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- /*
- * api/Skill.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "Skill.h"
- #include "Registry.h"
- #include "../LuaStack.h"
- #include "../LuaCallWrapper.h"
- VCMI_LIB_NAMESPACE_BEGIN
- namespace scripting
- {
- namespace api
- {
- VCMI_REGISTER_CORE_SCRIPT_API(SkillProxy, "Skill");
- const std::vector<SkillProxy::CustomRegType> SkillProxy::REGISTER_CUSTOM =
- {
- {"getIconIndex", LuaMethodWrapper<Skill, decltype(&Entity::getIconIndex), &Entity::getIconIndex>::invoke, false},
- {"getIndex", LuaMethodWrapper<Skill, decltype(&Entity::getIndex), &Entity::getIndex>::invoke, false},
- {"getJsonKey", LuaMethodWrapper<Skill, decltype(&Entity::getJsonKey), &Entity::getJsonKey>::invoke, false},
- {"getName", LuaMethodWrapper<Skill, decltype(&Entity::getNameTranslated), &Entity::getNameTranslated>::invoke, false},
- };
- }
- }
- VCMI_LIB_NAMESPACE_END
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