1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798991001011021031041051061071081091101111121131141151161171181191201211221231241251261271281291301311321331341351361371381391401411421431441451461471481491501511521531541551561571581591601611621631641651661671681691701711721731741751761771781791801811821831841851861871881891901911921931941951961971981992002012022032042052062072082092102112122132142152162172182192202212222232242252262272282292302312322332342352362372382392402412422432442452462472482492502512522532542552562572582592602612622632642652662672682692702712722732742752762772782792802812822832842852862872882892902912922932942952962972982993003013023033043053063073083093103113123133143153163173183193203213223233243253263273283293303313323333343353363373383393403413423433443453463473483493503513523533543553563573583593603613623633643653663673683693703713723733743753763773783793803813823833843853863873883893903913923933943953963973983994004014024034044054064074084094104114124134144154164174184194204214224234244254264274284294304314324334344354364374384394404414424434444454464474484494504514524534544554564574584594604614624634644654664674684694704714724734744754764774784794804814824834844854864874884894904914924934944954964974984995005015025035045055065075085095105115125135145155165175185195205215225235245255265275285295305315325335345355365375385395405415425435445455465475485495505515525535545555565575585595605615625635645655665675685695705715725735745755765775785795805815825835845855865875885895905915925935945955965975985996006016026036046056066076086096106116126136146156166176186196206216226236246256266276286296306316326336346356366376386396406416426436446456466476486496506516526536546556566576586596606616626636646656666676686696706716726736746756766776786796806816826836846856866876886896906916926936946956966976986997007017027037047057067077087097107117127137147157167177187197207217227237247257267277287297307317327337347357367377387397407417427437447457467477487497507517527537547557567577587597607617627637647657667677687697707717727737747757767777787797807817827837847857867877887897907917927937947957967977987998008018028038048058068078088098108118128138148158168178188198208218228238248258268278288298308318328338348358368378388398408418428438448458468478488498508518528538548558568578588598608618628638648658668678688698708718728738748758768778788798808818828838848858868878888898908918928938948958968978988999009019029039049059069079089099109119129139149159169179189199209219229239249259269279289299309319329339349359369379389399409419429439449459469479489499509519529539549559569579589599609619629639649659669679689699709719729739749759769779789799809819829839849859869879889899909919929939949959969979989991000100110021003100410051006100710081009101010111012101310141015101610171018101910201021102210231024102510261027102810291030103110321033103410351036103710381039104010411042104310441045104610471048104910501051105210531054105510561057105810591060106110621063106410651066106710681069107010711072107310741075107610771078107910801081108210831084108510861087108810891090109110921093109410951096109710981099110011011102110311041105110611071108110911101111111211131114111511161117111811191120112111221123112411251126112711281129113011311132113311341135113611371138113911401141114211431144114511461147114811491150115111521153115411551156115711581159116011611162 |
- /*
- * CQuest.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "CQuest.h"
- #include "../NetPacks.h"
- #include "../CSoundBase.h"
- #include "../CGeneralTextHandler.h"
- #include "../CHeroHandler.h"
- #include "CObjectClassesHandler.h"
- #include "MiscObjects.h"
- #include "../IGameCallback.h"
- #include "../CGameState.h"
- #include "../serializer/JsonSerializeFormat.h"
- #include "../CModHandler.h"
- #include "../GameConstants.h"
- #include "../StringConstants.h"
- #include "../spells/CSpellHandler.h"
- #include "../mapping/CMap.h"
- std::map <PlayerColor, std::set <ui8> > CGKeys::playerKeyMap;
- CQuest::CQuest()
- : qid(-1), missionType(MISSION_NONE), progress(NOT_ACTIVE), lastDay(-1), m13489val(0),
- textOption(0), completedOption(0), stackDirection(0), heroPortrait(-1),
- isCustomFirst(false), isCustomNext(false), isCustomComplete(false)
- {
- }
- ///helpers
- static void showInfoDialog(const PlayerColor playerID, const ui32 txtID, const ui16 soundID)
- {
- InfoWindow iw;
- iw.soundID = soundID;
- iw.player = playerID;
- iw.text.addTxt(MetaString::ADVOB_TXT,txtID);
- IObjectInterface::cb->sendAndApply(&iw);
- }
- static void showInfoDialog(const CGHeroInstance* h, const ui32 txtID, const ui16 soundID)
- {
- const PlayerColor playerID = h->getOwner();
- showInfoDialog(playerID,txtID,soundID);
- }
- static std::string & visitedTxt(const bool visited)
- {
- int id = visited ? 352 : 353;
- return VLC->generaltexth->allTexts[id];
- }
- bool CQuest::checkQuest(const CGHeroInstance * h) const
- {
- switch (missionType)
- {
- case MISSION_NONE:
- return true;
- case MISSION_LEVEL:
- if(m13489val <= h->level)
- return true;
- return false;
- case MISSION_PRIMARY_STAT:
- for(int i = 0; i < GameConstants::PRIMARY_SKILLS; ++i)
- {
- if(h->getPrimSkillLevel(static_cast<PrimarySkill::PrimarySkill>(i)) < m2stats[i])
- return false;
- }
- return true;
- case MISSION_KILL_HERO:
- case MISSION_KILL_CREATURE:
- if (!h->cb->getObjByQuestIdentifier(m13489val))
- return true;
- return false;
- case MISSION_ART:
- for(auto & elem : m5arts)
- {
- if(h->hasArt(elem, false, true))
- continue;
- return false; //if the artifact was not found
- }
- return true;
- case MISSION_ARMY:
- {
- std::vector<CStackBasicDescriptor>::const_iterator cre;
- TSlots::const_iterator it;
- ui32 count;
- for(cre = m6creatures.begin(); cre != m6creatures.end(); ++cre)
- {
- for(count = 0, it = h->Slots().begin(); it != h->Slots().end(); ++it)
- {
- if(it->second->type == cre->type)
- count += it->second->count;
- }
- if(count < cre->count) //not enough creatures of this kind
- return false;
- }
- }
- return true;
- case MISSION_RESOURCES:
- for(Res::ERes i = Res::WOOD; i <= Res::GOLD; vstd::advance(i, +1)) //including Mithril ?
