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| /* * SDLImage.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */#include "StdInc.h"#include "SDLImage.h"#include "SDLImageLoader.h"#include "SDLImageScaler.h"#include "SDL_Extensions.h"#include "../render/ColorFilter.h"#include "../render/CBitmapHandler.h"#include "../render/CDefFile.h"#include "../gui/CGuiHandler.h"#include "../render/IScreenHandler.h"#include "../../lib/CConfigHandler.h"#include <tbb/parallel_for.h>#include <tbb/task_arena.h>#include <SDL_image.h>#include <SDL_surface.h>#include <SDL_version.h>class SDLImageLoader;int IImage::width() const{	return dimensions().x;}int IImage::height() const{	return dimensions().y;}SDLImageShared::SDLImageShared(const CDefFile * data, size_t frame, size_t group)	: surf(nullptr),	margins(0, 0),	fullSize(0, 0),	originalPalette(nullptr){	SDLImageLoader loader(this);	data->loadFrame(frame, group, loader);	savePalette();}SDLImageShared::SDLImageShared(SDL_Surface * from)	: surf(nullptr),	margins(0, 0),	fullSize(0, 0),	originalPalette(nullptr){	surf = from;	if (surf == nullptr)		return;	savePalette();	surf->refcount++;	fullSize.x = surf->w;	fullSize.y = surf->h;}SDLImageShared::SDLImageShared(const ImagePath & filename)	: surf(nullptr),	margins(0, 0),	fullSize(0, 0),	originalPalette(nullptr){	surf = BitmapHandler::loadBitmap(filename);	if(surf == nullptr)	{		logGlobal->error("Error: failed to load image %s", filename.getOriginalName());		return;	}	else	{		savePalette();		fullSize.x = surf->w;		fullSize.y = surf->h;		optimizeSurface();	}}void SDLImageShared::scaledDraw(SDL_Surface * where, SDL_Palette * palette, const Point & scaleTo, const Point & dest, const Rect * src, const ColorRGBA & colorMultiplier, uint8_t alpha, EImageBlitMode mode) const{	if(upscalingInProgress)		throw std::runtime_error("Attempt to access images that is still being loaded!");	if (!surf)		return;	Rect sourceRect(0, 0, surf->w, surf->h);	Point destShift(0, 0);	Point destScale = Point(surf->w, surf->h) * scaleTo / dimensions();	Point marginsScaled = margins * scaleTo / dimensions();	if(src)	{		Rect srcUnscaled(Point(src->topLeft() * dimensions() / scaleTo), Point(src->dimensions() * dimensions() / scaleTo));		if(srcUnscaled.x < margins.x)			destShift.x += marginsScaled.x - src->x;		if(srcUnscaled.y < margins.y)			destShift.y += marginsScaled.y - src->y;		sourceRect = Rect(srcUnscaled).intersect(Rect(margins.x, margins.y, surf->w, surf->h));		destScale.x = std::min(destScale.x, sourceRect.w * scaleTo.x / dimensions().x);		destScale.y = std::min(destScale.y, sourceRect.h * scaleTo.y / dimensions().y);		sourceRect -= margins;	}	else		destShift = marginsScaled;	destShift += dest;	SDL_SetSurfaceColorMod(surf, colorMultiplier.r, colorMultiplier.g, colorMultiplier.b);	SDL_SetSurfaceAlphaMod(surf, alpha);	if (alpha != SDL_ALPHA_OPAQUE || (mode != EImageBlitMode::OPAQUE && surf->format->Amask != 0))		SDL_SetSurfaceBlendMode(surf, SDL_BLENDMODE_BLEND);	else		SDL_SetSurfaceBlendMode(surf, SDL_BLENDMODE_NONE);	if (palette && surf->format->palette)		SDL_SetSurfacePalette(surf, palette);	SDL_Rect srcRect = CSDL_Ext::toSDL(sourceRect);	SDL_Rect dstRect = CSDL_Ext::toSDL(Rect(destShift, destScale));	if (sourceRect.dimensions() * scaleTo / dimensions() != destScale)		logGlobal->info("???");	SDL_Surface * tempSurface = SDL_ConvertSurface(surf, where->format, 0);	int result = SDL_BlitScaled(tempSurface, &srcRect, where, &dstRect);	SDL_FreeSurface(tempSurface);	if (result != 0)		logGlobal->error("SDL_BlitScaled failed! %s", SDL_GetError());	if (surf->format->palette)		SDL_SetSurfacePalette(surf, originalPalette);}void SDLImageShared::draw(SDL_Surface * where, SDL_Palette * palette, const Point & dest, const Rect * src, const ColorRGBA & colorMultiplier, uint8_t