mainwindow.cpp 39 KB

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  1. /*
  2. * mainwindow.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "mainwindow.h"
  12. #include "ui_mainwindow.h"
  13. #include <QFileDialog>
  14. #include <QFile>
  15. #include <QMessageBox>
  16. #include <QFileInfo>
  17. #include "../lib/VCMIDirs.h"
  18. #include "../lib/VCMI_Lib.h"
  19. #include "../lib/logging/CBasicLogConfigurator.h"
  20. #include "../lib/CConfigHandler.h"
  21. #include "../lib/filesystem/Filesystem.h"
  22. #include "../lib/GameConstants.h"
  23. #include "../lib/mapObjectConstructors/AObjectTypeHandler.h"
  24. #include "../lib/mapObjectConstructors/CObjectClassesHandler.h"
  25. #include "../lib/mapObjects/ObjectTemplate.h"
  26. #include "../lib/mapping/CMapService.h"
  27. #include "../lib/mapping/CMap.h"
  28. #include "../lib/mapping/CMapEditManager.h"
  29. #include "../lib/mapping/MapFormat.h"
  30. #include "../lib/modding/ModIncompatibility.h"
  31. #include "../lib/RoadHandler.h"
  32. #include "../lib/RiverHandler.h"
  33. #include "../lib/TerrainHandler.h"
  34. #include "../lib/filesystem/CFilesystemLoader.h"
  35. #include "maphandler.h"
  36. #include "graphics.h"
  37. #include "windownewmap.h"
  38. #include "objectbrowser.h"
  39. #include "inspector/inspector.h"
  40. #include "mapsettings/mapsettings.h"
  41. #include "mapsettings/translations.h"
  42. #include "playersettings.h"
  43. #include "validator.h"
  44. static CBasicLogConfigurator * logConfig;
  45. QJsonValue jsonFromPixmap(const QPixmap &p)
  46. {
  47. QBuffer buffer;
  48. buffer.open(QIODevice::WriteOnly);
  49. p.save(&buffer, "PNG");
  50. auto const encoded = buffer.data().toBase64();
  51. return {QLatin1String(encoded)};
  52. }
  53. QPixmap pixmapFromJson(const QJsonValue &val)
  54. {
  55. auto const encoded = val.toString().toLatin1();
  56. QPixmap p;
  57. p.loadFromData(QByteArray::fromBase64(encoded), "PNG");
  58. return p;
  59. }
  60. void init()
  61. {
  62. loadDLLClasses();
  63. logGlobal->info("Initializing VCMI_Lib");
  64. }
  65. void MainWindow::loadUserSettings()
  66. {
  67. //load window settings
  68. QSettings s(Ui::teamName, Ui::appName);
  69. auto size = s.value(mainWindowSizeSetting).toSize();
  70. if (size.isValid())
  71. {
  72. resize(size);
  73. }
  74. auto position = s.value(mainWindowPositionSetting).toPoint();
  75. if (!position.isNull())
  76. {
  77. move(position);
  78. }
  79. }
  80. void MainWindow::saveUserSettings()
  81. {
  82. QSettings s(Ui::teamName, Ui::appName);
  83. s.setValue(mainWindowSizeSetting, size());
  84. s.setValue(mainWindowPositionSetting, pos());
  85. }
  86. void MainWindow::parseCommandLine(ExtractionOptions & extractionOptions)
  87. {
  88. QCommandLineParser parser;
  89. parser.addHelpOption();
  90. parser.addPositionalArgument("map", QCoreApplication::translate("main", "Filepath of the map to open."));
  91. parser.addOptions({
  92. {"e", QCoreApplication::translate("main", "Extract original H3 archives into a separate folder.")},
  93. {"s", QCoreApplication::translate("main", "From an extracted archive, it Splits TwCrPort, CPRSMALL, FlagPort, ITPA, ITPt, Un32 and Un44 into individual PNG's.")},
  94. {"c", QCoreApplication::translate("main", "From an extracted archive, Converts single Images (found in Images folder) from .pcx to png.")},
  95. {"d", QCoreApplication::translate("main", "Delete original files, for the ones splitted / converted.")},
  96. });
  97. parser.process(qApp->arguments());
  98. const QStringList positionalArgs = parser.positionalArguments();
  99. if(!positionalArgs.isEmpty())
  100. mapFilePath = positionalArgs.at(0);
  101. extractionOptions = {
  102. parser.isSet("e"), {
  103. parser.isSet("s"),
  104. parser.isSet("c"),
  105. parser.isSet("d")}};
  106. }
  107. void MainWindow::loadTranslation()
  108. {
  109. #ifdef ENABLE_QT_TRANSLATIONS
  110. std::string translationFile = settings["general"]["language"].String() + ".qm";
  111. QVector<QString> searchPaths;
  112. for(auto const & string : VCMIDirs::get().dataPaths())
  113. searchPaths.push_back(pathToQString(string / "mapeditor" / "translation" / translationFile));
  114. searchPaths.push_back(pathToQString(VCMIDirs::get().userDataPath() / "mapeditor" / "translation" / translationFile));
  115. for(auto const & string : boost::adaptors::reverse(searchPaths))
  116. {
  117. if (translator.load(string))
  118. {
  119. if (!qApp->installTranslator(&translator))
  120. logGlobal->error("Failed to install translator");
  121. return;
  122. }
  123. }
  124. logGlobal->error("Failed to find translation");
  125. #endif
  126. }
  127. MainWindow::MainWindow(QWidget* parent) :
  128. QMainWindow(parent),
  129. ui(new Ui::MainWindow),
  130. controller(this)
  131. {
  132. // Set current working dir to executable folder.
  133. // This is important on Mac for relative paths to work inside DMG.