- { //Quest has no direct access to callback
- if(h->cb->getResource (h->tempOwner, i) < m7resources[i])
- return false;
- }
- return true;
- case MISSION_HERO:
- if(m13489val == h->type->ID.getNum())
- return true;
- return false;
- case MISSION_PLAYER:
- if(m13489val == h->getOwner().getNum())
- return true;
- return false;
- default:
- return false;
- }
- }
- void CQuest::getVisitText(MetaString &iwText, std::vector<Component> &components, bool isCustom, bool firstVisit, const CGHeroInstance * h) const
- {
- std::string text;
- bool failRequirements = (h ? !checkQuest(h) : true);
- if(firstVisit)
- {
- isCustom = isCustomFirst;
- iwText << (text = firstVisitText);
- }
- else if(failRequirements)
- {
- isCustom = isCustomNext;
- iwText << (text = nextVisitText);
- }
- switch (missionType)
- {
- case MISSION_LEVEL:
- components.push_back(Component(Component::EXPERIENCE, 0, m13489val, 0));
- if(!isCustom)
- iwText.addReplacement(m13489val);
- break;
- case MISSION_PRIMARY_STAT:
- {
- MetaString loot;
- for(int i = 0; i < 4; ++i)
- {
- if(m2stats[i])
- {
- components.push_back(Component(Component::PRIM_SKILL, i, m2stats[i], 0));
- loot << "%d %s";
- loot.addReplacement(m2stats[i]);
- loot.addReplacement(VLC->generaltexth->primarySkillNames[i]);
- }
- }
- if (!isCustom)
- iwText.addReplacement(loot.buildList());
- }
- break;
- case MISSION_KILL_HERO:
- components.push_back(Component(Component::HERO_PORTRAIT, heroPortrait, 0, 0));
- if(!isCustom)
- addReplacements(iwText, text);
- break;
- case MISSION_HERO:
- //FIXME: portrait may not match hero, if custom portrait was set in map editor
- components.push_back(Component(Component::HERO_PORTRAIT, VLC->heroh->heroes[m13489val]->imageIndex, 0, 0));
- if(!isCustom)
- iwText.addReplacement(VLC->heroh->heroes[m13489val]->name);
- break;
- case MISSION_KILL_CREATURE:
- {
- components.push_back(Component(stackToKill));
- if(!isCustom)
- {
- addReplacements(iwText, text);
- }
- }
- break;
- case MISSION_ART:
- {
- MetaString loot;
- for(auto & elem : m5arts)
- {
- components.push_back(Component(Component::ARTIFACT, elem, 0, 0));
- loot << "%s";
- loot.addReplacement(MetaString::ART_NAMES, elem);
- }
- if(!isCustom)
- iwText.addReplacement(loot.buildList());
- }
- break;
- case MISSION_ARMY:
- {
- MetaString loot;
- for(auto & elem : m6creatures)
- {
- components.push_back(Component(elem));
- loot << "%s";
- loot.addReplacement(elem);
- }
- if(!isCustom)
- iwText.addReplacement(loot.buildList());
- }
- break;
- case MISSION_RESOURCES:
- {
- MetaString loot;
- for(int i = 0; i < 7; ++i)
- {
- if(m7resources[i])
- {
- components.push_back(Component (Component::RESOURCE, i, m7resources[i], 0));
- loot << "%d %s";
- loot.addReplacement(m7resources[i]);
- loot.addReplacement(MetaString::RES_NAMES, i);
- }
- }
- if(!isCustom)
- iwText.addReplacement(loot.buildList());
- }
- break;
- case MISSION_PLAYER:
- components.push_back(Component (Component::FLAG, m13489val, 0, 0));
- if(!isCustom)
- iwText.addReplacement(VLC->generaltexth->colors[m13489val]);
- break;
- }
- }
- void CQuest::getRolloverText(MetaString &ms, bool onHover) const
- {
- // Quests with MISSION_NONE type don't have a text for them
- assert(missionType != MISSION_NONE);
- if(onHover)
- ms << "\n\n";
- ms << VLC->generaltexth->quests[missionType-1][onHover ? 3 : 4][textOption];
- switch(missionType)
- {
- case MISSION_LEVEL:
- ms.addReplacement(m13489val);
- break;
- case MISSION_PRIMARY_STAT:
- {
- MetaString loot;
- for (int i = 0; i < 4; ++i)
- {
- if (m2stats[i])
- {
- loot << "%d %s";
