ObstaclePlacer.cpp 6.8 KB

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  1. /*
  2. * ObstaclePlacer.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "../mapObjects/CObjectClassesHandler.h"
  12. #include "ObstaclePlacer.h"
  13. #include "ObjectManager.h"
  14. #include "TreasurePlacer.h"
  15. #include "RockPlacer.h"
  16. #include "WaterRoutes.h"
  17. #include "WaterProxy.h"
  18. #include "RoadPlacer.h"
  19. #include "RiverPlacer.h"
  20. #include "RmgMap.h"
  21. #include "CMapGenerator.h"
  22. #include "../CRandomGenerator.h"
  23. #include "Functions.h"
  24. #include "../mapping/CMapEditManager.h"
  25. void ObstacleProxy::collectPossibleObstacles(const Terrain & terrain)
  26. {
  27. //get all possible obstacles for this terrain
  28. for(auto primaryID : VLC->objtypeh->knownObjects())
  29. {
  30. for(auto secondaryID : VLC->objtypeh->knownSubObjects(primaryID))
  31. {
  32. auto handler = VLC->objtypeh->getHandlerFor(primaryID, secondaryID);
  33. if(handler->isStaticObject())
  34. {
  35. for(auto temp : handler->getTemplates())
  36. {
  37. if(temp->canBePlacedAt(terrain) && temp->getBlockMapOffset().valid())
  38. obstaclesBySize[temp->getBlockedOffsets().size()].push_back(temp);
  39. }
  40. }
  41. }
  42. }
  43. for(auto o : obstaclesBySize)
  44. {
  45. possibleObstacles.push_back(o);
  46. }
  47. boost::sort(possibleObstacles, [](const ObstaclePair &p1, const ObstaclePair &p2) -> bool
  48. {
  49. return p1.first > p2.first; //bigger obstacles first
  50. });
  51. }
  52. int ObstacleProxy::getWeightedObjects(const int3 & tile, const CMap * map, CRandomGenerator & rand, std::list<rmg::Object> & allObjects, std::vector<std::pair<rmg::Object*, int3>> & weightedObjects)
  53. {
  54. int maxWeight = std::numeric_limits<int>::min();
  55. for(int i = 0; i < possibleObstacles.size(); ++i)
  56. {
  57. if(!possibleObstacles[i].first)
  58. continue;
  59. auto shuffledObstacles = possibleObstacles[i].second;
  60. RandomGeneratorUtil::randomShuffle(shuffledObstacles, rand);
  61. for(auto temp : shuffledObstacles)
  62. {
  63. auto handler = VLC->objtypeh->getHandlerFor(temp->id, temp->subid);
  64. auto obj = handler->create(temp);
  65. allObjects.emplace_back(*obj);
  66. rmg::Object * rmgObject = &allObjects.back();
  67. for(auto & offset : obj->getBlockedOffsets())
  68. {
  69. rmgObject->setPosition(tile - offset);
  70. if(!map->isInTheMap(rmgObject->getPosition()))
  71. continue;
  72. if(!rmgObject->getArea().getSubarea([map](const int3 & t)
  73. {
  74. return !map->isInTheMap(t);
  75. }).empty())
  76. continue;
  77. if(isProhibited(rmgObject->getArea()))
  78. continue;
  79. int coverageBlocked = 0;
  80. int coveragePossible = 0;
  81. //do not use area intersection in optimization purposes
  82. for(auto & t : rmgObject->getArea().getTilesVector())
  83. {
  84. auto coverage = verifyCoverage(t);
  85. if(coverage.first)
  86. ++coverageBlocked;
  87. if(coverage.second)
  88. ++coveragePossible;
  89. }
  90. int coverageOverlap = possibleObstacles[i].first - coverageBlocked - coveragePossible;
  91. int weight = possibleObstacles[i].first + coverageBlocked - coverageOverlap * possibleObstacles[i].first;
  92. assert(coverageOverlap >= 0);
  93. if(weight > maxWeight)
  94. {
  95. weightedObjects.clear();
  96. maxWeight = weight;
  97. weightedObjects.emplace_back(rmgObject, rmgObject->getPosition());
  98. if(weight > 0)
  99. break;
  100. }
  101. else if(weight == maxWeight)
  102. weightedObjects.emplace_back(rmgObject, rmgObject->getPosition());
  103. }
  104. }
  105. if(maxWeight > 0)
  106. break;
  107. }
  108. return maxWeight;
  109. }
  110. void ObstacleProxy::placeObstacles(CMap * map, CRandomGenerator & rand)
  111. {
  112. //reverse order, since obstacles begin in bottom-right corner, while the map coordinates begin in top-left
