CampaignHandler.cpp 21 KB

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  1. /*
  2. * CCampaignHandler.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "CampaignHandler.h"
  12. #include "CampaignState.h"
  13. #include "../filesystem/Filesystem.h"
  14. #include "../filesystem/CCompressedStream.h"
  15. #include "../filesystem/CMemoryStream.h"
  16. #include "../filesystem/CBinaryReader.h"
  17. #include "../VCMI_Lib.h"
  18. #include "../CGeneralTextHandler.h"
  19. #include "../TextOperations.h"
  20. #include "../CModHandler.h"
  21. #include "../Languages.h"
  22. #include "../StringConstants.h"
  23. #include "../mapping/CMapHeader.h"
  24. #include "../mapping/CMapService.h"
  25. VCMI_LIB_NAMESPACE_BEGIN
  26. std::unique_ptr<CampaignHeader> CampaignHandler::getHeader( const std::string & name)
  27. {
  28. ResourceID resourceID(name, EResType::CAMPAIGN);
  29. std::string modName = VLC->modh->findResourceOrigin(resourceID);
  30. std::string language = VLC->modh->getModLanguage(modName);
  31. std::string encoding = Languages::getLanguageOptions(language).encoding;
  32. auto fileStream = CResourceHandler::get(modName)->load(resourceID);
  33. std::vector<ui8> cmpgn = getFile(std::move(fileStream), true)[0];
  34. JsonNode jsonCampaign((const char*)cmpgn.data(), cmpgn.size());
  35. if(jsonCampaign.isNull())
  36. {
  37. //legacy OH3 campaign (*.h3c)
  38. CMemoryStream stream(cmpgn.data(), cmpgn.size());
  39. CBinaryReader reader(&stream);
  40. return std::make_unique<CampaignHeader>(readHeaderFromMemory(reader, resourceID.getName(), modName, encoding));
  41. }
  42. //VCMI (*.vcmp)
  43. return std::make_unique<CampaignHeader>(readHeaderFromJson(jsonCampaign, resourceID.getName(), modName, encoding));
  44. }
  45. std::shared_ptr<CampaignState> CampaignHandler::getCampaign( const std::string & name )
  46. {
  47. ResourceID resourceID(name, EResType::CAMPAIGN);
  48. std::string modName = VLC->modh->findResourceOrigin(resourceID);
  49. std::string language = VLC->modh->getModLanguage(modName);
  50. std::string encoding = Languages::getLanguageOptions(language).encoding;
  51. auto ret = std::make_unique<CampaignState>();
  52. auto fileStream = CResourceHandler::get(modName)->load(resourceID);
  53. std::vector<std::vector<ui8>> files = getFile(std::move(fileStream), false);
  54. if (files[0].front() < uint8_t(' ')) // binary format
  55. {
  56. CMemoryStream stream(files[0].data(), files[0].size());
  57. CBinaryReader reader(&stream);
  58. ret->header = readHeaderFromMemory(reader, resourceID.getName(), modName, encoding);
  59. for(int g = 0; g < ret->header.numberOfScenarios; ++g)
  60. {
  61. auto scenarioID = static_cast<CampaignScenarioID>(ret->scenarios.size());
  62. ret->scenarios[scenarioID] = readScenarioFromMemory(reader, ret->header);
  63. }
  64. }
  65. else // text format (json)
  66. {
  67. JsonNode jsonCampaign((const char*)files[0].data(), files[0].size());
  68. ret->header = readHeaderFromJson(jsonCampaign, resourceID.getName(), modName, encoding);
  69. for(auto & scenario : jsonCampaign["scenarios"].Vector())
  70. {
  71. auto scenarioID = static_cast<CampaignScenarioID>(ret->scenarios.size());
  72. ret->scenarios[scenarioID] = readScenarioFromJson(scenario);