- loot.addReplacement(m2stats[i]);
- loot.addReplacement(VLC->generaltexth->primarySkillNames[i]);
- }
- }
- ms.addReplacement(loot.buildList());
- }
- break;
- case MISSION_KILL_HERO:
- ms.addReplacement(heroName);
- break;
- case MISSION_KILL_CREATURE:
- ms.addReplacement(stackToKill);
- break;
- case MISSION_ART:
- {
- MetaString loot;
- for (auto & elem : m5arts)
- {
- loot << "%s";
- loot.addReplacement(MetaString::ART_NAMES, elem);
- }
- ms.addReplacement(loot.buildList());
- }
- break;
- case MISSION_ARMY:
- {
- MetaString loot;
- for (auto & elem : m6creatures)
- {
- loot << "%s";
- loot.addReplacement(elem);
- }
- ms.addReplacement(loot.buildList());
- }
- break;
- case MISSION_RESOURCES:
- {
- MetaString loot;
- for (int i = 0; i < 7; ++i)
- {
- if (m7resources[i])
- {
- loot << "%d %s";
- loot.addReplacement(m7resources[i]);
- loot.addReplacement(MetaString::RES_NAMES, i);
- }
- }
- ms.addReplacement(loot.buildList());
- }
- break;
- case MISSION_HERO:
- ms.addReplacement(VLC->heroh->heroes[m13489val]->name);
- break;
- case MISSION_PLAYER:
- ms.addReplacement(VLC->generaltexth->colors[m13489val]);
- break;
- default:
- break;
- }
- }
- void CQuest::getCompletionText(MetaString &iwText, std::vector<Component> &components, bool isCustom, const CGHeroInstance * h) const
- {
- iwText << completedText;
- switch(missionType)
- {
- case CQuest::MISSION_LEVEL:
- if (!isCustomComplete)
- iwText.addReplacement(m13489val);
- break;
- case CQuest::MISSION_PRIMARY_STAT:
- if (vstd::contains (completedText,'%')) //there's one case when there's nothing to replace
- {
- MetaString loot;
- for (int i = 0; i < 4; ++i)
- {
- if (m2stats[i])
- {
- loot << "%d %s";
- loot.addReplacement(m2stats[i]);
- loot.addReplacement(VLC->generaltexth->primarySkillNames[i]);
- }
- }
- if (!isCustomComplete)
- iwText.addReplacement(loot.buildList());
- }
- break;
- case CQuest::MISSION_ART:
- {
- MetaString loot;
- for (auto & elem : m5arts)
- {
- loot << "%s";
- loot.addReplacement(MetaString::ART_NAMES, elem);
- }
- if (!isCustomComplete)
- iwText.addReplacement(loot.buildList());
- }
- break;
- case CQuest::MISSION_ARMY:
- {
- MetaString loot;
- for (auto & elem : m6creatures)
- {
- loot << "%s";
- loot.addReplacement(elem);
- }
- if (!isCustomComplete)
- iwText.addReplacement(loot.buildList());
- }
- break;
- case CQuest::MISSION_RESOURCES:
- {
- MetaString loot;
- for (int i = 0; i < 7; ++i)
- {
- if (m7resources[i])
- {
- loot << "%d %s";
- loot.addReplacement(m7resources[i]);
- loot.addReplacement(MetaString::RES_NAMES, i);
- }
- }
- if (!isCustomComplete)
- iwText.addReplacement(loot.buildList());
- }
- break;
- case MISSION_KILL_HERO:
- case MISSION_KILL_CREATURE:
- if (!isCustomComplete)
- addReplacements(iwText, completedText);
- break;
- case MISSION_HERO:
- if (!isCustomComplete)
- iwText.addReplacement(VLC->heroh->heroes[m13489val]->name);
- break;
- case MISSION_PLAYER:
- if (!isCustomComplete)
- iwText.addReplacement(VLC->generaltexth->colors[m13489val]);
- break;
- }
- }
- void CQuest::serializeJson(JsonSerializeFormat & handler, const std::string & fieldName)
- {
- auto q = handler.enterStruct(fieldName);
- handler.serializeString("firstVisitText", firstVisitText);
- handler.serializeString("nextVisitText", nextVisitText);
- handler.serializeString("completedText", completedText);
- if(!handler.saving)
- {
- isCustomFirst = firstVisitText.size() > 0;
- isCustomNext = nextVisitText.size() > 0;
- isCustomComplete = completedText.size() > 0;
- }
- static const std::vector<std::string> MISSION_TYPE_JSON =
- {
