mainwindow.cpp 48 KB

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  1. /*
  2. * mainwindow.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "mainwindow.h"
  12. #include "ui_mainwindow.h"
  13. #include <QFileDialog>
  14. #include <QFile>
  15. #include <QMessageBox>
  16. #include <QFileInfo>
  17. #include <QDialog>
  18. #include <QListWidget>
  19. #include "../lib/VCMIDirs.h"
  20. #include "../lib/GameLibrary.h"
  21. #include "../lib/logging/CBasicLogConfigurator.h"
  22. #include "../lib/CConfigHandler.h"
  23. #include "../lib/CConsoleHandler.h"
  24. #include "../lib/filesystem/Filesystem.h"
  25. #include "../lib/GameConstants.h"
  26. #include "../lib/campaign/CampaignHandler.h"
  27. #include "../lib/mapObjectConstructors/AObjectTypeHandler.h"
  28. #include "../lib/mapObjectConstructors/CObjectClassesHandler.h"
  29. #include "../lib/mapObjects/ObjectTemplate.h"
  30. #include "../lib/mapping/CMapEditManager.h"
  31. #include "../lib/mapping/MapFormat.h"
  32. #include "../lib/mapping/MapFormatJson.h"
  33. #include "../lib/modding/ModIncompatibility.h"
  34. #include "../lib/RoadHandler.h"
  35. #include "../lib/RiverHandler.h"
  36. #include "../lib/TerrainHandler.h"
  37. #include "maphandler.h"
  38. #include "graphics.h"
  39. #include "windownewmap.h"
  40. #include "objectbrowser.h"
  41. #include "inspector/inspector.h"
  42. #include "mapsettings/mapsettings.h"
  43. #include "mapsettings/translations.h"
  44. #include "mapsettings/modsettings.h"
  45. #include "playersettings.h"
  46. #include "validator.h"
  47. #include "helper.h"
  48. #include "campaigneditor/campaigneditor.h"
  49. QJsonValue jsonFromPixmap(const QPixmap &p)
  50. {
  51. QBuffer buffer;
  52. buffer.open(QIODevice::WriteOnly);
  53. p.save(&buffer, "PNG");
  54. auto const encoded = buffer.data().toBase64();
  55. return {QLatin1String(encoded)};
  56. }
  57. QPixmap pixmapFromJson(const QJsonValue &val)
  58. {
  59. auto const encoded = val.toString().toLatin1();
  60. QPixmap p;
  61. p.loadFromData(QByteArray::fromBase64(encoded), "PNG");
  62. return p;
  63. }
  64. void MainWindow::loadUserSettings()
  65. {
  66. //load window settings
  67. QSettings s(Ui::teamName, Ui::appName);
  68. auto size = s.value(mainWindowSizeSetting).toSize();
  69. if (size.isValid())
  70. {
  71. resize(size);
  72. }
  73. auto position = s.value(mainWindowPositionSetting).toPoint();
  74. if (!position.isNull())
  75. {
  76. move(position);
  77. }
  78. lastSavingDir = s.value(lastDirectorySetting).toString();
  79. if(lastSavingDir.isEmpty())
  80. lastSavingDir = QString::fromStdString(VCMIDirs::get().userDataPath().make_preferred().string());
  81. }
  82. void MainWindow::saveUserSettings()
  83. {
  84. QSettings s(Ui::teamName, Ui::appName);
  85. s.setValue(mainWindowSizeSetting, size());
  86. s.setValue(mainWindowPositionSetting, pos());
  87. s.setValue(lastDirectorySetting, lastSavingDir);
  88. }
  89. void MainWindow::parseCommandLine(ExtractionOptions & extractionOptions)
  90. {
  91. QCommandLineParser parser;
  92. parser.addHelpOption();
  93. parser.addPositionalArgument("map", QCoreApplication::translate("main", "Filepath of the map to open."));
  94. parser.addOptions({
  95. {"e", QCoreApplication::translate("main", "Extract original H3 archives into a separate folder.")},
  96. {"s", QCoreApplication::translate("main", "From an extracted archive, it Splits TwCrPort, CPRSMALL, FlagPort, ITPA, ITPt, Un32 and Un44 into individual PNG's.")},
  97. {"c", QCoreApplication::translate("main", "From an extracted archive, Converts single Images (found in Images folder) from .pcx to png.")},
  98. {"d", QCoreApplication::translate("main", "Delete original files, for the ones split / converted.")},
  99. });
  100. parser.process(qApp->arguments());
  101. const QStringList positionalArgs = parser.positionalArguments();
  102. if(!positionalArgs.isEmpty())
  103. mapFilePath = positionalArgs.at(0);
  104. extractionOptions = {
  105. parser.isSet("e"), {
  106. parser.isSet("s"),
  107. parser.isSet("c"),
  108. parser.isSet("d")}};
  109. }
  110. void MainWindow::loadTranslation()
  111. {
  112. #ifdef ENABLE_QT_TRANSLATIONS
  113. const std::string translationFile = settings["general"]["language"].String()+ ".qm";
  114. QString translationFileResourcePath = QString{":/translation/%1"}.arg(translationFile.c_str());
  115. logGlobal->info("Loading translation %s", translationFile);
  116. if(!QFile::exists(translationFileResourcePath))
  117. {
  118. logGlobal->debug("Translation file %s does not exist", translationFileResourcePath.toStdString());
  119. return;
  120. }
  121. if (!translator.load(translationFileResourcePath))
  122. {
  123. logGlobal->error("Failed to load translation file %s", translationFileResourcePath.toStdString());
  124. return;
  125. }
  126. if(translationFile == "english.qm")
  127. {
  128. // translator doesn't need to be installed for English
  129. return;
  130. }
  131. if (!qApp->installTranslator(&translator))
  132. {
  133. logGlobal->error("Failed to install translator for translation file %s", translationFileResourcePath.toStdString());
  134. }
  135. #endif
  136. }
  137. void MainWindow::dragEnterEvent(QDragEnterEvent* event)
  138. {
  139. if (event->mimeData()->hasUrls())
  140. event->acceptProposedAction();
  141. }
  142. void MainWindow::dropEvent(QDropEvent* event)
  143. {
  144. if (!getAnswerAboutUnsavedChanges())
  145. return;
  146. for (const QUrl& url : event->mimeData()->urls())
  147. {
  148. QString path = url.toLocalFile();
  149. if (path.endsWith(".h3m", Qt::CaseInsensitive) || path.endsWith(".vmap", Qt::CaseInsensitive))
  150. {
  151. openMap(path);
  152. break;
  153. }
  154. }
  155. }
  156. MainWindow::MainWindow(QWidget* parent) :
  157. QMainWindow(parent),
  158. ui(new Ui::MainWindow),
  159. controller(this)
  160. {
  161. // Set current working dir to executable folder.
  162. // This is important on Mac for relative paths to work inside DMG.
