Laserlicht 7dfb499edf replace boost locks with std 9 months ago
..
AIMemory.cpp 1b4d117790 deeper decoupling 2 years ago
AIMemory.h eeea01d778 NKAI: namespace 3 years ago
DeepDecomposer.cpp ed76d8a652 NKAI: allow multiple tasks to be executed from one calculation 1 year ago
DeepDecomposer.h ed76d8a652 NKAI: allow multiple tasks to be executed from one calculation 1 year ago
FuzzyEngines.cpp 7574842e93 Replace defines with constexpr 1 year ago
FuzzyEngines.h f3277b7953 Define each identifier in a dedicated statement 1 year ago
FuzzyHelper.cpp 6c4996ff54 AI will now devalue the usefulness of non-flying units when attacking defensive structures in order to prevent suiciding against castles 9 months ago
FuzzyHelper.h 503b87561e Converted all h3 banks to rewardable, remove most of hardcoded checks 1 year ago
Nullkiller.cpp 7dfb499edf replace boost locks with std 9 months ago
Nullkiller.h 32391dc7a9 Pathfinder cache is now stored separately per playerBlocked 10 months ago
PriorityEvaluator.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 9 months ago
PriorityEvaluator.h 6b55401fde Swapped order of Defend and Far-Hunter-Gather 9 months ago
Settings.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 9 months ago
Settings.h 32391dc7a9 Pathfinder cache is now stored separately per playerBlocked 10 months ago