  73. }
  74. }
  75. //first entry is campaign header. start loop from 1
  76. for(int scenarioID = 0, g = 1; g < files.size() && scenarioID < ret->header.numberOfScenarios; ++g)
  77. {
  78. auto id = static_cast<CampaignScenarioID>(scenarioID);
  79. while(!ret->scenarios[id].isNotVoid()) //skip void scenarios
  80. scenarioID++;
  81. std::string scenarioName = resourceID.getName();
  82. boost::to_lower(scenarioName);
  83. scenarioName += ':' + std::to_string(g - 1);
  84. //set map piece appropriately, convert vector to string
  85. ret->mapPieces[id].assign(reinterpret_cast<const char*>(files[g].data()), files[g].size());
  86. CMapService mapService;
  87. auto hdr = mapService.loadMapHeader(
  88. reinterpret_cast<const ui8 *>(ret->mapPieces[id].c_str()),
  89. static_cast<int>(ret->mapPieces[id].size()),
  90. scenarioName,
  91. modName,
  92. encoding);
  93. ret->scenarios[id].scenarioName = hdr->name;
  94. scenarioID++;
  95. }
  96. for(int i = 0; i < ret->scenarios.size(); i++)
  97. {
  98. auto scenarioID = static_cast<CampaignScenarioID>(i);
  99. if(vstd::contains(ret->mapPieces, scenarioID)) //not all maps must be present in a campaign
  100. ret->mapsRemaining.push_back(scenarioID);
  101. }
  102. return ret;
  103. }
  104. static std::string convertMapName(std::string input)
  105. {
  106. boost::algorithm::to_lower(input);
  107. boost::algorithm::trim(input);
  108. size_t slashPos = input.find_last_of("/");
  109. if (slashPos != std::string::npos)
  110. return input.substr(slashPos + 1);
  111. return input;
  112. }
  113. std::string CampaignHandler::readLocalizedString(CBinaryReader & reader, std::string filename, std::string modName, std::string encoding, std::string identifier)
  114. {
  115. TextIdentifier stringID( "campaign", convertMapName(filename), identifier);
  116. std::string input = TextOperations::toUnicode(reader.readBaseString(), encoding);
  117. if (input.empty())
  118. return "";
  119. VLC->generaltexth->registerString(modName, stringID, input);
  120. return VLC->generaltexth->translate(stringID.get());
  121. }
  122. CampaignHeader CampaignHandler::readHeaderFromJson(JsonNode & reader, std::string filename, std::string modName, std::string encoding)
  123. {
  124. CampaignHeader ret;
  125. ret.version = static_cast<CampaignVersion>(reader["version"].Integer());
  126. if(ret.version < CampaignVersion::VCMI_MIN || ret.version > CampaignVersion::VCMI_MAX)
  127. {
  128. logGlobal->info("VCMP Loading: Unsupported campaign %s version %d", filename, static_cast<int>(ret.version));
  129. return ret;
  130. }
  131. ret.version = CampaignVersion::VCMI;
  132. ret.campaignRegions = CampaignRegions::fromJson(reader["regions"]);
  133. ret.numberOfScenarios = reader["scenarios"].Vector().size();
  134. ret.name = reader["name"].String();
  135. ret.description = reader["description"].String();
  136. ret.difficultyChoosenByPlayer = reader["allowDifficultySelection"].Bool();
  137. //skip ret.music because it's unused in vcmi
  138. ret.filename = filename;
  139. ret.modName = modName;
  140. ret.encoding = encoding;
  141. return ret;
  142. }
  143. CampaignScenario CampaignHandler::readScenarioFromJson(JsonNode & reader)