  163. QDir::setCurrent(QApplication::applicationDirPath());
  164. setAcceptDrops(true);
  165. new QShortcut(QKeySequence("Backspace"), this, SLOT(on_actionErase_triggered()));
  166. ExtractionOptions extractionOptions;
  167. parseCommandLine(extractionOptions);
  168. //configure logging
  169. const boost::filesystem::path logPath = VCMIDirs::get().userLogsPath() / "VCMI_Editor_log.txt";
  170. console = std::make_unique<CConsoleHandler>();
  171. logConfig = std::make_unique<CBasicLogConfigurator>(logPath, console.get());
  172. logConfig->configureDefault();
  173. logGlobal->info("Starting map editor of '%s'", GameConstants::VCMI_VERSION);
  174. logGlobal->info("The log file will be saved to %s", logPath);
  175. //init
  176. LIBRARY = new GameLibrary();
  177. LIBRARY->initializeFilesystem(extractionOptions.extractArchives);
  178. // Initialize logging based on settings
  179. logConfig->configure();
  180. logGlobal->debug("settings = %s", settings.toJsonNode().toString());
  181. // Some basic data validation to produce better error messages in cases of incorrect install
  182. auto testFile = [](std::string filename, std::string message) -> bool
  183. {
  184. if (CResourceHandler::get()->existsResource(ResourcePath(filename)))
  185. return true;
  186. logGlobal->error("Error: %s was not found!", message);
  187. return false;
  188. };
  189. if (!testFile("DATA/HELP.TXT", "Heroes III data") ||
  190. !testFile("MODS/VCMI/MOD.JSON", "VCMI data"))
  191. {
  192. QApplication::quit();
  193. }
  194. loadTranslation();
  195. ui->setupUi(this);
  196. setWindowIcon(QIcon{":/icons/menu-game.png"});
  197. ui->toolBrush->setIcon(QIcon{":/icons/brush-1.png"});
  198. ui->toolBrush2->setIcon(QIcon{":/icons/brush-2.png"});
  199. ui->toolBrush4->setIcon(QIcon{":/icons/brush-4.png"});
  200. ui->toolLasso->setIcon(QIcon{":/icons/tool-lasso.png"});
  201. ui->toolLine->setIcon(QIcon{":/icons/tool-line.png"});
  202. ui->toolArea->setIcon(QIcon{":/icons/tool-area.png"});
  203. ui->toolFill->setIcon(QIcon{":/icons/tool-fill.png"});
  204. ui->toolSelect->setIcon(QIcon{":/icons/tool-select.png"});
  205. ui->actionOpen->setIcon(QIcon{":/icons/document-open.png"});
  206. ui->actionOpenRecent->setIcon(QIcon{":/icons/document-open-recent.png"});
  207. ui->menuOpenRecent->setIcon(QIcon{":/icons/document-open-recent.png"});
  208. ui->actionSave->setIcon(QIcon{":/icons/document-save.png"});
  209. ui->actionNew->setIcon(QIcon{":/icons/document-new.png"});
  210. ui->actionLevel->setIcon(QIcon{":/icons/toggle-underground.png"});
  211. ui->actionPass->setIcon(QIcon{":/icons/toggle-pass.png"});
  212. ui->actionCut->setIcon(QIcon{":/icons/edit-cut.png"});
  213. ui->actionCopy->setIcon(QIcon{":/icons/edit-copy.png"});
  214. ui->actionPaste->setIcon(QIcon{":/icons/edit-paste.png"});
  215. ui->actionFill->setIcon(QIcon{":/icons/fill-obstacles.png"});
  216. ui->actionGrid->setIcon(QIcon{":/icons/toggle-grid.png"});
  217. ui->actionUndo->setIcon(QIcon{":/icons/edit-undo.png"});
  218. ui->actionRedo->setIcon(QIcon{":/icons/edit-redo.png"});
  219. ui->actionErase->setIcon(QIcon{":/icons/edit-clear.png"});
  220. ui->actionTranslations->setIcon(QIcon{":/icons/translations.png"});
  221. ui->actionLock->setIcon(QIcon{":/icons/lock-closed.png"});
  222. ui->actionUnlock->setIcon(QIcon{":/icons/lock-open.png"});
  223. ui->actionZoom_in->setIcon(QIcon{":/icons/zoom_plus.png"});
  224. ui->actionZoom_out->setIcon(QIcon{":/icons/zoom_minus.png"});
  225. ui->actionZoom_reset->setIcon(QIcon{":/icons/zoom_zero.png"});
  226. ui->actionCampaignEditor->setIcon(QIcon{":/icons/mapeditor.64x64.png"});
  227. loadUserSettings(); //For example window size
  228. setTitle();
  229. LIBRARY->initializeLibrary();
  230. Settings config = settings.write["session"]["editor"];
  231. config->Bool() = true;
  232. logGlobal->info("Initializing VCMI_Lib");
  233. graphics = new Graphics(); // should be before curh->init()
  234. graphics->load();//must be after Content loading but should be in main thread
  235. if (extractionOptions.extractArchives)
  236. ResourceConverter::convertExtractedResourceFiles(extractionOptions.conversionOptions);
  237. ui->mapView->setScene(controller.scene(0));
  238. ui->mapView->setController(&controller);
  239. ui->mapView->setOptimizationFlags(QGraphicsView::DontSavePainterState | QGraphicsView::DontAdjustForAntialiasing);
  240. connect(ui->mapView, &MapView::openObjectProperties, this, &MainWindow::loadInspector);
  241. connect(ui->mapView, &MapView::currentCoordinates, this, &MainWindow::currentCoordinatesChanged);
  242. ui->minimapView->setScene(controller.miniScene(0));
  243. ui->minimapView->setController(&controller);
  244. connect(ui->minimapView, &MinimapView::cameraPositionChanged, ui->mapView, &MapView::cameraChanged);
  245. scenePreview = new QGraphicsScene(this);
  246. ui->objectPreview->setScene(scenePreview);
  247. connect(ui->actionOpenRecentMore, &QAction::triggered, this, &MainWindow::on_actionOpenRecent_triggered);
  248. //loading objects
  249. loadObjectsTree();
  250. ui->tabWidget->setCurrentIndex(0);
  251. for(int i = 0; i < PlayerColor::PLAYER_LIMIT.getNum(); ++i)
  252. {
  253. connect(getActionPlayer(PlayerColor(i)), &QAction::toggled, this, [&, i](){switchDefaultPlayer(PlayerColor(i));});
  254. }
  255. connect(getActionPlayer(PlayerColor::NEUTRAL), &QAction::toggled, this, [&](){switchDefaultPlayer(PlayerColor::NEUTRAL);});
  256. onPlayersChanged();
  257. show();
  258. //Load map from command line
  259. if(!mapFilePath.isEmpty())
  260. openMap(mapFilePath);
  261. }
  262. MainWindow::~MainWindow()
  263. {
  264. saveUserSettings(); //save window size etc.
  265. delete ui;
  266. }
  267. bool MainWindow::getAnswerAboutUnsavedChanges()
  268. {
  269. if(unsaved)
  270. {
  271. auto sure = QMessageBox::question(this, tr("Confirmation"), tr("Unsaved changes will be lost, are you sure?"));
  272. if(sure == QMessageBox::No)
  273. {
  274. return false;
  275. }
  276. }
  277. return true;
  278. }
  279. void MainWindow::closeEvent(QCloseEvent *event)
  280. {
  281. if(getAnswerAboutUnsavedChanges())
  282. QMainWindow::closeEvent(event);
  283. else
  284. event->ignore();
  285. }
  286. void MainWindow::setStatusMessage(const QString & status)
  287. {
  288. statusBar()->showMessage(status);
  289. }
  290. void MainWindow::setTitle()
  291. {
  292. QString title = QString("%1%2 - %3 (%4)").arg(filename, unsaved ? "*" : "", tr("VCMI Map Editor"), GameConstants::VCMI_VERSION.c_str());
  293. setWindowTitle(title);
  294. }
  295. void MainWindow::mapChanged()
  296. {
  297. unsaved = true;
  298. setTitle();
  299. }
  300. void MainWindow::initializeMap(bool isNew)
  301. {
  302. unsaved = isNew;
  303. if(isNew)
  304. filename.clear();
  305. setTitle();
  306. mapLevel = 0;
  307. ui->mapView->setScene(controller.scene(mapLevel));
  308. ui->minimapView->setScene(controller.miniScene(mapLevel));
  309. ui->minimapView->dimensions();
  310. if(initialScale.isValid())
  311. on_actionZoom_reset_triggered();
  312. initialScale = ui->mapView->mapToScene(ui->mapView->viewport()->geometry()).boundingRect();
