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- /*
- * LuaCallWrapper.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #pragma once
- #include "api/Registry.h"
- #include "LuaStack.h"
- #include <type_traits>
- VCMI_LIB_NAMESPACE_BEGIN
- namespace scripting
- {
- namespace detail
- {
- template<int ...>
- struct Seq {};
- template<int N, int ...S>
- struct Gens : Gens<N-1, N-1, S...> {};
- template<int ...S>
- struct Gens<0, S...>
- {
- using type = Seq<S...>;
- };
- template <typename R, typename ... Args>
- class LuaArgumentsTuple
- {
- public:
- using TupleData = std::tuple<Args ...>;
- using Functor = R(*)(Args ...);
- TupleData args;
- Functor f;
- LuaArgumentsTuple(Functor _f)
- :f(_f),
- args()
- {
- }
- STRONG_INLINE int invoke(lua_State * L)
- {
- return callFunc(L, typename Gens<sizeof...(Args)>::type());
- }
- private:
- template<int ...N>
- int callFunc(lua_State * L, Seq<N...>)
- {
- LuaStack S(L);
- bool ok[sizeof...(Args)] = {(S.tryGet(N+1, std::get<N>(args)))...};
- if(std::count(std::begin(ok), std::end(ok), false) > 0)
- return S.retVoid();
- R ret = f(std::get<N>(args) ...);
- S.clear();
- S.push(ret);
- return 1;
- }
- };
- class LuaFunctionInvoker
- {
- public:
- template<typename R, typename ... Args>
- static STRONG_INLINE int invoke(lua_State * L, R(*f)(Args ...))
- {
- LuaArgumentsTuple<R, Args ...> args(f);
- return args.invoke(L);
- }
- };
- }
- template <typename F, F f>
- class LuaFunctionWrapper
- {
- public:
- static int invoke(lua_State * L)
- {
- return detail::LuaFunctionInvoker::invoke(L, f);
- }
- };
- //TODO: this should be the only one wrapper type
- //
- template <typename U, typename M, M m>
- class LuaMethodWrapper
- {
- };
- template <typename U, typename T, typename R, R(T:: * method)()const>
- class LuaMethodWrapper <U, R(T:: *)()const, method>
- {
- public:
- static int invoke(lua_State * L)
- {
- LuaStack S(L);
- const U * obj = nullptr;
- if(!S.tryGet(1,obj))
- return S.retVoid();
- static auto functor = std::mem_fn(method);
- S.clear();
- S.push(functor(obj));
- return S.retPushed();
- }
- };
- template <typename U, typename T, typename R, R(T:: * method)()>
- class LuaMethodWrapper <U, R(T:: *)(), method>
- {
- public:
- static int invoke(lua_State * L)
- {
- LuaStack S(L);
- U * obj = nullptr;
- if(!S.tryGet(1,obj))
- return S.retVoid();
- static auto functor = std::mem_fn(method);
- S.clear();
- S.push(functor(obj));
- return S.retPushed();
- }
- };
- template <typename U, typename T, void(T:: * method)()const>
- class LuaMethodWrapper <U, void(T:: *)()const, method>
- {
- public:
- static int invoke(lua_State * L)
- {
- LuaStack S(L);
- const U * obj = nullptr;
- if(!S.tryGet(1,obj))
- return S.retVoid();
- static auto functor = std::mem_fn(method);
- S.clear();
- functor(obj);
- return 0;
- }
- };
- template <typename U, typename T, void(T:: * method)()>
- class LuaMethodWrapper <U, void(T:: *)(), method>
- {
- public:
- static int invoke(lua_State * L)
- {
- LuaStack S(L);
- U * obj = nullptr;
- if(!S.tryGet(1,obj))
- return S.retVoid();
- static auto functor = std::mem_fn(method);
- S.clear();
- functor(obj);
- return 0;
- }
- };
- template <typename U, typename T, typename R, typename P1, R(T:: * method)(P1)const>
