CMarketWindow.cpp 11 KB

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  1. /*
  2. * CMarketWindow.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "CMarketWindow.h"
  12. #include "../gui/CGuiHandler.h"
  13. #include "../gui/Shortcut.h"
  14. #include "../widgets/Buttons.h"
  15. #include "../widgets/TextControls.h"
  16. #include "../widgets/markets/CAltarArtifacts.h"
  17. #include "../widgets/markets/CAltarCreatures.h"
  18. #include "../widgets/markets/CArtifactsBuying.h"
  19. #include "../widgets/markets/CArtifactsSelling.h"
  20. #include "../widgets/markets/CFreelancerGuild.h"
  21. #include "../widgets/markets/CMarketResources.h"
  22. #include "../widgets/markets/CTransferResources.h"
  23. #include "../CGameInfo.h"
  24. #include "../CPlayerInterface.h"
  25. #include "../../lib/entities/building/CBuilding.h"
  26. #include "../../lib/texts/CGeneralTextHandler.h"
  27. #include "../../lib/mapObjects/CGTownInstance.h"
  28. #include "../../lib/mapObjects/CGMarket.h"
  29. #include "../../lib/mapObjects/CGHeroInstance.h"
  30. #include "../../CCallback.h"
  31. CMarketWindow::CMarketWindow(const IMarket * market, const CGHeroInstance * hero, const std::function<void()> & onWindowClosed, EMarketMode mode)
  32. : CWindowObject(PLAYER_COLORED)
  33. , windowClosedCallback(onWindowClosed)
  34. {
  35. assert(mode == EMarketMode::RESOURCE_RESOURCE || mode == EMarketMode::RESOURCE_PLAYER || mode == EMarketMode::CREATURE_RESOURCE ||
  36. mode == EMarketMode::RESOURCE_ARTIFACT || mode == EMarketMode::ARTIFACT_RESOURCE || mode == EMarketMode::ARTIFACT_EXP ||
  37. mode == EMarketMode::CREATURE_EXP);
  38. OBJECT_CONSTRUCTION;
  39. if(mode == EMarketMode::RESOURCE_RESOURCE)
  40. createMarketResources(market, hero);
  41. else if(mode == EMarketMode::RESOURCE_PLAYER)
  42. createTransferResources(market, hero);
  43. else if(mode == EMarketMode::CREATURE_RESOURCE)
  44. createFreelancersGuild(market, hero);
  45. else if(mode == EMarketMode::RESOURCE_ARTIFACT)
  46. createArtifactsBuying(market, hero);
  47. else if(mode == EMarketMode::ARTIFACT_RESOURCE)
  48. createArtifactsSelling(market, hero);
  49. else if(mode == EMarketMode::ARTIFACT_EXP)
  50. createAltarArtifacts(market, hero);
  51. else if(mode == EMarketMode::CREATURE_EXP)
  52. createAltarCreatures(market, hero);
  53. statusbar = CGStatusBar::create(std::make_shared<CPicture>(background->getSurface(), Rect(8, pos.h - 26, pos.w - 16, 19), 8, pos.h - 26));
  54. }
  55. void CMarketWindow::updateArtifacts()
  56. {
  57. update();
  58. }
  59. void CMarketWindow::updateGarrisons()
  60. {
  61. update();
  62. }
  63. void CMarketWindow::updateResources()
  64. {
  65. update();
  66. }
  67. void CMarketWindow::updateExperience()
  68. {
  69. update();
  70. }
  71. void CMarketWindow::update()
  72. {
  73. CWindowWithArtifacts::update();
  74. assert(marketWidget);
  75. marketWidget->update();
  76. }
  77. void CMarketWindow::close()
  78. {
  79. if(windowClosedCallback)
  80. windowClosedCallback();
  81. CWindowObject::close();
  82. }
  83. bool CMarketWindow::holdsGarrison(const CArmedInstance * army)
  84. {
  85. assert(marketWidget);
  86. return marketWidget->hero == army;
  87. }
  88. void CMarketWindow::createChangeModeButtons(EMarketMode currentMode, const IMarket * market, const CGHeroInstance * hero)
  89. {
  90. auto isButtonVisible = [currentMode, market, hero](EMarketMode modeButton) -> bool
  91. {
  92. if(currentMode == modeButton)
  93. return false;
  94. if(!market->allowsTrade(modeButton))
  95. return false;
  96. if(currentMode == EMarketMode::ARTIFACT_EXP && modeButton != EMarketMode::CREATURE_EXP)
  97. return false;
  98. if(currentMode == EMarketMode::CREATURE_EXP && modeButton != EMarketMode::ARTIFACT_EXP)
  99. return false;
  100. if(modeButton == EMarketMode::RESOURCE_RESOURCE || modeButton == EMarketMode::RESOURCE_PLAYER)
  101. {
  102. if(const auto town = dynamic_cast<const CGTownInstance*>(market))
  103. return town->getOwner() == LOCPLINT->playerID;
  104. else
  105. return true;
  106. }
  107. else
