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- /*
- * CObjectClassesHandler.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "CConfigHandler.h"
- #include "CObjectClassesHandler.h"
- #include "../filesystem/Filesystem.h"
- #include "../filesystem/CBinaryReader.h"
- #include "../json/JsonUtils.h"
- #include "../GameLibrary.h"
- #include "../GameConstants.h"
- #include "../constants/StringConstants.h"
- #include "../IGameSettings.h"
- #include "../CSoundBase.h"
- #include "../mapObjectConstructors/CRewardableConstructor.h"
- #include "../mapObjectConstructors/CommonConstructors.h"
- #include "../mapObjectConstructors/DwellingInstanceConstructor.h"
- #include "../mapObjectConstructors/FlaggableInstanceConstructor.h"
- #include "../mapObjectConstructors/HillFortInstanceConstructor.h"
- #include "../mapObjectConstructors/MarketInstanceConstructor.h"
- #include "../mapObjectConstructors/ShipyardInstanceConstructor.h"
- #include "../mapObjects/CGCreature.h"
- #include "../mapObjects/CGHeroInstance.h"
- #include "../mapObjects/CGMarket.h"
- #include "../mapObjects/CGPandoraBox.h"
- #include "../mapObjects/CGTownInstance.h"
- #include "../mapObjects/CQuest.h"
- #include "../mapObjects/FlaggableMapObject.h"
- #include "../mapObjects/MiscObjects.h"
- #include "../mapObjects/ObjectTemplate.h"
- #include "../mapObjects/ObstacleSetHandler.h"
- #include "../modding/IdentifierStorage.h"
- #include "../modding/CModHandler.h"
- #include "../modding/ModScope.h"
- #include "../texts/CGeneralTextHandler.h"
- #include "../texts/CLegacyConfigParser.h"
- #include <vstd/StringUtils.h>
- VCMI_LIB_NAMESPACE_BEGIN
- CObjectClassesHandler::CObjectClassesHandler()
- {
- #define SET_HANDLER_CLASS(STRING, CLASSNAME) handlerConstructors[STRING] = std::make_shared<CLASSNAME>
- #define SET_HANDLER(STRING, TYPENAME) handlerConstructors[STRING] = std::make_shared<CDefaultObjectTypeHandler<TYPENAME>>
- // list of all known handlers, hardcoded for now since the only way to add new objects is via C++ code
- //Note: should be in sync with registerTypesMapObjectTypes function
- SET_HANDLER_CLASS("configurable", CRewardableConstructor);
- SET_HANDLER_CLASS("dwelling", DwellingInstanceConstructor);
- SET_HANDLER_CLASS("hero", CHeroInstanceConstructor);
- SET_HANDLER_CLASS("town", CTownInstanceConstructor);
- SET_HANDLER_CLASS("boat", BoatInstanceConstructor);
- SET_HANDLER_CLASS("flaggable", FlaggableInstanceConstructor);
- SET_HANDLER_CLASS("market", MarketInstanceConstructor);
- SET_HANDLER_CLASS("hillFort", HillFortInstanceConstructor);
- SET_HANDLER_CLASS("shipyard", ShipyardInstanceConstructor);
- SET_HANDLER_CLASS("monster", CreatureInstanceConstructor);
- SET_HANDLER_CLASS("resource", ResourceInstanceConstructor);
- SET_HANDLER_CLASS("mine", MineInstanceConstructor);
- SET_HANDLER_CLASS("static", CObstacleConstructor);
- SET_HANDLER_CLASS("", CObstacleConstructor);
- SET_HANDLER("randomArtifact", CGArtifact);
- SET_HANDLER("randomHero", CGHeroInstance);
- SET_HANDLER("randomResource", CGResource);
- SET_HANDLER("randomTown", CGTownInstance);
- SET_HANDLER("randomMonster", CGCreature);
- SET_HANDLER("randomDwelling", CGDwelling);
- SET_HANDLER("generic", CGObjectInstance);
- SET_HANDLER("artifact", CGArtifact);
- SET_HANDLER("borderGate", CGBorderGate);
- SET_HANDLER("borderGuard", CGBorderGuard);
- SET_HANDLER("denOfThieves", CGDenOfthieves);
