RmgMap.cpp 7.6 KB

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  1. /*
  2. * RmgMap.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "RmgMap.h"
  12. #include "TileInfo.h"
  13. #include "CMapGenOptions.h"
  14. #include "Zone.h"
  15. #include "../mapping/CMapEditManager.h"
  16. #include "../mapping/CMap.h"
  17. #include "../CTownHandler.h"
  18. #include "ObjectManager.h"
  19. #include "RoadPlacer.h"
  20. #include "TreasurePlacer.h"
  21. #include "QuestArtifactPlacer.h"
  22. #include "ConnectionsPlacer.h"
  23. #include "TownPlacer.h"
  24. #include "MinePlacer.h"
  25. #include "ObjectDistributor.h"
  26. #include "WaterAdopter.h"
  27. #include "WaterProxy.h"
  28. #include "WaterRoutes.h"
  29. #include "RockPlacer.h"
  30. #include "ObstaclePlacer.h"
  31. #include "RiverPlacer.h"
  32. #include "TerrainPainter.h"
  33. #include "Functions.h"
  34. #include "CMapGenerator.h"
  35. VCMI_LIB_NAMESPACE_BEGIN
  36. RmgMap::RmgMap(const CMapGenOptions& mapGenOptions) :
  37. mapGenOptions(mapGenOptions), zonesTotal(0)
  38. {
  39. mapInstance = std::make_unique<CMap>();
  40. getEditManager()->getUndoManager().setUndoRedoLimit(0);
  41. }
  42. void RmgMap::foreach_neighbour(const int3 & pos, const std::function<void(int3 & pos)> & foo) const
  43. {
  44. for(const int3 &dir : int3::getDirs())
  45. {
  46. int3 n = pos + dir;
  47. /*important notice: perform any translation before this function is called,
  48. so the actual mapInstance->position is checked*/
  49. if(mapInstance->isInTheMap(n))
  50. foo(n);
  51. }
  52. }
  53. void RmgMap::foreachDirectNeighbour(const int3 & pos, const std::function<void(int3 & pos)> & foo) const
  54. {
  55. for(const int3 &dir : rmg::dirs4)
  56. {
  57. int3 n = pos + dir;
  58. if(mapInstance->isInTheMap(n))
  59. foo(n);
  60. }
  61. }
  62. void RmgMap::foreachDiagonalNeighbour(const int3 & pos, const std::function<void(int3 & pos)> & foo) const
  63. {
  64. for (const int3 &dir : rmg::dirsDiagonal)
  65. {
  66. int3 n = pos + dir;
  67. if (mapInstance->isInTheMap(n))
  68. foo(n);
  69. }
  70. }
  71. void RmgMap::initTiles(CMapGenerator & generator)
  72. {
  73. mapInstance->initTerrain();
  74. tiles.resize(boost::extents[mapInstance->width][mapInstance->height][mapInstance->levels()]);
  75. zoneColouring.resize(boost::extents[mapInstance->width][mapInstance->height][mapInstance->levels()]);
  76. //init native town count with 0
  77. for (auto faction : VLC->townh->getAllowedFactions())
  78. zonesPerFaction[faction] = 0;
  79. getEditManager()->clearTerrain(&generator.rand);
  80. getEditManager()->getTerrainSelection().selectRange(MapRect(int3(0, 0, 0), mapGenOptions.getWidth(), mapGenOptions.getHeight()));
  81. getEditManager()->drawTerrain(ETerrainId::GRASS, &generator.rand);
  82. const auto * tmpl = mapGenOptions.getMapTemplate();
  83. zones.clear();
  84. for(const auto & option : tmpl->getZones())
  85. {
  86. auto zone = std::make_shared<Zone>(*this, generator);
  87. zone->setOptions(*option.second);
  88. zones[zone->getId()] = zone;
  89. }
  90. switch(mapGenOptions.getWaterContent())
  91. {
  92. case EWaterContent::NORMAL:
  93. case EWaterContent::ISLANDS:
  94. TRmgTemplateZoneId waterId = zones.size() + 1;
  95. rmg::ZoneOptions options;
  96. options.setId(waterId);
  97. options.setType(ETemplateZoneType::WATER);
  98. auto zone = std::make_shared<Zone>(*this, generator);
  99. zone->setOptions(options);
  100. zones[zone->getId()] = zone;
  101. break;
  102. }
  103. }
  104. void RmgMap::addModificators()
  105. {
  106. for(auto & z : getZones())
  107. {
  108. auto zone = z.second;
  109. zone->addModificator<ObjectManager>();
  110. zone->addModificator<ObjectDistributor>();
  111. zone->addModificator<TreasurePlacer>();
  112. zone->addModificator<ObstaclePlacer>();
  113. zone->addModificator<TerrainPainter>();
  114. if(zone->getType() == ETemplateZoneType::WATER)
  115. {
  116. for(auto & z1 : getZones())
  117. {
  118. z1.second->addModificator<WaterAdopter>();
  119. z1.second->getModificator<WaterAdopter>()->setWaterZone(zone->getId());
  120. }
  121. zone->addModificator<WaterProxy>();
  122. zone->addModificator<WaterRoutes>();
  123. }
  124. else
  125. {
  126. zone->addModificator<TownPlacer>();
  127. zone->addModificator<MinePlacer>();
  128. zone->addModificator<QuestArtifactPlacer>();
  129. zone->addModificator<ConnectionsPlacer>();
  130. zone->addModificator<RoadPlacer>();
  131. zone->addModificator<RiverPlacer>();
  132. }
