Ivan Savenko ac925bb786 Renamed new types for consistency with code style %!s(int64=2) %!d(string=hai) anos
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AccessibilityInfo.cpp cb26bedd17 fix #1621 %!s(int64=2) %!d(string=hai) anos
AccessibilityInfo.h 93c2bbf9ab vcmi: modernize lib/battle %!s(int64=2) %!d(string=hai) anos
AutocombatPreferences.h 78f56df44f Comment out unused OH3 options so they do not clutter code suggestions %!s(int64=2) %!d(string=hai) anos
BattleAction.cpp e54287ea5d Converted remaining identifier to new system %!s(int64=2) %!d(string=hai) anos
BattleAction.h 81242d3500 Fixed ending of battles due to retreat/surrender %!s(int64=2) %!d(string=hai) anos
BattleAttackInfo.cpp b86969909a Fixes compilation due to changes in callback interface %!s(int64=2) %!d(string=hai) anos
BattleAttackInfo.h b86969909a Fixes compilation due to changes in callback interface %!s(int64=2) %!d(string=hai) anos
BattleHex.cpp 93c2bbf9ab vcmi: modernize lib/battle %!s(int64=2) %!d(string=hai) anos
BattleHex.h 0240ee886d Converted (almost) all namespace enum's to enum classes %!s(int64=2) %!d(string=hai) anos
BattleInfo.cpp ac925bb786 Renamed new types for consistency with code style %!s(int64=2) %!d(string=hai) anos
BattleInfo.h 3a88180494 Separated game and battle callback (server & client only) %!s(int64=2) %!d(string=hai) anos
BattleProxy.cpp 3a88180494 Separated game and battle callback (server & client only) %!s(int64=2) %!d(string=hai) anos
BattleProxy.h 3a88180494 Separated game and battle callback (server & client only) %!s(int64=2) %!d(string=hai) anos
BattleStateInfoForRetreat.cpp 11b237a23c vcmi: massive refactoring v1 %!s(int64=2) %!d(string=hai) anos
BattleStateInfoForRetreat.h 737c34b8c6 BattleAI: avoid selfblocking on siege %!s(int64=2) %!d(string=hai) anos
CBattleInfoCallback.cpp ac925bb786 Renamed new types for consistency with code style %!s(int64=2) %!d(string=hai) anos
CBattleInfoCallback.h 41210c1dbf Client-side support for multiple battles %!s(int64=2) %!d(string=hai) anos
CBattleInfoEssentials.cpp 3a88180494 Separated game and battle callback (server & client only) %!s(int64=2) %!d(string=hai) anos
CBattleInfoEssentials.h 41210c1dbf Client-side support for multiple battles %!s(int64=2) %!d(string=hai) anos
CObstacleInstance.cpp 8dfdfffd87 Use ResourcePath for audio files %!s(int64=2) %!d(string=hai) anos
CObstacleInstance.h 8dfdfffd87 Use ResourcePath for audio files %!s(int64=2) %!d(string=hai) anos
CPlayerBattleCallback.cpp 747e28947a Fix build %!s(int64=2) %!d(string=hai) anos
CPlayerBattleCallback.h 747e28947a Fix build %!s(int64=2) %!d(string=hai) anos
CUnitState.cpp ac925bb786 Renamed new types for consistency with code style %!s(int64=2) %!d(string=hai) anos
CUnitState.h 27c488e62f Small changes after review. %!s(int64=2) %!d(string=hai) anos
DamageCalculator.cpp ac925bb786 Renamed new types for consistency with code style %!s(int64=2) %!d(string=hai) anos
DamageCalculator.h 970981cfc9 Show information on potential kills in attack tooltip %!s(int64=2) %!d(string=hai) anos
Destination.cpp 93c2bbf9ab vcmi: modernize lib/battle %!s(int64=2) %!d(string=hai) anos
Destination.h 93c2bbf9ab vcmi: modernize lib/battle %!s(int64=2) %!d(string=hai) anos
IBattleInfoCallback.h ef94e7a78a Fix build %!s(int64=2) %!d(string=hai) anos
IBattleState.cpp 0b70baa95e Spells configuration version 2 (effect-based) %!s(int64=7) %!d(string=hai) anos
IBattleState.h 3a88180494 Separated game and battle callback (server & client only) %!s(int64=2) %!d(string=hai) anos
IUnitInfo.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined %!s(int64=3) %!d(string=hai) anos
PossiblePlayerBattleAction.h 9a19feaf4a Fix spellcasters with massive spells %!s(int64=2) %!d(string=hai) anos
ReachabilityInfo.cpp 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h %!s(int64=2) %!d(string=hai) anos
ReachabilityInfo.h 88a7b3141d vcmi: really correct BFS %!s(int64=2) %!d(string=hai) anos
SideInBattle.cpp b4c9b81a33 Update SideInBattle.cpp %!s(int64=2) %!d(string=hai) anos
SideInBattle.h 93c2bbf9ab vcmi: modernize lib/battle %!s(int64=2) %!d(string=hai) anos
SiegeInfo.cpp 93c2bbf9ab vcmi: modernize lib/battle %!s(int64=2) %!d(string=hai) anos
SiegeInfo.h 500cf7f15d EWallPart & EWallState are now enum class %!s(int64=2) %!d(string=hai) anos
Unit.cpp 56d69e790b Renamed MetaString methods to more logical names %!s(int64=2) %!d(string=hai) anos
Unit.h 56d69e790b Renamed MetaString methods to more logical names %!s(int64=2) %!d(string=hai) anos