- SET_HANDLER("event", CGEvent);
- SET_HANDLER("garrison", CGGarrison);
- SET_HANDLER("heroPlaceholder", CGHeroPlaceholder);
- SET_HANDLER("keymaster", CGKeymasterTent);
- SET_HANDLER("magi", CGMagi);
- SET_HANDLER("obelisk", CGObelisk);
- SET_HANDLER("pandora", CGPandoraBox);
- SET_HANDLER("prison", CGHeroInstance);
- SET_HANDLER("questGuard", CGQuestGuard);
- SET_HANDLER("seerHut", CGSeerHut);
- SET_HANDLER("sign", CGSignBottle);
- SET_HANDLER("siren", CGSirens);
- SET_HANDLER("monolith", CGMonolith);
- SET_HANDLER("subterraneanGate", CGSubterraneanGate);
- SET_HANDLER("whirlpool", CGWhirlpool);
- SET_HANDLER("terrain", CGTerrainPatch);
- #undef SET_HANDLER_CLASS
- #undef SET_HANDLER
- }
- CObjectClassesHandler::~CObjectClassesHandler() = default;
- std::vector<JsonNode> CObjectClassesHandler::loadLegacyData()
- {
- size_t dataSize = LIBRARY->engineSettings()->getInteger(EGameSettings::TEXTS_OBJECT);
- CLegacyConfigParser parser(TextPath::builtin("Data/Objects.txt"));
- auto totalNumber = static_cast<size_t>(parser.readNumber()); // first line contains number of objects to read and nothing else
- parser.endLine();
- for (size_t i = 0; i < totalNumber; i++)
- {
- auto tmpl = std::make_shared<ObjectTemplate>();
- tmpl->readTxt(parser);
- parser.endLine();
- std::pair key(tmpl->id, tmpl->subid);
- legacyTemplates.insert(std::make_pair(key, tmpl));
- }
- mapObjectTypes.resize(256);
- std::vector<JsonNode> ret(dataSize);// create storage for 256 objects
- assert(dataSize == 256);
- CLegacyConfigParser namesParser(TextPath::builtin("Data/ObjNames.txt"));
- for (size_t i=0; i<256; i++)
- {
- ret[i]["name"].String() = namesParser.readString();
- namesParser.endLine();
- }
- JsonNode cregen1;
- JsonNode cregen4;
- CLegacyConfigParser cregen1Parser(TextPath::builtin("data/crgen1"));
- do
- {
- JsonNode subObject;
- subObject["name"].String() = cregen1Parser.readString();
- cregen1.Vector().push_back(subObject);
- }
- while(cregen1Parser.endLine());
- CLegacyConfigParser cregen4Parser(TextPath::builtin("data/crgen4"));
- do
- {
- JsonNode subObject;
- subObject["name"].String() = cregen4Parser.readString();
- cregen4.Vector().push_back(subObject);
- }
- while(cregen4Parser.endLine());
- ret[Obj::CREATURE_GENERATOR1]["subObjects"] = cregen1;
- ret[Obj::CREATURE_GENERATOR4]["subObjects"] = cregen4;
- ret[Obj::REFUGEE_CAMP]["subObjects"].Vector().push_back(ret[Obj::REFUGEE_CAMP]);
- ret[Obj::WAR_MACHINE_FACTORY]["subObjects"].Vector().push_back(ret[Obj::WAR_MACHINE_FACTORY]);
- return ret;
- }
- void CObjectClassesHandler::loadSubObject(const std::string & scope, const std::string & identifier, const JsonNode & entry, ObjectClass * baseObject)
- {
- auto subObject = loadSubObjectFromJson(scope, identifier, entry, baseObject, baseObject->objectTypeHandlers.size());
- assert(subObject);
- baseObject->objectTypeHandlers.push_back(subObject);
- registerObject(scope, baseObject->getJsonKey(), subObject->getSubTypeName(), subObject->subtype);
- for(const auto & compatID : entry["compatibilityIdentifiers"].Vector())
- {
- if (identifier != compatID.String())
- registerObject(scope, baseObject->getJsonKey(), compatID.String(), subObject->subtype);
- else
- logMod->warn("Mod '%s' map object '%s': compatibility identifier has same name as object itself!", scope, identifier);
- }
- }
