| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391 | /* * BinarySerializer.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */#pragma once#include "CTypeList.h"#include "../mapObjects/CArmedInstance.h"class FileStream;class DLL_LINKAGE CSaverBase{protected:	IBinaryWriter * writer;public:	CSaverBase(IBinaryWriter * w): writer(w){};	inline int write(const void * data, unsigned size)	{		return writer->write(data, size);	};};/// Main class for serialization of classes into binary form/// Behaviour for various classes is following:/// Primitives:    copy memory into underlying stream (defined in CSaverBase)/// Containers:    custom overloaded method that decouples class into primitives/// VCMI Classes:  recursively serialize them via ClassName::serialize( BinarySerializer &, int version) callclass DLL_LINKAGE BinarySerializer : public CSaverBase{	template <typename Handler>	struct VariantVisitorSaver : boost::static_visitor<>	{		Handler &h;		VariantVisitorSaver(Handler &H):h(H)		{		}		template <typename T>		void operator()(const T &t)		{			h & t;		}	};	template<typename Ser,typename T>	struct SaveIfStackInstance	{		static bool invoke(Ser &s, const T &data)		{			return false;		}	};	template<typename Ser>	struct SaveIfStackInstance<Ser, CStackInstance *>	{		static bool invoke(Ser &s, const CStackInstance* const &data)		{			assert(data->armyObj);			SlotID slot;			if(data->getNodeType() == CBonusSystemNode::COMMANDER)				slot = SlotID::COMMANDER_SLOT_PLACEHOLDER;			else				slot = data->armyObj->findStack(data);			assert(slot != SlotID());			s & data->armyObj & slot;			return true;		}	};	template <typename T> class CPointerSaver;	class CBasicPointerSaver	{	public:		virtual void savePtr(CSaverBase &ar, const void *data) const =0;		virtual ~CBasicPointerSaver(){}		template<typename T> static CBasicPointerSaver *getApplier(const T * t=nullptr)		{			return new CPointerSaver<T>();		}	};	template <typename T>	class CPointerSaver : public CBasicPointerSaver	{	public:		void savePtr(CSaverBase &ar, const void *data) const override		{			BinarySerializer &s = static_cast<BinarySerializer&>(ar);			const T *ptr = static_cast<const T*>(data);			//T is most derived known type, it's time to call actual serialize			const_cast<T*>(ptr)->serialize(s, SERIALIZATION_VERSION);		}	};	CApplier<CBasicPointerSaver> applier;public:	std::map<const void*, ui32> savedPointers;	bool smartPointerSerialization;	bool saving;	BinarySerializer(IBinaryWriter * w): CSaverBase(w)	{		saving=true;		smartPointerSerialization = true;	}	template<typename Base, typename Derived>	void registerType(const Base * b = nullptr, const Derived * d = nullptr)	{		applier.registerType(b, d);	}	template<class T>	BinarySerializer & operator&(const T & t)	{		this->save(t);		return * this;	}	template < typename T, typename std::enable_if < std::is_same<T, bool>::value, int >::type = 0 >	void save(const T &data)	{		ui8 writ = static_cast<ui8>(data);		save(writ);	}	template < typename T, typename std::enable_if < std::is_same<T, std::vector<bool> >::value, int  >::type = 0 >	void save(const T &data)	{		std::vector<ui8> convData;		std::copy(data.begin(), data.end(), std::back_inserter(convData));		save(convData);	}	template < class T, typename std::enable_if < std::is_fundamental<T>::value && !std::is_same<T, bool>::value, int  >::type = 0 >	void save(const T &data)	{		// save primitive - simply dump binary data to output		this->write(&data,sizeof(data));	}	template < typename T, typename std::enable_if < std::is_enum<T>::value, int  >::type = 0 >	void save(const T &data)	{		si32 writ = static_cast<si32>(data);		*this & writ;	}	template < typename T, typename std::enable_if < std::is_array<T>::value, int  >::type = 0 >	void save(const T &data)	{		ui32 size = ARRAY_COUNT(data);		for(ui32 i=0; i < size; i++)			*this & data[i];	}	template < typename T, typename std::enable_if < std::is_pointer<T>::value, int  >::type = 0 >	void save(const T &data)	{		//write if pointer is not nullptr		ui8 hlp = (data!=nullptr);		save(hlp);		//if pointer is nullptr then we don't need anything more...		if(!hlp)			return;		if(writer->smartVectorMembersSerialization)		{			typedef typename std::remove_const<typename std::remove_pointer<T>::type>::type TObjectType;			typedef typename VectorizedTypeFor<TObjectType>::type VType;			typedef typename VectorizedIDType<TObjectType>::type IDType;			if(const auto *info = writer->getVectorizedTypeInfo<VType, IDType>())			{				IDType id = writer->getIdFromVectorItem<VType>(*info, data);				save(id);				if(id != IDType(-1)) //vector id is enough					return;			}		}		if(writer->sendStackInstanceByIds)		{			const bool gotSaved = SaveIfStackInstance<BinarySerializer,T>::invoke(*this, data);			if(gotSaved)				return;		}		if(smartPointerSerialization)		{			// We might have an object that has multiple inheritance and store it via the non-first base pointer.			