CArtifactsOfHeroMain.cpp 1.6 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061
  1. /*
  2. * CArtifactsOfHeroMain.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "CArtifactsOfHeroMain.h"
  12. #include "../gui/CGuiHandler.h"
  13. #include "../CPlayerInterface.h"
  14. #include "../../lib/mapObjects/CGHeroInstance.h"
  15. #include "../../CCallback.h"
  16. #include "../../lib/networkPacks/ArtifactLocation.h"
  17. CArtifactsOfHeroMain::CArtifactsOfHeroMain(const Point & position)
  18. {
  19. init(position, std::bind(&CArtifactsOfHeroBase::scrollBackpack, this, _1));
  20. setClickPrassedArtPlacesCallback(std::bind(&CArtifactsOfHeroBase::clickPrassedArtPlace, this, _1, _2));
  21. setShowPopupArtPlacesCallback(std::bind(&CArtifactsOfHeroBase::showPopupArtPlace, this, _1, _2));
  22. enableGesture();
  23. }
  24. CArtifactsOfHeroMain::~CArtifactsOfHeroMain()
  25. {
  26. CArtifactsOfHeroBase::putBackPickedArtifact();
  27. }
  28. void CArtifactsOfHeroMain::keyPressed(EShortcut key)
  29. {
  30. if(!shortcutPressed)
  31. {
  32. int saveIdx = vstd::find_pos(costumeSaveShortcuts, key);
  33. int loadIdx = vstd::find_pos(costumeLoadShortcuts, key);
  34. if (saveIdx != -1)
  35. {
  36. shortcutPressed = true;
  37. LOCPLINT->cb->manageHeroCostume(getHero()->id, saveIdx, true);
  38. return;
  39. }
  40. if (loadIdx != -1)
  41. {
  42. shortcutPressed = true;
  43. LOCPLINT->cb->manageHeroCostume(getHero()->id, loadIdx, false);
  44. return;
  45. }
  46. }
  47. }
  48. void CArtifactsOfHeroMain::keyReleased(EShortcut key)
  49. {
  50. if(vstd::contains(costumeSaveShortcuts, key) || vstd::contains(costumeLoadShortcuts, key))
  51. shortcutPressed = false;
  52. }