  134. QDir::setCurrent(QApplication::applicationDirPath());
  135. for(auto & string : VCMIDirs::get().dataPaths())
  136. QDir::addSearchPath("icons", pathToQString(string / "mapeditor" / "icons"));
  137. QDir::addSearchPath("icons", pathToQString(VCMIDirs::get().userDataPath() / "mapeditor" / "icons"));
  138. new QShortcut(QKeySequence("Backspace"), this, SLOT(on_actionErase_triggered()));
  139. ExtractionOptions extractionOptions;
  140. parseCommandLine(extractionOptions);
  141. //configure logging
  142. const boost::filesystem::path logPath = VCMIDirs::get().userLogsPath() / "VCMI_Editor_log.txt";
  143. console = new CConsoleHandler();
  144. logConfig = new CBasicLogConfigurator(logPath, console);
  145. logConfig->configureDefault();
  146. logGlobal->info("The log file will be saved to %s", logPath);
  147. //init
  148. preinitDLL(::console, false, extractionOptions.extractArchives);
  149. // Initialize logging based on settings
  150. logConfig->configure();
  151. logGlobal->debug("settings = %s", settings.toJsonNode().toJson());
  152. // Some basic data validation to produce better error messages in cases of incorrect install
  153. auto testFile = [](std::string filename, std::string message) -> bool
  154. {
  155. if (CResourceHandler::get()->existsResource(ResourcePath(filename)))
  156. return true;
  157. logGlobal->error("Error: %s was not found!", message);
  158. return false;
  159. };
  160. if (!testFile("DATA/HELP.TXT", "Heroes III data") ||
  161. !testFile("MODS/VCMI/MOD.JSON", "VCMI data"))
  162. {
  163. QApplication::quit();
  164. }
  165. loadTranslation();
  166. ui->setupUi(this);
  167. loadUserSettings(); //For example window size
  168. setTitle();
  169. init();
  170. graphics = new Graphics(); // should be before curh->init()
  171. graphics->load();//must be after Content loading but should be in main thread
  172. if (extractionOptions.extractArchives)
  173. ResourceConverter::convertExtractedResourceFiles(extractionOptions.conversionOptions);
  174. ui->mapView->setScene(controller.scene(0));
  175. ui->mapView->setController(&controller);
  176. ui->mapView->setOptimizationFlags(QGraphicsView::DontSavePainterState | QGraphicsView::DontAdjustForAntialiasing);
  177. connect(ui->mapView, &MapView::openObjectProperties, this, &MainWindow::loadInspector);
  178. connect(ui->mapView, &MapView::currentCoordinates, this, &MainWindow::currentCoordinatesChanged);
  179. ui->minimapView->setScene(controller.miniScene(0));
  180. ui->minimapView->setController(&controller);
  181. connect(ui->minimapView, &MinimapView::cameraPositionChanged, ui->mapView, &MapView::cameraChanged);
  182. scenePreview = new QGraphicsScene(this);
  183. ui->objectPreview->setScene(scenePreview);
  184. //loading objects
  185. loadObjectsTree();
  186. ui->tabWidget->setCurrentIndex(0);
  187. for(int i = 0; i < PlayerColor::PLAYER_LIMIT.getNum(); ++i)
  188. {
  189. connect(getActionPlayer(PlayerColor(i)), &QAction::toggled, this, [&, i](){switchDefaultPlayer(PlayerColor(i));});
  190. }
  191. connect(getActionPlayer(PlayerColor::NEUTRAL), &QAction::toggled, this, [&](){switchDefaultPlayer(PlayerColor::NEUTRAL);});
  192. onPlayersChanged();
  193. show();
  194. //Load map from command line
  195. if(!mapFilePath.isEmpty())
  196. openMap(mapFilePath);
  197. }
  198. MainWindow::~MainWindow()
  199. {
  200. saveUserSettings(); //save window size etc.
  201. delete ui;
  202. }
  203. bool MainWindow::getAnswerAboutUnsavedChanges()
  204. {
  205. if(unsaved)
  206. {
  207. auto sure = QMessageBox::question(this, tr("Confirmation"), tr("Unsaved changes will be lost, are you sure?"));
  208. if(sure == QMessageBox::No)
  209. {
  210. return false;
  211. }
  212. }
  213. return true;
  214. }
  215. void MainWindow::closeEvent(QCloseEvent *event)
  216. {
  217. if(getAnswerAboutUnsavedChanges())
  218. QMainWindow::closeEvent(event);
  219. else
  220. event->ignore();
  221. }
  222. void MainWindow::setStatusMessage(const QString & status)
  223. {
  224. statusBar()->showMessage(status);
  225. }
  226. void MainWindow::setTitle()
  227. {
  228. QString title = QString("%1%2 - %3 (v%4)").arg(filename, unsaved ? "*" : "", VCMI_EDITOR_NAME, VCMI_EDITOR_VERSION);
  229. setWindowTitle(title);
  230. }
  231. void MainWindow::mapChanged()
  232. {
  233. unsaved = true;
  234. setTitle();
  235. }
  236. void MainWindow::initializeMap(bool isNew)
  237. {
  238. unsaved = isNew;
  239. if(isNew)
  240. filename.clear();
  241. setTitle();
  242. mapLevel = 0;
  243. ui->mapView->setScene(controller.scene(mapLevel));
  244. ui->minimapView->setScene(controller.miniScene(mapLevel));
  245. ui->minimapView->dimensions();
  246. //enable settings
  247. ui->actionMapSettings->setEnabled(true);
  248. ui->actionPlayers_settings->setEnabled(true);
  249. ui->actionTranslations->setEnabled(true);
  250. ui->actionLevel->setEnabled(controller.map()->twoLevel);
  251. //set minimal players count
  252. if(isNew)
  253. {
  254. controller.map()->players[0].canComputerPlay = true;
  255. controller.map()->players[0].canHumanPlay = true;
  256. }
  257. onPlayersChanged();
  258. }
  259. std::unique_ptr<CMap> MainWindow::openMapInternal(const QString & filenameSelect)
  260. {
  261. QFileInfo fi(filenameSelect);
  262. std::string fname = fi.fileName().toStdString();
  263. std::string fdir = fi.dir().path().toStdString();
  264. ResourcePath resId("MAPEDITOR/" + fname, EResType::MAP);
  265. //addFilesystem takes care about memory deallocation if case of failure, no memory leak here
  266. auto * mapEditorFilesystem = new CFilesystemLoader("MAPEDITOR/", fdir, 0);
  267. CResourceHandler::removeFilesystem("local", "mapEditor");
  268. CResourceHandler::addFilesystem("local", "mapEditor", mapEditorFilesystem);
  269. if(!CResourceHandler::get("mapEditor")->existsResource(resId))
  270. throw std::runtime_error("Cannot open map from this folder");
  271. CMapService mapService;
  272. if(auto header = mapService.loadMapHeader(resId))
  273. {