  108. {
  109. return hero != nullptr;
  110. }
  111. };
  112. changeModeButtons.clear();
  113. auto buttonPos = Point(18, 520);
  114. auto addButton = [this, &buttonPos](const AnimationPath & picPath, const std::pair<std::string, std::string> & buttonHelpContainer,
  115. const std::function<void()> & pressButtonFunctor, EShortcut shortcut)
  116. {
  117. changeModeButtons.emplace_back(std::make_shared<CButton>(buttonPos, picPath, buttonHelpContainer, pressButtonFunctor, shortcut));
  118. buttonPos -= Point(0, buttonHeightWithMargin);
  119. };
  120. if(isButtonVisible(EMarketMode::RESOURCE_PLAYER))
  121. addButton(AnimationPath::builtin("TPMRKBU1.DEF"), CGI->generaltexth->zelp[612], std::bind(&CMarketWindow::createTransferResources, this, market, hero), EShortcut::MARKET_RESOURCE_PLAYER);
  122. if(isButtonVisible(EMarketMode::ARTIFACT_RESOURCE))
  123. addButton(AnimationPath::builtin("TPMRKBU3.DEF"), CGI->generaltexth->zelp[613], std::bind(&CMarketWindow::createArtifactsSelling, this, market, hero), EShortcut::MARKET_ARTIFACT_RESOURCE);
  124. if(isButtonVisible(EMarketMode::RESOURCE_ARTIFACT))
  125. addButton(AnimationPath::builtin("TPMRKBU2.DEF"), CGI->generaltexth->zelp[598], std::bind(&CMarketWindow::createArtifactsBuying, this, market, hero), EShortcut::MARKET_RESOURCE_ARTIFACT);
  126. buttonPos = Point(516, 520 - buttonHeightWithMargin);
  127. if(isButtonVisible(EMarketMode::CREATURE_RESOURCE))
  128. addButton(AnimationPath::builtin("TPMRKBU4.DEF"), CGI->generaltexth->zelp[599], std::bind(&CMarketWindow::createFreelancersGuild, this, market, hero), EShortcut::MARKET_CREATURE_RESOURCE);
  129. if(isButtonVisible(EMarketMode::RESOURCE_RESOURCE))
  130. addButton(AnimationPath::builtin("TPMRKBU5.DEF"), CGI->generaltexth->zelp[605], std::bind(&CMarketWindow::createMarketResources, this, market, hero), EShortcut::MARKET_RESOURCE_RESOURCE);
  131. buttonPos = Point(516, 421);
  132. if(isButtonVisible(EMarketMode::CREATURE_EXP))
  133. {
  134. addButton(AnimationPath::builtin("ALTSACC.DEF"), CGI->generaltexth->zelp[572], std::bind(&CMarketWindow::createAltarCreatures, this, market, hero), EShortcut::MARKET_CREATURE_EXPERIENCE);
  135. if(marketWidget->hero->getAlignment() == EAlignment::GOOD)
  136. changeModeButtons.back()->block(true);
  137. }
  138. if(isButtonVisible(EMarketMode::ARTIFACT_EXP))
  139. {
  140. addButton(AnimationPath::builtin("ALTART.DEF"), CGI->generaltexth->zelp[580], std::bind(&CMarketWindow::createAltarArtifacts, this, market, hero), EShortcut::MARKET_ARTIFACT_EXPERIENCE);
  141. if(marketWidget->hero->getAlignment() == EAlignment::EVIL)
  142. changeModeButtons.back()->block(true);
  143. }
  144. }
  145. void CMarketWindow::initWidgetInternals(const EMarketMode mode, const std::pair<std::string, std::string> & quitButtonHelpContainer)
  146. {
  147. background->center();
  148. pos = background->pos;
  149. marketWidget->setRedrawParent(true);
  150. marketWidget->moveTo(pos.topLeft());
  151. createChangeModeButtons(mode, marketWidget->market, marketWidget->hero);
  152. quitButton = std::make_shared<CButton>(quitButtonPos, AnimationPath::builtin("IOK6432.DEF"),
  153. quitButtonHelpContainer, [this](){close();}, EShortcut::GLOBAL_RETURN);
  154. redraw();
  155. }
  156. std::string CMarketWindow::getMarketTitle(const ObjectInstanceID marketId, const EMarketMode mode) const
  157. {
  158. assert(LOCPLINT->cb->getMarket(marketId));
  159. assert(vstd::contains(LOCPLINT->cb->getMarket(marketId)->availableModes(), mode));
  160. if(const auto town = LOCPLINT->cb->getTown(marketId))
  161. {
  162. for(const auto & buildingId : town->getBuildings())
  163. {
  164. if(const auto building = town->getTown()->buildings.at(buildingId); vstd::contains(building->marketModes, mode))
  165. return building->getNameTranslated();
  166. }
  167. }
  168. return LOCPLINT->cb->getObj(marketId)->getObjectName();
  169. }
  170. void CMarketWindow::createArtifactsBuying(const IMarket * market, const CGHeroInstance * hero)
  171. {
  172. OBJECT_CONSTRUCTION;
