AbstractGoal.h 4.2 KB

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  1. /*
  2. * AbstractGoal.h, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #pragma once
  11. #include "../../../lib/VCMI_Lib.h"
  12. #include "../../../lib/CBuildingHandler.h"
  13. #include "../../../lib/CCreatureHandler.h"
  14. #include "../../../lib/CTownHandler.h"
  15. #include "../AIUtility.h"
  16. namespace NKAI
  17. {
  18. struct HeroPtr;
  19. class AIGateway;
  20. class FuzzyHelper;
  21. namespace Goals
  22. {
  23. class AbstractGoal;
  24. class ITask;
  25. class RecruitHero;
  26. class BuildThis;
  27. class DigAtTile;
  28. class CollectRes;
  29. class BuyArmy;
  30. class BuildBoat;
  31. class Invalid;
  32. class Trade;
  33. class AdventureSpellCast;
  34. enum EGoals
  35. {
  36. INVALID = -1,
  37. WIN, CONQUER,
  38. BUILD,
  39. EXPLORE, GATHER_ARMY,
  40. BOOST_HERO,
  41. RECRUIT_HERO,
  42. RECRUIT_HERO_BEHAVIOR,
  43. BUILD_STRUCTURE, //if hero set, then in visited town
  44. COLLECT_RES,
  45. GATHER_TROOPS, // val of creatures with objid
  46. CAPTURE_OBJECTS,
  47. GET_ART_TYPE,
  48. DEFENCE,
  49. STARTUP,
  50. DIG_AT_TILE,//elementar with hero on tile
  51. BUY_ARMY, //at specific town
  52. TRADE, //val resID at object objid
  53. BUILD_BOAT,
  54. COMPLETE_QUEST,
  55. ADVENTURE_SPELL_CAST,
  56. EXECUTE_HERO_CHAIN,
  57. EXCHANGE_SWAP_TOWN_HEROES,
  58. DISMISS_HERO,
  59. COMPOSITION,
  60. CLUSTER_BEHAVIOR,
  61. UNLOCK_CLUSTER,
  62. HERO_EXCHANGE,
  63. ARMY_UPGRADE,
  64. DEFEND_TOWN,
  65. CAPTURE_OBJECT,
  66. SAVE_RESOURCES
  67. };
  68. class DLL_EXPORT TSubgoal : public std::shared_ptr<AbstractGoal>
  69. {
  70. public:
  71. bool operator==(const TSubgoal & rhs) const;
  72. bool operator<(const TSubgoal & rhs) const;
  73. };
  74. using TTask = std::shared_ptr<ITask>;
  75. using TTaskVec = std::vector<TTask>;
  76. using TGoalVec = std::vector<TSubgoal>;
  77. //method chaining + clone pattern
  78. #define SETTER(type, field) AbstractGoal & set ## field(const type &rhs) {field = rhs; return *this;};
  79. enum { LOW_PR = -1 };
  80. DLL_EXPORT TSubgoal sptr(const AbstractGoal & tmp);
  81. DLL_EXPORT TTask taskptr(const AbstractGoal & tmp);
  82. class DLL_EXPORT AbstractGoal
  83. {
  84. public:
  85. bool isAbstract; SETTER(bool, isAbstract)
  86. int value; SETTER(int, value)
  87. ui64 goldCost; SETTER(ui64, goldCost)
  88. int resID; SETTER(int, resID)
  89. int objid; SETTER(int, objid)
  90. int aid; SETTER(int, aid)
  91. int3 tile; SETTER(int3, tile)
  92. HeroPtr hero; SETTER(HeroPtr, hero)
  93. const CGTownInstance *town; SETTER(CGTownInstance *, town)
  94. int bid; SETTER(int, bid)
  95. AbstractGoal(EGoals goal = EGoals::INVALID): goalType(goal)
  96. {
  97. isAbstract = false;
  98. value = 0;
  99. aid = -1;
  100. resID = -1;
  101. objid = -1;
  102. tile = int3(-1, -1, -1);
  103. town = nullptr;
  104. bid = -1;
  105. goldCost = 0;
  106. }
  107. virtual ~AbstractGoal() {}
  108. //FIXME: abstract goal should be abstract, but serializer fails to instantiate subgoals in such case
  109. virtual AbstractGoal * clone() const
  110. {
  111. return const_cast<AbstractGoal *>(this);
  112. }
  113. virtual TGoalVec decompose() const
  114. {
  115. return TGoalVec();
  116. }
  117. EGoals goalType;
  118. virtual std::string toString() const;
  119. bool invalid() const;
  120. virtual bool operator==(const AbstractGoal & g) const;
  121. virtual bool isElementar() const { return false; }
  122. virtual bool hasHash() const { return false; }
  123. virtual uint64_t getHash() const { return 0; }
  124. bool operator!=(const AbstractGoal & g) const
  125. {
  126. return !(*this == g);
  127. }
  128. };
  129. class DLL_EXPORT ITask
  130. {
  131. public:
  132. float priority;
  133. ITask() : priority(0) {}
  134. ///Visitor pattern
  135. //TODO: make accept work for std::shared_ptr... somehow
  136. virtual void accept(AIGateway * ai) = 0; //unhandled goal will report standard error
  137. virtual std::string toString() const = 0;
  138. virtual HeroPtr getHero() const = 0;
  139. virtual ~ITask() {}
  140. virtual int getHeroExchangeCount() const = 0;
  141. };
  142. }
  143. class cannotFulfillGoalException : public std::exception
  144. {
  145. std::string msg;
  146. public:
  147. explicit cannotFulfillGoalException(const std::string & message)
  148. : msg(message)
  149. {
  150. }
  151. virtual ~cannotFulfillGoalException() throw ()
  152. {
  153. };
  154. const char * what() const throw () override
  155. {
  156. return msg.c_str();
  157. }
  158. };
  159. class goalFulfilledException : public std::exception
  160. {
  161. std::string msg;
  162. public:
  163. Goals::TSubgoal goal;
  164. explicit goalFulfilledException(Goals::TSubgoal Goal)
  165. : goal(Goal)
  166. {
  167. msg = goal->toString();
  168. }
  169. virtual ~goalFulfilledException() throw ()
  170. {
  171. };
  172. const char * what() const throw () override
  173. {
  174. return msg.c_str();
  175. }
  176. };
  177. }