  274. auto missingMods = CMapService::verifyMapHeaderMods(*header);
  275. ModIncompatibility::ModListWithVersion modList;
  276. for(const auto & m : missingMods)
  277. modList.push_back({m.second.name, m.second.version.toString()});
  278. if(!modList.empty())
  279. throw ModIncompatibility(modList);
  280. return mapService.loadMap(resId);
  281. }
  282. else
  283. throw std::runtime_error("Corrupted map");
  284. }
  285. bool MainWindow::openMap(const QString & filenameSelect)
  286. {
  287. try
  288. {
  289. controller.setMap(openMapInternal(filenameSelect));
  290. }
  291. catch(const ModIncompatibility & e)
  292. {
  293. assert(e.whatExcessive().empty());
  294. QMessageBox::warning(this, "Mods are requiered", QString::fromStdString(e.whatMissing()));
  295. return false;
  296. }
  297. catch(const std::exception & e)
  298. {
  299. QMessageBox::critical(this, "Failed to open map", tr(e.what()));
  300. return false;
  301. }
  302. filename = filenameSelect;
  303. initializeMap(controller.map()->version != EMapFormat::VCMI);
  304. return true;
  305. }
  306. void MainWindow::on_actionOpen_triggered()
  307. {
  308. if(!getAnswerAboutUnsavedChanges())
  309. return;
  310. auto filenameSelect = QFileDialog::getOpenFileName(this, tr("Open map"),
  311. QString::fromStdString(VCMIDirs::get().userCachePath().make_preferred().string()),
  312. tr("All supported maps (*.vmap *.h3m);;VCMI maps(*.vmap);;HoMM3 maps(*.h3m)"));
  313. if(filenameSelect.isEmpty())
  314. return;
  315. openMap(filenameSelect);
  316. }
  317. void MainWindow::saveMap()
  318. {
  319. if(!controller.map())
  320. return;
  321. if(!unsaved)
  322. return;
  323. //validate map
  324. auto issues = Validator::validate(controller.map());
  325. bool critical = false;
  326. for(auto & issue : issues)
  327. critical |= issue.critical;
  328. if(!issues.empty())
  329. {
  330. if(critical)
  331. QMessageBox::warning(this, "Map validation", "Map has critical problems and most probably will not be playable. Open Validator from the Map menu to see issues found");
  332. else
  333. QMessageBox::information(this, "Map validation", "Map has some errors. Open Validator from the Map menu to see issues found");
  334. }
  335. Translations::cleanupRemovedItems(*controller.map());
  336. CMapService mapService;
  337. try
  338. {
  339. mapService.saveMap(controller.getMapUniquePtr(), filename.toStdString());
  340. }
  341. catch(const std::exception & e)
  342. {
  343. QMessageBox::critical(this, "Failed to save map", e.what());
  344. return;
  345. }
  346. unsaved = false;
  347. setTitle();
  348. }
  349. void MainWindow::on_actionSave_as_triggered()
  350. {
  351. if(!controller.map())
  352. return;
  353. auto filenameSelect = QFileDialog::getSaveFileName(this, tr("Save map"), lastSavingDir, tr("VCMI maps (*.vmap)"));
  354. if(filenameSelect.isNull())
  355. return;
  356. if(filenameSelect == filename)
  357. return;
  358. filename = filenameSelect;
  359. lastSavingDir = filenameSelect.remove(QUrl(filenameSelect).fileName());
  360. saveMap();
  361. }
  362. void MainWindow::on_actionNew_triggered()
  363. {
  364. if(getAnswerAboutUnsavedChanges())
  365. new WindowNewMap(this);
  366. }
  367. void MainWindow::on_actionSave_triggered()
  368. {
  369. if(!controller.map())
  370. return;
  371. if(filename.isNull())
  372. on_actionSave_as_triggered();
  373. else
  374. saveMap();
  375. }
  376. void MainWindow::currentCoordinatesChanged(int x, int y)
  377. {
  378. setStatusMessage(QString("x: %1 y: %2").arg(x).arg(y));
  379. }
  380. void MainWindow::terrainButtonClicked(TerrainId terrain)
  381. {
  382. controller.commitTerrainChange(mapLevel, terrain);
  383. }
  384. void MainWindow::roadOrRiverButtonClicked(ui8 type, bool isRoad)
  385. {
  386. controller.commitRoadOrRiverChange(mapLevel, type, isRoad);
  387. }
  388. void MainWindow::addGroupIntoCatalog(const std::string & groupName, bool staticOnly)
  389. {
  390. auto knownObjects = VLC->objtypeh->knownObjects();
  391. for(auto ID : knownObjects)
  392. {
  393. if(catalog.count(ID))
  394. continue;
  395. addGroupIntoCatalog(groupName, true, staticOnly, ID);
  396. }
  397. }
  398. void MainWindow::addGroupIntoCatalog(const std::string & groupName, bool useCustomName, bool staticOnly, int ID)
  399. {
  400. QStandardItem * itemGroup = nullptr;
  401. auto itms = objectsModel.findItems(QString::fromStdString(groupName));
  402. if(itms.empty())
  403. {
  404. itemGroup = new QStandardItem(QString::fromStdString(groupName));
  405. objectsModel.appendRow(itemGroup);
  406. }
  407. else
  408. {
  409. itemGroup = itms.front();
  410. }
  411. if (VLC->objtypeh->knownObjects().count(ID) == 0)
  412. return;
  413. auto knownSubObjects = VLC->objtypeh->knownSubObjects(ID);
  414. for(auto secondaryID : knownSubObjects)
  415. {
  416. auto factory = VLC->objtypeh->getHandlerFor(ID, secondaryID);
  417. auto templates = factory->getTemplates();
  418. bool singleTemplate = templates.size() == 1;
  419. if(staticOnly && !factory->isStaticObject())
  420. continue;
  421. auto subGroupName = QString::fromStdString(VLC->objtypeh->getObjectName(ID, secondaryID));
  422. auto * itemType = new QStandardItem(subGroupName);
  423. for(int templateId = 0; templateId < templates.size(); ++templateId)
  424. {
  425. auto templ = templates[templateId];
  426. //selecting file
  427. const AnimationPath & afile = templ->editorAnimationFile.empty() ? templ->animationFile : templ->editorAnimationFile;
  428. //creating picture
  429. QPixmap preview(128, 128);
  430. preview.fill(QColor(255, 255, 255));
  431. QPainter painter(&preview);
  432. Animation animation(afile.getOriginalName());
  433. animation.preload();
  434. auto picture = animation.getImage(0);
  435. if(picture && picture->width() && picture->height())
  436. {
  437. qreal xscale = qreal(128) / qreal(picture->width()), yscale = qreal(128) / qreal(picture->height());
  438. qreal scale = std::min(xscale, yscale);
  439. painter.scale(scale, scale);