- "None", "Level", "PrimaryStat", "KillHero", "KillCreature", "Artifact", "Army", "Resources", "Hero", "Player"
- };
- handler.serializeEnum("missionType", missionType, Emission::MISSION_NONE, MISSION_TYPE_JSON);
- handler.serializeInt("timeLimit", lastDay, -1);
- switch (missionType)
- {
- case MISSION_NONE:
- break;
- case MISSION_LEVEL:
- handler.serializeInt("heroLevel", m13489val, -1);
- break;
- case MISSION_PRIMARY_STAT:
- {
- auto primarySkills = handler.enterStruct("primarySkills");
- if(!handler.saving)
- m2stats.resize(GameConstants::PRIMARY_SKILLS);
- for(int i = 0; i < GameConstants::PRIMARY_SKILLS; ++i)
- handler.serializeInt(PrimarySkill::names[i], m2stats[i], 0);
- }
- break;
- case MISSION_KILL_HERO:
- case MISSION_KILL_CREATURE:
- handler.serializeInstance<ui32>("killTarget", m13489val, ui32(-1));
- break;
- case MISSION_ART:
- //todo: ban artifacts
- handler.serializeIdArray("artifacts", m5arts, &CArtHandler::decodeArfifact, &CArtHandler::encodeArtifact);
- break;
- case MISSION_ARMY:
- {
- auto a = handler.enterArray("creatures");
- a.serializeStruct(m6creatures);
- }
- break;
- case MISSION_RESOURCES:
- {
- auto r = handler.enterStruct("resources");
- if(!handler.saving)
- m7resources.resize(GameConstants::RESOURCE_QUANTITY-1);
- for(size_t idx = 0; idx < (GameConstants::RESOURCE_QUANTITY - 1); idx++)
- {
- handler.serializeInt(GameConstants::RESOURCE_NAMES[idx], m7resources[idx], 0);
- }
- }
- break;
- case MISSION_HERO:
- handler.serializeId<ui32>("hero", m13489val, 0, &CHeroHandler::decodeHero, &CHeroHandler::encodeHero);
- break;
- case MISSION_PLAYER:
- handler.serializeEnum("player", m13489val, PlayerColor::CANNOT_DETERMINE.getNum(), GameConstants::PLAYER_COLOR_NAMES);
- break;
- default:
- logGlobal->error("Invalid quest mission type");
- break;
- }
- }
- CGSeerHut::CGSeerHut() : IQuestObject(),
- rewardType(NOTHING), rID(-1), rVal(-1)
- {
- quest->lastDay = -1;
- quest->isCustomFirst = false;
- quest->isCustomNext = false;
- quest->isCustomComplete = false;
- }
- void CGSeerHut::setObjToKill()
- {
- if(quest->missionType == CQuest::MISSION_KILL_CREATURE)
- {
- quest->stackToKill = getCreatureToKill(false)->getStack(SlotID(0)); //FIXME: stacks tend to disappear (desync?) on server :?
- assert(quest->stackToKill.type);
- quest->stackToKill.count = 0; //no count in info window
- quest->stackDirection = checkDirection();
- }
- else if(quest->missionType == CQuest::MISSION_KILL_HERO)
- {
- quest->heroName = getHeroToKill(false)->name;
- quest->heroPortrait = getHeroToKill(false)->portrait;
- }
- }
- void CGSeerHut::init(CRandomGenerator & rand)
- {
- seerName = *RandomGeneratorUtil::nextItem(VLC->generaltexth->seerNames, rand);
- quest->textOption = rand.nextInt(2);
- quest->completedOption = rand.nextInt(1, 3);
- }
- void CGSeerHut::initObj(CRandomGenerator & rand)
- {
- init(rand);
- quest->progress = CQuest::NOT_ACTIVE;
- if(quest->missionType)
- {
- if(!quest->isCustomFirst)
- quest->firstVisitText = VLC->generaltexth->quests[quest->missionType-1][0][quest->textOption];
- if(!quest->isCustomNext)
- quest->nextVisitText = VLC->generaltexth->quests[quest->missionType-1][1][quest->textOption];
- if(!quest->isCustomComplete)
- quest->completedText = VLC->generaltexth->quests[quest->missionType-1][2][quest->textOption];
- }
- else
- {
- quest->progress = CQuest::COMPLETE;
- quest->firstVisitText = VLC->generaltexth->seerEmpty[quest->completedOption];
- }
- }
- void CGSeerHut::getRolloverText(MetaString &text, bool onHover) const
- {
- quest->getRolloverText (text, onHover);//TODO: simplify?
