MapObjects.h 635 B

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  1. /*
  2. * MapObjects.h, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #pragma once
  11. // Helper header that includes all map objects, similar to old CObjectHandler.h
  12. // Possible TODO - remove this header after CObjectHandler.cpp will be fully split into smaller files
  13. #include "CObjectHandler.h"
  14. #include "CGDwelling.h"
  15. #include "CGHeroInstance.h"
  16. #include "CGMarket.h"
  17. #include "CGTownInstance.h"
  18. #include "CGPandoraBox.h"
  19. #include "CRewardableObject.h"
  20. #include "MiscObjects.h"