  440. painter.drawImage(QPoint(0, 0), *picture);
  441. }
  442. //add parameters
  443. QJsonObject data{{"id", QJsonValue(ID)},
  444. {"subid", QJsonValue(secondaryID)},
  445. {"template", QJsonValue(templateId)},
  446. {"animationEditor", QString::fromStdString(templ->editorAnimationFile.getOriginalName())},
  447. {"animation", QString::fromStdString(templ->animationFile.getOriginalName())},
  448. {"preview", jsonFromPixmap(preview)}};
  449. //create object to extract name
  450. std::unique_ptr<CGObjectInstance> temporaryObj(factory->create(templ));
  451. QString translated = useCustomName ? tr(temporaryObj->getObjectName().c_str()) : subGroupName;
  452. itemType->setText(translated);
  453. //do not have extra level
  454. if(singleTemplate)
  455. {
  456. itemType->setIcon(QIcon(preview));
  457. itemType->setData(data);
  458. }
  459. else
  460. {
  461. auto * item = new QStandardItem(QIcon(preview), QString::fromStdString(templ->stringID));
  462. item->setData(data);
  463. itemType->appendRow(item);
  464. }
  465. }
  466. itemGroup->appendRow(itemType);
  467. catalog.insert(ID);
  468. }
  469. }
  470. void MainWindow::loadObjectsTree()
  471. {
  472. try
  473. {
  474. ui->terrainFilterCombo->addItem("");
  475. //adding terrains
  476. for(auto & terrain : VLC->terrainTypeHandler->objects)
  477. {
  478. QPushButton *b = new QPushButton(QString::fromStdString(terrain->getNameTranslated()));
  479. ui->terrainLayout->addWidget(b);
  480. connect(b, &QPushButton::clicked, this, [this, terrain]{ terrainButtonClicked(terrain->getId()); });
  481. //filter
  482. QString displayName = QString::fromStdString(terrain->getNameTranslated());
  483. QString uniqueName = QString::fromStdString(terrain->getJsonKey());
  484. ui->terrainFilterCombo->addItem(displayName, QVariant(uniqueName));
  485. }
  486. //add spacer to keep terrain button on the top
  487. ui->terrainLayout->addItem(new QSpacerItem(20, 20, QSizePolicy::Minimum, QSizePolicy::Expanding));
  488. //adding roads
  489. for(auto & road : VLC->roadTypeHandler->objects)
  490. {
  491. QPushButton *b = new QPushButton(QString::fromStdString(road->getNameTranslated()));
  492. ui->roadLayout->addWidget(b);
  493. connect(b, &QPushButton::clicked, this, [this, road]{ roadOrRiverButtonClicked(road->getIndex(), true); });
  494. }
  495. //add spacer to keep terrain button on the top
  496. ui->roadLayout->addItem(new QSpacerItem(20, 20, QSizePolicy::Minimum, QSizePolicy::Expanding));
  497. //adding rivers
  498. for(auto & river : VLC->riverTypeHandler->objects)
  499. {
  500. QPushButton *b = new QPushButton(QString::fromStdString(river->getNameTranslated()));
  501. ui->riverLayout->addWidget(b);
  502. connect(b, &QPushButton::clicked, this, [this, river]{ roadOrRiverButtonClicked(river->getIndex(), false); });
  503. }
  504. //add spacer to keep terrain button on the top
  505. ui->riverLayout->addItem(new QSpacerItem(20, 20, QSizePolicy::Minimum, QSizePolicy::Expanding));
  506. if(objectBrowser)
  507. throw std::runtime_error("object browser exists");
  508. //model
  509. objectsModel.setHorizontalHeaderLabels(QStringList() << tr("Type"));
  510. objectBrowser = new ObjectBrowserProxyModel(this);
  511. objectBrowser->setSourceModel(&objectsModel);
  512. objectBrowser->setDynamicSortFilter(false);
  513. objectBrowser->setRecursiveFilteringEnabled(true);
  514. ui->treeView->setModel(objectBrowser);
  515. ui->treeView->setSelectionBehavior(QAbstractItemView::SelectItems);
  516. ui->treeView->setSelectionMode(QAbstractItemView::SingleSelection);
  517. connect(ui->treeView->selectionModel(), SIGNAL(currentChanged(const QModelIndex &, const QModelIndex &)), this, SLOT(treeViewSelected(const QModelIndex &, const QModelIndex &)));
  518. //adding objects
  519. addGroupIntoCatalog("TOWNS", false, false, Obj::TOWN);
  520. addGroupIntoCatalog("TOWNS", false, false, Obj::RANDOM_TOWN);
  521. addGroupIntoCatalog("TOWNS", true, false, Obj::SHIPYARD);
  522. addGroupIntoCatalog("TOWNS", true, false, Obj::GARRISON);
  523. addGroupIntoCatalog("TOWNS", true, false, Obj::GARRISON2);
  524. addGroupIntoCatalog("OBJECTS", true, false, Obj::ARENA);
  525. addGroupIntoCatalog("OBJECTS", true, false, Obj::BUOY);
  526. addGroupIntoCatalog("OBJECTS", true, false, Obj::CARTOGRAPHER);
  527. addGroupIntoCatalog("OBJECTS", true, false, Obj::SWAN_POND);
  528. addGroupIntoCatalog("OBJECTS", true, false, Obj::COVER_OF_DARKNESS);
  529. addGroupIntoCatalog("OBJECTS", true, false, Obj::CORPSE);
  530. addGroupIntoCatalog("OBJECTS", true, false, Obj::FAERIE_RING);
  531. addGroupIntoCatalog("OBJECTS", true, false, Obj::FOUNTAIN_OF_FORTUNE);
  532. addGroupIntoCatalog("OBJECTS", true, false, Obj::FOUNTAIN_OF_YOUTH);
  533. addGroupIntoCatalog("OBJECTS", true, false, Obj::GARDEN_OF_REVELATION);
  534. addGroupIntoCatalog("OBJECTS", true, false, Obj::HILL_FORT);
  535. addGroupIntoCatalog("OBJECTS", true, false, Obj::IDOL_OF_FORTUNE);
  536. addGroupIntoCatalog("OBJECTS", true, false, Obj::LIBRARY_OF_ENLIGHTENMENT);
  537. addGroupIntoCatalog("OBJECTS", true, false, Obj::LIGHTHOUSE);
  538. addGroupIntoCatalog("OBJECTS", true, false, Obj::SCHOOL_OF_MAGIC);
  539. addGroupIntoCatalog("OBJECTS", true, false, Obj::MAGIC_SPRING);
  540. addGroupIntoCatalog("OBJECTS", true, false, Obj::MAGIC_WELL);
  541. addGroupIntoCatalog("OBJECTS", true, false, Obj::MERCENARY_CAMP);
  542. addGroupIntoCatalog("OBJECTS", true, false, Obj::MERMAID);
  543. addGroupIntoCatalog("OBJECTS", true, false, Obj::MYSTICAL_GARDEN);
  544. addGroupIntoCatalog("OBJECTS", true, false, Obj::OASIS);
  545. addGroupIntoCatalog("OBJECTS", true, false, Obj::LEAN_TO);
  546. addGroupIntoCatalog("OBJECTS", true, false, Obj::OBELISK);
  547. addGroupIntoCatalog("OBJECTS", true, false, Obj::REDWOOD_OBSERVATORY);
  548. addGroupIntoCatalog("OBJECTS", true, false, Obj::PILLAR_OF_FIRE);
  549. addGroupIntoCatalog("OBJECTS", true, false, Obj::STAR_AXIS);
  550. addGroupIntoCatalog("OBJECTS", true, false, Obj::RALLY_FLAG);