  313. //enable settings
  314. mapSettings = new MapSettings(controller, this);
  315. connect(&controller, &MapController::requestModsUpdate,
  316. mapSettings->getModSettings(), &ModSettings::updateModWidgetBasedOnMods);
  317. ui->actionMapSettings->setEnabled(true);
  318. ui->actionPlayers_settings->setEnabled(true);
  319. ui->actionTranslations->setEnabled(true);
  320. ui->actionLevel->setEnabled(controller.map()->twoLevel);
  321. //set minimal players count
  322. if(isNew)
  323. {
  324. controller.map()->players[0].canComputerPlay = true;
  325. controller.map()->players[0].canHumanPlay = true;
  326. }
  327. onPlayersChanged();
  328. }
  329. bool MainWindow::openMap(const QString & filenameSelect)
  330. {
  331. try
  332. {
  333. controller.setMap(Helper::openMapInternal(filenameSelect));
  334. }
  335. catch(const ModIncompatibility & e)
  336. {
  337. assert(e.whatExcessive().empty());
  338. QMessageBox::warning(this, tr("Mods are required"), QString::fromStdString(e.whatMissing()));
  339. return false;
  340. }
  341. catch(const std::exception & e)
  342. {
  343. QMessageBox::critical(this, tr("Failed to open map"), tr(e.what()));
  344. return false;
  345. }
  346. filename = filenameSelect;
  347. initializeMap(controller.map()->version != EMapFormat::VCMI);
  348. updateRecentMenu(filenameSelect);
  349. return true;
  350. }
  351. void MainWindow::updateRecentMenu(const QString & filenameSelect) {
  352. QSettings s(Ui::teamName, Ui::appName);
  353. QStringList recentFiles = s.value(recentlyOpenedFilesSetting).toStringList();
  354. recentFiles.removeAll(filenameSelect);
  355. recentFiles.prepend(filenameSelect);
  356. constexpr int maxRecentFiles = 10;
  357. s.setValue(recentlyOpenedFilesSetting, QStringList(recentFiles.mid(0, maxRecentFiles)));
  358. }
  359. void MainWindow::on_actionOpen_triggered()
  360. {
  361. if(!getAnswerAboutUnsavedChanges())
  362. return;
  363. auto filenameSelect = QFileDialog::getOpenFileName(this, tr("Open map"),
  364. QString::fromStdString(VCMIDirs::get().userDataPath().make_preferred().string()),
  365. tr("All supported maps (*.vmap *.h3m);;VCMI maps(*.vmap);;HoMM3 maps(*.h3m)"));
  366. if(filenameSelect.isEmpty())
  367. return;
  368. openMap(filenameSelect);
  369. }
  370. void MainWindow::on_actionOpenRecent_triggered()
  371. {
  372. QSettings s(Ui::teamName, Ui::appName);
  373. QStringList recentFiles = s.value(recentlyOpenedFilesSetting).toStringList();
  374. class RecentFileDialog : public QDialog
  375. {
  376. public:
  377. RecentFileDialog(const QStringList& recentFiles, QWidget *parent)
  378. : QDialog(parent), layout(new QVBoxLayout(this)), listWidget(new QListWidget(this))
  379. {
  380. setMinimumWidth(600);
  381. connect(listWidget, &QListWidget::itemActivated, this, [this](QListWidgetItem *item)
  382. {
  383. accept();
  384. });
  385. for (const QString &file : recentFiles)
  386. {
  387. QListWidgetItem *item = new QListWidgetItem(file);
  388. listWidget->addItem(item);
  389. }
  390. // Select most recent items by default.
  391. // This enables a "CTRL+R => Enter"-workflow instead of "CTRL+R => 'mouse click on first item'"
  392. if(listWidget->count() > 0)
  393. {
  394. listWidget->item(0)->setSelected(true);
  395. }
  396. layout->setSizeConstraint(QLayout::SetMaximumSize);
  397. layout->addWidget(listWidget);
  398. }
  399. QString getSelectedFilePath() const
  400. {
  401. return listWidget->currentItem()->text();
  402. }
  403. private:
  404. QVBoxLayout * layout;
  405. QListWidget * listWidget;
  406. };
  407. RecentFileDialog d(recentFiles, this);
  408. d.setWindowTitle(tr("Recently Opened Files"));
  409. if(d.exec() == QDialog::Accepted && getAnswerAboutUnsavedChanges())
  410. {
  411. openMap(d.getSelectedFilePath());
  412. }
  413. }
  414. void MainWindow::on_menuOpenRecent_aboutToShow()
  415. {
  416. // Clear all actions except "More...", lest the list will grow with each
  417. // showing of the list
  418. for (QAction* action : ui->menuOpenRecent->actions()) {
  419. if (action != ui->actionOpenRecentMore) {
  420. ui->menuOpenRecent->removeAction(action);
  421. }
  422. }
  423. QSettings s(Ui::teamName, Ui::appName);
  424. QStringList recentFiles = s.value(recentlyOpenedFilesSetting).toStringList();
  425. // Dynamically populate menuOpenRecent with one action per file.
  426. for (const QString & file : recentFiles) {
  427. QAction *action = new QAction(file, this);
  428. ui->menuOpenRecent->insertAction(ui->actionOpenRecentMore, action);
  429. connect(action, &QAction::triggered, this, [this, file]() {
  430. if(!getAnswerAboutUnsavedChanges())
  431. return;
  432. openMap(file);
  433. });
  434. }
  435. // Finally add a separator between recent entries and "More..."
  436. if(recentFiles.size() > 0) {
  437. ui->menuOpenRecent->insertSeparator(ui->actionOpenRecentMore);
  438. }
  439. }
  440. void MainWindow::saveMap()
  441. {
  442. if(!controller.map())
  443. return;
  444. if(!unsaved)
  445. return;
  446. //validate map
  447. auto issues = Validator::validate(controller.map());
  448. bool critical = false;
  449. for(auto & issue : issues)
  450. critical |= issue.critical;
  451. if(!issues.empty())
  452. {
  453. auto mapValidationTitle = tr("Map validation");
  454. if(critical)
  455. QMessageBox::warning(this, mapValidationTitle, tr("Map has critical problems and most probably will not be playable. Open Validator from the Map menu to see issues found"));
  456. else
  457. QMessageBox::information(this, mapValidationTitle, tr("Map has some errors. Open Validator from the Map menu to see issues found"));
  458. }
  459. Translations::cleanupRemovedItems(*controller.map());
  460. for(auto obj : controller.map()->objects)
  461. {
  462. if(obj->ID == Obj::HERO_PLACEHOLDER)
  463. {
  464. auto hero = dynamic_cast<CGHeroPlaceholder *>(obj.get());
  465. if(hero->heroType.has_value())
  466. {
  467. controller.map()->reservedCampaignHeroes.insert(hero->heroType.value());
  468. }
  469. }
  470. }
  471. CMapService mapService;
  472. try
  473. {
  474. mapService.saveMap(controller.getMapUniquePtr(), filename.toStdString());
  475. }
  476. catch(const std::exception & e)
  477. {
  478. QMessageBox::critical(this, tr("Failed to save map"), e.what());
  479. return;
  480. }
  481. unsaved = false;
  482. setTitle();
  483. }
  484. void MainWindow::on_actionSave_as_triggered()
  485. {
  486. if(!controller.map())
  487. return;
  488. auto filenameSelect = QFileDialog::getSaveFileName(this, tr("Save map"), lastSavingDir, tr("VCMI maps (*.vmap)"));
  489. if(filenameSelect.isNull())
  490. return;
  491. QFileInfo fileInfo(filenameSelect);
  492. lastSavingDir = fileInfo.dir().path();
  493. if(fileInfo.suffix().toLower() != "vmap")
  494. filenameSelect += ".vmap";
  495. filename = filenameSelect;
  496. saveMap();
  497. }
  498. void MainWindow::on_actionCampaignEditor_triggered()
  499. {
  500. if(!getAnswerAboutUnsavedChanges())
  501. return;
  502. hide();
  503. CampaignEditor::showCampaignEditor();
  504. }
  505. void MainWindow::on_actionNew_triggered()
  506. {
