AssetGenerator.cpp 13 KB

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  1. /*
  2. * AssetGenerator.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "AssetGenerator.h"
  12. #include "../gui/CGuiHandler.h"
  13. #include "../render/IImage.h"
  14. #include "../render/IImageLoader.h"
  15. #include "../render/Canvas.h"
  16. #include "../render/ColorFilter.h"
  17. #include "../render/IRenderHandler.h"
  18. #include "../lib/filesystem/Filesystem.h"
  19. #include "../lib/GameSettings.h"
  20. #include "../lib/IGameSettings.h"
  21. #include "../lib/json/JsonNode.h"
  22. #include "../lib/VCMI_Lib.h"
  23. void AssetGenerator::generateAll()
  24. {
  25. createBigSpellBook();
  26. createAdventureOptionsCleanBackground();
  27. for (int i = 0; i < PlayerColor::PLAYER_LIMIT_I; ++i)
  28. createPlayerColoredBackground(PlayerColor(i));
  29. createCombatUnitNumberWindow();
  30. createCampaignBackground();
  31. createChroniclesCampaignImages();
  32. }
  33. void AssetGenerator::createAdventureOptionsCleanBackground()
  34. {
  35. std::string filename = "data/AdventureOptionsBackgroundClear.png";
  36. if(CResourceHandler::get()->existsResource(ResourcePath(filename))) // overridden by mod, no generation
  37. return;
  38. if(!CResourceHandler::get("local")->createResource(filename))
  39. return;
  40. ResourcePath savePath(filename, EResType::IMAGE);
  41. auto locator = ImageLocator(ImagePath::builtin("ADVOPTBK"));
  42. locator.scalingFactor = 1;
  43. std::shared_ptr<IImage> img = GH.renderHandler().loadImage(locator, EImageBlitMode::OPAQUE);
  44. Canvas canvas = Canvas(Point(575, 585), CanvasScalingPolicy::IGNORE);
  45. canvas.draw(img, Point(0, 0), Rect(0, 0, 575, 585));
  46. canvas.draw(img, Point(54, 121), Rect(54, 123, 335, 1));
  47. canvas.draw(img, Point(158, 84), Rect(156, 84, 2, 37));
  48. canvas.draw(img, Point(234, 84), Rect(232, 84, 2, 37));
  49. canvas.draw(img, Point(310, 84), Rect(308, 84, 2, 37));
  50. canvas.draw(img, Point(53, 567), Rect(53, 520, 339, 3));
  51. canvas.draw(img, Point(53, 520), Rect(53, 264, 339, 47));
  52. std::shared_ptr<IImage> image = GH.renderHandler().createImage(canvas.getInternalSurface());
  53. image->exportBitmap(*CResourceHandler::get("local")->getResourceName(savePath));
  54. }
  55. void AssetGenerator::createBigSpellBook()
  56. {
  57. std::string filename = "data/SpellBookLarge.png";
  58. if(CResourceHandler::get()->existsResource(ResourcePath(filename))) // overridden by mod, no generation
  59. return;
  60. if(!CResourceHandler::get("local")->createResource(filename))
  61. return;
  62. ResourcePath savePath(filename, EResType::IMAGE);
  63. auto locator = ImageLocator(ImagePath::builtin("SpelBack"));
  64. locator.scalingFactor = 1;
  65. std::shared_ptr<IImage> img = GH.renderHandler().loadImage(locator, EImageBlitMode::OPAQUE);
  66. Canvas canvas = Canvas(Point(800, 600), CanvasScalingPolicy::IGNORE);
  67. // edges
  68. canvas.draw(img, Point(0, 0), Rect(15, 38, 90, 45));
  69. canvas.draw(img, Point(0, 460), Rect(15, 400, 90, 141));
  70. canvas.draw(img, Point(705, 0), Rect(509, 38, 95, 45));
  71. canvas.draw(img, Point(705, 460), Rect(509, 400, 95, 141));
  72. // left / right
  73. Canvas tmp1 = Canvas(Point(90, 355 - 45), CanvasScalingPolicy::IGNORE);
  74. tmp1.draw(img, Point(0, 0), Rect(15, 38 + 45, 90, 355 - 45));
  75. canvas.drawScaled(tmp1, Point(0, 45), Point(90, 415));
  76. Canvas tmp2 = Canvas(Point(95, 355 - 45), CanvasScalingPolicy::IGNORE);
  77. tmp2.draw(img, Point(0, 0), Rect(509, 38 + 45, 95, 355 - 45));
  78. canvas.drawScaled(tmp2, Point(705, 45), Point(95, 415));
  79. // top / bottom