  551. addGroupIntoCatalog("OBJECTS", true, false, Obj::WATERING_HOLE);
  552. addGroupIntoCatalog("OBJECTS", true, false, Obj::SCHOLAR);
  553. addGroupIntoCatalog("OBJECTS", true, false, Obj::SHRINE_OF_MAGIC_INCANTATION);
  554. addGroupIntoCatalog("OBJECTS", true, false, Obj::SHRINE_OF_MAGIC_GESTURE);
  555. addGroupIntoCatalog("OBJECTS", true, false, Obj::SHRINE_OF_MAGIC_THOUGHT);
  556. addGroupIntoCatalog("OBJECTS", true, false, Obj::SIRENS);
  557. addGroupIntoCatalog("OBJECTS", true, false, Obj::STABLES);
  558. addGroupIntoCatalog("OBJECTS", true, false, Obj::TAVERN);
  559. addGroupIntoCatalog("OBJECTS", true, false, Obj::TEMPLE);
  560. addGroupIntoCatalog("OBJECTS", true, false, Obj::DEN_OF_THIEVES);
  561. addGroupIntoCatalog("OBJECTS", true, false, Obj::LEARNING_STONE);
  562. addGroupIntoCatalog("OBJECTS", true, false, Obj::TREE_OF_KNOWLEDGE);
  563. addGroupIntoCatalog("OBJECTS", true, false, Obj::WAGON);
  564. addGroupIntoCatalog("OBJECTS", true, false, Obj::SCHOOL_OF_WAR);
  565. addGroupIntoCatalog("OBJECTS", true, false, Obj::WAR_MACHINE_FACTORY);
  566. addGroupIntoCatalog("OBJECTS", true, false, Obj::WARRIORS_TOMB);
  567. addGroupIntoCatalog("OBJECTS", true, false, Obj::WITCH_HUT);
  568. addGroupIntoCatalog("OBJECTS", true, false, Obj::SANCTUARY);
  569. addGroupIntoCatalog("OBJECTS", true, false, Obj::MARLETTO_TOWER);
  570. addGroupIntoCatalog("HEROES", true, false, Obj::PRISON);
  571. addGroupIntoCatalog("HEROES", false, false, Obj::HERO);
  572. addGroupIntoCatalog("HEROES", false, false, Obj::RANDOM_HERO);
  573. addGroupIntoCatalog("HEROES", false, false, Obj::HERO_PLACEHOLDER);
  574. addGroupIntoCatalog("HEROES", false, false, Obj::BOAT);
  575. addGroupIntoCatalog("ARTIFACTS", true, false, Obj::ARTIFACT);
  576. addGroupIntoCatalog("ARTIFACTS", false, false, Obj::RANDOM_ART);
  577. addGroupIntoCatalog("ARTIFACTS", false, false, Obj::RANDOM_TREASURE_ART);
  578. addGroupIntoCatalog("ARTIFACTS", false, false, Obj::RANDOM_MINOR_ART);
  579. addGroupIntoCatalog("ARTIFACTS", false, false, Obj::RANDOM_MAJOR_ART);
  580. addGroupIntoCatalog("ARTIFACTS", false, false, Obj::RANDOM_RELIC_ART);
  581. addGroupIntoCatalog("ARTIFACTS", true, false, Obj::SPELL_SCROLL);
  582. addGroupIntoCatalog("ARTIFACTS", true, false, Obj::PANDORAS_BOX);
  583. addGroupIntoCatalog("RESOURCES", true, false, Obj::RANDOM_RESOURCE);
  584. addGroupIntoCatalog("RESOURCES", false, false, Obj::RESOURCE);
  585. addGroupIntoCatalog("RESOURCES", true, false, Obj::SEA_CHEST);
  586. addGroupIntoCatalog("RESOURCES", true, false, Obj::TREASURE_CHEST);
  587. addGroupIntoCatalog("RESOURCES", true, false, Obj::CAMPFIRE);
  588. addGroupIntoCatalog("RESOURCES", true, false, Obj::SHIPWRECK_SURVIVOR);
  589. addGroupIntoCatalog("RESOURCES", true, false, Obj::FLOTSAM);
  590. addGroupIntoCatalog("BANKS", true, false, Obj::CREATURE_BANK);
  591. addGroupIntoCatalog("BANKS", true, false, Obj::DRAGON_UTOPIA);
  592. addGroupIntoCatalog("BANKS", true, false, Obj::CRYPT);
  593. addGroupIntoCatalog("BANKS", true, false, Obj::DERELICT_SHIP);
  594. addGroupIntoCatalog("BANKS", true, false, Obj::PYRAMID);
  595. addGroupIntoCatalog("BANKS", true, false, Obj::SHIPWRECK);
  596. addGroupIntoCatalog("DWELLINGS", true, false, Obj::CREATURE_GENERATOR1);
  597. addGroupIntoCatalog("DWELLINGS", true, false, Obj::CREATURE_GENERATOR2);
  598. addGroupIntoCatalog("DWELLINGS", true, false, Obj::CREATURE_GENERATOR3);
  599. addGroupIntoCatalog("DWELLINGS", true, false, Obj::CREATURE_GENERATOR4);
  600. addGroupIntoCatalog("DWELLINGS", true, false, Obj::REFUGEE_CAMP);
  601. addGroupIntoCatalog("DWELLINGS", false, false, Obj::RANDOM_DWELLING);
  602. addGroupIntoCatalog("DWELLINGS", false, false, Obj::RANDOM_DWELLING_LVL);
  603. addGroupIntoCatalog("DWELLINGS", false, false, Obj::RANDOM_DWELLING_FACTION);
  604. addGroupIntoCatalog("GROUNDS", true, false, Obj::CURSED_GROUND1);
  605. addGroupIntoCatalog("GROUNDS", true, false, Obj::MAGIC_PLAINS1);
  606. addGroupIntoCatalog("GROUNDS", true, false, Obj::CLOVER_FIELD);
  607. addGroupIntoCatalog("GROUNDS", true, false, Obj::CURSED_GROUND2);
  608. addGroupIntoCatalog("GROUNDS", true, false, Obj::EVIL_FOG);
  609. addGroupIntoCatalog("GROUNDS", true, false, Obj::FAVORABLE_WINDS);
  610. addGroupIntoCatalog("GROUNDS", true, false, Obj::FIERY_FIELDS);
  611. addGroupIntoCatalog("GROUNDS", true, false, Obj::HOLY_GROUNDS);
  612. addGroupIntoCatalog("GROUNDS", true, false, Obj::LUCID_POOLS);
  613. addGroupIntoCatalog("GROUNDS", true, false, Obj::MAGIC_CLOUDS);
  614. addGroupIntoCatalog("GROUNDS", true, false, Obj::MAGIC_PLAINS2);
  615. addGroupIntoCatalog("GROUNDS", true, false, Obj::ROCKLANDS);
  616. addGroupIntoCatalog("GROUNDS", true, false, Obj::HOLE);
  617. addGroupIntoCatalog("TELEPORTS", true, false, Obj::MONOLITH_ONE_WAY_ENTRANCE);
  618. addGroupIntoCatalog("TELEPORTS", true, false, Obj::MONOLITH_ONE_WAY_EXIT);
  619. addGroupIntoCatalog("TELEPORTS", true, false, Obj::MONOLITH_TWO_WAY);
  620. addGroupIntoCatalog("TELEPORTS", true, false, Obj::SUBTERRANEAN_GATE);
  621. addGroupIntoCatalog("TELEPORTS", true, false, Obj::WHIRLPOOL);
  622. addGroupIntoCatalog("MINES", true, false, Obj::MINE);
  623. addGroupIntoCatalog("MINES", false, false, Obj::ABANDONED_MINE);
  624. addGroupIntoCatalog("MINES", true, false, Obj::WINDMILL);
  625. addGroupIntoCatalog("MINES", true, false, Obj::WATER_WHEEL);
  626. addGroupIntoCatalog("TRIGGERS", true, false, Obj::EVENT);
  627. addGroupIntoCatalog("TRIGGERS", true, false, Obj::GRAIL);
  628. addGroupIntoCatalog("TRIGGERS", true, false, Obj::SIGN);
  629. addGroupIntoCatalog("TRIGGERS", true, false, Obj::OCEAN_BOTTLE);
  630. addGroupIntoCatalog("MONSTERS", false, false, Obj::MONSTER);
  631. addGroupIntoCatalog("MONSTERS", true, false, Obj::RANDOM_MONSTER);
  632. addGroupIntoCatalog("MONSTERS", true, false, Obj::RANDOM_MONSTER_L1);
  633. addGroupIntoCatalog("MONSTERS", true, false, Obj::RANDOM_MONSTER_L2);
  634. addGroupIntoCatalog("MONSTERS", true, false, Obj::RANDOM_MONSTER_L3);