  507. if(getAnswerAboutUnsavedChanges())
  508. {
  509. new WindowNewMap(this);
  510. //mapSettings = new MapSettings(controller, this);
  511. //connect(&controller, &MapController::requestModsUpdate,
  512. // mapSettings->getModSettings(), &ModSettings::updateModWidgetBasedOnMods);
  513. //controller.requestModsUpdate({}, true);
  514. }
  515. }
  516. void MainWindow::on_actionSave_triggered()
  517. {
  518. if(!controller.map())
  519. return;
  520. if(filename.isNull())
  521. on_actionSave_as_triggered();
  522. else
  523. saveMap();
  524. }
  525. void MainWindow::currentCoordinatesChanged(int x, int y)
  526. {
  527. setStatusMessage(QString("x: %1 y: %2").arg(x).arg(y));
  528. }
  529. void MainWindow::terrainButtonClicked(TerrainId terrain)
  530. {
  531. controller.commitTerrainChange(mapLevel, terrain);
  532. }
  533. void MainWindow::roadOrRiverButtonClicked(ui8 type, bool isRoad)
  534. {
  535. controller.commitRoadOrRiverChange(mapLevel, type, isRoad);
  536. }
  537. void MainWindow::addGroupIntoCatalog(const QString & groupName, bool staticOnly)
  538. {
  539. auto knownObjects = LIBRARY->objtypeh->knownObjects();
  540. for(auto ID : knownObjects)
  541. {
  542. if(catalog.count(ID))
  543. continue;
  544. addGroupIntoCatalog(groupName, true, staticOnly, ID);
  545. }
  546. }
  547. void MainWindow::addGroupIntoCatalog(const QString & groupName, bool useCustomName, bool staticOnly, int ID)
  548. {
  549. QStandardItem * itemGroup = nullptr;
  550. auto itms = objectsModel.findItems(groupName);
  551. if(itms.empty())
  552. {
  553. itemGroup = new QStandardItem(groupName);
  554. objectsModel.appendRow(itemGroup);
  555. }
  556. else
  557. {
  558. itemGroup = itms.front();
  559. }
  560. if (LIBRARY->objtypeh->knownObjects().count(ID) == 0)
  561. return;
  562. auto knownSubObjects = LIBRARY->objtypeh->knownSubObjects(ID);
  563. for(auto secondaryID : knownSubObjects)
  564. {
  565. auto factory = LIBRARY->objtypeh->getHandlerFor(ID, secondaryID);
  566. auto templates = factory->getTemplates();
  567. bool singleTemplate = templates.size() == 1;
  568. if(staticOnly && !factory->isStaticObject())
  569. continue;
  570. auto subGroupName = QString::fromStdString(LIBRARY->objtypeh->getObjectName(ID, secondaryID));
  571. auto * itemType = new QStandardItem(subGroupName);
  572. for(int templateId = 0; templateId < templates.size(); ++templateId)
  573. {
  574. auto templ = templates[templateId];
  575. //selecting file
  576. const AnimationPath & afile = templ->editorAnimationFile.empty() ? templ->animationFile : templ->editorAnimationFile;
  577. //creating picture
  578. QPixmap preview(128, 128);
  579. preview.fill(QColor(255, 255, 255));
  580. QPainter painter(&preview);
  581. Animation animation(afile.getOriginalName());
  582. animation.preload();
  583. auto picture = animation.getImage(0);
  584. if(picture && picture->width() && picture->height())
  585. {
  586. qreal xscale = static_cast<qreal>(128) / static_cast<qreal>(picture->width());
  587. qreal yscale = static_cast<qreal>(128) / static_cast<qreal>(picture->height());
  588. qreal scale = std::min(xscale, yscale);
  589. painter.scale(scale, scale);
  590. painter.drawImage(QPoint(0, 0), *picture);
  591. }
  592. //create object to extract name
  593. auto temporaryObj(factory->create(nullptr, templ));
  594. QString translated = useCustomName ? QString::fromStdString(temporaryObj->getObjectName().c_str()) : subGroupName;
  595. itemType->setText(translated);
  596. //add parameters
  597. QJsonObject data{{"id", QJsonValue(ID)},
  598. {"subid", QJsonValue(secondaryID)},
  599. {"template", QJsonValue(templateId)},
  600. {"animationEditor", QString::fromStdString(templ->editorAnimationFile.getOriginalName())},
  601. {"animation", QString::fromStdString(templ->animationFile.getOriginalName())},
  602. {"preview", jsonFromPixmap(preview)},
  603. {"typeName", QString::fromStdString(factory->getJsonKey())}
  604. };
  605. //do not have extra level
  606. if(singleTemplate)
  607. {
  608. itemType->setIcon(QIcon(preview));
  609. itemType->setData(data);
  610. }
  611. else
  612. {
  613. auto * item = new QStandardItem(QIcon(preview), QString::fromStdString(templ->stringID));
  614. item->setData(data);
  615. itemType->appendRow(item);
  616. }
  617. }
  618. itemGroup->appendRow(itemType);
  619. catalog.insert(ID);
  620. }
  621. }
  622. void MainWindow::loadObjectsTree()
  623. {
  624. try
  625. {
  626. ui->terrainFilterCombo->addItem("");
  627. //adding terrains
  628. for(auto & terrain : LIBRARY->terrainTypeHandler->objects)
  629. {
  630. auto *b = new QPushButton(QString::fromStdString(terrain->getNameTranslated()));
  631. ui->terrainLayout->addWidget(b);
  632. connect(b, &QPushButton::clicked, this, [this, terrainID=terrain->getId()]{ terrainButtonClicked(terrainID); });
  633. //filter
  634. QString displayName = QString::fromStdString(terrain->getNameTranslated());
  635. QString uniqueName = QString::fromStdString(terrain->getJsonKey());
  636. ui->terrainFilterCombo->addItem(displayName, QVariant(uniqueName));
  637. }
  638. //add spacer to keep terrain button on the top
  639. ui->terrainLayout->addItem(new QSpacerItem(20, 20, QSizePolicy::Minimum, QSizePolicy::Expanding));
  640. //adding roads
  641. for(auto & road : LIBRARY->roadTypeHandler->objects)
  642. {
  643. auto *b = new QPushButton(QString::fromStdString(road->getNameTranslated()));
  644. ui->roadLayout->addWidget(b);
  645. connect(b, &QPushButton::clicked, this, [this, roadID=road->getIndex()]{ roadOrRiverButtonClicked(roadID, true); });
  646. }
  647. //add spacer to keep terrain button on the top
  648. ui->roadLayout->addItem(new QSpacerItem(20, 20, QSizePolicy::Minimum, QSizePolicy::Expanding));
  649. //adding rivers
  650. for(auto & river : LIBRARY->riverTypeHandler->objects)
  651. {
  652. auto *b = new QPushButton(QString::fromStdString(river->getNameTranslated()));
  653. ui->riverLayout->addWidget(b);
  654. connect(b, &QPushButton::clicked, this, [this, riverID=river->getIndex()]{ roadOrRiverButtonClicked(riverID, false); });
  655. }
  656. //add spacer to keep terrain button on the top
  657. ui->riverLayout->addItem(new QSpacerItem(20, 20, QSizePolicy::Minimum, QSizePolicy::Expanding));
  658. if(objectBrowser)
  659. throw std::runtime_error("object browser exists");
  660. //model
  661. objectsModel.setHorizontalHeaderLabels(QStringList() << tr("Type"));
  662. objectBrowser = new ObjectBrowserProxyModel(this);
  663. objectBrowser->setSourceModel(&objectsModel);
  664. objectBrowser->setDynamicSortFilter(false);
  665. objectBrowser->setRecursiveFilteringEnabled(true);
  666. ui->treeView->setModel(objectBrowser);
  667. ui->treeView->setSelectionBehavior(QAbstractItemView::SelectItems);
  668. ui->treeView->setSelectionMode(QAbstractItemView::SingleSelection);
  669. connect(ui->treeView->selectionModel(), SIGNAL(currentChanged(const QModelIndex &, const QModelIndex &)), this, SLOT(treeViewSelected(const QModelIndex &, const QModelIndex &)));
  670. //groups