  144. {
  145. auto prologEpilogReader = [](JsonNode & identifier) -> CampaignScenarioPrologEpilog
  146. {
  147. CampaignScenarioPrologEpilog ret;
  148. ret.hasPrologEpilog = !identifier.isNull();
  149. if(ret.hasPrologEpilog)
  150. {
  151. ret.prologVideo = identifier["video"].String();
  152. ret.prologMusic = identifier["music"].String();
  153. ret.prologText = identifier["text"].String();
  154. }
  155. return ret;
  156. };
  157. CampaignScenario ret;
  158. ret.conquered = false;
  159. ret.mapName = reader["map"].String();
  160. for(auto & g : reader["preconditions"].Vector())
  161. ret.preconditionRegions.insert(static_cast<CampaignScenarioID>(g.Integer()));
  162. ret.regionColor = reader["color"].Integer();
  163. ret.difficulty = reader["difficulty"].Integer();
  164. ret.regionText = reader["regionText"].String();
  165. ret.prolog = prologEpilogReader(reader["prolog"]);
  166. ret.epilog = prologEpilogReader(reader["epilog"]);
  167. ret.travelOptions = readScenarioTravelFromJson(reader);
  168. return ret;
  169. }
  170. CampaignTravel CampaignHandler::readScenarioTravelFromJson(JsonNode & reader)
  171. {
  172. CampaignTravel ret;
  173. std::map<std::string, CampaignStartOptions> startOptionsMap = {
  174. {"none", CampaignStartOptions::NONE},
  175. {"bonus", CampaignStartOptions::START_BONUS},
  176. {"crossover", CampaignStartOptions::HERO_CROSSOVER},
  177. {"hero", CampaignStartOptions::HERO_OPTIONS}
  178. };
  179. std::map<std::string, CampaignBonusType> bonusTypeMap = {
  180. {"spell", CampaignBonusType::SPELL},
  181. {"creature", CampaignBonusType::MONSTER},
  182. {"building", CampaignBonusType::BUILDING},
  183. {"artifact", CampaignBonusType::ARTIFACT},
  184. {"scroll", CampaignBonusType::SPELL_SCROLL},
  185. {"primarySkill", CampaignBonusType::PRIMARY_SKILL},
  186. {"secondarySkill", CampaignBonusType::SECONDARY_SKILL},
  187. {"resource", CampaignBonusType::RESOURCE},
  188. //{"prevHero", CScenarioTravel::STravelBonus::EBonusType::HEROES_FROM_PREVIOUS_SCENARIO},
  189. //{"hero", CScenarioTravel::STravelBonus::EBonusType::HERO},
  190. };
  191. std::map<std::string, ui32> primarySkillsMap = {
  192. {"attack", 0},
  193. {"defence", 8},
  194. {"spellpower", 16},
  195. {"knowledge", 24},
  196. };
  197. std::map<std::string, ui16> heroSpecialMap = {
  198. {"strongest", 0xFFFD},
  199. {"generated", 0xFFFE},
  200. {"random", 0xFFFF}
  201. };
  202. std::map<std::string, ui8> resourceTypeMap = {
  203. //FD - wood+ore
  204. //FE - mercury+sulfur+crystal+gem
  205. {"wood", 0},
  206. {"mercury", 1},
  207. {"ore", 2},
  208. {"sulfur", 3},
  209. {"crystal", 4},
  210. {"gems", 5},
  211. {"gold", 6},
  212. {"common", 0xFD},
  213. {"rare", 0xFE}
  214. };
  215. for(auto & k : reader["heroKeeps"].Vector())
  216. {
  217. if(k.String() == "experience") ret.whatHeroKeeps.experience = true;
  218. if(k.String() == "primarySkills") ret.whatHeroKeeps.primarySkills = true;
  219. if(k.String() == "secondarySkills") ret.whatHeroKeeps.secondarySkills = true;
  220. if(k.String() == "spells") ret.whatHeroKeeps.spells = true;
  221. if(k.String() == "artifacts") ret.whatHeroKeeps.artifacts = true;
  222. }
  223. for(auto & k : reader["keepCreatures"].Vector())
  224. {
  225. if(auto identifier = VLC->modh->identifiers.getIdentifier(CModHandler::scopeMap(), "creature", k.String()))
  226. ret.monstersKeptByHero.insert(CreatureID(identifier.value()));
  227. else
  228. logGlobal->warn("VCMP Loading: keepCreatures contains unresolved identifier %s", k.String());
  229. }
  230. for(auto & k : reader["keepArtifacts"].Vector())
  231. {
  232. if(auto identifier = VLC->modh->identifiers.getIdentifier(CModHandler::scopeMap(), "artifact", k.String()))
  233. ret.artifactsKeptByHero.insert(ArtifactID(identifier.value()));
  234. else
  235. logGlobal->warn("VCMP Loading: keepArtifacts contains unresolved identifier %s", k.String());
  236. }
  237. ret.startOptions = startOptionsMap[reader["startOptions"].String()];
  238. switch(ret.startOptions)
  239. {
  240. case CampaignStartOptions::NONE:
  241. //no bonuses. Seems to be OK
  242. break;
  243. case CampaignStartOptions::START_BONUS: //reading of bonuses player can choose
  244. {
  245. ret.playerColor = reader["playerColor"].Integer();
  246. for(auto & bjson : reader["bonuses"].Vector())
  247. {
  248. CampaignBonus bonus;
  249. bonus.type = bonusTypeMap[bjson["what"].String()];
  250. switch (bonus.type)
  251. {
  252. case CampaignBonusType::RESOURCE:
  253. bonus.info1 = resourceTypeMap[bjson["type"].String()];
  254. bonus.info2 = bjson["amount"].Integer();
  255. break;
  256. case CampaignBonusType::BUILDING:
  257. bonus.info1 = vstd::find_pos(EBuildingType::names, bjson["type"].String());
  258. if(bonus.info1 == -1)
  259. logGlobal->warn("VCMP Loading: unresolved building identifier %s", bjson["type"].String());
  260. break;
  261. default:
  262. if(int heroId = heroSpecialMap[bjson["hero"].String()])
  263. bonus.info1 = heroId;
  264. else
  265. if(auto identifier = VLC->modh->identifiers.getIdentifier(CModHandler::scopeMap(), "hero", bjson["hero"].String()))
  266. bonus.info1 = identifier.value();
  267. else
  268. logGlobal->warn("VCMP Loading: unresolved hero identifier %s", bjson["hero"].String());
  269. bonus.info3 = bjson["amount"].Integer();
  270. switch(bonus.type)
  271. {
  272. case CampaignBonusType::SPELL:
  273. case CampaignBonusType::MONSTER:
  274. case CampaignBonusType::SECONDARY_SKILL:
  275. case CampaignBonusType::ARTIFACT:
  276. if(auto identifier = VLC->modh->identifiers.getIdentifier(CModHandler::scopeMap(), bjson["what"].String(), bjson["type"].String()))
  277. bonus.info2 = identifier.value();
  278. else
  279. logGlobal->warn("VCMP Loading: unresolved %s identifier %s", bjson["what"].String(), bjson["type"].String());
  280. break;
  281. case CampaignBonusType::SPELL_SCROLL:
  282. if(auto Identifier = VLC->modh->identifiers.getIdentifier(CModHandler::scopeMap(), "spell", bjson["type"].String()))
  283. bonus.info2 = Identifier.value();
  284. else
  285. logGlobal->warn("VCMP Loading: unresolved spell scroll identifier %s", bjson["type"].String());
  286. break;
  287. case CampaignBonusType::PRIMARY_SKILL:
  288. for(auto & ps : primarySkillsMap)
  289. bonus.info2 |= bjson[ps.first].Integer() << ps.second;
  290. break;
  291. default:
  292. bonus.info2 = bjson["type"].Integer();
  293. }
  294. break;
  295. }