  80. Canvas tmp3 = Canvas(Point(409, 45), CanvasScalingPolicy::IGNORE);
  81. tmp3.draw(img, Point(0, 0), Rect(100, 38, 409, 45));
  82. canvas.drawScaled(tmp3, Point(90, 0), Point(615, 45));
  83. Canvas tmp4 = Canvas(Point(409, 141), CanvasScalingPolicy::IGNORE);
  84. tmp4.draw(img, Point(0, 0), Rect(100, 400, 409, 141));
  85. canvas.drawScaled(tmp4, Point(90, 460), Point(615, 141));
  86. // middle
  87. Canvas tmp5 = Canvas(Point(409, 141), CanvasScalingPolicy::IGNORE);
  88. tmp5.draw(img, Point(0, 0), Rect(100, 38 + 45, 509 - 15, 400 - 38));
  89. canvas.drawScaled(tmp5, Point(90, 45), Point(615, 415));
  90. // carpet
  91. Canvas tmp6 = Canvas(Point(590, 59), CanvasScalingPolicy::IGNORE);
  92. tmp6.draw(img, Point(0, 0), Rect(15, 484, 590, 59));
  93. canvas.drawScaled(tmp6, Point(0, 545), Point(800, 59));
  94. // remove bookmarks
  95. for (int i = 0; i < 56; i++)
  96. canvas.draw(Canvas(canvas, Rect(i < 30 ? 268 : 327, 464, 1, 46)), Point(269 + i, 464));
  97. for (int i = 0; i < 56; i++)
  98. canvas.draw(Canvas(canvas, Rect(469, 464, 1, 42)), Point(470 + i, 464));
  99. for (int i = 0; i < 57; i++)
  100. canvas.draw(Canvas(canvas, Rect(i < 30 ? 564 : 630, 464, 1, 44)), Point(565 + i, 464));
  101. for (int i = 0; i < 56; i++)
  102. canvas.draw(Canvas(canvas, Rect(656, 464, 1, 47)), Point(657 + i, 464));
  103. // draw bookmarks
  104. canvas.draw(img, Point(278, 464), Rect(220, 405, 37, 47));
  105. canvas.draw(img, Point(481, 465), Rect(354, 406, 37, 41));
  106. canvas.draw(img, Point(575, 465), Rect(417, 406, 37, 45));
  107. canvas.draw(img, Point(667, 465), Rect(478, 406, 37, 47));
  108. std::shared_ptr<IImage> image = GH.renderHandler().createImage(canvas.getInternalSurface());
  109. image->exportBitmap(*CResourceHandler::get("local")->getResourceName(savePath));
  110. }
  111. void AssetGenerator::createPlayerColoredBackground(const PlayerColor & player)
  112. {
  113. std::string filename = "data/DialogBoxBackground_" + player.toString() + ".png";
  114. if(CResourceHandler::get()->existsResource(ResourcePath(filename))) // overridden by mod, no generation
  115. return;
  116. if(!CResourceHandler::get("local")->createResource(filename))
  117. return;
  118. ResourcePath savePath(filename, EResType::IMAGE);
  119. auto locator = ImageLocator(ImagePath::builtin("DiBoxBck"));
  120. locator.scalingFactor = 1;
  121. std::shared_ptr<IImage> texture = GH.renderHandler().loadImage(locator, EImageBlitMode::OPAQUE);
  122. // transform to make color of brown DIBOX.PCX texture match color of specified player
  123. auto filterSettings = VLC->settingsHandler->getFullConfig()["interface"]["playerColoredBackground"];
  124. static const std::array<ColorFilter, PlayerColor::PLAYER_LIMIT_I> filters = {
  125. ColorFilter::genRangeShifter( filterSettings["red" ].convertTo<std::vector<float>>() ),
  126. ColorFilter::genRangeShifter( filterSettings["blue" ].convertTo<std::vector<float>>() ),
  127. ColorFilter::genRangeShifter( filterSettings["tan" ].convertTo<std::vector<float>>() ),
  128. ColorFilter::genRangeShifter( filterSettings["green" ].convertTo<std::vector<float>>() ),
  129. ColorFilter::genRangeShifter( filterSettings["orange"].convertTo<std::vector<float>>() ),
  130. ColorFilter::genRangeShifter( filterSettings["purple"].convertTo<std::vector<float>>() ),
  131. ColorFilter::genRangeShifter( filterSettings["teal" ].convertTo<std::vector<float>>() ),
  132. ColorFilter::genRangeShifter( filterSettings["pink" ].convertTo<std::vector<float>>() )
  133. };
  134. assert(player.isValidPlayer());
  135. if (!player.isValidPlayer())
  136. {