  671. enum GroupCat { TOWNS, OBJECTS, HEROES, ARTIFACTS, RESOURCES, BANKS, DWELLINGS, GROUNDS, TELEPORTS, MINES, TRIGGERS, MONSTERS, QUESTS, WOG_OBJECTS, OBSTACLES, OTHER };
  672. QMap<GroupCat, QString> groups = {
  673. { TOWNS, tr("Towns") },
  674. { OBJECTS, tr("Objects") },
  675. { HEROES, tr("Heroes") },
  676. { ARTIFACTS, tr("Artifacts") },
  677. { RESOURCES, tr("Resources") },
  678. { BANKS, tr("Banks") },
  679. { DWELLINGS, tr("Dwellings") },
  680. { GROUNDS, tr("Grounds") },
  681. { TELEPORTS, tr("Teleports") },
  682. { MINES, tr("Mines") },
  683. { TRIGGERS, tr("Triggers") },
  684. { MONSTERS, tr("Monsters") },
  685. { QUESTS, tr("Quests") },
  686. { WOG_OBJECTS, tr("Wog Objects") },
  687. { OBSTACLES, tr("Obstacles") },
  688. { OTHER, tr("Other") },
  689. };
  690. //adding objects
  691. addGroupIntoCatalog(groups[TOWNS], false, false, Obj::TOWN);
  692. addGroupIntoCatalog(groups[TOWNS], false, false, Obj::RANDOM_TOWN);
  693. addGroupIntoCatalog(groups[TOWNS], true, false, Obj::SHIPYARD);
  694. addGroupIntoCatalog(groups[TOWNS], true, false, Obj::GARRISON);
  695. addGroupIntoCatalog(groups[TOWNS], true, false, Obj::GARRISON2);
  696. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::ARENA);
  697. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::BUOY);
  698. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::CARTOGRAPHER);
  699. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::SWAN_POND);
  700. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::COVER_OF_DARKNESS);
  701. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::CORPSE);
  702. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::FAERIE_RING);
  703. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::FOUNTAIN_OF_FORTUNE);
  704. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::FOUNTAIN_OF_YOUTH);
  705. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::GARDEN_OF_REVELATION);
  706. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::HILL_FORT);
  707. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::IDOL_OF_FORTUNE);
  708. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::LIBRARY_OF_ENLIGHTENMENT);
  709. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::LIGHTHOUSE);
  710. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::SCHOOL_OF_MAGIC);
  711. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::MAGIC_SPRING);
  712. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::MAGIC_WELL);
  713. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::MERCENARY_CAMP);
  714. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::MERMAID);
  715. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::MYSTICAL_GARDEN);
  716. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::OASIS);
  717. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::LEAN_TO);
  718. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::OBELISK);
  719. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::REDWOOD_OBSERVATORY);
  720. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::PILLAR_OF_FIRE);
  721. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::STAR_AXIS);
  722. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::RALLY_FLAG);
  723. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::WATERING_HOLE);
  724. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::SCHOLAR);
  725. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::SHRINE_OF_MAGIC_INCANTATION);
  726. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::SHRINE_OF_MAGIC_GESTURE);
  727. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::SHRINE_OF_MAGIC_THOUGHT);
  728. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::SIRENS);
  729. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::STABLES);
  730. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::TAVERN);
  731. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::TEMPLE);
  732. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::DEN_OF_THIEVES);
  733. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::LEARNING_STONE);
  734. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::TREE_OF_KNOWLEDGE);
  735. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::WAGON);
  736. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::SCHOOL_OF_WAR);
  737. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::WAR_MACHINE_FACTORY);
  738. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::WARRIORS_TOMB);
  739. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::WITCH_HUT);
  740. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::SANCTUARY);
  741. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::MARLETTO_TOWER);
  742. addGroupIntoCatalog(groups[HEROES], true, false, Obj::PRISON);
  743. addGroupIntoCatalog(groups[HEROES], false, false, Obj::HERO);
  744. addGroupIntoCatalog(groups[HEROES], false, false, Obj::RANDOM_HERO);
  745. addGroupIntoCatalog(groups[HEROES], false, false, Obj::HERO_PLACEHOLDER);
  746. addGroupIntoCatalog(groups[HEROES], false, false, Obj::BOAT);
  747. addGroupIntoCatalog(groups[ARTIFACTS], true, false, Obj::ARTIFACT);
  748. addGroupIntoCatalog(groups[ARTIFACTS], false, false, Obj::RANDOM_ART);
  749. addGroupIntoCatalog(groups[ARTIFACTS], false, false, Obj::RANDOM_TREASURE_ART);
  750. addGroupIntoCatalog(groups[ARTIFACTS], false, false, Obj::RANDOM_MINOR_ART);
  751. addGroupIntoCatalog(groups[ARTIFACTS], false, false, Obj::RANDOM_MAJOR_ART);
  752. addGroupIntoCatalog(groups[ARTIFACTS], false, false, Obj::RANDOM_RELIC_ART);
  753. addGroupIntoCatalog(groups[ARTIFACTS], true, false, Obj::SPELL_SCROLL);
  754. addGroupIntoCatalog(groups[ARTIFACTS], true, false, Obj::PANDORAS_BOX);
  755. addGroupIntoCatalog(groups[RESOURCES], true, false, Obj::RANDOM_RESOURCE);
  756. addGroupIntoCatalog(groups[RESOURCES], false, false, Obj::RESOURCE);
  757. addGroupIntoCatalog(groups[RESOURCES], true, false, Obj::SEA_CHEST);
  758. addGroupIntoCatalog(groups[RESOURCES], true, false, Obj::TREASURE_CHEST);
  759. addGroupIntoCatalog(groups[RESOURCES], true, false, Obj::CAMPFIRE);
  760. addGroupIntoCatalog(groups[RESOURCES], true, false, Obj::SHIPWRECK_SURVIVOR);
  761. addGroupIntoCatalog(groups[RESOURCES], true, false, Obj::FLOTSAM);
  762. addGroupIntoCatalog(groups[BANKS], true, false, Obj::CREATURE_BANK);
  763. addGroupIntoCatalog(groups[BANKS], true, false, Obj::DRAGON_UTOPIA);
  764. addGroupIntoCatalog(groups[BANKS], true, false, Obj::CRYPT);
  765. addGroupIntoCatalog(groups[BANKS], true, false, Obj::DERELICT_SHIP);
  766. addGroupIntoCatalog(groups[BANKS], true, false, Obj::PYRAMID);
  767. addGroupIntoCatalog(groups[BANKS], true, false, Obj::SHIPWRECK);
  768. addGroupIntoCatalog(groups[DWELLINGS], true, false, Obj::CREATURE_GENERATOR1);
  769. addGroupIntoCatalog(groups[DWELLINGS], true, false, Obj::CREATURE_GENERATOR2);
  770. addGroupIntoCatalog(groups[DWELLINGS], true, false, Obj::CREATURE_GENERATOR3);
  771. addGroupIntoCatalog(groups[DWELLINGS], true, false, Obj::CREATURE_GENERATOR4);
  772. addGroupIntoCatalog(groups[DWELLINGS], true, false, Obj::REFUGEE_CAMP);
  773. addGroupIntoCatalog(groups[DWELLINGS], false, false, Obj::RANDOM_DWELLING);
  774. addGroupIntoCatalog(groups[DWELLINGS], false, false, Obj::RANDOM_DWELLING_LVL);
