Ivan Savenko 87d5347e50 Implement if check for json schemas 5 months ago
..
battle 527885de21 Added VULNERABLE_FROM_BACK bonus 4 months ago
bonuses 022b0f731c Fix configs, update docs, resolve discovered regressions 4 months ago
callback e0de65d56c Reworked & fixed DARKNESS bonuses and lookout tower / skyship logic 4 months ago
campaign 2cd29c1893 Rework campaign bonuses storage in type-safe form 4 months ago
constants 022b0f731c Fix configs, update docs, resolve discovered regressions 4 months ago
entities 022b0f731c Fix configs, update docs, resolve discovered regressions 4 months ago
events 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 year ago
filesystem 5e4912d056 fix crash when map is packaged in a zip mod 5 months ago
gameState 2cd29c1893 Rework campaign bonuses storage in type-safe form 4 months ago
json 87d5347e50 Implement if check for json schemas 4 months ago
logging 829739da24 Reduce usage of implicit conversions to int 6 months ago
mapObjectConstructors 54a46b77a9 Extract library entity randomization logic to separate class 5 months ago
mapObjects 022b0f731c Fix configs, update docs, resolve discovered regressions 4 months ago
mapping 0979f409c7 Fix build 4 months ago
minizip 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 year ago
modding 2b43d415a9 Fix docs, update spell immunity usage of addinfo, fix sonar 4 months ago
network cd2837a84e Fix possible memory leak (circular shared_ptr) in networking 6 months ago
networkPacks ae22de3ccf Implemented configurable FEAR ability 4 months ago
pathfinder 9dfef773e2 Remove unnecessary includes 5 months ago
rewardable bb61f2414a If configurable map object reduces secondary skill level to zero, show 5 months ago
rmg 4d4da0454f map objects hierarchy now uses IGameInfoCallback 5 months ago
serializer 2cd29c1893 Rework campaign bonuses storage in type-safe form 4 months ago
spells 2b43d415a9 Fix docs, update spell immunity usage of addinfo, fix sonar 4 months ago
texts 283adc37d7 Unit stack rebalancing rework 6 months ago
vstd 25125f96da Fix: licenses, pragma guards, StdInc 1 year ago
AsyncRunner.h ed4079e83b Code cleanup, add comments where relevant 7 months ago
BasicTypes.cpp a305ed28bb Support for loading custom bonuses, slightly less hardcoded Skeleton 4 months ago
BattleFieldHandler.cpp 38a9dc83ba Fix bonuses from battlefield not showing up in creature window 6 months ago
BattleFieldHandler.h 8c3a417527 Cleanup 9 months ago
CAndroidVMHelper.cpp 313d479d42 fix using JNI from server in single process build 2 years ago
CAndroidVMHelper.h 313d479d42 fix using JNI from server in single process build 2 years ago
CBonusTypeHandler.cpp f5c037137b Fix translations, fix Sonar 4 months ago
CBonusTypeHandler.h f5c037137b Fix translations, fix Sonar 4 months ago
CConfigHandler.cpp 8771ecdf57 Workaround for crash due to static destruction order 7 months ago
CConfigHandler.h 8771ecdf57 Workaround for crash due to static destruction order 7 months ago
CConsoleHandler.cpp e73d05933d Quick shutdown of ConsoleHandler thread 7 months ago
CConsoleHandler.h e73d05933d Quick shutdown of ConsoleHandler thread 7 months ago
CCreatureHandler.cpp bc48337445 Implement async requests for bonus types 4 months ago
CCreatureHandler.h 25655184d3 Add support for custom icons & descriptions for bonuses 5 months ago
CCreatureSet.cpp 3f4ff58a5e Merged bonus names with bonus descriptions, since they are never used 5 months ago
CCreatureSet.h 3f4ff58a5e Merged bonus names with bonus descriptions, since they are never used 5 months ago
CMakeLists.txt 2cd29c1893 Rework campaign bonuses storage in type-safe form 4 months ago
CPlayerState.cpp 4d4da0454f map objects hierarchy now uses IGameInfoCallback 5 months ago
CPlayerState.h 4d4da0454f map objects hierarchy now uses IGameInfoCallback 5 months ago
CRandomGenerator.cpp 7a3e1409d0 Remove old boost includes and defines 7 months ago
CRandomGenerator.h 63bcf7d83c Replaced most of usages of CRandomGenerator with vstd::RNG in library 1 year ago
CScriptingModule.cpp 4c4498b22a vcmi: modernize rest of lib 2 years ago
CScriptingModule.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
CSkillHandler.cpp 022b0f731c Fix configs, update docs, resolve discovered regressions 4 months ago
