {
  779. if(!objectBrowser)
  780. return;
  781. objectBrowser->terrain = TerrainId(ETerrainId::ANY_TERRAIN);
  782. if (!arg1.isEmpty())
  783. {
  784. for (auto const & terrain : VLC->terrainTypeHandler->objects)
  785. if (terrain->getName() == arg1.toStdString())
  786. objectBrowser->terrain = terrain->getId();
  787. }
  788. objectBrowser->invalidate();
  789. objectBrowser->sort(0);
  790. }
  791. void MainWindow::on_filter_textChanged(const QString &arg1)
  792. {
  793. if(!objectBrowser)
  794. return;
  795. objectBrowser->filter = arg1;
  796. objectBrowser->invalidate();
  797. objectBrowser->sort(0);
  798. }
  799. void MainWindow::on_actionFill_triggered()
  800. {
  801. QString str("Fill clicked");
  802. displayStatus(str);
  803. if(!controller.map())
  804. return;
  805. controller.commitObstacleFill(mapLevel);
  806. }
  807. void MainWindow::loadInspector(CGObjectInstance * obj, bool switchTab)
  808. {
  809. if(switchTab)
  810. ui->tabWidget->setCurrentIndex(1);
  811. Inspector inspector(controller.map(), obj, ui->inspectorWidget);
  812. inspector.updateProperties();
  813. }
  814. void MainWindow::on_inspectorWidget_itemChanged(QTableWidgetItem *item)
  815. {
  816. if(!item->isSelected())
  817. return;
  818. int r = item->row();
  819. int c = item->column();
  820. if(c < 1)
  821. return;
  822. auto * tableWidget = item->tableWidget();
  823. //get identifier
  824. auto identifier = tableWidget->item(0, 1)->text();
  825. CGObjectInstance * obj = data_cast<CGObjectInstance>(identifier.toLongLong());
  826. //get parameter name
  827. auto param = tableWidget->item(r, c - 1)->text();
  828. //set parameter
  829. Inspector inspector(controller.map(), obj, tableWidget);
  830. inspector.setProperty(param, item->text());
  831. controller.commitObjectChange(mapLevel);
  832. }
  833. void MainWindow::on_actionMapSettings_triggered()
  834. {
  835. auto settingsDialog = new MapSettings(controller, this);
  836. settingsDialog->setWindowModality(Qt::WindowModal);
  837. settingsDialog->setModal(true);
  838. }
  839. void MainWindow::on_actionPlayers_settings_triggered()
  840. {
  841. auto settingsDialog = new PlayerSettings(controller, this);
  842. settingsDialog->setWindowModality(Qt::WindowModal);
  843. settingsDialog->setModal(true);
  844. connect(settingsDialog, &QDialog::finished, this, &MainWindow::onPlayersChanged);
  845. }
  846. QAction * MainWindow::getActionPlayer(const PlayerColor & player)
  847. {
  848. if(player.getNum() == 0) return ui->actionPlayer_1;
  849. if(player.getNum() == 1) return ui->actionPlayer_2;
  850. if(player.getNum() == 2) return ui->actionPlayer_3;
  851. if(player.getNum() == 3) return ui->actionPlayer_4;
  852. if(player.getNum() == 4) return ui->actionPlayer_5;
  853. if(player.getNum() == 5) return ui->actionPlayer_6;
  854. if(player.getNum() == 6) return ui->actionPlayer_7;
  855. if(player.getNum() == 7) return ui->actionPlayer_8;
  856. return ui->actionNeutral;
  857. }
  858. void MainWindow::switchDefaultPlayer(const PlayerColor & player)
  859. {
  860. if(controller.defaultPlayer == player)
  861. return;
  862. ui->actionNeutral->blockSignals(true);
  863. ui->actionNeutral->setChecked(PlayerColor::NEUTRAL == player);
  864. ui->actionNeutral->blockSignals(false);
  865. for(int i = 0; i < PlayerColor::PLAYER_LIMIT.getNum(); ++i)
  866. {
  867. getActionPlayer(PlayerColor(i))->blockSignals(true);
  868. getActionPlayer(PlayerColor(i))->setChecked(PlayerColor(i) == player);
  869. getActionPlayer(PlayerColor(i))->blockSignals(false);
  870. }
  871. controller.defaultPlayer = player;
  872. }
  873. void MainWindow::onPlayersChanged()
  874. {
  875. if(controller.map())
  876. {
  877. getActionPlayer(PlayerColor::NEUTRAL)->setEnabled(true);
  878. for(int i = 0; i < controller.map()->players.size(); ++i)
  879. getActionPlayer(PlayerColor(i))->setEnabled(controller.map()->players.at(i).canAnyonePlay());
  880. if(!getActionPlayer(controller.defaultPlayer)->isEnabled() || controller.defaultPlayer == PlayerColor::NEUTRAL)
