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- /*
- * api/Player.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "Player.h"
- #include "Registry.h"
- #include "../LuaStack.h"
- #include "../LuaCallWrapper.h"
- namespace scripting
- {
- namespace api
- {
- VCMI_REGISTER_CORE_SCRIPT_API(PlayerProxy, "Player");
- const std::vector<PlayerProxy::CustomRegType> PlayerProxy::REGISTER_CUSTOM =
- {
- // virtual PlayerColor getColor() const = 0;
- // virtual TeamID getTeam() const = 0;
- // virtual bool isHuman() const = 0;
- // virtual const IBonusBearer * getBonusBearer() const = 0;
- // virtual int getResourceAmount(int type) const = 0;
- };
- }
- }
- VCMI_LIB_NAMESPACE_END
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