alpha, EImageBlitMode mode) const{	if(upscalingInProgress)		throw std::runtime_error("Attempt to access images that is still being loaded!");	if (!surf)		return;	Rect sourceRect(0, 0, surf->w, surf->h);	Point destShift(0, 0);	if(src)	{		if(src->x < margins.x)			destShift.x += margins.x - src->x;		if(src->y < margins.y)			destShift.y += margins.y - src->y;		sourceRect = Rect(*src).intersect(Rect(margins.x, margins.y, surf->w, surf->h));		sourceRect -= margins;	}	else		destShift = margins;	destShift += dest;	SDL_SetSurfaceColorMod(surf, colorMultiplier.r, colorMultiplier.g, colorMultiplier.b);	SDL_SetSurfaceAlphaMod(surf, alpha);	if (alpha != SDL_ALPHA_OPAQUE || (mode != EImageBlitMode::OPAQUE && surf->format->Amask != 0))		SDL_SetSurfaceBlendMode(surf, SDL_BLENDMODE_BLEND);	else		SDL_SetSurfaceBlendMode(surf, SDL_BLENDMODE_NONE);	if (palette && surf->format->palette)		SDL_SetSurfacePalette(surf, palette);	if(surf->format->palette && mode != EImageBlitMode::OPAQUE && mode != EImageBlitMode::COLORKEY)	{		CSDL_Ext::blit8bppAlphaTo24bpp(surf, sourceRect, where, destShift, alpha);	}	else	{		CSDL_Ext::blitSurface(surf, sourceRect, where, destShift);	}	if (surf->format->palette)		SDL_SetSurfacePalette(surf, originalPalette);}void SDLImageShared::optimizeSurface(){	assert(upscalingInProgress == false);	if (!surf)		return;	SDLImageOptimizer optimizer(surf, Rect(margins, fullSize));	optimizer.optimizeSurface(surf);	SDL_FreeSurface(surf);	surf = optimizer.acquireResultSurface();	margins = optimizer.getResultDimensions().topLeft();	fullSize = optimizer.getResultDimensions().dimensions();}std::shared_ptr<const ISharedImage> SDLImageShared::scaleInteger(int factor, SDL_Palette * palette, EImageBlitMode mode) const{	if(upscalingInProgress)		throw std::runtime_error("Attempt to access images that is still being loaded!");	if (factor <= 0)		throw std::runtime_error("Unable to scale by integer value of " + std::to_string(factor));	if (!surf)		return shared_from_this();	if (palette && surf->format->palette)		SDL_SetSurfacePalette(surf, palette);	// simple heuristics to differentiate tileable UI elements from map object / combat assets	EScalingAlgorithm algorithm;	if (mode == EImageBlitMode::OPAQUE || mode == EImageBlitMode::COLORKEY || mode == EImageBlitMode::SIMPLE)		algorithm = EScalingAlgorithm::XBRZ_OPAQUE;	else		algorithm = EScalingAlgorithm::XBRZ_ALPHA;	auto result = SDLImageShared::createScaled(this, factor, algorithm);	if (surf->format->palette)		SDL_SetSurfacePalette(surf, originalPalette);	return result;}std::shared_ptr<SDLImageShared> SDLImageShared::createScaled(const SDLImageShared * from, int integerScaleFactor, EScalingAlgorithm algorithm){	auto self = std::make_shared<SDLImageShared>(nullptr);	static tbb::task_arena upscalingArena;	self->upscalingInProgress = true;	auto scaler = std::make_shared<SDLImageScaler>(from->surf, Rect(from->margins, from->fullSize), true);	const auto & scalingTask = [self, algorithm, scaler]()	{		scaler->scaleSurfaceIntegerFactor(GH.screenHandler().getScalingFactor(), algorithm);		self->surf = scaler->acquireResultSurface();		self->fullSize = scaler->getResultDimensions().dimensions();		self->margins = scaler->getResultDimensions().topLeft();		self->upscalingInProgress = false;	};	if(settings["video"]["asyncUpscaling"].Bool())		upscalingArena.enqueue(scalingTask);	else		scalingTask();	return self;}bool SDLImageShared::isLoading() const{	return upscalingInProgress;}std::shared_ptr<const ISharedImage> SDLImageShared::scaleTo(const Point & size, SDL_Palette * palette) const{	if(upscalingInProgress)		throw std::runtime_error("Attempt to access images that is still being loaded!");	if (palette && surf->format->palette)		SDL_SetSurfacePalette(surf, palette);	SDLImageScaler scaler(surf, Rect(margins, fullSize), true);	