英雄无敌3(跨平台含手机)

Dmitry Orlov 7cfd1fe0ca Fix: Captured town should not be duplicated on the UI 4 years ago
.github 2f450f6592 Fix MXE lib address and new compilation issues 4 years ago
AI 27b3a88dda Replace App Veyor 4 years ago
CI 2f450f6592 Fix MXE lib address and new compilation issues 4 years ago
Mods ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
client 7cfd1fe0ca Fix: Captured town should not be duplicated on the UI 4 years ago
cmake_modules b00a1dee28 Fix build 4 years ago
config 30b879ae5d Fixed: duplicated bonusing building. Improved: opposite bonus propagation 4 years ago
debian 7daff67e03 Disable tests to fix building deb packages 5 years ago
include 483a4689ce Fixes for code review issues 4 years ago
launcher ba7c9d7021 Linux packaging: Add metainfo file 4 years ago
lib e4c2f0c822 Fix: Skyship Grail should work immediately after capturing without battle 4 years ago
osx cd10be875d [macOS] use install_name_tool to fix loading libvcmi from Nullkiller AI lib 4 years ago
rpm 3338e4b855 Update RPM spec 5 years ago
scripting 2f450f6592 Fix MXE lib address and new compilation issues 4 years ago
scripts 9e422a1664 Merge pull request #690 from nullkiller/erm-fix-vr 4 years ago
server 7cfd1fe0ca Fix: Captured town should not be duplicated on the UI 4 years ago
test 7f175c7f19 Merge pull request #676 from ShubusCorporation/do/fix/mod_system/Patch3 4 years ago
.gitignore 39de2f6435 Fix: Morale bonus should be shown correctly 5 years ago
.gitmodules 7069f4b416 Upgrade to fuzzylite 6.0 as a submodule 8 years ago
.travis.yml ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
AUTHORS b4241670ba Nullkiller: rename VCAI to AIGateway 4 years ago
CCallback.cpp ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
CCallback.h ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
CMakeLists.txt 27b3a88dda Replace App Veyor 4 years ago
ChangeLog d9d01f0b68 Exposed more of existing limiters for modders (#449) 7 years ago
Global.h 9c8d776398 Merge branch 'develop' into handlersAbstraction 4 years ago
README.md 25ba3ae33b Replaced Travis CI build badge 4 years ago
VCMI_VS15.sln 38d836d1a5 Update project files to Visual Studio 2017 7 years ago
VCMI_global.props 651f0da9a1 Fix to include vstd/CLoggerBase.h 8 years ago
VCMI_global_debug.props ea17b0f458 Major overhaul of VS related files 8 years ago
VCMI_global_release.props c3088e293a Workaround linker bug, set higher optimization by default 7 years ago
VCMI_global_user.props ea17b0f458 Major overhaul of VS related files 8 years ago
Version.cpp.in f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
Version.h 27953bd758 Add missing include guards 7 years ago
fuzzylite.pc.in 7069f4b416 Upgrade to fuzzylite 6.0 as a submodule 8 years ago
license.txt 6d8373a473 Configure github actions 4 years ago
vcmi.workspace ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
vcmibuilder 8b71abfac8 Fixed tmp resources destination 5 years ago
vcmimanual.tex a9277d0723 documentation: use git repo address instead of SVN 8 years ago

README.md

GitHub AppVeyor Build status Coverity Scan Build Status

VCMI Project

VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities.

Links

Installation guides

To use VCMI you need to own original data files.

Building from source

Platform support is constantly tested by continuous integration and CMake configuration adjusted to generate nice looking projects for all major IDE. Following guides will help you to setup build environment with no effort:

Copyright and license

VCMI Project source code is licensed under GPL version 2 or later. VCMI Project assets are licensed under CC-BY-SA 4.0. Assets sources and information about contributors are available under following link: [https://github.com/vcmi/vcmi-assets]

Copyright (C) 2007-2020 VCMI Team (check AUTHORS file for the contributors list)