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							- /*
 
-  * ObstaclePlacer.cpp, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #include "StdInc.h"
 
- #include "../mapObjects/CObjectClassesHandler.h"
 
- #include "ObstaclePlacer.h"
 
- #include "ObjectManager.h"
 
- #include "TreasurePlacer.h"
 
- #include "RockPlacer.h"
 
- #include "WaterRoutes.h"
 
- #include "WaterProxy.h"
 
- #include "RoadPlacer.h"
 
- #include "RiverPlacer.h"
 
- #include "RmgMap.h"
 
- #include "CMapGenerator.h"
 
- #include "../CRandomGenerator.h"
 
- #include "Functions.h"
 
- #include "../mapping/CMapEditManager.h"
 
- void ObstacleProxy::collectPossibleObstacles(const Terrain & terrain)
 
- {
 
- 	//get all possible obstacles for this terrain
 
- 	for(auto primaryID : VLC->objtypeh->knownObjects())
 
- 	{
 
- 		for(auto secondaryID : VLC->objtypeh->knownSubObjects(primaryID))
 
- 		{
 
- 			auto handler = VLC->objtypeh->getHandlerFor(primaryID, secondaryID);
 
- 			if(handler->isStaticObject())
 
- 			{
 
- 				for(auto temp : handler->getTemplates())
 
- 				{
 
- 					if(temp->canBePlacedAt(terrain) && temp->getBlockMapOffset().valid())
 
- 						obstaclesBySize[temp->getBlockedOffsets().size()].push_back(temp);
 
- 				}
 
- 			}
 
- 		}
 
- 	}
 
- 	for(auto o : obstaclesBySize)
 
- 	{
 
- 		possibleObstacles.push_back(o);
 
- 	}
 
- 	boost::sort(possibleObstacles, [](const ObstaclePair &p1, const ObstaclePair &p2) -> bool
 
- 	{
 
- 		return p1.first > p2.first; //bigger obstacles first
 
- 	});
 
- }
 
- int ObstacleProxy::getWeightedObjects(const int3 & tile, const CMap * map, CRandomGenerator & rand, std::list<rmg::Object> & allObjects, std::vector<std::pair<rmg::Object*, int3>> & weightedObjects)
 
- {
 
- 	int maxWeight = std::numeric_limits<int>::min();
 
- 	for(int i = 0; i < possibleObstacles.size(); ++i)
 
- 	{
 
- 		if(!possibleObstacles[i].first)
 
- 			continue;
 
- 		auto shuffledObstacles = possibleObstacles[i].second;
 
- 		RandomGeneratorUtil::randomShuffle(shuffledObstacles, rand);
 
- 		for(auto temp : shuffledObstacles)
 
- 		{
 
- 			auto handler = VLC->objtypeh->getHandlerFor(temp->id, temp->subid);
 
- 			auto obj = handler->create(temp);
 
- 			allObjects.emplace_back(*obj);
 
- 			rmg::Object * rmgObject = &allObjects.back();
 
- 			for(auto & offset : obj->getBlockedOffsets())
 
- 			{
 
- 				rmgObject->setPosition(tile - offset);
 
- 				if(!map->isInTheMap(rmgObject->getPosition()))
 
- 					continue;
 
- 				if(!rmgObject->getArea().getSubarea([map](const int3 & t)
 
- 				{
 
- 					return !map->isInTheMap(t);
 
- 				}).empty())
 
- 					continue;
 
- 				if(isProhibited(rmgObject->getArea()))
 
- 					continue;
 
- 				int coverageBlocked = 0;
 
- 				int coveragePossible = 0;
 
- 				//do not use area intersection in optimization purposes
 
- 				for(auto & t : rmgObject->getArea().getTilesVector())
 
- 				{
 
- 					auto coverage = verifyCoverage(t);
 
- 					if(coverage.first)
 
- 						++coverageBlocked;
 
- 					if(coverage.second)
 
- 						++coveragePossible;
 
- 				}
 
- 				int coverageOverlap = possibleObstacles[i].first - coverageBlocked - coveragePossible;
 
- 				int weight = possibleObstacles[i].first + coverageBlocked - coverageOverlap * possibleObstacles[i].first;
 
- 				assert(coverageOverlap >= 0);
 
- 				if(weight > maxWeight)
 
- 				{
 
- 					weightedObjects.clear();
 
- 					maxWeight = weight;
 
- 					weightedObjects.emplace_back(rmgObject, rmgObject->getPosition());
 
- 					if(weight > 0)
 
- 						break;
 
- 				}
 
- 				else if(weight == maxWeight)
 
- 					weightedObjects.emplace_back(rmgObject, rmgObject->getPosition());
 
- 			}
 
- 		}
 
- 		if(maxWeight > 0)
 
- 			break;
 
- 	}
 
- 	return maxWeight;
 
- }
 
- void ObstacleProxy::placeObstacles(CMap * map, CRandomGenerator & rand)
 
- {
 
- 	//reverse order, since obstacles begin in bottom-right corner, while the map coordinates begin in top-left
 