  173. background = createBg(ImagePath::builtin("TPMRKABS.bmp"), PLAYER_COLORED);
  174. marketWidget = std::make_shared<CArtifactsBuying>(market, hero, getMarketTitle(market->getObjInstanceID(), EMarketMode::RESOURCE_ARTIFACT));
  175. initWidgetInternals(EMarketMode::RESOURCE_ARTIFACT, CGI->generaltexth->zelp[600]);
  176. }
  177. void CMarketWindow::createArtifactsSelling(const IMarket * market, const CGHeroInstance * hero)
  178. {
  179. OBJECT_CONSTRUCTION;
  180. background = createBg(ImagePath::builtin("TPMRKASS.bmp"), PLAYER_COLORED);
  181. // Create image that copies part of background containing slot MISC_1 into position of slot MISC_5
  182. artSlotBack = std::make_shared<CPicture>(background->getSurface(), Rect(20, 187, 47, 47), 0, 0);
  183. artSlotBack->moveTo(pos.topLeft() + Point(18, 339));
  184. auto artsSellingMarket = std::make_shared<CArtifactsSelling>(market, hero, getMarketTitle(market->getObjInstanceID(), EMarketMode::ARTIFACT_RESOURCE));
  185. artSets.clear();
  186. const auto heroArts = artsSellingMarket->getAOHset();
  187. addSet(heroArts);
  188. marketWidget = artsSellingMarket;
  189. initWidgetInternals(EMarketMode::ARTIFACT_RESOURCE, CGI->generaltexth->zelp[600]);
  190. }
  191. void CMarketWindow::createMarketResources(const IMarket * market, const CGHeroInstance * hero)
  192. {
  193. OBJECT_CONSTRUCTION;
  194. background = createBg(ImagePath::builtin("TPMRKRES.bmp"), PLAYER_COLORED);
  195. marketWidget = std::make_shared<CMarketResources>(market, hero);
  196. initWidgetInternals(EMarketMode::RESOURCE_RESOURCE, CGI->generaltexth->zelp[600]);
  197. }
  198. void CMarketWindow::createFreelancersGuild(const IMarket * market, const CGHeroInstance * hero)
  199. {
  200. OBJECT_CONSTRUCTION;
  201. background = createBg(ImagePath::builtin("TPMRKCRS.bmp"), PLAYER_COLORED);
  202. marketWidget = std::make_shared<CFreelancerGuild>(market, hero);
  203. initWidgetInternals(EMarketMode::CREATURE_RESOURCE, CGI->generaltexth->zelp[600]);
  204. }
  205. void CMarketWindow::createTransferResources(const IMarket * market, const CGHeroInstance * hero)
  206. {
  207. OBJECT_CONSTRUCTION;
  208. background = createBg(ImagePath::builtin("TPMRKPTS.bmp"), PLAYER_COLORED);
  209. marketWidget = std::make_shared<CTransferResources>(market, hero);
  210. initWidgetInternals(EMarketMode::RESOURCE_PLAYER, CGI->generaltexth->zelp[600]);
  211. }
  212. void CMarketWindow::createAltarArtifacts(const IMarket * market, const CGHeroInstance * hero)
  213. {
  214. OBJECT_CONSTRUCTION;
  215. background = createBg(ImagePath::builtin("ALTRART2.bmp"), PLAYER_COLORED);
  216. auto altarArtifactsStorage = std::make_shared<CAltarArtifacts>(market, hero);
  217. marketWidget = altarArtifactsStorage;
  218. artSets.clear();
  219. const auto heroArts = altarArtifactsStorage->getAOHset();
  220. heroArts->clickPressedCallback = [this, heroArts](const CArtPlace & artPlace, const Point & cursorPosition)
  221. {
  222. clickPressedOnArtPlace(heroArts->getHero(), artPlace.slot, true, true, false);
  223. };
  224. heroArts->showPopupCallback = [this, heroArts](CArtPlace & artPlace, const Point & cursorPosition)
  225. {
  226. showArtifactAssembling(*heroArts, artPlace, cursorPosition);
  227. };
  228. heroArts->gestureCallback = [this, heroArts](const CArtPlace & artPlace, const Point & cursorPosition)
  229. {
  230. showQuickBackpackWindow(heroArts->getHero(), artPlace.slot, cursorPosition);
  231. };
  232. addSet(heroArts);
  233. initWidgetInternals(EMarketMode::ARTIFACT_EXP, CGI->generaltexth->zelp[568]);
  234. updateExperience();
  235. quitButton->addCallback([altarArtifactsStorage](){altarArtifactsStorage->putBackArtifacts();});
  236. }
  237. void CMarketWindow::createAltarCreatures(const IMarket * market, const CGHeroInstance * hero)
  238. {
  239. OBJECT_CONSTRUCTION;
  240. background = createBg(ImagePath::builtin("ALTARMON.bmp"), PLAYER_COLORED);
  241. marketWidget = std::make_shared<CAltarCreatures>(market, hero);
  242. initWidgetInternals(EMarketMode::CREATURE_EXP, CGI->generaltexth->zelp[568]);
  243. updateExperience();
  244. }