  113. auto blockedTiles = blockedArea.getTilesVector();
  114. int tilePos = 0;
  115. std::set<CGObjectInstance*> objs;
  116. while(!blockedArea.empty() && tilePos < blockedArea.getTilesVector().size())
  117. {
  118. auto tile = blockedArea.getTilesVector()[tilePos];
  119. std::list<rmg::Object> allObjects;
  120. std::vector<std::pair<rmg::Object*, int3>> weightedObjects;
  121. int maxWeight = getWeightedObjects(tile, map, rand, allObjects, weightedObjects);
  122. if(weightedObjects.empty())
  123. {
  124. tilePos += 1;
  125. continue;
  126. }
  127. auto objIter = RandomGeneratorUtil::nextItem(weightedObjects, rand);
  128. objIter->first->setPosition(objIter->second);
  129. placeObject(*objIter->first, objs);
  130. blockedArea.subtract(objIter->first->getArea());
  131. tilePos = 0;
  132. postProcess(*objIter->first);
  133. if(maxWeight < 0)
  134. logGlobal->warn("Placed obstacle with negative weight at %s", objIter->second.toString());
  135. for(auto & o : allObjects)
  136. {
  137. if(&o != objIter->first)
  138. o.clear();
  139. }
  140. }
  141. finalInsertion(map->getEditManager(), objs);
  142. }
  143. void ObstacleProxy::finalInsertion(CMapEditManager * manager, std::set<CGObjectInstance*> & instances)
  144. {
  145. manager->insertObjects(instances); //insert as one operation - for undo purposes
  146. }
  147. std::pair<bool, bool> ObstacleProxy::verifyCoverage(const int3 & t) const
  148. {
  149. return {blockedArea.contains(t), false};
  150. }
  151. void ObstacleProxy::placeObject(rmg::Object & object, std::set<CGObjectInstance*> & instances)
  152. {
  153. for (auto * instance : object.instances())
  154. {
  155. instances.insert(&instance->object());
  156. }
  157. }
  158. void ObstacleProxy::postProcess(const rmg::Object & object)
  159. {
  160. }
  161. bool ObstacleProxy::isProhibited(const rmg::Area & objArea) const
  162. {
  163. return false;
  164. }
  165. void ObstaclePlacer::process()
  166. {
  167. manager = zone.getModificator<ObjectManager>();
  168. if(!manager)
  169. return;
  170. riverManager = zone.getModificator<RiverPlacer>();
  171. collectPossibleObstacles(zone.getTerrainType());
  172. blockedArea = zone.area().getSubarea([this](const int3 & t)
  173. {
  174. return map.shouldBeBlocked(t);
  175. });
  176. blockedArea.subtract(zone.areaUsed());
  177. zone.areaPossible().subtract(blockedArea);
  178. prohibitedArea = zone.freePaths() + zone.areaUsed() + manager->getVisitableArea();
  179. placeObstacles(&map.map(), generator.rand);
  180. }
  181. void ObstaclePlacer::init()
  182. {
  183. DEPENDENCY(ObjectManager);
  184. DEPENDENCY(TreasurePlacer);
  185. DEPENDENCY(WaterRoutes);
  186. DEPENDENCY(WaterProxy);
  187. DEPENDENCY(RoadPlacer);
  188. DEPENDENCY_ALL(RockPlacer);
  189. }
  190. std::pair<bool, bool> ObstaclePlacer::verifyCoverage(const int3 & t) const
  191. {
  192. return {map.shouldBeBlocked(t), zone.areaPossible().contains(t)};
  193. }
  194. void ObstaclePlacer::placeObject(rmg::Object & object, std::set<CGObjectInstance*> &)
  195. {
  196. manager->placeObject(object, false, false);
  197. }
  198. void ObstaclePlacer::postProcess(const rmg::Object & object)
  199. {
  200. //river processing
  201. if(riverManager)
  202. {
  203. const auto objTypeName = object.instances().front()->object().typeName;
  204. if(objTypeName == "mountain")
  205. riverManager->riverSource().unite(object.getArea());
  206. else if(objTypeName == "lake")
  207. riverManager->riverSink().unite(object.getArea());
  208. }
  209. }
  210. bool ObstaclePlacer::isProhibited(const rmg::Area & objArea) const
  211. {
  212. if(prohibitedArea.overlap(objArea))
  213. return true;
  214. if(!zone.area().contains(objArea))
  215. return true;
  216. return false;
  217. }
  218. void ObstaclePlacer::finalInsertion(CMapEditManager *, std::set<CGObjectInstance*> &)
  219. {
  220. }