Ivan Savenko 4f47555977 Split OBJECT bonus source into OBJECT_TYPE and OBJECT_INSTANCE 2 anni fa
..
AObjectTypeHandler.cpp 8dfdfffd87 Use ResourcePath for audio files 2 anni fa
AObjectTypeHandler.h e733b55c90 Removed buggy and poorly designed fromString method 2 anni fa
CBankInstanceConstructor.cpp fd01a25352 Implemented basic version of configurable Witch Hut 2 anni fa
CBankInstanceConstructor.h f4ee9424e4 Removed unused properties 2 anni fa
CDefaultObjectTypeHandler.h 77b58bc66d Cleaned up object constructors to reduce duplicated code 2 anni fa
CObjectClassesHandler.cpp 80e6485965 MetaIdentifier now uses std::variant internally 2 anni fa
CObjectClassesHandler.h 80e6485965 MetaIdentifier now uses std::variant internally 2 anni fa
CRewardableConstructor.cpp 4f47555977 Split OBJECT bonus source into OBJECT_TYPE and OBJECT_INSTANCE 2 anni fa
CRewardableConstructor.h fd01a25352 Implemented basic version of configurable Witch Hut 2 anni fa
CommonConstructors.cpp fd01a25352 Implemented basic version of configurable Witch Hut 2 anni fa
CommonConstructors.h 823ffa7a07 Always use ResourcePath for referencing images and animations 2 anni fa
DwellingInstanceConstructor.cpp fd01a25352 Implemented basic version of configurable Witch Hut 2 anni fa
DwellingInstanceConstructor.h 58661fc8ec Moved DwellingInstanceConstructor to a new file 2 anni fa
HillFortInstanceConstructor.cpp 77b58bc66d Cleaned up object constructors to reduce duplicated code 2 anni fa
HillFortInstanceConstructor.h 77b58bc66d Cleaned up object constructors to reduce duplicated code 2 anni fa
IObjectInfo.h 97b3b2e147 Fix build 2 anni fa
RandomMapInfo.h d6a357fd17 Split some map object files into smaller files. Reduced includes usage. 2 anni fa
SObjectSounds.h 8dfdfffd87 Use ResourcePath for audio files 2 anni fa
ShipyardInstanceConstructor.cpp 62fddca21e Split massive CModHandler class/file into multiple parts: 2 anni fa
ShipyardInstanceConstructor.h 77b58bc66d Cleaned up object constructors to reduce duplicated code 2 anni fa