| .. |
|
adventureMap
|
03df274450
Framerate manager is now in a separate file and private member of GH
|
2 سال پیش |
|
battle
|
8a31aeb94b
Battle animations use tick() for updates
|
2 سال پیش |
|
gui
|
8a31aeb94b
Battle animations use tick() for updates
|
2 سال پیش |
|
icons
|
d64106b700
Update generate_icns.py
|
2 سال پیش |
|
ios
|
62ccb2d1da
Add different sizes
|
2 سال پیش |
|
lobby
|
c5a48a01ce
Remove no longer used code
|
2 سال پیش |
|
mainmenu
|
b1bd49ecd8
Fix main menu resize on resolution change
|
2 سال پیش |
|
mapView
|
fa496628f2
Separated timer updates from rendering in adventure map and town screen
|
2 سال پیش |
|
render
|
e26b18c139
Rename & cleanup of WindowHandler -> ScreenHandler
|
2 سال پیش |
|
renderSDL
|
8504b891a8
Added more checks for SDL return status
|
2 سال پیش |
|
widgets
|
fa496628f2
Separated timer updates from rendering in adventure map and town screen
|
2 سال پیش |
|
windows
|
fa496628f2
Separated timer updates from rendering in adventure map and town screen
|
2 سال پیش |
|
CFocusableHelper.cpp
|
44d0e19c71
remove focus from active text input after keyboard is closed
|
3 سال پیش |
|
CFocusableHelper.h
|
44d0e19c71
remove focus from active text input after keyboard is closed
|
3 سال پیش |
|
CGameInfo.cpp
|
383387ef29
Integrated defaultMods into mod system
|
2 سال پیش |
|
CGameInfo.h
|
383387ef29
Integrated defaultMods into mod system
|
2 سال پیش |
|
CMT.cpp
|
3ecdff2a21
FramerateManager now uses chrono instead of SDL_Ticks
|
2 سال پیش |
|
CMT.h
|
ee7a573cb8
Refactoring of SDL API usage:
|
2 سال پیش |
|
CMakeLists.txt
|
03df274450
Framerate manager is now in a separate file and private member of GH
|
2 سال پیش |
|
CMusicHandler.cpp
|
71ddaeea6e
Fix crash on missing music file
|
2 سال پیش |
|
CMusicHandler.h
|
86f5d6de69
vcmi: modernize headers
|
2 سال پیش |
|
CPlayerInterface.cpp
|
243773b6ef
Renamed some adventure map files & classes
|
2 سال پیش |
|
CPlayerInterface.h
|
243773b6ef
Renamed some adventure map files & classes
|
2 سال پیش |
|
CServerHandler.cpp
|
c688411bab
Extracted window management from CMT to new class
|
2 سال پیش |
|
CServerHandler.h
|
9f55666931
rework netpacks to avoid double typeinfo
|
2 سال پیش |
|
CVideoHandler.cpp
|
03df274450
Framerate manager is now in a separate file and private member of GH
|
2 سال پیش |
|
CVideoHandler.h
|
a9fefffc65
Video playback is now time-based, using video file timings
|
2 سال پیش |
|
Client.cpp
|
243773b6ef
Renamed some adventure map files & classes
|
2 سال پیش |
|
Client.h
|
86f5d6de69
vcmi: modernize headers
|
2 سال پیش |
|
ClientCommandManager.cpp
|
0cbc2e458c
CBonusSystemNode: remove description
|
2 سال پیش |
|
ClientCommandManager.h
|
14cbdf7ab0
Split Process console commands code into individual functions
|
2 سال پیش |
|
ClientNetPackVisitors.h
|
4617ce10e5
vcmi: allow showing more than one components in infobar
|
2 سال پیش |
|
LobbyClientNetPackVisitors.h
|
84af64ce6b
Removed magical initialization of registry via static variables
|
2 سال پیش |
|
NetPacksClient.cpp
|
0cbc2e458c
CBonusSystemNode: remove description
|
2 سال پیش |
|
NetPacksLobbyClient.cpp
|
9f55666931
rework netpacks to avoid double typeinfo
|
2 سال پیش |
|
PlayerLocalState.cpp
|
243773b6ef
Renamed some adventure map files & classes
|
2 سال پیش |
|
PlayerLocalState.h
|
bb08a0afc8
Moved selection logic to player state
|
2 سال پیش |
|
StdInc.cpp
|
cce814c41b
* Final commit
|
14 سال پیش |
|
StdInc.h
|
9c3030603d
Removed most SDL includes from headers, removed SDL int's
|
2 سال پیش |
|
VCMI_client.cbp
|
ecaa9f5d0b
Entities redesign and a few ERM features
|
4 سال پیش |
|
VCMI_client.rc
|
ab5e1f9109
don't use separate .rc files for MSVC and MinGW
|
11 سال پیش |
|
VCMI_client.vcxproj
|
54550b50de
Update VS files to 2019, partially fix test project
|
6 سال پیش |
|
VCMI_client.vcxproj.filters
|
260981d586
Update project files to match vcmi code changes
|
7 سال پیش |
|
resource.h
|
3d4db35df0
Added icon to the MSVC project, minor fixes, version bumped to 0.74.
|
16 سال پیش |
|
vcmi.ico
|
6e22663121
new icons
|
2 سال پیش |