scaler.scaleSurface(size, EScalingAlgorithm::XBRZ_ALPHA);	auto scaled = scaler.acquireResultSurface();	if (scaled->format && scaled->format->palette) // fix color keying, because SDL loses it at this point		CSDL_Ext::setColorKey(scaled, scaled->format->palette->colors[0]);	else if(scaled->format && scaled->format->Amask)		SDL_SetSurfaceBlendMode(scaled, SDL_BLENDMODE_BLEND);//just in case	else		CSDL_Ext::setDefaultColorKey(scaled);//just in case	auto ret = std::make_shared<SDLImageShared>(scaled);	ret->fullSize = scaler.getResultDimensions().dimensions();	ret->margins = scaler.getResultDimensions().topLeft();	// erase our own reference	SDL_FreeSurface(scaled);	if (surf->format->palette)		SDL_SetSurfacePalette(surf, originalPalette);	return ret;}void SDLImageShared::exportBitmap(const boost::filesystem::path& path, SDL_Palette * palette) const{	auto directory = path;	directory.remove_filename();	boost::filesystem::create_directories(directory);	if(upscalingInProgress)		throw std::runtime_error("Attempt to access images that is still being loaded!");	if (!surf)		return;	if (palette && surf->format->palette)		SDL_SetSurfacePalette(surf, palette);	IMG_SavePNG(surf, path.string().c_str());	if (palette && surf->format->palette)		SDL_SetSurfacePalette(surf, originalPalette);}bool SDLImageShared::isTransparent(const Point & coords) const{	if(upscalingInProgress)		throw std::runtime_error("Attempt to access images that is still being loaded!");	if (surf)		return CSDL_Ext::isTransparent(surf, coords.x - margins.x, coords.y	- margins.y);	else		return true;}Rect SDLImageShared::contentRect() const{	if(upscalingInProgress)		throw std::runtime_error("Attempt to access images that is still being loaded!");	if (!surf)		return Rect();	return Rect(margins, Point(surf->w, surf->h));}const SDL_Palette * SDLImageShared::getPalette() const{	if(upscalingInProgress)		throw std::runtime_error("Attempt to access images that is still being loaded!");	if (!surf)		return nullptr;	return surf->format->palette;}Point SDLImageShared::dimensions() const{	if(upscalingInProgress)		throw std::runtime_error("Attempt to access images that is still being loaded!");	return fullSize;}std::shared_ptr<const ISharedImage> SDLImageShared::horizontalFlip() const{	if(upscalingInProgress)		throw std::runtime_error("Attempt to access images that is still being loaded!");	if (!surf)		return shared_from_this();	SDL_Surface * flipped = CSDL_Ext::horizontalFlip(surf);	auto ret = std::make_shared<SDLImageShared>(flipped);	ret->fullSize = fullSize;	ret->margins.x = margins.x;	ret->margins.y = fullSize.y - surf->h - margins.y;	ret->fullSize = fullSize;	return ret;}std::shared_ptr<const ISharedImage> SDLImageShared::verticalFlip() const{	if(upscalingInProgress)		throw std::runtime_error("Attempt to access images that is still being loaded!");	if (!surf)		return shared_from_this();	SDL_Surface * flipped = CSDL_Ext::verticalFlip(surf);	auto ret = std::make_shared<SDLImageShared>(flipped);	ret->fullSize = fullSize;	ret->margins.x = fullSize.x - surf->w - margins.x;	ret->margins.y = margins.y;	ret->fullSize = fullSize;	return ret;}// Keep the original palette, in order to do color switching operationvoid SDLImageShared::savePalette(){	if(upscalingInProgress)		throw std::runtime_error("Attempt to access images that is still being loaded!");	// For some images that don't have palette, skip this	if(surf->format->palette == nullptr)		return;	if(originalPalette == nullptr)		originalPalette = SDL_AllocPalette(surf->format->palette->ncolors);	SDL_SetPaletteColors(originalPalette, surf->format->palette->colors, 0, surf->format->palette->ncolors);}SDLImageShared::~SDLImageShared(){	SDL_FreeSurface(surf);	SDL_FreePalette(originalPalette);}
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