- 	auto blockedTiles = blockedArea.getTilesVector();
 
- 	int tilePos = 0;
 
- 	std::set<CGObjectInstance*> objs;
 
- 	while(!blockedArea.empty() && tilePos < blockedArea.getTilesVector().size())
 
- 	{
 
- 		auto tile = blockedArea.getTilesVector()[tilePos];
 
- 		std::list<rmg::Object> allObjects;
 
- 		std::vector<std::pair<rmg::Object*, int3>> weightedObjects;
 
- 		int maxWeight = getWeightedObjects(tile, map, rand, allObjects, weightedObjects);
 
- 		if(weightedObjects.empty())
 
- 		{
 
- 			tilePos += 1;
 
- 			continue;
 
- 		}
 
- 		auto objIter = RandomGeneratorUtil::nextItem(weightedObjects, rand);
 
- 		objIter->first->setPosition(objIter->second);
 
- 		placeObject(*objIter->first, objs);
 
- 		blockedArea.subtract(objIter->first->getArea());
 
- 		tilePos = 0;
 
- 		postProcess(*objIter->first);
 
- 		if(maxWeight < 0)
 
- 			logGlobal->warn("Placed obstacle with negative weight at %s", objIter->second.toString());
 
- 		for(auto & o : allObjects)
 
- 		{
 
- 			if(&o != objIter->first)
 
- 				o.clear();
 
- 		}
 
- 	}
 
- 	finalInsertion(map->getEditManager(), objs);
 
- }
 
- void ObstacleProxy::finalInsertion(CMapEditManager * manager, std::set<CGObjectInstance*> & instances)
 
- {
 
- 	manager->insertObjects(instances); //insert as one operation - for undo purposes
 
- }
 
- std::pair<bool, bool> ObstacleProxy::verifyCoverage(const int3 & t) const
 
- {
 
- 	return {blockedArea.contains(t), false};
 
- }
 
- void ObstacleProxy::placeObject(rmg::Object & object, std::set<CGObjectInstance*> & instances)
 
- {
 
- 	for (auto * instance : object.instances())
 
- 	{
 
- 		instances.insert(&instance->object());
 
- 	}
 
- }
 
- void ObstacleProxy::postProcess(const rmg::Object & object)
 
- {
 
- }
 
- bool ObstacleProxy::isProhibited(const rmg::Area & objArea) const
 
- {
 
- 	return false;
 
- }
 
- void ObstaclePlacer::process()
 
- {
 
- 	manager = zone.getModificator<ObjectManager>();
 
- 	if(!manager)
 
- 		return;
 
- 	
 
- 	riverManager = zone.getModificator<RiverPlacer>();
 
- 	
 
- 	collectPossibleObstacles(zone.getTerrainType());
 
- 	
 
- 	blockedArea = zone.area().getSubarea([this](const int3 & t)
 
- 	{
 
- 		return map.shouldBeBlocked(t);
 
- 	});
 
- 	blockedArea.subtract(zone.areaUsed());
 
- 	zone.areaPossible().subtract(blockedArea);
 
- 	
 
- 	prohibitedArea = zone.freePaths() + zone.areaUsed() + manager->getVisitableArea();
 
- 		
 
- 	placeObstacles(&map.map(), generator.rand);
 
- }
 
- void ObstaclePlacer::init()
 
- {
 
- 	DEPENDENCY(ObjectManager);
 
- 	DEPENDENCY(TreasurePlacer);
 
- 	DEPENDENCY(WaterRoutes);
 
- 	DEPENDENCY(WaterProxy);
 
- 	DEPENDENCY(RoadPlacer);
 
- 	DEPENDENCY_ALL(RockPlacer);
 
- }
 
- std::pair<bool, bool> ObstaclePlacer::verifyCoverage(const int3 & t) const
 
- {
 
- 	return {map.shouldBeBlocked(t), zone.areaPossible().contains(t)};
 
- }
 
- void ObstaclePlacer::placeObject(rmg::Object & object, std::set<CGObjectInstance*> &)
 
- {
 
- 	manager->placeObject(object, false, false);
 
- }
 
- void ObstaclePlacer::postProcess(const rmg::Object & object)
 
- {
 
- 	//river processing
 
- 	if(riverManager)
 
- 	{
 
- 		const auto objTypeName = object.instances().front()->object().typeName;
 
- 		if(objTypeName == "mountain")
 
- 			riverManager->riverSource().unite(object.getArea());
 
- 		else if(objTypeName == "lake")
 
- 			riverManager->riverSink().unite(object.getArea());
 
- 	}
 
- }
 
- bool ObstaclePlacer::isProhibited(const rmg::Area & objArea) const
 
- {
 
- 	if(prohibitedArea.overlap(objArea))
 
- 		return true;
 
- 	 
 
- 	if(!zone.area().contains(objArea))
 
- 		return true;
 
- 	
 
- 	return false;
 
- }
 
- void ObstaclePlacer::finalInsertion(CMapEditManager *, std::set<CGObjectInstance*> &)
 
- {
 
- }
 
 
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