  635. addGroupIntoCatalog("MONSTERS", true, false, Obj::RANDOM_MONSTER_L4);
  636. addGroupIntoCatalog("MONSTERS", true, false, Obj::RANDOM_MONSTER_L5);
  637. addGroupIntoCatalog("MONSTERS", true, false, Obj::RANDOM_MONSTER_L6);
  638. addGroupIntoCatalog("MONSTERS", true, false, Obj::RANDOM_MONSTER_L7);
  639. addGroupIntoCatalog("QUESTS", true, false, Obj::SEER_HUT);
  640. addGroupIntoCatalog("QUESTS", true, false, Obj::BORDER_GATE);
  641. addGroupIntoCatalog("QUESTS", true, false, Obj::QUEST_GUARD);
  642. addGroupIntoCatalog("QUESTS", true, false, Obj::HUT_OF_MAGI);
  643. addGroupIntoCatalog("QUESTS", true, false, Obj::EYE_OF_MAGI);
  644. addGroupIntoCatalog("QUESTS", true, false, Obj::BORDERGUARD);
  645. addGroupIntoCatalog("QUESTS", true, false, Obj::KEYMASTER);
  646. addGroupIntoCatalog("wog object", true, false, Obj::WOG_OBJECT);
  647. addGroupIntoCatalog("OBSTACLES", true);
  648. addGroupIntoCatalog("OTHER", false);
  649. }
  650. catch(const std::exception &)
  651. {
  652. QMessageBox::critical(this, "Mods loading problem", "Critical error during Mods loading. Disable invalid mods and restart.");
  653. }
  654. }
  655. void MainWindow::on_actionLevel_triggered()
  656. {
  657. if(controller.map() && controller.map()->twoLevel)
  658. {
  659. mapLevel = mapLevel ? 0 : 1;
  660. ui->mapView->setScene(controller.scene(mapLevel));
  661. ui->minimapView->setScene(controller.miniScene(mapLevel));
  662. if (mapLevel == 0)
  663. {
  664. ui->actionLevel->setToolTip(tr("View underground"));
  665. }
  666. else
  667. {
  668. ui->actionLevel->setToolTip(tr("View surface"));
  669. }
  670. }
  671. }
  672. void MainWindow::on_actionUndo_triggered()
  673. {
  674. QString str("Undo clicked");
  675. statusBar()->showMessage(str, 1000);
  676. if (controller.map())
  677. {
  678. controller.undo();
  679. }
  680. }
  681. void MainWindow::on_actionRedo_triggered()
  682. {
  683. QString str("Redo clicked");
  684. displayStatus(str);
  685. if (controller.map())
  686. {
  687. controller.redo();
  688. }
  689. }
  690. void MainWindow::on_actionPass_triggered(bool checked)
  691. {
  692. QString str("Passability clicked");
  693. displayStatus(str);
  694. if(controller.map())
  695. {
  696. controller.scene(0)->passabilityView.show(checked);
  697. controller.scene(1)->passabilityView.show(checked);
  698. }
  699. }
  700. void MainWindow::on_actionGrid_triggered(bool checked)
  701. {
  702. QString str("Grid clicked");
  703. displayStatus(str);
  704. if(controller.map())
  705. {
  706. controller.scene(0)->gridView.show(checked);
  707. controller.scene(1)->gridView.show(checked);
  708. }
  709. }
  710. void MainWindow::changeBrushState(int idx)
  711. {
  712. }
  713. void MainWindow::on_toolBrush_clicked(bool checked)
  714. {
  715. //ui->toolBrush->setChecked(false);
  716. ui->toolBrush2->setChecked(false);
  717. ui->toolBrush4->setChecked(false);
  718. ui->toolArea->setChecked(false);
  719. ui->toolLasso->setChecked(false);
  720. if(checked)
  721. ui->mapView->selectionTool = MapView::SelectionTool::Brush;
  722. else
  723. ui->mapView->selectionTool = MapView::SelectionTool::None;
  724. ui->tabWidget->setCurrentIndex(0);
  725. }
  726. void MainWindow::on_toolBrush2_clicked(bool checked)
  727. {
  728. ui->toolBrush->setChecked(false);
  729. //ui->toolBrush2->setChecked(false);
  730. ui->toolBrush4->setChecked(false);
  731. ui->toolArea->setChecked(false);
  732. ui->toolLasso->setChecked(false);
  733. if(checked)
  734. ui->mapView->selectionTool = MapView::SelectionTool::Brush2;
  735. else
  736. ui->mapView->selectionTool = MapView::SelectionTool::None;
  737. ui->tabWidget->setCurrentIndex(0);
  738. }
  739. void MainWindow::on_toolBrush4_clicked(bool checked)
  740. {
  741. ui->toolBrush->setChecked(false);
  742. ui->toolBrush2->setChecked(false);
  743. //ui->toolBrush4->setChecked(false);
  744. ui->toolArea->setChecked(false);
  745. ui->toolLasso->setChecked(false);
  746. if(checked)
  747. ui->mapView->selectionTool = MapView::SelectionTool::Brush4;
  748. else
  749. ui->mapView->selectionTool = MapView::SelectionTool::None;
  750. ui->tabWidget->setCurrentIndex(0);
  751. }
  752. void MainWindow::on_toolArea_clicked(bool checked)
  753. {
  754. ui->toolBrush->setChecked(false);
  755. ui->toolBrush2->setChecked(false);
  756. ui->toolBrush4->setChecked(false);
  757. //ui->toolArea->setChecked(false);
  758. ui->toolLasso->setChecked(false);
  759. if(checked)
  760. ui->mapView->selectionTool = MapView::SelectionTool::Area;
  761. else
  762. ui->mapView->selectionTool = MapView::SelectionTool::None;
  763. ui->tabWidget->setCurrentIndex(0);
  764. }
  765. void MainWindow::on_toolLasso_clicked(bool checked)
  766. {
  767. ui->toolBrush->setChecked(false);
  768. ui->toolBrush2->setChecked(false);
  769. ui->toolBrush4->setChecked(false);
  770. ui->toolArea->setChecked(false);
  771. //ui->toolLasso->setChecked(false);
  772. if(checked)
  773. ui->mapView->selectionTool = MapView::SelectionTool::Lasso;
  774. else
  775. ui->mapView->selectionTool = MapView::SelectionTool::None;
  776. ui->tabWidget->setCurrentIndex(0);
  777. }
  778. void MainWindow::on_actionErase_triggered()
  779. {
  780. on_toolErase_clicked();
  781. }
  782. void MainWindow::on_toolErase_clicked()
  783. {
  784. if(controller.map())
  785. {
  786. controller.commitObjectErase(mapLevel);
  787. }
  788. ui->tabWidget->setCurrentIndex(0);
  789. }
  790. void MainWindow::preparePreview(const QModelIndex &index)
  791. {
  792. scenePreview->clear();
  793. auto data = objectsModel.itemFromIndex(objectBrowser->mapToSource(index))->data().toJsonObject();
  794. if(!data.empty())
  795. {
  796. auto preview = data["preview"];
  797. if(preview != QJsonValue::Undefined)
  798. {
  799. QPixmap objPreview = pixmapFromJson(preview);
  800. scenePreview->addPixmap(objPreview);
  801. }
  802. }
  803. }
  804. void MainWindow::treeViewSelected(const QModelIndex & index, const QModelIndex & deselected)
  805. {
  806. ui->toolBrush->setChecked(false);