  137. logGlobal->error("Unable to colorize to invalid player color %d!", player.getNum());
  138. return;
  139. }
  140. texture->adjustPalette(filters[player.getNum()], 0);
  141. texture->exportBitmap(*CResourceHandler::get("local")->getResourceName(savePath));
  142. }
  143. void AssetGenerator::createCombatUnitNumberWindow()
  144. {
  145. std::string filenameToSave = "data/combatUnitNumberWindow";
  146. ResourcePath savePathDefault(filenameToSave + "Default.png", EResType::IMAGE);
  147. ResourcePath savePathNeutral(filenameToSave + "Neutral.png", EResType::IMAGE);
  148. ResourcePath savePathPositive(filenameToSave + "Positive.png", EResType::IMAGE);
  149. ResourcePath savePathNegative(filenameToSave + "Negative.png", EResType::IMAGE);
  150. if(CResourceHandler::get()->existsResource(savePathDefault)) // overridden by mod, no generation
  151. return;
  152. if(!CResourceHandler::get("local")->createResource(savePathDefault.getOriginalName() + ".png") ||
  153. !CResourceHandler::get("local")->createResource(savePathNeutral.getOriginalName() + ".png") ||
  154. !CResourceHandler::get("local")->createResource(savePathPositive.getOriginalName() + ".png") ||
  155. !CResourceHandler::get("local")->createResource(savePathNegative.getOriginalName() + ".png"))
  156. return;
  157. auto locator = ImageLocator(ImagePath::builtin("CMNUMWIN"));
  158. locator.scalingFactor = 1;
  159. std::shared_ptr<IImage> texture = GH.renderHandler().loadImage(locator, EImageBlitMode::OPAQUE);
  160. static const auto shifterNormal = ColorFilter::genRangeShifter( 0.f, 0.f, 0.f, 0.6f, 0.2f, 1.0f );
  161. static const auto shifterPositive = ColorFilter::genRangeShifter( 0.f, 0.f, 0.f, 0.2f, 1.0f, 0.2f );
  162. static const auto shifterNegative = ColorFilter::genRangeShifter( 0.f, 0.f, 0.f, 1.0f, 0.2f, 0.2f );
  163. static const auto shifterNeutral = ColorFilter::genRangeShifter( 0.f, 0.f, 0.f, 1.0f, 1.0f, 0.2f );
  164. // do not change border color
  165. static const int32_t ignoredMask = 1 << 26;
  166. texture->adjustPalette(shifterNormal, ignoredMask);
  167. texture->exportBitmap(*CResourceHandler::get("local")->getResourceName(savePathDefault));
  168. texture->adjustPalette(shifterPositive, ignoredMask);
  169. texture->exportBitmap(*CResourceHandler::get("local")->getResourceName(savePathPositive));
  170. texture->adjustPalette(shifterNegative, ignoredMask);
  171. texture->exportBitmap(*CResourceHandler::get("local")->getResourceName(savePathNegative));
  172. texture->adjustPalette(shifterNeutral, ignoredMask);
  173. texture->exportBitmap(*CResourceHandler::get("local")->getResourceName(savePathNeutral));
  174. }
  175. void AssetGenerator::createCampaignBackground()
  176. {
  177. std::string filename = "data/CampaignBackground8.png";
  178. if(CResourceHandler::get()->existsResource(ResourcePath(filename))) // overridden by mod, no generation
  179. return;
  180. if(!CResourceHandler::get("local")->createResource(filename))
  181. return;
  182. ResourcePath savePath(filename, EResType::IMAGE);
  183. auto locator = ImageLocator(ImagePath::builtin("CAMPBACK"));
  184. locator.scalingFactor = 1;
  185. std::shared_ptr<IImage> img = GH.renderHandler().loadImage(locator, EImageBlitMode::OPAQUE);
  186. Canvas canvas = Canvas(Point(800, 600), CanvasScalingPolicy::IGNORE);
  187. canvas.draw(img, Point(0, 0), Rect(0, 0, 800, 600));
  188. // left image
  189. canvas.draw(img, Point(220, 73), Rect(290, 73, 141, 115));
  190. canvas.draw(img, Point(37, 70), Rect(87, 70, 207, 120));
  191. // right image
  192. canvas.draw(img, Point(513, 67), Rect(463, 67, 71, 126));
  193. canvas.draw(img, Point(586, 71), Rect(536, 71, 207, 117));
