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							- /*
 
-  * QuestInfo.h, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #pragma once
 
- #include "int3.h"
 
- #include "../constants/EntityIdentifiers.h"
 
- VCMI_LIB_NAMESPACE_BEGIN
 
- class CQuest;
 
- class CGObjectInstance;
 
- class IGameInfoCallback;
 
- struct DLL_LINKAGE QuestInfo //universal interface for human and AI
 
- {
 
- 	ObjectInstanceID obj; //related object, Seer Hut or Border Guard
 
- 	QuestInfo() = default;
 
- 	explicit QuestInfo(ObjectInstanceID Obj)
 
- 		: obj(Obj)
 
- 	{}
 
- 	const CQuest * getQuest(IGameInfoCallback *cb) const;
 
- 	const CGObjectInstance * getObject(IGameInfoCallback *cb) const;
 
- 	int3 getPosition(IGameInfoCallback *cb) const;
 
- 	bool operator== (const QuestInfo & qi) const
 
- 	{
 
- 		return obj == qi.obj;
 
- 	}
 
- 	template <typename Handler> void serialize(Handler &h)
 
- 	{
 
- 		h & obj;
 
- 	}
 
- };
 
- VCMI_LIB_NAMESPACE_END
 
 
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