  296. ret.bonusesToChoose.push_back(bonus);
  297. }
  298. break;
  299. }
  300. case CampaignStartOptions::HERO_CROSSOVER: //reading of players (colors / scenarios ?) player can choose
  301. {
  302. for(auto & bjson : reader["bonuses"].Vector())
  303. {
  304. CampaignBonus bonus;
  305. bonus.type = CampaignBonusType::HEROES_FROM_PREVIOUS_SCENARIO;
  306. bonus.info1 = bjson["playerColor"].Integer(); //player color
  307. bonus.info2 = bjson["scenario"].Integer(); //from what scenario
  308. ret.bonusesToChoose.push_back(bonus);
  309. }
  310. break;
  311. }
  312. case CampaignStartOptions::HERO_OPTIONS: //heroes player can choose between
  313. {
  314. for(auto & bjson : reader["bonuses"].Vector())
  315. {
  316. CampaignBonus bonus;
  317. bonus.type = CampaignBonusType::HERO;
  318. bonus.info1 = bjson["playerColor"].Integer(); //player color
  319. if(int heroId = heroSpecialMap[bjson["hero"].String()])
  320. bonus.info2 = heroId;
  321. else
  322. if (auto identifier = VLC->modh->identifiers.getIdentifier(CModHandler::scopeMap(), "hero", bjson["hero"].String()))
  323. bonus.info2 = identifier.value();
  324. else
  325. logGlobal->warn("VCMP Loading: unresolved hero identifier %s", bjson["hero"].String());
  326. ret.bonusesToChoose.push_back(bonus);
  327. }
  328. break;
  329. }
  330. default:
  331. {
  332. logGlobal->warn("VCMP Loading: Unsupported start options value");
  333. break;
  334. }
  335. }
  336. return ret;
  337. }
  338. CampaignHeader CampaignHandler::readHeaderFromMemory( CBinaryReader & reader, std::string filename, std::string modName, std::string encoding )
  339. {
  340. CampaignHeader ret;
  341. ret.version = static_cast<CampaignVersion>(reader.readUInt32());
  342. ui8 campId = reader.readUInt8() - 1;//change range of it from [1, 20] to [0, 19]
  343. ret.loadLegacyData(campId);
  344. ret.name = readLocalizedString(reader, filename, modName, encoding, "name");
  345. ret.description = readLocalizedString(reader, filename, modName, encoding, "description");
  346. if (ret.version > CampaignVersion::RoE)
  347. ret.difficultyChoosenByPlayer = reader.readInt8();
  348. else
  349. ret.difficultyChoosenByPlayer = false;
  350. reader.readInt8(); //music - skip as unused
  351. ret.filename = filename;
  352. ret.modName = modName;
  353. ret.encoding = encoding;
  354. return ret;
  355. }
  356. CampaignScenario CampaignHandler::readScenarioFromMemory( CBinaryReader & reader, const CampaignHeader & header)
  357. {
  358. auto prologEpilogReader = [&](const std::string & identifier) -> CampaignScenarioPrologEpilog
  359. {
  360. CampaignScenarioPrologEpilog ret;
  361. ret.hasPrologEpilog = reader.readUInt8();
  362. if(ret.hasPrologEpilog)
  363. {
  364. ret.prologVideo = CampaignHandler::prologVideoName(reader.readUInt8());
  365. ret.prologMusic = CampaignHandler::prologMusicName(reader.readUInt8());
  366. ret.prologText = readLocalizedString(reader, header.filename, header.modName, header.encoding, identifier);
  367. }
  368. return ret;
  369. };
  370. CampaignScenario ret;
  371. ret.conquered = false;
  372. ret.mapName = reader.readBaseString();
  373. reader.readUInt32(); //packedMapSize - not used
  374. if(header.numberOfScenarios > 8) //unholy alliance