- if(!onHover)
- text.addReplacement(seerName);
- }
- std::string CGSeerHut::getHoverText(PlayerColor player) const
- {
- std::string hoverName = getObjectName();
- if(ID == Obj::SEER_HUT && quest->progress != CQuest::NOT_ACTIVE)
- {
- hoverName = VLC->generaltexth->allTexts[347];
- boost::algorithm::replace_first(hoverName, "%s", seerName);
- }
- if(quest->progress & quest->missionType) //rollover when the quest is active
- {
- MetaString ms;
- getRolloverText (ms, true);
- hoverName += ms.toString();
- }
- return hoverName;
- }
- void CQuest::addReplacements(MetaString &out, const std::string &base) const
- {
- switch(missionType)
- {
- case MISSION_KILL_CREATURE:
- out.addReplacement(stackToKill);
- if (std::count(base.begin(), base.end(), '%') == 2) //say where is placed monster
- {
- out.addReplacement(VLC->generaltexth->arraytxt[147+stackDirection]);
- }
- break;
- case MISSION_KILL_HERO:
- out.addReplacement(heroName);
- break;
- }
- }
- IQuestObject::IQuestObject():
- quest(new CQuest())
- {
- }
- IQuestObject::~IQuestObject()
- {
- ///Information about quest should remain accessible even if IQuestObject removed from map
- ///All CQuest objects are freed in CMap destructor
- //delete quest;
- }
- bool IQuestObject::checkQuest(const CGHeroInstance* h) const
- {
- return quest->checkQuest(h);
- }
- void IQuestObject::getVisitText (MetaString &text, std::vector<Component> &components, bool isCustom, bool FirstVisit, const CGHeroInstance * h) const
- {
- quest->getVisitText (text,components, isCustom, FirstVisit, h);
- }
- void IQuestObject::afterAddToMapCommon(CMap * map)
- {
- map->addNewQuestInstance(quest);
- }
- void CGSeerHut::getCompletionText(MetaString &text, std::vector<Component> &components, bool isCustom, const CGHeroInstance * h) const
- {
- quest->getCompletionText (text, components, isCustom, h);
- switch(rewardType)
- {
- case EXPERIENCE: components.push_back(Component (Component::EXPERIENCE, 0, h->calculateXp(rVal), 0));
- break;
- case MANA_POINTS: components.push_back(Component (Component::PRIM_SKILL, 5, rVal, 0));
- break;
- case MORALE_BONUS: components.push_back(Component (Component::MORALE, 0, rVal, 0));
- break;
- case LUCK_BONUS: components.push_back(Component (Component::LUCK, 0, rVal, 0));
- break;
- case RESOURCES: components.push_back(Component (Component::RESOURCE, rID, rVal, 0));
- break;
- case PRIMARY_SKILL: components.push_back(Component (Component::PRIM_SKILL, rID, rVal, 0));
- break;
- case SECONDARY_SKILL: components.push_back(Component (Component::SEC_SKILL, rID, rVal, 0));
- break;
- case ARTIFACT: components.push_back(Component (Component::ARTIFACT, rID, 0, 0));
- break;
- case SPELL: components.push_back(Component (Component::SPELL, rID, 0, 0));
- break;
- case CREATURE: components.push_back(Component (Component::CREATURE, rID, rVal, 0));
- break;
- }
- }
- void CGSeerHut::setPropertyDer (ui8 what, ui32 val)
- {
- switch(what)
- {
- case 10:
- quest->progress = static_cast<CQuest::Eprogress>(val);
- break;
- }
- }
- void CGSeerHut::newTurn(CRandomGenerator & rand) const
- {
- if(quest->lastDay >= 0 && quest->lastDay <= cb->getDate() - 1) //time is up
- {
- cb->setObjProperty (id, CGSeerHut::OBJPROP_VISITED, CQuest::COMPLETE);
- }
- }
- void CGSeerHut::onHeroVisit(const CGHeroInstance * h) const
- {
- InfoWindow iw;
- iw.player = h->getOwner();
- if(quest->progress < CQuest::COMPLETE)
- {
- bool firstVisit = !quest->progress;
- bool failRequirements = !checkQuest(h);
- bool isCustom = false;
- if(firstVisit)
- {
- isCustom = quest->isCustomFirst;
- cb->setObjProperty(id, CGSeerHut::OBJPROP_VISITED, CQuest::IN_PROGRESS);
- AddQuest aq;
- aq.quest = QuestInfo (quest, this, visitablePos());
- aq.player = h->tempOwner;
- cb->sendAndApply(&aq); //TODO: merge with setObjProperty?