  133. if(zone->isUnderground())
  134. {
  135. zone->addModificator<RockPlacer>();
  136. }
  137. }
  138. }
  139. CMap & RmgMap::map() const
  140. {
  141. return *mapInstance;
  142. }
  143. CMapEditManager* RmgMap::getEditManager() const
  144. {
  145. return mapInstance->getEditManager();
  146. }
  147. bool RmgMap::isOnMap(const int3 & tile) const
  148. {
  149. return mapInstance->isInTheMap(tile);
  150. }
  151. const CMapGenOptions& RmgMap::getMapGenOptions() const
  152. {
  153. return mapGenOptions;
  154. }
  155. void RmgMap::assertOnMap(const int3& tile) const
  156. {
  157. if (!mapInstance->isInTheMap(tile))
  158. throw rmgException(boost::to_string(boost::format("Tile %s is outside the map") % tile.toString()));
  159. }
  160. RmgMap::Zones & RmgMap::getZones()
  161. {
  162. return zones;
  163. }
  164. bool RmgMap::isBlocked(const int3 &tile) const
  165. {
  166. assertOnMap(tile);
  167. return tiles[tile.x][tile.y][tile.z].isBlocked();
  168. }
  169. bool RmgMap::shouldBeBlocked(const int3 &tile) const
  170. {
  171. assertOnMap(tile);
  172. return tiles[tile.x][tile.y][tile.z].shouldBeBlocked();
  173. }
  174. bool RmgMap::isPossible(const int3 &tile) const
  175. {
  176. assertOnMap(tile);
  177. return tiles[tile.x][tile.y][tile.z].isPossible();
  178. }
  179. bool RmgMap::isFree(const int3 &tile) const
  180. {
  181. assertOnMap(tile);
  182. return tiles[tile.x][tile.y][tile.z].isFree();
  183. }
  184. bool RmgMap::isUsed(const int3 &tile) const
  185. {
  186. assertOnMap(tile);
  187. return tiles[tile.x][tile.y][tile.z].isUsed();
  188. }
  189. bool RmgMap::isRoad(const int3& tile) const
  190. {
  191. assertOnMap(tile);
  192. return tiles[tile.x][tile.y][tile.z].isRoad();
  193. }
  194. void RmgMap::setOccupied(const int3 &tile, ETileType::ETileType state)
  195. {
  196. assertOnMap(tile);
  197. tiles[tile.x][tile.y][tile.z].setOccupied(state);
  198. }
  199. void RmgMap::setRoad(const int3& tile, RoadId roadType)
  200. {
  201. assertOnMap(tile);
  202. tiles[tile.x][tile.y][tile.z].setRoadType(roadType);
  203. }
  204. TileInfo RmgMap::getTile(const int3& tile) const
  205. {
  206. assertOnMap(tile);
  207. return tiles[tile.x][tile.y][tile.z];
  208. }
  209. TRmgTemplateZoneId RmgMap::getZoneID(const int3& tile) const
  210. {
  211. assertOnMap(tile);
  212. return zoneColouring[tile.x][tile.y][tile.z];
  213. }
  214. void RmgMap::setZoneID(const int3& tile, TRmgTemplateZoneId zid)
  215. {
  216. assertOnMap(tile);
  217. zoneColouring[tile.x][tile.y][tile.z] = zid;
  218. }
  219. void RmgMap::setNearestObjectDistance(int3 &tile, float value)
  220. {
  221. assertOnMap(tile);
  222. tiles[tile.x][tile.y][tile.z].setNearestObjectDistance(value);
  223. }
  224. float RmgMap::getNearestObjectDistance(const int3 &tile) const
  225. {
  226. assertOnMap(tile);
  227. return tiles[tile.x][tile.y][tile.z].getNearestObjectDistance();
  228. }
  229. void RmgMap::registerZone(FactionID faction)
  230. {
  231. zonesPerFaction[faction]++;
  232. zonesTotal++;
  233. }
  234. ui32 RmgMap::getZoneCount(FactionID faction)
  235. {
  236. return zonesPerFaction[faction];
  237. }
  238. ui32 RmgMap::getTotalZoneCount() const
  239. {
  240. return zonesTotal;
  241. }
  242. bool RmgMap::isAllowedSpell(const SpellID & sid) const
  243. {
  244. assert(sid >= 0);
  245. if (sid < mapInstance->allowedSpell.size())
  246. {
  247. return mapInstance->allowedSpell[sid];
  248. }
  249. else
  250. return false;
  251. }
  252. void RmgMap::dump(bool zoneId) const
  253. {
  254. static int id = 0;
  255. std::ofstream out(boost::to_string(boost::format("zone_%d.txt") % id++));
  256. int levels = mapInstance->levels();
  257. int width = mapInstance->width;
  258. int height = mapInstance->height;
  259. for (int k = 0; k < levels; k++)
  260. {
  261. for(int j = 0; j < height; j++)
  262. {
  263. for (int i = 0; i < width; i++)
  264. {
  265. if(zoneId)
  266. {
  267. out << getZoneID(int3(i, j, k));
  268. }
  269. else
  270. {
  271. char t = '?';
  272. switch (getTile(int3(i, j, k)).getTileType())
  273. {
  274. case ETileType::FREE:
  275. t = ' '; break;
  276. case ETileType::BLOCKED:
  277. t = '#'; break;
  278. case ETileType::POSSIBLE:
  279. t = '-'; break;
  280. case ETileType::USED:
  281. t = 'O'; break;
  282. }
  283. out << t;
  284. }
  285. }
  286. out << std::endl;
  287. }
  288. out << std::endl;
  289. }
  290. out << std::endl;
  291. }
  292. VCMI_LIB_NAMESPACE_END