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- /*
- * MapObjects.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #pragma once
- // Helper header that includes all map objects, similar to old CObjectHandler.h
- // Possible TODO - remove this header after CObjectHandler.cpp will be fully split into smaller files
- #include "CObjectHandler.h"
- #include "CGDwelling.h"
- #include "CGHeroInstance.h"
- #include "CGMarket.h"
- #include "CGTownInstance.h"
- #include "CGPandoraBox.h"
- #include "CRewardableObject.h"
- #include "MiscObjects.h"
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