// Therefore, all pointers need to be normalized to the actual object address.			auto actualPointer = typeList.castToMostDerived(data);			std::map<const void*,ui32>::iterator i = savedPointers.find(actualPointer);			if(i != savedPointers.end())			{				//this pointer has been already serialized - write only it's id				save(i->second);				return;			}			//give id to this pointer			ui32 pid = (ui32)savedPointers.size();			savedPointers[actualPointer] = pid;			save(pid);		}		//write type identifier		ui16 tid = typeList.getTypeID(data);		save(tid);		if(!tid)			save(*data); //if type is unregistered simply write all data in a standard way		else			applier.getApplier(tid)->savePtr(*this, typeList.castToMostDerived(data));  //call serializer specific for our real type	}	template < typename T, typename std::enable_if < is_serializeable<BinarySerializer, T>::value, int  >::type = 0 >	void save(const T &data)	{		const_cast<T&>(data).serialize(*this, SERIALIZATION_VERSION);	}	template <typename T>	void save(const std::shared_ptr<T> &data)	{		T *internalPtr = data.get();		save(internalPtr);	}	template <typename T>	void save(const std::shared_ptr<const T> &data)	{		const T *internalPtr = data.get();		save(internalPtr);	}	template <typename T>	void save(const std::unique_ptr<T> &data)	{		T *internalPtr = data.get();		save(internalPtr);	}	template <typename T, typename std::enable_if < !std::is_same<T, bool >::value, int  >::type = 0>	void save(const std::vector<T> &data)	{		ui32 length = (ui32)data.size();		*this & length;		for(ui32 i=0;i<length;i++)			save(data[i]);	}	template <typename T, size_t N>	void save(const std::array<T, N> &data)	{		for(ui32 i=0; i < N; i++)			save(data[i]);	}	template <typename T>	void save(const std::set<T> &data)	{		std::set<T> &d = const_cast<std::set<T> &>(data);		ui32 length = (ui32)d.size();		save(length);		for(typename std::set<T>::iterator i=d.begin();i!=d.end();i++)			save(*i);	}	template <typename T, typename U>	void save(const std::unordered_set<T, U> &data)	{		std::unordered_set<T, U> &d = const_cast<std::unordered_set<T, U> &>(data);		ui32 length = (ui32)d.size();		*this & length;		for(typename std::unordered_set<T, U>::iterator i=d.begin();i!=d.end();i++)			save(*i);	}	template <typename T>	void save(const std::list<T> &data)	{		std::list<T> &d = const_cast<std::list<T> &>(data);		ui32 length = (ui32)d.size();		*this & length;		for(typename std::list<T>::iterator i=d.begin();i!=d.end();i++)			save(*i);	}	void save(const std::string &data)	{		save(ui32(data.length()));		this->write(data.c_str(),(unsigned int)data.size());	}	template <typename T1, typename T2>	void save(const std::pair<T1,T2> &data)	{		save(data.first);		save(data.second);	}	template <typename T1, typename T2>	void save(const std::map<T1,T2> &data)	{		*this & ui32(data.size());		for(typename std::map<T1,T2>::const_iterator i=data.begin();i!=data.end();i++)		{			save(i->first);			save(i->second);		}	}	template <typename T1, typename T2>	void save(const std::multimap<T1, T2> &data)	{		*this & ui32(data.size());		for(typename std::map<T1, T2>::const_iterator i = data.begin(); i != data.end(); i++)		{			save(i->first);			save(i->second);		}	}	template <BOOST_VARIANT_ENUM_PARAMS(typename T)>	void save(const boost::variant<BOOST_VARIANT_ENUM_PARAMS(T)> &data)	{		si32 which = data.which();		save(which);		VariantVisitorSaver<BinarySerializer> visitor(*this);		boost::apply_visitor(visitor, data);	}	template <typename T>	void save(const boost::optional<T> &data)	{		if(data)		{			save((ui8)1);			save(*data);		}		else		{			save((ui8)0);		}	}	template <typename T>	void save(const boost::multi_array<T, 3> &data)	{		ui32 length = data.num_elements();		*this & length;		auto shape = data.shape();		ui32 x = shape[0], y = shape[1], z = shape[2];		*this & x & y & z;		for(ui32 i = 0; i < length; i++)			save(data.data()[i]);	}};class DLL_LINKAGE CSaveFile : public IBinaryWriter{public:	BinarySerializer serializer;	boost::filesystem::path fName;	std::unique_ptr<FileStream> sfile;	CSaveFile(const boost::filesystem::path &fname); //throws!	~CSaveFile();	int write(const void * data, unsigned size) override;	void openNextFile(const boost::filesystem::path &fname); //throws!	void clear();	void reportState(vstd::CLoggerBase * out) override;	void putMagicBytes(const std::string &text);	template<class T>	CSaveFile & operator<<(const T &t)	{		serializer & t;		return * this;	}};
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