  807. ui->toolBrush2->setChecked(false);
  808. ui->toolBrush4->setChecked(false);
  809. ui->toolArea->setChecked(false);
  810. ui->toolLasso->setChecked(false);
  811. ui->mapView->selectionTool = MapView::SelectionTool::None;
  812. preparePreview(index);
  813. }
  814. void MainWindow::on_terrainFilterCombo_currentIndexChanged(int index)
  815. {
  816. if(!objectBrowser)
  817. return;
  818. QString uniqueName = ui->terrainFilterCombo->itemData(index).toString();
  819. objectBrowser->terrain = TerrainId(ETerrainId::ANY_TERRAIN);
  820. if (!uniqueName.isEmpty())
  821. {
  822. for (auto const & terrain : VLC->terrainTypeHandler->objects)
  823. if (terrain->getJsonKey() == uniqueName.toStdString())
  824. objectBrowser->terrain = terrain->getId();
  825. }
  826. objectBrowser->invalidate();
  827. objectBrowser->sort(0);
  828. }
  829. void MainWindow::on_filter_textChanged(const QString &arg1)
  830. {
  831. if(!objectBrowser)
  832. return;
  833. objectBrowser->filter = arg1;
  834. objectBrowser->invalidate();
  835. objectBrowser->sort(0);
  836. }
  837. void MainWindow::on_actionFill_triggered()
  838. {
  839. QString str("Fill clicked");
  840. displayStatus(str);
  841. if(!controller.map())
  842. return;
  843. controller.commitObstacleFill(mapLevel);
  844. }
  845. void MainWindow::loadInspector(CGObjectInstance * obj, bool switchTab)
  846. {
  847. if(switchTab)
  848. ui->tabWidget->setCurrentIndex(1);
  849. Inspector inspector(controller, obj, ui->inspectorWidget);
  850. inspector.updateProperties();
  851. }
  852. void MainWindow::on_inspectorWidget_itemChanged(QTableWidgetItem *item)
  853. {
  854. if(!item->isSelected() && !(item->flags() & Qt::ItemIsUserCheckable))
  855. return;
  856. int r = item->row();
  857. int c = item->column();
  858. if(c < 1)
  859. return;
  860. auto * tableWidget = item->tableWidget();
  861. //get identifier
  862. auto identifier = tableWidget->item(0, 1)->text();
  863. CGObjectInstance * obj = data_cast<CGObjectInstance>(identifier.toLongLong());
  864. //get parameter name
  865. auto param = tableWidget->item(r, c - 1)->text();
  866. //set parameter
  867. Inspector inspector(controller, obj, tableWidget);
  868. inspector.setProperty(param, item);
  869. controller.commitObjectChange(mapLevel);
  870. }
  871. void MainWindow::on_actionMapSettings_triggered()
  872. {
  873. auto settingsDialog = new MapSettings(controller, this);
  874. settingsDialog->setWindowModality(Qt::WindowModal);
  875. settingsDialog->setModal(true);
  876. }
  877. void MainWindow::on_actionPlayers_settings_triggered()
  878. {
  879. auto settingsDialog = new PlayerSettings(controller, this);
  880. settingsDialog->setWindowModality(Qt::WindowModal);
  881. settingsDialog->setModal(true);
  882. connect(settingsDialog, &QDialog::finished, this, &MainWindow::onPlayersChanged);
  883. }
  884. QAction * MainWindow::getActionPlayer(const PlayerColor & player)
  885. {
  886. if(player.getNum() == 0) return ui->actionPlayer_1;
  887. if(player.getNum() == 1) return ui->actionPlayer_2;
  888. if(player.getNum() == 2) return ui->actionPlayer_3;
  889. if(player.getNum() == 3) return ui->actionPlayer_4;
  890. if(player.getNum() == 4) return ui->actionPlayer_5;
  891. if(player.getNum() == 5) return ui->actionPlayer_6;
  892. if(player.getNum() == 6) return ui->actionPlayer_7;
  893. if(player.getNum() == 7) return ui->actionPlayer_8;
  894. return ui->actionNeutral;
  895. }
  896. void MainWindow::switchDefaultPlayer(const PlayerColor & player)
  897. {
  898. if(controller.defaultPlayer == player)
  899. return;
  900. ui->actionNeutral->blockSignals(true);
  901. ui->actionNeutral->setChecked(PlayerColor::NEUTRAL == player);
  902. ui->actionNeutral->blockSignals(false);
  903. for(int i = 0; i < PlayerColor::PLAYER_LIMIT.getNum(); ++i)
  904. {
  905. getActionPlayer(PlayerColor(i))->blockSignals(true);
  906. getActionPlayer(PlayerColor(i))->setChecked(PlayerColor(i) == player);
  907. getActionPlayer(PlayerColor(i))->blockSignals(false);
  908. }
  909. controller.defaultPlayer = player;
  910. }
  911. void MainWindow::onPlayersChanged()
  912. {
  913. if(controller.map())
  914. {
  915. getActionPlayer(PlayerColor::NEUTRAL)->setEnabled(true);
  916. for(int i = 0; i < controller.map()->players.size(); ++i)
  917. getActionPlayer(PlayerColor(i))->setEnabled(controller.map()->players.at(i).canAnyonePlay());
  918. if(!getActionPlayer(controller.defaultPlayer)->isEnabled() || controller.defaultPlayer == PlayerColor::NEUTRAL)
  919. switchDefaultPlayer(PlayerColor::NEUTRAL);
  920. }
  921. else
  922. {
  923. for(int i = 0; i < PlayerColor::PLAYER_LIMIT.getNum(); ++i)
  924. getActionPlayer(PlayerColor(i))->setEnabled(false);
  925. getActionPlayer(PlayerColor::NEUTRAL)->setEnabled(false);
  926. }
  927. }
  928. void MainWindow::enableUndo(bool enable)
  929. {
  930. ui->actionUndo->setEnabled(enable);
  931. }
  932. void MainWindow::enableRedo(bool enable)
  933. {
  934. ui->actionRedo->setEnabled(enable);
  935. }
  936. void MainWindow::onSelectionMade(int level, bool anythingSelected)
  937. {
  938. if (level == mapLevel)
  939. {
  940. ui->actionErase->setEnabled(anythingSelected);
  941. ui->toolErase->setEnabled(anythingSelected);
  942. }
  943. }
  944. void MainWindow::displayStatus(const QString& message, int timeout /* = 2000 */)
  945. {
  946. statusBar()->showMessage(message, timeout);
  947. }
  948. void MainWindow::on_actionValidate_triggered()
  949. {
  950. new Validator(controller.map(), this);
  951. }
  952. void MainWindow::on_actionUpdate_appearance_triggered()
  953. {
  954. if(!controller.map())
  955. return;
  956. if(controller.scene(mapLevel)->selectionObjectsView.getSelection().empty())
  957. {
  958. QMessageBox::information(this, tr("Update appearance"), tr("No objects selected"));
  959. return;
  960. }
  961. if(QMessageBox::Yes != QMessageBox::question(this, tr("Update appearance"), tr("This operation is irreversible. Do you want to continue?")))