- class LuaMethodWrapper <U, R(T:: *)(P1)const, method>
- {
- using PM1 = std::remove_cv_t<std::remove_reference_t<P1>>;
- public:
- static int invoke(lua_State * L)
- {
- LuaStack S(L);
- const U * obj = nullptr;
- if(!S.tryGet(1,obj))
- return S.retVoid();
- PM1 p1;
- if(!S.tryGet(2, p1))
- return S.retVoid();
- static auto functor = std::mem_fn(method);
- S.clear();
- S.push(functor(obj, p1));
- return S.retPushed();
- }
- };
- template <typename U, typename T, typename R, typename P1, R(T:: * method)(P1)>
- class LuaMethodWrapper <U, R(T:: *)(P1), method>
- {
- using PM1 = std::remove_cv_t<std::remove_reference_t<P1>>;
- public:
- static int invoke(lua_State * L)
- {
- LuaStack S(L);
- U * obj = nullptr;
- if(!S.tryGet(1,obj))
- return S.retVoid();
- PM1 p1;
- if(!S.tryGet(2, p1))
- return S.retVoid();
- static auto functor = std::mem_fn(method);
- S.clear();
- S.push(functor(obj, p1));
- return S.retPushed();
- }
- };
- template <typename U, typename T, typename P1, void(T:: * method)(P1)const>
- class LuaMethodWrapper <U, void(T:: *)(P1)const, method>
- {
- using PM1 = std::remove_cv_t<std::remove_reference_t<P1>>;
- public:
- static int invoke(lua_State * L)
- {
- LuaStack S(L);
- const U * obj = nullptr;
- if(!S.tryGet(1,obj))
- return S.retVoid();
- PM1 p1;
- if(!S.tryGet(2, p1))
- return S.retVoid();
- static auto functor = std::mem_fn(method);
- S.clear();
- functor(obj, p1);
- return 0;
- }
- };
- template <typename U, typename T, typename P1, void(T:: * method)(P1)>
- class LuaMethodWrapper <U, void(T:: *)(P1), method>
- {
- using PM1 = std::remove_cv_t<std::remove_reference_t<P1>>;
- public:
- static int invoke(lua_State * L)
- {
- LuaStack S(L);
- U * obj = nullptr;
- if(!S.tryGet(1,obj))
- return S.retVoid();
- PM1 p1;
- if(!S.tryGet(2, p1))
- return S.retVoid();
- static auto functor = std::mem_fn(method);
- S.clear();
- functor(obj, p1);
- return 0;
- }
- };
- template <typename U, typename T, typename R, typename P1, typename P2, R(T:: * method)(P1, P2)const>
- class LuaMethodWrapper <U, R(T:: *)(P1, P2)const, method>
- {
- using PM1 = std::remove_cv_t<std::remove_reference_t<P1>>;
- using PM2 = std::remove_cv_t<std::remove_reference_t<P2>>;
- public:
- static int invoke(lua_State * L)
- {
- LuaStack S(L);
- const U * obj = nullptr;
- if(!S.tryGet(1, obj))
- return S.retVoid();
- PM1 p1;
- if(!S.tryGet(2, p1))
- return S.retVoid();
- PM2 p2;
- if(!S.tryGet(3, p2))
- return S.retVoid();
- static auto functor = std::mem_fn(method);
- S.clear();
- S.push(functor(obj, p1, p2));
- return S.retPushed();
- }
- };
- template <typename U, typename T, typename P1, typename P2, void(T:: * method)(P1, P2)const>
- class LuaMethodWrapper <U, void(T:: *)(P1, P2)const, method>
- {
- using PM1 = std::remove_cv_t<std::remove_reference_t<P1>>;
- using PM2 = std::remove_cv_t<std::remove_reference_t<P2>>;
- public:
- static int invoke(lua_State * L)
- {
- LuaStack S(L);
- const U * obj = nullptr;
- if(!S.tryGet(1, obj))
- return S.retVoid();
- PM1 p1;
- if(!S.tryGet(2, p1))
- return S.retVoid();
- PM2 p2;
- if(!S.tryGet(3, p2))
- return S.retVoid();
- static auto functor = std::mem_fn(method);
- S.clear();
- functor(obj, p1, p2);
- return 0;
- }
- };
- }
- VCMI_LIB_NAMESPACE_END
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