  881. switchDefaultPlayer(PlayerColor::NEUTRAL);
  882. }
  883. else
  884. {
  885. for(int i = 0; i < PlayerColor::PLAYER_LIMIT.getNum(); ++i)
  886. getActionPlayer(PlayerColor(i))->setEnabled(false);
  887. getActionPlayer(PlayerColor::NEUTRAL)->setEnabled(false);
  888. }
  889. }
  890. void MainWindow::enableUndo(bool enable)
  891. {
  892. ui->actionUndo->setEnabled(enable);
  893. }
  894. void MainWindow::enableRedo(bool enable)
  895. {
  896. ui->actionRedo->setEnabled(enable);
  897. }
  898. void MainWindow::onSelectionMade(int level, bool anythingSelected)
  899. {
  900. if (level == mapLevel)
  901. {
  902. auto info = QString::asprintf("Selection on layer %d: %s", level, anythingSelected ? "true" : "false");
  903. setStatusMessage(info);
  904. ui->actionErase->setEnabled(anythingSelected);
  905. ui->toolErase->setEnabled(anythingSelected);
  906. }
  907. }
  908. void MainWindow::displayStatus(const QString& message, int timeout /* = 2000 */)
  909. {
  910. statusBar()->showMessage(message, timeout);
  911. }
  912. void MainWindow::on_actionValidate_triggered()
  913. {
  914. new Validator(controller.map(), this);
  915. }
  916. void MainWindow::on_actionUpdate_appearance_triggered()
  917. {
  918. if(!controller.map())
  919. return;
  920. if(controller.scene(mapLevel)->selectionObjectsView.getSelection().empty())
  921. {
  922. QMessageBox::information(this, "Update appearance", "No objects selected");
  923. return;
  924. }
  925. if(QMessageBox::Yes != QMessageBox::question(this, "Update appearance", "This operation is irreversible. Do you want to continue?"))
  926. return;
  927. controller.scene(mapLevel)->selectionTerrainView.clear();
  928. int errors = 0;
  929. std::set<CGObjectInstance*> staticObjects;
  930. for(auto * obj : controller.scene(mapLevel)->selectionObjectsView.getSelection())
  931. {
  932. auto handler = VLC->objtypeh->getHandlerFor(obj->ID, obj->subID);
  933. if(!controller.map()->isInTheMap(obj->visitablePos()))
  934. {
  935. ++errors;
  936. continue;
  937. }
  938. auto * terrain = controller.map()->getTile(obj->visitablePos()).terType;
  939. if(handler->isStaticObject())
  940. {
  941. staticObjects.insert(obj);
  942. if(obj->appearance->canBePlacedAt(terrain->getId()))
  943. {
  944. controller.scene(mapLevel)->selectionObjectsView.deselectObject(obj);
  945. continue;
  946. }
  947. for(auto & offset : obj->appearance->getBlockedOffsets())
  948. controller.scene(mapLevel)->selectionTerrainView.select(obj->pos + offset);
  949. }
  950. else
  951. {
  952. auto app = handler->getOverride(terrain->getId(), obj);
  953. if(!app)
  954. {
  955. if(obj->appearance->canBePlacedAt(terrain->getId()))
  956. continue;
  957. auto templates = handler->getTemplates(terrain->getId());
  958. if(templates.empty())
  959. {
  960. ++errors;
  961. continue;
  962. }
  963. app = templates.front();
  964. }
  965. auto tiles = controller.mapHandler()->getTilesUnderObject(obj);
  966. obj->appearance = app;
  967. controller.mapHandler()->invalidate(tiles);
  968. controller.mapHandler()->invalidate(obj);
  969. controller.scene(mapLevel)->selectionObjectsView.deselectObject(obj);
  970. }
  971. }
  972. controller.commitObjectChange(mapLevel);
  973. controller.commitObjectErase(mapLevel);
  974. controller.commitObstacleFill(mapLevel);
  975. if(errors)
  976. QMessageBox::warning(this, "Update appearance", QString("Errors occured. %1 objects were not updated").arg(errors));
  977. }
  978. void MainWindow::on_actionRecreate_obstacles_triggered()
  979. {
  980. }
  981. void MainWindow::on_actionCut_triggered()
  982. {
  983. if(controller.map())
  984. {
  985. controller.copyToClipboard(mapLevel);
  986. controller.commitObjectErase(mapLevel);
  987. }
  988. }
  989. void MainWindow::on_actionCopy_triggered()
  990. {
  991. if(controller.map())
  992. {
  993. controller.copyToClipboard(mapLevel);
  994. }
  995. }
  996. void MainWindow::on_actionPaste_triggered()
  997. {
  998. if(controller.map())
  999. {
  1000. controller.pasteFromClipboard(mapLevel);
  1001. }
  1002. }