  775. addGroupIntoCatalog(groups[DWELLINGS], false, false, Obj::RANDOM_DWELLING_FACTION);
  776. addGroupIntoCatalog(groups[GROUNDS], true, false, Obj::CURSED_GROUND1);
  777. addGroupIntoCatalog(groups[GROUNDS], true, false, Obj::MAGIC_PLAINS1);
  778. addGroupIntoCatalog(groups[GROUNDS], true, false, Obj::CLOVER_FIELD);
  779. addGroupIntoCatalog(groups[GROUNDS], true, false, Obj::CURSED_GROUND2);
  780. addGroupIntoCatalog(groups[GROUNDS], true, false, Obj::EVIL_FOG);
  781. addGroupIntoCatalog(groups[GROUNDS], true, false, Obj::FAVORABLE_WINDS);
  782. addGroupIntoCatalog(groups[GROUNDS], true, false, Obj::FIERY_FIELDS);
  783. addGroupIntoCatalog(groups[GROUNDS], true, false, Obj::HOLY_GROUNDS);
  784. addGroupIntoCatalog(groups[GROUNDS], true, false, Obj::LUCID_POOLS);
  785. addGroupIntoCatalog(groups[GROUNDS], true, false, Obj::MAGIC_CLOUDS);
  786. addGroupIntoCatalog(groups[GROUNDS], true, false, Obj::MAGIC_PLAINS2);
  787. addGroupIntoCatalog(groups[GROUNDS], true, false, Obj::ROCKLANDS);
  788. addGroupIntoCatalog(groups[GROUNDS], true, false, Obj::HOLE);
  789. addGroupIntoCatalog(groups[TELEPORTS], true, false, Obj::MONOLITH_ONE_WAY_ENTRANCE);
  790. addGroupIntoCatalog(groups[TELEPORTS], true, false, Obj::MONOLITH_ONE_WAY_EXIT);
  791. addGroupIntoCatalog(groups[TELEPORTS], true, false, Obj::MONOLITH_TWO_WAY);
  792. addGroupIntoCatalog(groups[TELEPORTS], true, false, Obj::SUBTERRANEAN_GATE);
  793. addGroupIntoCatalog(groups[TELEPORTS], true, false, Obj::WHIRLPOOL);
  794. addGroupIntoCatalog(groups[MINES], true, false, Obj::MINE);
  795. addGroupIntoCatalog(groups[MINES], false, false, Obj::ABANDONED_MINE);
  796. addGroupIntoCatalog(groups[MINES], true, false, Obj::WINDMILL);
  797. addGroupIntoCatalog(groups[MINES], true, false, Obj::WATER_WHEEL);
  798. addGroupIntoCatalog(groups[TRIGGERS], true, false, Obj::EVENT);
  799. addGroupIntoCatalog(groups[TRIGGERS], true, false, Obj::GRAIL);
  800. addGroupIntoCatalog(groups[TRIGGERS], true, false, Obj::SIGN);
  801. addGroupIntoCatalog(groups[TRIGGERS], true, false, Obj::OCEAN_BOTTLE);
  802. addGroupIntoCatalog(groups[MONSTERS], false, false, Obj::MONSTER);
  803. addGroupIntoCatalog(groups[MONSTERS], true, false, Obj::RANDOM_MONSTER);
  804. addGroupIntoCatalog(groups[MONSTERS], true, false, Obj::RANDOM_MONSTER_L1);
  805. addGroupIntoCatalog(groups[MONSTERS], true, false, Obj::RANDOM_MONSTER_L2);
  806. addGroupIntoCatalog(groups[MONSTERS], true, false, Obj::RANDOM_MONSTER_L3);
  807. addGroupIntoCatalog(groups[MONSTERS], true, false, Obj::RANDOM_MONSTER_L4);
  808. addGroupIntoCatalog(groups[MONSTERS], true, false, Obj::RANDOM_MONSTER_L5);
  809. addGroupIntoCatalog(groups[MONSTERS], true, false, Obj::RANDOM_MONSTER_L6);
  810. addGroupIntoCatalog(groups[MONSTERS], true, false, Obj::RANDOM_MONSTER_L7);
  811. addGroupIntoCatalog(groups[QUESTS], true, false, Obj::SEER_HUT);
  812. addGroupIntoCatalog(groups[QUESTS], true, false, Obj::BORDER_GATE);
  813. addGroupIntoCatalog(groups[QUESTS], true, false, Obj::QUEST_GUARD);
  814. addGroupIntoCatalog(groups[QUESTS], true, false, Obj::HUT_OF_MAGI);
  815. addGroupIntoCatalog(groups[QUESTS], true, false, Obj::EYE_OF_MAGI);
  816. addGroupIntoCatalog(groups[QUESTS], true, false, Obj::BORDERGUARD);
  817. addGroupIntoCatalog(groups[QUESTS], true, false, Obj::KEYMASTER);
  818. addGroupIntoCatalog(groups[WOG_OBJECTS], true, false, Obj::WOG_OBJECT);
  819. addGroupIntoCatalog(groups[OBSTACLES], true);
  820. addGroupIntoCatalog(groups[OTHER], false);
  821. }
  822. catch(const std::exception &)
  823. {
  824. QMessageBox::critical(this, tr("Mods loading problem"), tr("Critical error during Mods loading. Disable invalid mods and restart."));
  825. }
  826. }
  827. void MainWindow::on_actionLevel_triggered()
  828. {
  829. if(controller.map() && controller.map()->twoLevel)
  830. {
  831. mapLevel = mapLevel ? 0 : 1;
  832. ui->mapView->setScene(controller.scene(mapLevel));
  833. ui->minimapView->setScene(controller.miniScene(mapLevel));
  834. if (mapLevel == 0)
  835. {
  836. ui->actionLevel->setText(tr("View underground"));
  837. ui->actionLevel->setToolTip(tr("View underground"));
  838. }
  839. else
  840. {
  841. ui->actionLevel->setText(tr("View surface"));
  842. ui->actionLevel->setToolTip(tr("View surface"));
  843. }
  844. }
  845. }
  846. void MainWindow::on_actionUndo_triggered()
  847. {
  848. QString str("Undo clicked");
  849. statusBar()->showMessage(str, 1000);
  850. if (controller.map())
  851. {
  852. controller.undo();
  853. }
  854. }
  855. void MainWindow::on_actionRedo_triggered()
  856. {
  857. QString str("Redo clicked");
  858. displayStatus(str);
  859. if (controller.map())
  860. {
  861. controller.redo();
  862. }
  863. }
  864. void MainWindow::on_actionPass_triggered(bool checked)
  865. {
  866. QString str("Passability clicked");
  867. displayStatus(str);
  868. if(controller.map())
  869. {
  870. controller.scene(0)->passabilityView.show(checked);
  871. controller.scene(1)->passabilityView.show(checked);
  872. }
  873. }
  874. void MainWindow::on_actionGrid_triggered(bool checked)
  875. {
  876. QString str("Grid clicked");
  877. displayStatus(str);
  878. if(controller.map())
  879. {
  880. controller.scene(0)->gridView.show(checked);
  881. controller.scene(1)->gridView.show(checked);
  882. }
  883. }
  884. void MainWindow::changeBrushState(int idx)
  885. {
  886. }
  887. void MainWindow::on_actionErase_triggered()
  888. {
  889. if(controller.map())
  890. {
  891. controller.commitObjectErase(mapLevel);
  892. }
  893. }
  894. void MainWindow::preparePreview(const QModelIndex &index)
  895. {
  896. scenePreview->clear();
  897. auto data = objectsModel.itemFromIndex(objectBrowser->mapToSource(index))->data().toJsonObject();
  898. if(!data.empty())
  899. {
  900. auto preview = data["preview"];
  901. if(preview != QJsonValue::Undefined)
  902. {
  903. QPixmap objPreview = pixmapFromJson(preview);
  904. scenePreview->addPixmap(objPreview);
  905. }
  906. }
  907. ui->objectPreview->fitInView(scenePreview->itemsBoundingRect(), Qt::KeepAspectRatio);
  908. }
  909. void MainWindow::treeViewSelected(const QModelIndex & index, const QModelIndex & deselected)
  910. {
  911. ui->toolSelect->setChecked(true);
  912. ui->mapView->selectionTool = MapView::SelectionTool::None;
  913. preparePreview(index);
  914. }
  915. void MainWindow::on_terrainFilterCombo_currentIndexChanged(int index)
  916. {
  917. if(!objectBrowser)
  918. return;
  919. QString uniqueName = ui->terrainFilterCombo->itemData(index).toString();
  920. objectBrowser->terrain = TerrainId(ETerrainId::ANY_TERRAIN);
  921. if (!uniqueName.isEmpty())
  922. {
  923. for (auto const & terrain : LIBRARY->terrainTypeHandler->objects)
  924. if (terrain->getJsonKey() == uniqueName.toStdString())
  925. objectBrowser->terrain = terrain->getId();
  926. }
  927. objectBrowser->invalidate();
  928. objectBrowser->sort(0);
  929. }
  930. void MainWindow::on_filter_textChanged(const QString &arg1)
  931. {
  932. if(!objectBrowser)
  933. return;
  934. objectBrowser->filter = arg1;
  935. objectBrowser->invalidate();
  936. objectBrowser->sort(0);