  194. // middle image
  195. canvas.draw(img, Point(306, 68), Rect(86, 68, 209, 122));
  196. // disabled fields
  197. canvas.draw(img, Point(40, 72), Rect(313, 74, 197, 114));
  198. canvas.draw(img, Point(310, 72), Rect(313, 74, 197, 114));
  199. canvas.draw(img, Point(590, 72), Rect(313, 74, 197, 114));
  200. canvas.draw(img, Point(43, 245), Rect(313, 74, 197, 114));
  201. canvas.draw(img, Point(313, 244), Rect(313, 74, 197, 114));
  202. canvas.draw(img, Point(586, 246), Rect(313, 74, 197, 114));
  203. canvas.draw(img, Point(34, 417), Rect(313, 74, 197, 114));
  204. canvas.draw(img, Point(404, 414), Rect(313, 74, 197, 114));
  205. // skull
  206. auto locatorSkull = ImageLocator(ImagePath::builtin("CAMPNOSC"));
  207. locatorSkull.scalingFactor = 1;
  208. std::shared_ptr<IImage> imgSkull = GH.renderHandler().loadImage(locatorSkull, EImageBlitMode::OPAQUE);
  209. canvas.draw(imgSkull, Point(562, 509), Rect(178, 108, 43, 19));
  210. std::shared_ptr<IImage> image = GH.renderHandler().createImage(canvas.getInternalSurface());
  211. image->exportBitmap(*CResourceHandler::get("local")->getResourceName(savePath));
  212. }
  213. void AssetGenerator::createChroniclesCampaignImages()
  214. {
  215. for(int i = 1; i < 9; i++)
  216. {
  217. std::string filename = "data/CampaignHc" + std::to_string(i) + "Image.png";
  218. if(CResourceHandler::get()->existsResource(ResourcePath(filename))) // overridden by mod, no generation
  219. continue;
  220. auto imgPathBg = ImagePath::builtin("data/chronicles_" + std::to_string(i) + "/GamSelBk");
  221. if(!CResourceHandler::get()->existsResource(imgPathBg)) // Chronicle episode not installed
  222. continue;
  223. if(!CResourceHandler::get("local")->createResource(filename))
  224. continue;
  225. ResourcePath savePath(filename, EResType::IMAGE);
  226. auto locator = ImageLocator(imgPathBg);
  227. locator.scalingFactor = 1;
  228. std::shared_ptr<IImage> img = GH.renderHandler().loadImage(locator, EImageBlitMode::OPAQUE);
  229. Canvas canvas = Canvas(Point(200, 116), CanvasScalingPolicy::IGNORE);
  230. switch (i)
  231. {
  232. case 1:
  233. canvas.draw(img, Point(0, 0), Rect(149, 144, 200, 116));
  234. break;
  235. case 2:
  236. canvas.draw(img, Point(0, 0), Rect(156, 150, 200, 116));
  237. break;
  238. case 3:
  239. canvas.draw(img, Point(0, 0), Rect(171, 153, 200, 116));
  240. break;
  241. case 4:
  242. canvas.draw(img, Point(0, 0), Rect(35, 358, 200, 116));
  243. break;
  244. case 5:
  245. canvas.draw(img, Point(0, 0), Rect(216, 248, 200, 116));
  246. break;
  247. case 6:
  248. canvas.draw(img, Point(0, 0), Rect(58, 234, 200, 116));
  249. break;
  250. case 7:
  251. canvas.draw(img, Point(0, 0), Rect(184, 219, 200, 116));
  252. break;
  253. case 8:
  254. canvas.draw(img, Point(0, 0), Rect(268, 210, 200, 116));
  255. //skull
  256. auto locatorSkull = ImageLocator(ImagePath::builtin("CampSP1"));
  257. locatorSkull.scalingFactor = 1;
  258. std::shared_ptr<IImage> imgSkull = GH.renderHandler().loadImage(locatorSkull, EImageBlitMode::OPAQUE);
  259. canvas.draw(imgSkull, Point(162, 94), Rect(162, 94, 41, 22));
  260. canvas.draw(img, Point(162, 94), Rect(424, 304, 14, 4));
  261. canvas.draw(img, Point(162, 98), Rect(424, 308, 10, 4));
  262. canvas.draw(img, Point(158, 102), Rect(424, 312, 10, 4));
  263. canvas.draw(img, Point(154, 106), Rect(424, 316, 10, 4));
  264. break;
  265. }
  266. std::shared_ptr<IImage> image = GH.renderHandler().createImage(canvas.getInternalSurface());
  267. image->exportBitmap(*CResourceHandler::get("local")->getResourceName(savePath));
  268. }
  269. }