Ivan Savenko 822df113f3 Fix formatting 2 years ago
..
AdventureMapClasses.cpp b373c4a2b6 Fix Status Bar & In-game console activation 2 years ago
AdventureMapClasses.h b373c4a2b6 Fix Status Bar & In-game console activation 2 years ago
Buttons.cpp ac839ad26a Changes to rest of the code according to review: 2 years ago
Buttons.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
CArtifactHolder.cpp e6e669d024 ArtifactUtils::isSlotBackpack() func + refactoring 2 years ago
CArtifactHolder.h e9ab894638 backpack assemble 3 years ago
CComponent.cpp 495e0b3657 Merge remote-tracking branch 'vcmi/develop' into battleint_refactor 2 years ago
CComponent.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
CGarrisonInt.cpp 0cae259f53 Most of rendering in BattleInt is done via canvas 2 years ago
CGarrisonInt.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
Images.cpp c855823528 Renamed files in client/battle to match new names of classes 2 years ago
Images.h a512e0d58f Fixed ugly solid-white status bars in pregame, removed operator* from 2 years ago
MiscWidgets.cpp ac839ad26a Changes to rest of the code according to review: 2 years ago
MiscWidgets.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
ObjectLists.cpp c99b8b54e6 Fix: 'Load' and 'Main menu' in-game buttons should work properly 4 years ago
ObjectLists.h c99b8b54e6 Fix: 'Load' and 'Main menu' in-game buttons should work properly 4 years ago
TextControls.cpp 822df113f3 Fix formatting 2 years ago
TextControls.h b373c4a2b6 Fix Status Bar & In-game console activation 2 years ago