英雄无敌3(跨平台含手机)

Andrey Filipenkov 821672a1a4 refactor VCMIDirsIOS::dataPaths() 4 年之前
.github 861df6fe71 [CI] add ability to run workflow manually 3 年之前
AI cfa22c33ad use rpath properly 3 年之前
CI 735c4f149a Update vcpkg, fix QT paths 3 年之前
Mods 99a9680f62 Final preparations for merge into develop (#780) 3 年之前
client bb9d19deee fix whitespace 3 年之前
cmake_modules b824a90295 initial iOS support to fix building 3 年之前
config 1c62f9db1a Merge pull request #970 from Nordsoft91/srv-healthcheck 3 年之前
debian 7daff67e03 Disable tests to fix building deb packages 5 年之前
include b4d3445559 Merge pull request #971 from kambala-decapitator/fix-warnings 3 年之前
launcher 145103a32d Allow enabling of compatible mods only 3 年之前
lib 821672a1a4 refactor VCMIDirsIOS::dataPaths() 3 年之前
osx b824a90295 initial iOS support to fix building 3 年之前
rpm 3338e4b855 Update RPM spec 5 年之前
scripting 4b4cc3cf4b battlefields in VLC and custom bonuses for terrain patches 3 年之前
scripts 4b4cc3cf4b battlefields in VLC and custom bonuses for terrain patches 3 年之前
server bb9d19deee fix whitespace 3 年之前
test ad01c7ffce Vlc obstacles [part 1] (#888) 3 年之前
win 735c4f149a Update vcpkg, fix QT paths 3 年之前
.gitignore 59fe73e454 some random cleanup 3 年之前
.gitmodules 7069f4b416 Upgrade to fuzzylite 6.0 as a submodule 8 年之前
.travis.yml ecaa9f5d0b Entities redesign and a few ERM features 4 年之前
AUTHORS 99a9680f62 Final preparations for merge into develop (#780) 3 年之前
CCallback.cpp 7e6ed0583c disable all scripting code when configuring without scripting modules 3 年之前
CCallback.h b4d3445559 Merge pull request #971 from kambala-decapitator/fix-warnings 3 年之前
CMakeLists.txt 497bf58d32 disable modules 3 年之前
CMakePresets.json f54f8022e2 disable scripting modules by default 3 年之前
ChangeLog 2c7198a01a Increment vcmi version 3 年之前
Global.h b8fa692bda simulator reads data from the macOS directory 3 年之前
README.md 8cae3398ba Feature: Army Management Shortcuts should work as in HD+ Mod 3 年之前
VCMI_VS15.sln 38d836d1a5 Update project files to Visual Studio 2017 7 年之前
VCMI_global.props 651f0da9a1 Fix to include vstd/CLoggerBase.h 8 年之前
VCMI_global_debug.props ea17b0f458 Major overhaul of VS related files 8 年之前
VCMI_global_release.props c3088e293a Workaround linker bug, set higher optimization by default 7 年之前
VCMI_global_user.props ea17b0f458 Major overhaul of VS related files 8 年之前
Version.cpp.in f1e5797834 Code style: move or add licensing information on top of every file 8 年之前
Version.h 27953bd758 Add missing include guards 7 年之前
apple_codesign.sh 6e41e3154c fix running on device from Xcode 3 年之前
conanfile.py d7650ce9c0 use Conan to make macOS CI builds for both Intel and ARM (#782) 3 年之前
configure_ios.sh 9b3c2f2a82 some cleanup 3 年之前
fuzzylite.pc.in 7069f4b416 Upgrade to fuzzylite 6.0 as a submodule 8 年之前
ios.toolchain.cmake cfa22c33ad use rpath properly 3 年之前
license.txt 6d8373a473 Configure github actions 4 年之前
package_ios.sh 92a7936202 add Info.plist to sources 3 年之前
vcmi.workspace ecaa9f5d0b Entities redesign and a few ERM features 4 年之前
vcmibuilder 05b5ab62aa vcmibuilder: move mkdir 3 年之前
vcmimanual.tex a9277d0723 documentation: use git repo address instead of SVN 8 年之前

README.md

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VCMI Project

VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities.

Links

Installation guides

To use VCMI you need to own original data files.

Building from source

Platform support is constantly tested by continuous integration and CMake configuration adjusted to generate nice looking projects for all major IDE. Following guides will help you to setup build environment with no effort:

Copyright and license

VCMI Project source code is licensed under GPL version 2 or later. VCMI Project assets are licensed under CC-BY-SA 4.0. Assets sources and information about contributors are available under following link: [https://github.com/vcmi/vcmi-assets]

Copyright (C) 2007-2022 VCMI Team (check AUTHORS file for the contributors list)