  375. {
  376. ret.loadPreconditionRegions(reader.readUInt16());
  377. }
  378. else
  379. {
  380. ret.loadPreconditionRegions(reader.readUInt8());
  381. }
  382. ret.regionColor = reader.readUInt8();
  383. ret.difficulty = reader.readUInt8();
  384. ret.regionText = readLocalizedString(reader, header.filename, header.modName, header.encoding, ret.mapName + ".region");
  385. ret.prolog = prologEpilogReader(ret.mapName + ".prolog");
  386. ret.epilog = prologEpilogReader(ret.mapName + ".epilog");
  387. ret.travelOptions = readScenarioTravelFromMemory(reader, header.version);
  388. return ret;
  389. }
  390. template<typename Identifier>
  391. static void readContainer(std::set<Identifier> container, CBinaryReader & reader, int sizeBytes)
  392. {
  393. for(int iId = 0, byte = 0; iId < sizeBytes * 8; ++iId)
  394. {
  395. if(iId % 8 == 0)
  396. byte = reader.readUInt8();
  397. if(byte & (1 << iId % 8))
  398. container.insert(Identifier(iId));
  399. }
  400. }
  401. CampaignTravel CampaignHandler::readScenarioTravelFromMemory(CBinaryReader & reader, CampaignVersion version )
  402. {
  403. CampaignTravel ret;
  404. ui8 whatHeroKeeps = reader.readUInt8();
  405. ret.whatHeroKeeps.experience = whatHeroKeeps & 1;
  406. ret.whatHeroKeeps.primarySkills = whatHeroKeeps & 2;
  407. ret.whatHeroKeeps.secondarySkills = whatHeroKeeps & 4;
  408. ret.whatHeroKeeps.spells = whatHeroKeeps & 8;
  409. ret.whatHeroKeeps.artifacts = whatHeroKeeps & 16;
  410. readContainer(ret.monstersKeptByHero, reader, 19);
  411. readContainer(ret.artifactsKeptByHero, reader, version < CampaignVersion::SoD ? 17 : 18);
  412. ret.startOptions = static_cast<CampaignStartOptions>(reader.readUInt8());
  413. switch(ret.startOptions)
  414. {
  415. case CampaignStartOptions::NONE:
  416. //no bonuses. Seems to be OK
  417. break;
  418. case CampaignStartOptions::START_BONUS: //reading of bonuses player can choose
  419. {
  420. ret.playerColor = reader.readUInt8();
  421. ui8 numOfBonuses = reader.readUInt8();
  422. for (int g=0; g<numOfBonuses; ++g)
  423. {
  424. CampaignBonus bonus;
  425. bonus.type = static_cast<CampaignBonusType>(reader.readUInt8());
  426. //hero: FFFD means 'most powerful' and FFFE means 'generated'
  427. switch(bonus.type)
  428. {
  429. case CampaignBonusType::SPELL:
  430. {
  431. bonus.info1 = reader.readUInt16(); //hero
  432. bonus.info2 = reader.readUInt8(); //spell ID
  433. break;
  434. }
  435. case CampaignBonusType::MONSTER:
  436. {
  437. bonus.info1 = reader.readUInt16(); //hero
  438. bonus.info2 = reader.readUInt16(); //monster type
  439. bonus.info3 = reader.readUInt16(); //monster count
  440. break;
  441. }
  442. case CampaignBonusType::BUILDING:
  443. {
  444. bonus.info1 = reader.readUInt8(); //building ID (0 - town hall, 1 - city hall, 2 - capitol, etc)
  445. break;
  446. }
  447. case CampaignBonusType::ARTIFACT:
  448. {
  449. bonus.info1 = reader.readUInt16(); //hero
  450. bonus.info2 = reader.readUInt16(); //artifact ID
  451. break;
  452. }
  453. case CampaignBonusType::SPELL_SCROLL:
  454. {
  455. bonus.info1 = reader.readUInt16(); //hero
  456. bonus.info2 = reader.readUInt8(); //spell ID
  457. break;
  458. }