  962. return;
  963. controller.scene(mapLevel)->selectionTerrainView.clear();
  964. int errors = 0;
  965. std::set<CGObjectInstance*> staticObjects;
  966. for(auto * obj : controller.scene(mapLevel)->selectionObjectsView.getSelection())
  967. {
  968. auto handler = VLC->objtypeh->getHandlerFor(obj->ID, obj->subID);
  969. if(!controller.map()->isInTheMap(obj->visitablePos()))
  970. {
  971. ++errors;
  972. continue;
  973. }
  974. auto * terrain = controller.map()->getTile(obj->visitablePos()).terType;
  975. if(handler->isStaticObject())
  976. {
  977. staticObjects.insert(obj);
  978. if(obj->appearance->canBePlacedAt(terrain->getId()))
  979. {
  980. controller.scene(mapLevel)->selectionObjectsView.deselectObject(obj);
  981. continue;
  982. }
  983. for(auto & offset : obj->appearance->getBlockedOffsets())
  984. controller.scene(mapLevel)->selectionTerrainView.select(obj->pos + offset);
  985. }
  986. else
  987. {
  988. auto app = handler->getOverride(terrain->getId(), obj);
  989. if(!app)
  990. {
  991. if(obj->appearance->canBePlacedAt(terrain->getId()))
  992. continue;
  993. auto templates = handler->getTemplates(terrain->getId());
  994. if(templates.empty())
  995. {
  996. ++errors;
  997. continue;
  998. }
  999. app = templates.front();
  1000. }
  1001. auto tiles = controller.mapHandler()->getTilesUnderObject(obj);
  1002. obj->appearance = app;
  1003. controller.mapHandler()->invalidate(tiles);
  1004. controller.mapHandler()->invalidate(obj);
  1005. controller.scene(mapLevel)->selectionObjectsView.deselectObject(obj);
  1006. }
  1007. }
  1008. controller.commitObjectChange(mapLevel);
  1009. controller.commitObjectErase(mapLevel);
  1010. controller.commitObstacleFill(mapLevel);
  1011. if(errors)
  1012. QMessageBox::warning(this, tr("Update appearance"), QString(tr("Errors occured. %1 objects were not updated")).arg(errors));
  1013. }
  1014. void MainWindow::on_actionRecreate_obstacles_triggered()
  1015. {
  1016. }
  1017. void MainWindow::on_actionCut_triggered()
  1018. {
  1019. if(controller.map())
  1020. {
  1021. controller.copyToClipboard(mapLevel);
  1022. controller.commitObjectErase(mapLevel);
  1023. }
  1024. }
  1025. void MainWindow::on_actionCopy_triggered()
  1026. {
  1027. if(controller.map())
  1028. {
  1029. controller.copyToClipboard(mapLevel);
  1030. }
  1031. }
  1032. void MainWindow::on_actionPaste_triggered()
  1033. {
  1034. if(controller.map())
  1035. {
  1036. controller.pasteFromClipboard(mapLevel);
  1037. }
  1038. }
  1039. void MainWindow::on_actionExport_triggered()
  1040. {
  1041. QString fileName = QFileDialog::getSaveFileName(this, tr("Save to image"), lastSavingDir, "BMP (*.bmp);;JPEG (*.jpeg);;PNG (*.png)");
  1042. if(!fileName.isNull())
  1043. {
  1044. QImage image(ui->mapView->scene()->sceneRect().size().toSize(), QImage::Format_RGB888);
  1045. QPainter painter(&image);
  1046. ui->mapView->scene()->render(&painter);
  1047. image.save(fileName);
  1048. }
  1049. }
  1050. void MainWindow::on_actionTranslations_triggered()
  1051. {
  1052. auto translationsDialog = new Translations(*controller.map(), this);
  1053. translationsDialog->show();
  1054. }
  1055. void MainWindow::on_actionh3m_converter_triggered()
  1056. {
  1057. auto mapFiles = QFileDialog::getOpenFileNames(this, tr("Select maps to convert"),
  1058. QString::fromStdString(VCMIDirs::get().userCachePath().make_preferred().string()),
  1059. tr("HoMM3 maps(*.h3m)"));
  1060. if(mapFiles.empty())
  1061. return;
  1062. auto saveDirectory = QFileDialog::getExistingDirectory(this, tr("Choose directory to save converted maps"), QCoreApplication::applicationDirPath());
  1063. if(saveDirectory.isEmpty())
  1064. return;
  1065. try
  1066. {
  1067. for(auto & m : mapFiles)
  1068. {
  1069. CMapService mapService;
  1070. auto map = openMapInternal(m);
  1071. controller.repairMap(map.get());
  1072. mapService.saveMap(map, (saveDirectory + '/' + QFileInfo(m).completeBaseName() + ".vmap").toStdString());
  1073. }
  1074. QMessageBox::information(this, tr("Operation completed"), tr("Successfully converted %1 maps").arg(mapFiles.size()));
  1075. }
  1076. catch(const std::exception & e)
  1077. {
  1078. QMessageBox::critical(this, tr("Failed to convert the map. Abort operation"), tr(e.what()));
  1079. }
  1080. }