  937. }
  938. void MainWindow::on_actionFill_triggered()
  939. {
  940. QString str("Fill clicked");
  941. displayStatus(str);
  942. if(!controller.map())
  943. return;
  944. controller.commitObstacleFill(mapLevel);
  945. }
  946. void MainWindow::loadInspector(CGObjectInstance * obj, bool switchTab)
  947. {
  948. if(switchTab)
  949. ui->tabWidget->setCurrentIndex(1);
  950. Inspector inspector(controller, obj, ui->inspectorWidget);
  951. inspector.updateProperties();
  952. }
  953. void MainWindow::on_inspectorWidget_itemChanged(QTableWidgetItem *item)
  954. {
  955. if(!item->isSelected() && !(item->flags() & Qt::ItemIsUserCheckable))
  956. return;
  957. int r = item->row();
  958. int c = item->column();
  959. if(c < 1)
  960. return;
  961. auto * tableWidget = item->tableWidget();
  962. //get identifier
  963. auto identifier = tableWidget->item(0, 1)->text();
  964. CGObjectInstance * obj = data_cast<CGObjectInstance>(identifier.toLongLong());
  965. //get parameter name
  966. auto param = tableWidget->item(r, c - 1)->text();
  967. //set parameter
  968. Inspector inspector(controller, obj, tableWidget);
  969. inspector.setProperty(param, item);
  970. controller.commitObjectChange(mapLevel);
  971. }
  972. void MainWindow::on_actionMapSettings_triggered()
  973. {
  974. if(!mapSettings)
  975. return;
  976. if(mapSettings->isVisible())
  977. {
  978. mapSettings->raise();
  979. mapSettings->activateWindow();
  980. }
  981. else
  982. {
  983. mapSettings->setWindowModality(Qt::WindowModal);
  984. mapSettings->setModal(true);
  985. mapSettings->show();
  986. }
  987. }
  988. void MainWindow::on_actionPlayers_settings_triggered()
  989. {
  990. auto settingsDialog = new PlayerSettings(controller, this);
  991. settingsDialog->setWindowModality(Qt::WindowModal);
  992. settingsDialog->setModal(true);
  993. connect(settingsDialog, &QDialog::finished, this, &MainWindow::onPlayersChanged);
  994. }
  995. QAction * MainWindow::getActionPlayer(const PlayerColor & player)
  996. {
  997. if(player.getNum() == 0) return ui->actionPlayer_1;
  998. if(player.getNum() == 1) return ui->actionPlayer_2;
  999. if(player.getNum() == 2) return ui->actionPlayer_3;
  1000. if(player.getNum() == 3) return ui->actionPlayer_4;
  1001. if(player.getNum() == 4) return ui->actionPlayer_5;
  1002. if(player.getNum() == 5) return ui->actionPlayer_6;
  1003. if(player.getNum() == 6) return ui->actionPlayer_7;
  1004. if(player.getNum() == 7) return ui->actionPlayer_8;
  1005. return ui->actionNeutral;
  1006. }
  1007. void MainWindow::switchDefaultPlayer(const PlayerColor & player)
  1008. {
  1009. if(controller.defaultPlayer == player)
  1010. return;
  1011. ui->actionNeutral->blockSignals(true);
  1012. ui->actionNeutral->setChecked(PlayerColor::NEUTRAL == player);
  1013. ui->actionNeutral->blockSignals(false);
  1014. for(int i = 0; i < PlayerColor::PLAYER_LIMIT.getNum(); ++i)
  1015. {
  1016. getActionPlayer(PlayerColor(i))->blockSignals(true);
  1017. getActionPlayer(PlayerColor(i))->setChecked(PlayerColor(i) == player);
  1018. getActionPlayer(PlayerColor(i))->blockSignals(false);
  1019. }
  1020. controller.defaultPlayer = player;
  1021. }
  1022. void MainWindow::onPlayersChanged()
  1023. {
  1024. if(controller.map())
  1025. {
  1026. getActionPlayer(PlayerColor::NEUTRAL)->setEnabled(true);
  1027. for(int i = 0; i < controller.map()->players.size(); ++i)
  1028. getActionPlayer(PlayerColor(i))->setEnabled(controller.map()->players.at(i).canAnyonePlay());
  1029. if(!getActionPlayer(controller.defaultPlayer)->isEnabled() || controller.defaultPlayer == PlayerColor::NEUTRAL)
  1030. switchDefaultPlayer(PlayerColor::NEUTRAL);
  1031. }
  1032. else
  1033. {
  1034. for(int i = 0; i < PlayerColor::PLAYER_LIMIT.getNum(); ++i)
  1035. getActionPlayer(PlayerColor(i))->setEnabled(false);
  1036. getActionPlayer(PlayerColor::NEUTRAL)->setEnabled(false);
  1037. }
  1038. }
  1039. void MainWindow::enableUndo(bool enable)
  1040. {
  1041. ui->actionUndo->setEnabled(enable);
  1042. }
  1043. void MainWindow::enableRedo(bool enable)
  1044. {
  1045. ui->actionRedo->setEnabled(enable);
  1046. }
  1047. void MainWindow::onSelectionMade(int level, bool anythingSelected)
  1048. {
  1049. if (level == mapLevel)
  1050. {
  1051. ui->actionErase->setEnabled(anythingSelected);
  1052. }
  1053. }
  1054. void MainWindow::displayStatus(const QString& message, int timeout /* = 2000 */)
  1055. {
  1056. statusBar()->showMessage(message, timeout);
  1057. }
  1058. void MainWindow::on_actionValidate_triggered()
  1059. {
  1060. new Validator(controller.map(), this);
  1061. }
  1062. void MainWindow::on_actionUpdate_appearance_triggered()
  1063. {
  1064. if(!controller.map())
  1065. return;
  1066. if(controller.scene(mapLevel)->selectionObjectsView.getSelection().empty())
  1067. {
  1068. QMessageBox::information(this, tr("Update appearance"), tr("No objects selected"));
  1069. return;
  1070. }
  1071. if(QMessageBox::Yes != QMessageBox::question(this, tr("Update appearance"), tr("This operation is irreversible. Do you want to continue?")))
  1072. return;
  1073. controller.scene(mapLevel)->selectionTerrainView.clear();
  1074. int errors = 0;
  1075. std::set<CGObjectInstance*> staticObjects;
  1076. for(auto * obj : controller.scene(mapLevel)->selectionObjectsView.getSelection())
  1077. {
  1078. auto handler = LIBRARY->objtypeh->getHandlerFor(obj->ID, obj->subID);
  1079. if(!controller.map()->isInTheMap(obj->visitablePos()))
  1080. {
  1081. ++errors;
  1082. continue;
  1083. }
  1084. auto * terrain = controller.map()->getTile(obj->visitablePos()).getTerrain();
  1085. if(handler->isStaticObject())
  1086. {
  1087. staticObjects.insert(obj);
  1088. if(obj->appearance->canBePlacedAt(terrain->getId()))
  1089. {
  1090. controller.scene(mapLevel)->selectionObjectsView.deselectObject(obj);
  1091. continue;
  1092. }
  1093. for(auto & offset : obj->appearance->getBlockedOffsets())
  1094. controller.scene(mapLevel)->selectionTerrainView.select(obj->pos + offset);
  1095. }
  1096. else
  1097. {
  1098. auto app = handler->getOverride(terrain->getId(), obj);
  1099. if(!app)
  1100. {
  1101. if(obj->appearance->canBePlacedAt(terrain->getId()))
  1102. continue;
  1103. auto templates = handler->getTemplates(terrain->getId());
  1104. if(templates.empty())
  1105. {
  1106. ++errors;
  1107. continue;
  1108. }
  1109. app = templates.front();
  1110. }
  1111. obj->appearance = app;
  1112. controller.mapHandler()->invalidate(obj);
  1113. controller.scene(mapLevel)->selectionObjectsView.deselectObject(obj);
  1114. }
  1115. }
  1116. controller.commitObjectChange(mapLevel);
  1117. controller.commitObjectErase(mapLevel);
  1118. controller.commitObstacleFill(mapLevel);
  1119. if(errors)
  1120. QMessageBox::warning(this, tr("Update appearance"), QString(tr("Errors occurred. %1 objects were not updated")).arg(errors));
  1121. }
  1122. void MainWindow::on_actionRecreate_obstacles_triggered()
  1123. {
  1124. }
  1125. void MainWindow::on_actionCut_triggered()
  1126. {
  1127. if(controller.map())
  1128. {
  1129. controller.copyToClipboard(mapLevel);
  1130. controller.commitObjectErase(mapLevel);
  1131. }
  1132. }
  1133. void MainWindow::on_actionCopy_triggered()
  1134. {
  1135. if(controller.map())
  1136. {
  1137. controller.copyToClipboard(mapLevel);
  1138. }
  1139. }
  1140. void MainWindow::on_actionPaste_triggered()
  1141. {
  1142. if(controller.map())
  1143. {
  1144. controller.pasteFromClipboard(mapLevel);
  1145. }
  1146. }
  1147. void MainWindow::on_actionExport_triggered()
  1148. {
  1149. QString fileName = QFileDialog::getSaveFileName(this, tr("Save to image"), lastSavingDir, "BMP (*.bmp);;JPEG (*.jpeg);;PNG (*.png)");
  1150. if(!fileName.isNull())
  1151. {
  1152. QImage image(ui->mapView->scene()->sceneRect().size().toSize(), QImage::Format_RGB888);
  1153. QPainter painter(&image);
  1154. ui->mapView->scene()->render(&painter);
  1155. image.save(fileName);
  1156. }
  1157. }
  1158. void MainWindow::on_actionTranslations_triggered()
  1159. {
  1160. auto translationsDialog = new Translations(*controller.map(), this);
  1161. translationsDialog->show();
  1162. }
  1163. void MainWindow::on_actionh3m_converter_triggered()
  1164. {
  1165. auto mapFiles = QFileDialog::getOpenFileNames(this, tr("Select maps to convert"),
  1166. QString::fromStdString(VCMIDirs::get().userDataPath().make_preferred().string()),
  1167. tr("HoMM3 maps(*.h3m)"));
  1168. if(mapFiles.empty())
  1169. return;
  1170. auto saveDirectory = QFileDialog::getExistingDirectory(this, tr("Choose directory to save converted maps"), QCoreApplication::applicationDirPath());
  1171. if(saveDirectory.isEmpty())
  1172. return;
  1173. try
  1174. {
  1175. for(auto & m : mapFiles)
  1176. {
  1177. CMapService mapService;
  1178. auto map = Helper::openMapInternal(m);
  1179. controller.repairMap(map.get());
  1180. mapService.saveMap(map, (saveDirectory + '/' + QFileInfo(m).completeBaseName() + ".vmap").toStdString());
  1181. }
  1182. QMessageBox::information(this, tr("Operation completed"), tr("Successfully converted %1 maps").arg(mapFiles.size()));
  1183. }
  1184. catch(const std::exception & e)
  1185. {
  1186. QMessageBox::critical(this, tr("Failed to convert the map. Abort operation"), tr(e.what()));
  1187. }
  1188. }
  1189. void MainWindow::on_actionh3c_converter_triggered()
  1190. {
  1191. auto campaignFile = QFileDialog::getOpenFileName(this, tr("Select campaign to convert"),
  1192. QString::fromStdString(VCMIDirs::get().userDataPath().make_preferred().string()),
  1193. tr("HoMM3 campaigns (*.h3c)"));
  1194. if(campaignFile.isEmpty())
  1195. return;
  1196. auto campaignFileDest = QFileDialog::getSaveFileName(this, tr("Select destination file"),
  1197. QString::fromStdString(VCMIDirs::get().userDataPath().make_preferred().string()),
  1198. tr("VCMI campaigns (*.vcmp)"));
  1199. if(campaignFileDest.isEmpty())
  1200. return;
  1201. QFileInfo fileInfo(campaignFileDest);
  1202. if(fileInfo.suffix().toLower() != "vcmp")
  1203. campaignFileDest += ".vcmp";
  1204. auto campaign = Helper::openCampaignInternal(campaignFile);
  1205. Helper::saveCampaign(campaign, campaignFileDest);
  1206. }
  1207. void MainWindow::on_actionLock_triggered()
  1208. {
  1209. if(controller.map())
  1210. {
  1211. if(controller.scene(mapLevel)->selectionObjectsView.getSelection().empty())
  1212. {
  1213. for(auto obj : controller.map()->objects)
  1214. {
  1215. controller.scene(mapLevel)->selectionObjectsView.setLockObject(obj.get(), true);
  1216. controller.scene(mapLevel)->objectsView.setLockObject(obj.get(), true);
  1217. }
  1218. }
  1219. else
  1220. {
  1221. for(auto * obj : controller.scene(mapLevel)->selectionObjectsView.getSelection())
  1222. {
  1223. controller.scene(mapLevel)->selectionObjectsView.setLockObject(obj, true);
  1224. controller.scene(mapLevel)->objectsView.setLockObject(obj, true);
  1225. }
  1226. controller.scene(mapLevel)->selectionObjectsView.clear();
  1227. }
  1228. controller.scene(mapLevel)->objectsView.update();
  1229. controller.scene(mapLevel)->selectionObjectsView.update();
  1230. }
  1231. }
  1232. void MainWindow::on_actionUnlock_triggered()
  1233. {
  1234. if(controller.map())
  1235. {
  1236. controller.scene(mapLevel)->selectionObjectsView.unlockAll();
  1237. controller.scene(mapLevel)->objectsView.unlockAll();
  1238. }
  1239. controller.scene(mapLevel)->objectsView.update();
  1240. }
  1241. void MainWindow::on_actionZoom_in_triggered()
  1242. {
  1243. auto rect = ui->mapView->mapToScene(ui->mapView->viewport()->geometry()).boundingRect();
  1244. rect -= QMargins{32 + 1, 32 + 1, 32 + 2, 32 + 2}; //compensate bounding box
  1245. ui->mapView->fitInView(rect, Qt::KeepAspectRatioByExpanding);
  1246. }
  1247. void MainWindow::on_actionZoom_out_triggered()
  1248. {
  1249. auto rect = ui->mapView->mapToScene(ui->mapView->viewport()->geometry()).boundingRect();
  1250. rect += QMargins{32 - 1, 32 - 1, 32 - 2, 32 - 2}; //compensate bounding box
  1251. ui->mapView->fitInView(rect, Qt::KeepAspectRatioByExpanding);
  1252. }
  1253. void MainWindow::on_actionZoom_reset_triggered()
  1254. {
  1255. auto center = ui->mapView->mapToScene(ui->mapView->viewport()->geometry().center());
  1256. ui->mapView->fitInView(initialScale, Qt::KeepAspectRatioByExpanding);
  1257. ui->mapView->centerOn(center);
  1258. }
  1259. void MainWindow::on_toolLine_toggled(bool checked)
  1260. {
  1261. if(checked)
  1262. {
  1263. ui->mapView->selectionTool = MapView::SelectionTool::Line;
  1264. ui->tabWidget->setCurrentIndex(0);
  1265. }
  1266. }
  1267. void MainWindow::on_toolBrush2_toggled(bool checked)
  1268. {
  1269. if(checked)
  1270. {
  1271. ui->mapView->selectionTool = MapView::SelectionTool::Brush2;
  1272. ui->tabWidget->setCurrentIndex(0);
  1273. }
  1274. }
  1275. void MainWindow::on_toolBrush_toggled(bool checked)
  1276. {
  1277. if(checked)
  1278. {
  1279. ui->mapView->selectionTool = MapView::SelectionTool::Brush;
  1280. ui->tabWidget->setCurrentIndex(0);
  1281. }
  1282. }
  1283. void MainWindow::on_toolBrush4_toggled(bool checked)
  1284. {
  1285. if(checked)
  1286. {
  1287. ui->mapView->selectionTool = MapView::SelectionTool::Brush4;
  1288. ui->tabWidget->setCurrentIndex(0);
  1289. }
  1290. }
  1291. void MainWindow::on_toolLasso_toggled(bool checked)
  1292. {
  1293. if(checked)
  1294. {
  1295. ui->mapView->selectionTool = MapView::SelectionTool::Lasso;
  1296. ui->tabWidget->setCurrentIndex(0);
  1297. }
  1298. }
  1299. void MainWindow::on_toolArea_toggled(bool checked)
  1300. {
  1301. if(checked)
  1302. {
  1303. ui->mapView->selectionTool = MapView::SelectionTool::Area;
  1304. ui->tabWidget->setCurrentIndex(0);
  1305. }
  1306. }
  1307. void MainWindow::on_toolFill_toggled(bool checked)
  1308. {
  1309. if(checked)
  1310. {
  1311. ui->mapView->selectionTool = MapView::SelectionTool::Fill;
  1312. ui->tabWidget->setCurrentIndex(0);
  1313. }
  1314. }
  1315. void MainWindow::on_toolSelect_toggled(bool checked)
  1316. {
  1317. if(checked)
  1318. {
  1319. ui->mapView->selectionTool = MapView::SelectionTool::None;
  1320. ui->tabWidget->setCurrentIndex(0);
  1321. }
  1322. }