  459. case CampaignBonusType::PRIMARY_SKILL:
  460. {
  461. bonus.info1 = reader.readUInt16(); //hero
  462. bonus.info2 = reader.readUInt32(); //bonuses (4 bytes for 4 skills)
  463. break;
  464. }
  465. case CampaignBonusType::SECONDARY_SKILL:
  466. {
  467. bonus.info1 = reader.readUInt16(); //hero
  468. bonus.info2 = reader.readUInt8(); //skill ID
  469. bonus.info3 = reader.readUInt8(); //skill level
  470. break;
  471. }
  472. case CampaignBonusType::RESOURCE:
  473. {
  474. bonus.info1 = reader.readUInt8(); //type
  475. //FD - wood+ore
  476. //FE - mercury+sulfur+crystal+gem
  477. bonus.info2 = reader.readUInt32(); //count
  478. break;
  479. }
  480. default:
  481. logGlobal->warn("Corrupted h3c file");
  482. break;
  483. }
  484. ret.bonusesToChoose.push_back(bonus);
  485. }
  486. break;
  487. }
  488. case CampaignStartOptions::HERO_CROSSOVER: //reading of players (colors / scenarios ?) player can choose
  489. {
  490. ui8 numOfBonuses = reader.readUInt8();
  491. for (int g=0; g<numOfBonuses; ++g)
  492. {
  493. CampaignBonus bonus;
  494. bonus.type = CampaignBonusType::HEROES_FROM_PREVIOUS_SCENARIO;
  495. bonus.info1 = reader.readUInt8(); //player color
  496. bonus.info2 = reader.readUInt8(); //from what scenario
  497. ret.bonusesToChoose.push_back(bonus);
  498. }
  499. break;
  500. }
  501. case CampaignStartOptions::HERO_OPTIONS: //heroes player can choose between
  502. {
  503. ui8 numOfBonuses = reader.readUInt8();
  504. for (int g=0; g<numOfBonuses; ++g)
  505. {
  506. CampaignBonus bonus;
  507. bonus.type = CampaignBonusType::HERO;
  508. bonus.info1 = reader.readUInt8(); //player color
  509. bonus.info2 = reader.readUInt16(); //hero, FF FF - random
  510. ret.bonusesToChoose.push_back(bonus);
  511. }
  512. break;
  513. }
  514. default:
  515. {
  516. logGlobal->warn("Corrupted h3c file");
  517. break;
  518. }
  519. }
  520. return ret;
  521. }
  522. std::vector< std::vector<ui8> > CampaignHandler::getFile(std::unique_ptr<CInputStream> file, bool headerOnly)
  523. {
  524. CCompressedStream stream(std::move(file), true);
  525. std::vector< std::vector<ui8> > ret;
  526. do
  527. {
  528. std::vector<ui8> block(stream.getSize());
  529. stream.read(block.data(), block.size());
  530. ret.push_back(block);
  531. }
  532. while (!headerOnly && stream.getNextBlock());
  533. return ret;
  534. }
  535. std::string CampaignHandler::prologVideoName(ui8 index)
  536. {
  537. JsonNode config(ResourceID(std::string("CONFIG/campaignMedia"), EResType::TEXT));
  538. auto vids = config["videos"].Vector();
  539. if(index < vids.size())
  540. return vids[index].String();
  541. return "";
  542. }
  543. std::string CampaignHandler::prologMusicName(ui8 index)
  544. {
  545. std::vector<std::string> music;
  546. return VLC->generaltexth->translate("core.cmpmusic." + std::to_string(static_cast<int>(index)));
  547. }
  548. std::string CampaignHandler::prologVoiceName(ui8 index)
  549. {
  550. JsonNode config(ResourceID(std::string("CONFIG/campaignMedia"), EResType::TEXT));
  551. auto audio = config["voice"].Vector();
  552. if(index < audio.size())
  553. return audio[index].String();
  554. return "";
  555. }
  556. VCMI_LIB_NAMESPACE_END