- }
- else if(failRequirements)
- {
- isCustom = quest->isCustomNext;
- }
- if(firstVisit || failRequirements)
- {
- getVisitText (iw.text, iw.components, isCustom, firstVisit, h);
- cb->showInfoDialog(&iw);
- }
- if(!failRequirements) // propose completion, also on first visit
- {
- BlockingDialog bd (true, false);
- bd.player = h->getOwner();
- bd.soundID = soundBase::QUEST;
- getCompletionText (bd.text, bd.components, isCustom, h);
- cb->showBlockingDialog (&bd);
- return;
- }
- }
- else
- {
- iw.text << VLC->generaltexth->seerEmpty[quest->completedOption];
- if (ID == Obj::SEER_HUT)
- iw.text.addReplacement(seerName);
- cb->showInfoDialog(&iw);
- }
- }
- int CGSeerHut::checkDirection() const
- {
- int3 cord = getCreatureToKill()->pos;
- if ((double)cord.x/(double)cb->getMapSize().x < 0.34) //north
- {
- if ((double)cord.y/(double)cb->getMapSize().y < 0.34) //northwest
- return 8;
- else if ((double)cord.y/(double)cb->getMapSize().y < 0.67) //north
- return 1;
- else //northeast
- return 2;
- }
- else if ((double)cord.x/(double)cb->getMapSize().x < 0.67) //horizontal
- {
- if ((double)cord.y/(double)cb->getMapSize().y < 0.34) //west
- return 7;
- else if ((double)cord.y/(double)cb->getMapSize().y < 0.67) //central
- return 9;
- else //east
- return 3;
- }
- else //south
- {
- if ((double)cord.y/(double)cb->getMapSize().y < 0.34) //southwest
- return 6;
- else if ((double)cord.y/(double)cb->getMapSize().y < 0.67) //south
- return 5;
- else //southeast
- return 4;
- }
- }
- void CGSeerHut::finishQuest(const CGHeroInstance * h, ui32 accept) const
- {
- if (accept)
- {
- switch (quest->missionType)
- {
- case CQuest::MISSION_ART:
- for (auto & elem : quest->m5arts)
- {
- if(!h->hasArt(elem))
- {
- // first we need to disassemble this backpack artifact
- auto assembly = h->getAssemblyByConstituent(elem);
- assert(assembly);
- for(auto & ci : assembly->constituentsInfo)
- {
- cb->giveHeroNewArtifact(h, ci.art->artType, ArtifactPosition::PRE_FIRST);
- }
- // remove the assembly
- cb->removeArtifact(ArtifactLocation(h, h->getArtPos(assembly)));
- }
- cb->removeArtifact(ArtifactLocation(h, h->getArtPos(elem, false)));
- }
- break;
- case CQuest::MISSION_ARMY:
- cb->takeCreatures(h->id, quest->m6creatures);
- break;
- case CQuest::MISSION_RESOURCES:
- for (int i = 0; i < 7; ++i)
- {
- cb->giveResource(h->getOwner(), static_cast<Res::ERes>(i), -quest->m7resources[i]);
- }
- break;
- default:
- break;
- }
- cb->setObjProperty (id, CGSeerHut::OBJPROP_VISITED, CQuest::COMPLETE); //mission complete
- completeQuest(h); //make sure to remove QuestGuard at the very end
- }
- }
- void CGSeerHut::completeQuest (const CGHeroInstance * h) const //reward
- {
- switch (rewardType)
- {
- case EXPERIENCE:
- {
- TExpType expVal = h->calculateXp(rVal);
- cb->changePrimSkill(h, PrimarySkill::EXPERIENCE, expVal, false);
- break;
- }
- case MANA_POINTS:
- {
- cb->setManaPoints(h->id, h->mana+rVal);
- break;
- }
- case MORALE_BONUS: case LUCK_BONUS:
- {
- Bonus hb(Bonus::ONE_WEEK, (rewardType == 3 ? Bonus::MORALE : Bonus::LUCK),
- Bonus::OBJECT, rVal, h->id.getNum(), "", -1);
- GiveBonus gb;
- gb.id = h->id.getNum();
- gb.bonus = hb;
- cb->giveHeroBonus(&gb);
- }
- break;
- case RESOURCES:
- cb->giveResource(h->getOwner(), static_cast<Res::ERes>(rID), rVal);
- break;
- case PRIMARY_SKILL:
- cb->changePrimSkill(h, static_cast<PrimarySkill::PrimarySkill>(rID), rVal, false);
- break;
- case SECONDARY_SKILL:
- cb->changeSecSkill(h, SecondarySkill(rID), rVal, false);
- break;
- case ARTIFACT:
- cb->giveHeroNewArtifact(h, VLC->arth->artifacts[rID],ArtifactPosition::FIRST_AVAILABLE);
- break;
- case SPELL:
- {
- std::set<SpellID> spell;
- spell.insert (SpellID(rID));
- cb->changeSpells(h, true, spell);
- }
- break;
- case CREATURE:
- {
- CCreatureSet creatures;
- creatures.setCreature(SlotID(0), CreatureID(rID), rVal);