CSkillHandler.h eb9a5bb71b Implement shortcut for hero skill specialties 5 months ago
CSoundBase.h 31e1d39f92 Fix issues introduced by fixing typos 1 year ago
CStack.cpp 283adc37d7 Unit stack rebalancing rework 6 months ago
CStack.h ce436bd63e Fix regressions in combat 6 months ago
CStopWatch.h f3277b7953 Define each identifier in a dedicated statement 1 year ago
CThreadHelper.cpp 7a3e1409d0 Remove old boost includes and defines 7 months ago
CThreadHelper.h a31788b874 Replace thread spawning with tbb pool for adventure AI 8 months ago
Color.h 28a8d4f4a1 Implemented bloodlust, clone, and petrify effects for xbrz mode 8 months ago
ConditionalWait.h 948abfb04c AI now uses std::thread, added custom thread interruption logic 8 months ago
ExceptionsCommon.h b50d350747 Show error message on load if mod has broken creature instead of 1 year ago
ExtraOptionsInfo.cpp cb9c4bbaf0 unlimited replay option 1 year ago
ExtraOptionsInfo.h 0c07384293 Refactoring of serialization versioning handling 1 year ago
FunctionList.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
GameConstants.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
GameLibrary.cpp 4e47894e7a Somewhat configurable spell schools 4 months ago
GameLibrary.h 4e47894e7a Somewhat configurable spell schools 4 months ago
GameSettings.cpp 8d20c1d733 It is now possible to configure power of generic skill & creature 4 months ago
GameSettings.h ff8d36c350 It is now possible to define game settings in rmg template 1 year ago
IBonusTypeHandler.h 3f4ff58a5e Merged bonus names with bonus descriptions, since they are never used 5 months ago
IGameSettings.h 8d20c1d733 It is now possible to configure power of generic skill & creature 4 months ago
IHandlerBase.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 8 months ago
IHandlerBase.h 4f80ccd648 Small micro-optimizations for code that gets called A LOT 10 months ago
LoadProgress.cpp 7dfb499edf replace boost locks with std 8 months ago
LoadProgress.h 7dfb499edf replace boost locks with std 8 months ago
LogicalExpression.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 8 months ago
LogicalExpression.h c3957c2c2a Moved json files to new directory, split on per-class basis 1 year ago
ObstacleHandler.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 8 months ago
ObstacleHandler.h ecdd394bb1 Use BattleHex as const ref wherever possible 9 months ago
Point.h 391986e0ba Moved image scaling & optimization logic to separate classes 9 months ago
Rect.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
Rect.h 4171026035 First iteration of upscaled rendering 1 year ago
ResourceSet.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 8 months ago
ResourceSet.h 20cfe712c9 Update ResourceSet.h 1 year ago
RiverHandler.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 8 months ago
RiverHandler.h c34956e912 introduce `getModScope` method to`Entity` class and subclasses 1 year ago
RoadHandler.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 8 months ago
RoadHandler.h c34956e912 introduce `getModScope` method to`Entity` class and subclasses 1 year ago
ScopeGuard.h b796ed8626 Fix undefined behavior 1 year ago
ScriptHandler.cpp 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 5 months ago
ScriptHandler.h c3957c2c2a Moved json files to new directory, split on per-class basis 1 year ago
StartInfo.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 8 months ago
StartInfo.h eb3b51a6cf Remove save compatibility with 1.5.X 7 months ago
StdInc.cpp 25125f96da Fix: licenses, pragma guards, StdInc 1 year ago
StdInc.h 25125f96da Fix: licenses, pragma guards, StdInc 1 year ago
TerrainHandler.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 8 months ago
TerrainHandler.h dfe8a95f8c Fix build 10 months ago
TurnTimerInfo.cpp 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 year ago
TurnTimerInfo.h 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 year ago
UnlockGuard.h 2c17c2d5b7 Rework CCallback <-> CClient interaction 5 months ago
VCMIDirs.cpp 5b5b2f158d Change getDefaultUserDataPath to const 6 months ago
VCMIDirs.h 5f4a998435 editorPath -> mapEditorPath 2 years ago
int3.h 9f713a0914 Rename int3::valid to isValid for consistency 8 months ago
vcmi_endian.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago