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- /*
- * CBitmapHandler.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "CBitmapHandler.h"
- #include "../renderSDL/SDL_Extensions.h"
- #include "../lib/filesystem/Filesystem.h"
- #include "../lib/vcmi_endian.h"
- #include <SDL_image.h>
- namespace BitmapHandler
- {
- SDL_Surface * loadH3PCX(ui8 * data, size_t size);
- SDL_Surface * loadBitmapFromDir(std::string path, std::string fname);
- }
- bool isPCX(const ui8 *header)//check whether file can be PCX according to header
- {
- ui32 fSize = read_le_u32(header + 0);
- ui32 width = read_le_u32(header + 4);
- ui32 height = read_le_u32(header + 8);
- return fSize == width*height || fSize == width*height*3;
- }
- enum Epcxformat
- {
- PCX8B,
- PCX24B
- };
- SDL_Surface * BitmapHandler::loadH3PCX(ui8 * pcx, size_t size)
- {
- SDL_Surface * ret;
- Epcxformat format;
- int it=0;
- ui32 fSize = read_le_u32(pcx + it); it+=4;
- ui32 width = read_le_u32(pcx + it); it+=4;
- ui32 height = read_le_u32(pcx + it); it+=4;
- if (fSize==width*height*3)
- format=PCX24B;
- else if (fSize==width*height)
- format=PCX8B;
- else
- return nullptr;
- if (format==PCX8B)
- {
- ret = SDL_CreateRGBSurface(0, width, height, 8, 0, 0, 0, 0);
- it = 0xC;
- for (int i=0; i<(int)height; i++)
- {
- memcpy((char*)ret->pixels + ret->pitch * i, pcx + it, width);
- it+= width;
- }
- //palette - last 256*3 bytes
- it = (int)size-256*3;
- for (int i=0;i<256;i++)
- {
- SDL_Color tp;
- tp.r = pcx[it++];
- tp.g = pcx[it++];
- tp.b = pcx[it++];
- tp.a = SDL_ALPHA_OPAQUE;
- ret->format->palette->colors[i] = tp;
- }
- }
- else
- {
- #ifdef VCMI_ENDIAN_BIG
- int bmask = 0xff0000;
- int gmask = 0x00ff00;
- int rmask = 0x0000ff;
- #else
- int bmask = 0x0000ff;
- int gmask = 0x00ff00;
- int rmask = 0xff0000;
- #endif
- ret = SDL_CreateRGBSurface(0, width, height, 24, rmask, gmask, bmask, 0);
- //it == 0xC;
- for (int i=0; i<(int)height; i++)
- {
- memcpy((char*)ret->pixels + ret->pitch * i, pcx + it, width*3);
- it+= width*3;
- }
- }
- return ret;
- }
- SDL_Surface * BitmapHandler::loadBitmapFromDir(std::string path, std::string fname)
- {
- if(!fname.size())
- {
- logGlobal->warn("Call to loadBitmap with void fname!");
- return nullptr;
- }
- if (!CResourceHandler::get()->existsResource(ResourceID(path + fname, EResType::IMAGE)))
- {
- return nullptr;
- }
- SDL_Surface * ret=nullptr;
- auto readFile = CResourceHandler::get()->load(ResourceID(path + fname, EResType::IMAGE))->readAll();
- if (isPCX(readFile.first.get()))
- {//H3-style PCX
- ret = loadH3PCX(readFile.first.get(), readFile.second);
- if (!ret)
- {
- logGlobal->error("Failed to open %s as H3 PCX!", fname);
- return nullptr;
- }
- }
- else
- { //loading via SDL_Image
- ret = IMG_Load_RW(
- //create SDL_RW with our data (will be deleted by SDL)
- SDL_RWFromConstMem((void*)readFile.first.get(), (int)readFile.second),
- 1); // mark it for auto-deleting
- if (ret)
- {
- if (ret->format->palette)
- {
- // set correct value for alpha\unused channel
- // NOTE: might be unnecessary with SDL2
- for (int i=0; i < ret->format->palette->ncolors; i++)
- ret->format->palette->colors[i].a = SDL_ALPHA_OPAQUE;
- }
- }
- else
- {
- logGlobal->error("Failed to open %s via SDL_Image", fname);
- logGlobal->error("Reason: %s", IMG_GetError());
- return nullptr;
- }
- }
- // When modifying anything here please check two use cases:
- // 1) Vampire mansion in Necropolis (not 1st color is transparent)
- // 2) Battle background when fighting on grass/dirt, topmost sky part (NO transparent color)
- // 3) New objects that may use 24-bit images for icons (e.g. witchking arts)
- // 4) special case - there are 2 .bmp images that have semi-transparency (CCELLGRD.BMP & CCELLSHD.BMP)
- if (ret->format->palette &&
- ret->format->palette->colors[0].r == 255 &&
- ret->format->palette->colors[0].g == 0 &&
- ret->format->palette->colors[0].b == 255 )
- {
- static SDL_Color shadow[3] =
- {
- { 0, 0, 0, 0},// 100% - transparency
- { 0, 0, 0, 32},// 75% - shadow border,
- { 0, 0, 0, 128},// 50% - shadow body
- };
- CSDL_Ext::setColorKey(ret, ret->format->palette->colors[0]);
- ret->format->palette->colors[0] = shadow[0];
- ret->format->palette->colors[1] = shadow[1];
- ret->format->palette->colors[4] = shadow[2];
- }
- else if (ret->format->palette)
- {
- CSDL_Ext::setDefaultColorKeyPresize(ret);
- }
- else if (ret->format->Amask)
- {
- SDL_SetSurfaceBlendMode(ret, SDL_BLENDMODE_BLEND);
- }
- else // always set
- {
- CSDL_Ext::setDefaultColorKey(ret);
- }
- return ret;
- }
- SDL_Surface * BitmapHandler::loadBitmap(std::string fname)
- {
- SDL_Surface * bitmap = nullptr;
- if (!(bitmap = loadBitmapFromDir("DATA/", fname)) &&
- !(bitmap = loadBitmapFromDir("SPRITES/", fname)))
- {
- logGlobal->error("Error: Failed to find file %s", fname);
- }
- return bitmap;
- }
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