| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990 | 
							- /*
 
-  * BattleFieldHandler.h, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #pragma once
 
- #include <vcmi/EntityService.h>
 
- #include <vcmi/Entity.h>
 
- #include "HeroBonus.h"
 
- #include "GameConstants.h"
 
- #include "IHandlerBase.h"
 
- #include "battle/BattleHex.h"
 
- VCMI_LIB_NAMESPACE_BEGIN
 
- class BattleFieldInfo : public EntityT<BattleField>
 
- {
 
- public:
 
- 	BattleField battlefield;
 
- 	std::vector<std::shared_ptr<Bonus>> bonuses;
 
- 	bool isSpecial;
 
- 	std::string graphics;
 
- 	std::string name;
 
- 	std::string identifier;
 
- 	std::string icon;
 
- 	si32 iconIndex;
 
- 	std::vector<BattleHex> impassableHexes;
 
- 	BattleFieldInfo() 
 
- 		: BattleFieldInfo(BattleField::NONE, "")
 
- 	{
 
- 	}
 
- 	BattleFieldInfo(BattleField battlefield, std::string identifier)
 
- 		:bonuses(), isSpecial(false), battlefield(battlefield), identifier(identifier), graphics(), icon(), iconIndex(battlefield.getNum()), impassableHexes(), name(identifier)
 
- 	{
 
- 	}
 
- 	int32_t getIndex() const override;
 
- 	int32_t getIconIndex() const override;
 
- 	std::string getJsonKey() const override;
 
- 	std::string getNameTextID() const override;
 
- 	std::string getNameTranslated() const override;
 
- 	void registerIcons(const IconRegistar & cb) const override;
 
- 	BattleField getId() const override;
 
- 	template <typename Handler> void serialize(Handler & h, const int version)
 
- 	{
 
- 		h & name;
 
- 		h & identifier;
 
- 		h & isSpecial;
 
- 		h & graphics;
 
- 		h & icon;
 
- 		h & iconIndex;
 
- 		h & battlefield;
 
- 		h & impassableHexes;
 
- 	}
 
- };
 
- class DLL_LINKAGE BattleFieldService : public EntityServiceT<BattleField, BattleFieldInfo>
 
- {
 
- public:
 
- };
 
- class BattleFieldHandler : public CHandlerBase<BattleField, BattleFieldInfo, BattleFieldInfo, BattleFieldService>
 
- {
 
- public:
 
- 	virtual BattleFieldInfo * loadFromJson(
 
- 		const std::string & scope,
 
- 		const JsonNode & json,
 
- 		const std::string & identifier,
 
- 		size_t index) override;
 
- 	virtual const std::vector<std::string> & getTypeNames() const override;
 
- 	virtual std::vector<JsonNode> loadLegacyData(size_t dataSize) override;
 
- 	virtual std::vector<bool> getDefaultAllowed() const override;
 
- 	template <typename Handler> void serialize(Handler & h, const int version)
 
- 	{
 
- 		h & objects;
 
- 	}
 
- };
 
- VCMI_LIB_NAMESPACE_END
 
 
  |