- cb->giveCreatures(this, h, creatures, false);
- }
- break;
- default:
- break;
- }
- }
- const CGHeroInstance * CGSeerHut::getHeroToKill(bool allowNull) const
- {
- const CGObjectInstance *o = cb->getObjByQuestIdentifier(quest->m13489val);
- if(allowNull && !o)
- return nullptr;
- assert(o && (o->ID == Obj::HERO || o->ID == Obj::PRISON));
- return static_cast<const CGHeroInstance*>(o);
- }
- const CGCreature * CGSeerHut::getCreatureToKill(bool allowNull) const
- {
- const CGObjectInstance *o = cb->getObjByQuestIdentifier(quest->m13489val);
- if(allowNull && !o)
- return nullptr;
- assert(o && o->ID == Obj::MONSTER);
- return static_cast<const CGCreature*>(o);
- }
- void CGSeerHut::blockingDialogAnswered(const CGHeroInstance *hero, ui32 answer) const
- {
- finishQuest(hero, answer);
- }
- void CGSeerHut::afterAddToMap(CMap* map)
- {
- IQuestObject::afterAddToMapCommon(map);
- }
- void CGSeerHut::serializeJsonOptions(JsonSerializeFormat & handler)
- {
- static const std::map<ERewardType, std::string> REWARD_MAP =
- {
- {NOTHING, ""},
- {EXPERIENCE, "experience"},
- {MANA_POINTS, "mana"},
- {MORALE_BONUS, "morale"},
- {LUCK_BONUS, "luck"},
- {RESOURCES, "resource"},
- {PRIMARY_SKILL, "primarySkill"},
- {SECONDARY_SKILL,"secondarySkill"},
- {ARTIFACT, "artifact"},
- {SPELL, "spell"},
- {CREATURE, "creature"}
- };
- static const std::map<std::string, ERewardType> REWARD_RMAP =
- {
- {"experience", EXPERIENCE},
- {"mana", MANA_POINTS},
- {"morale", MORALE_BONUS},
- {"luck", LUCK_BONUS},
- {"resource", RESOURCES},
- {"primarySkill", PRIMARY_SKILL},
- {"secondarySkill",SECONDARY_SKILL},
- {"artifact", ARTIFACT},
- {"spell", SPELL},
- {"creature", CREATURE}
- };
- //quest and reward
- quest->serializeJson(handler, "quest");
- //only one reward is supported
- //todo: full reward format support after CRewardInfo integration
- auto s = handler.enterStruct("reward");
- std::string fullIdentifier, metaTypeName, scope, identifier;
- if(handler.saving)
- {
- si32 amount = rVal;
- metaTypeName = REWARD_MAP.at(rewardType);
- switch (rewardType)
- {
- case NOTHING:
- break;
- case EXPERIENCE:
- case MANA_POINTS:
- case MORALE_BONUS:
- case LUCK_BONUS:
- identifier = "";
- break;
- case RESOURCES:
- identifier = GameConstants::RESOURCE_NAMES[rID];
- break;
- case PRIMARY_SKILL:
- identifier = PrimarySkill::names[rID];
- break;
- case SECONDARY_SKILL:
- identifier = NSecondarySkill::names[rID];
- break;
- case ARTIFACT:
- identifier = ArtifactID(rID).toArtifact()->identifier;
- amount = 1;
- break;
- case SPELL:
- identifier = SpellID(rID).toSpell()->identifier;
- amount = 1;
- break;
- case CREATURE:
- identifier = CreatureID(rID).toCreature()->identifier;
- break;
- default:
- assert(false);
- break;
- }
- if(rewardType != NOTHING)
- {
- fullIdentifier = CModHandler::makeFullIdentifier(scope, metaTypeName, identifier);
- handler.serializeInt(fullIdentifier, amount);
- }
- }
- else
- {
- rewardType = NOTHING;
- const JsonNode & rewardsJson = handler.getCurrent();
- fullIdentifier = "";
- if(rewardsJson.Struct().empty())
- return;
- else
- {
- auto iter = rewardsJson.Struct().begin();
- fullIdentifier = iter->first;
- }
- CModHandler::parseIdentifier(fullIdentifier, scope, metaTypeName, identifier);
- auto it = REWARD_RMAP.find(metaTypeName);
- if(it == REWARD_RMAP.end())
- {
- logGlobal->errorStream() << instanceName << ": invalid metatype in reward item " << fullIdentifier;
- return;
- }
- else
- {
- rewardType = it->second;
- }
- bool doRequest = false;
- switch (rewardType)
- {
- case NOTHING:
- return;
- case EXPERIENCE:
- case MANA_POINTS:
- case MORALE_BONUS:
- case LUCK_BONUS:
- break;
- case PRIMARY_SKILL:
- doRequest = true;
- break;
- case RESOURCES:
- case SECONDARY_SKILL:
- case ARTIFACT:
- case SPELL:
- case CREATURE:
- doRequest = true;
- break;
- default:
- assert(false);
- break;
- }
- if(doRequest)
- {
- auto rawId = VLC->modh->identifiers.getIdentifier("core", fullIdentifier, false);
- if(rawId)
- {
- rID = rawId.get();
- }
- else
- {
- rewardType = NOTHING;//fallback in case of error
- return;
- }
- }
- handler.serializeInt(fullIdentifier, rVal);
- }
- }
- void CGQuestGuard::init(CRandomGenerator & rand)
- {
- blockVisit = true;
- quest->textOption = rand.nextInt(3, 5);
- quest->completedOption = rand.nextInt(4, 5);
- }
- void CGQuestGuard::completeQuest(const CGHeroInstance *h) const
- {
- cb->removeObject(this);
- }
- void CGQuestGuard::serializeJsonOptions(JsonSerializeFormat & handler)
- {
- //quest only, do not call base class
- quest->serializeJson(handler, "quest");
- }
- void CGKeys::reset()
- {
- playerKeyMap.clear();
- }
- void CGKeys::setPropertyDer (ui8 what, ui32 val) //101-108 - enable key for player 1-8
- {
- if (what >= 101 && what <= (100 + PlayerColor::PLAYER_LIMIT_I))
- {
- PlayerColor player(what-101);
- playerKeyMap[player].insert((ui8)val);
- }
- else
- logGlobal->error("Unexpected properties requested to set: what=%d, val=%d", (int)what, val);
- }
- bool CGKeys::wasMyColorVisited (PlayerColor player) const
- {
- if(playerKeyMap.count(player) && vstd::contains(playerKeyMap[player], subID))
- return true;
- else
- return false;
- }
- std::string CGKeys::getHoverText(PlayerColor player) const
- {
- return getObjectName() + "\n" + visitedTxt(wasMyColorVisited(player));
- }
- std::string CGKeys::getObjectName() const
- {
- return VLC->generaltexth->tentColors[subID] + " " + CGObjectInstance::getObjectName();
- }
- bool CGKeymasterTent::wasVisited (PlayerColor player) const
- {
- return wasMyColorVisited (player);
- }
- void CGKeymasterTent::onHeroVisit( const CGHeroInstance * h ) const
- {
- int txt_id;
- if (!wasMyColorVisited (h->getOwner()) )
- {
- cb->setObjProperty(id, h->tempOwner.getNum()+101, subID);
- txt_id=19;
- }
- else
- txt_id=20;
- showInfoDialog(h,txt_id,soundBase::CAVEHEAD);
- }
- void CGBorderGuard::initObj(CRandomGenerator & rand)
- {
- //ui32 m13489val = subID; //store color as quest info
- blockVisit = true;
- }
- void CGBorderGuard::getVisitText (MetaString &text, std::vector<Component> &components, bool isCustom, bool FirstVisit, const CGHeroInstance * h) const
- {
- text << std::pair<ui8,ui32>(11,18);
- }
- void CGBorderGuard::getRolloverText (MetaString &text, bool onHover) const
- {
- if (!onHover)
- text << VLC->generaltexth->tentColors[subID] << " " << VLC->objtypeh->getObjectName(Obj::KEYMASTER);
- }
- bool CGBorderGuard::checkQuest(const CGHeroInstance * h) const
- {
- return wasMyColorVisited (h->tempOwner);
- }
- void CGBorderGuard::onHeroVisit(const CGHeroInstance * h) const
- {
- if (wasMyColorVisited (h->getOwner()) )
- {
- BlockingDialog bd (true, false);
- bd.player = h->getOwner();
- bd.soundID = soundBase::QUEST;
- bd.text.addTxt (MetaString::ADVOB_TXT, 17);
- cb->showBlockingDialog (&bd);
- }
- else
- {
- showInfoDialog(h,18,soundBase::CAVEHEAD);
- AddQuest aq;
- aq.quest = QuestInfo (quest, this, visitablePos());
- aq.player = h->tempOwner;
- cb->sendAndApply (&aq);
- //TODO: add this quest only once OR check for multiple instances later
- }
- }
- void CGBorderGuard::blockingDialogAnswered(const CGHeroInstance *hero, ui32 answer) const
- {
- if (answer)
- cb->removeObject(this);
- }
- void CGBorderGuard::afterAddToMap(CMap * map)
- {
- IQuestObject::afterAddToMapCommon(map);
- }
- void CGBorderGate::onHeroVisit(const CGHeroInstance * h) const //TODO: passability
- {
- if (!wasMyColorVisited (h->getOwner()) )
- {
- showInfoDialog(h,18,0);
- AddQuest aq;
- aq.quest = QuestInfo (quest, this, visitablePos());
- aq.player = h->tempOwner;
- cb->sendAndApply (&aq);
- }
- }
- bool CGBorderGate::passableFor(PlayerColor color) const
- {
- return wasMyColorVisited(color);
- }
|