- void CObjectClassesHandler::loadSubObject(const std::string & scope, const std::string & identifier, const JsonNode & entry, ObjectClass * baseObject, size_t index)
- {
- auto subObject = loadSubObjectFromJson(scope, identifier, entry, baseObject, index);
- assert(subObject);
- if (baseObject->objectTypeHandlers.at(index) != nullptr)
- throw std::runtime_error("Attempt to load already loaded object:" + identifier);
- baseObject->objectTypeHandlers.at(index) = subObject;
- registerObject(scope, baseObject->getJsonKey(), subObject->getSubTypeName(), subObject->subtype);
- for(const auto & compatID : entry["compatibilityIdentifiers"].Vector())
- {
- if (identifier != compatID.String())
- registerObject(scope, baseObject->getJsonKey(), compatID.String(), subObject->subtype);
- else
- logMod->warn("Mod '%s' map object '%s': compatibility identifier has same name as object itself!");
- }
- }
- TObjectTypeHandler CObjectClassesHandler::loadSubObjectFromJson(const std::string & scope, const std::string & identifier, const JsonNode & entry, ObjectClass * baseObject, size_t index)
- {
- assert(!scope.empty());
- if (settings["mods"]["validation"].String() != "off")
- {
- size_t separator = identifier.find(':');
- if (separator != std::string::npos)
- {
- std::string modName = identifier.substr(0, separator);
- std::string objectName = identifier.substr(separator + 1);
- logMod->warn("Mod %s: Map object type with format '%s' will add new map object, not modify it! Please use '%s' form and add dependency on mod '%s' instead!", scope, identifier, modName, identifier );
- }
- }
- std::string handler = baseObject->handlerName;
- if(!handlerConstructors.count(handler))
- {
- logMod->error("Handler with name %s was not found!", handler);
- // workaround for potential crash - if handler does not exists, continue with generic handler that is used for objects without any custom logc
- handler = "generic";
- assert(handlerConstructors.count(handler) != 0);
- }
- auto createdObject = handlerConstructors.at(handler)();
- createdObject->modScope = scope;
- createdObject->typeName = baseObject->identifier;
- createdObject->subTypeName = identifier;
- createdObject->type = baseObject->id;
- createdObject->subtype = index;
- createdObject->init(entry);
- bool staticObject = createdObject->isStaticObject();
- if (staticObject)
- {
- for (auto & templ : createdObject->getTemplates())
- {
- // Register templates for new objects from mods
- LIBRARY->biomeHandler->addTemplate(scope, templ->stringID, templ);
- }
- }
- auto range = legacyTemplates.equal_range(std::make_pair(baseObject->id, index));
- for (auto & templ : boost::make_iterator_range(range.first, range.second))
- {
- if (staticObject)
- {
- // Register legacy templates as "core"
- // FIXME: Why does it clear stringID?
- LIBRARY->biomeHandler->addTemplate("core", templ.second->stringID, templ.second);
- }
- createdObject->addTemplate(templ.second);
- }
- legacyTemplates.erase(range.first, range.second);
- logGlobal->debug("Loaded object %s(%d)::%s(%d)", baseObject->getJsonKey(), baseObject->id, identifier, index);
- return createdObject;
- }
- ObjectClass::ObjectClass() = default;
- ObjectClass::~ObjectClass() = default;
- std::string ObjectClass::getJsonKey() const
- {
- return modScope + ':' + identifier;
- }
- std::string ObjectClass::getNameTextID() const
- {
- return TextIdentifier("object", modScope, identifier, "name").get();
- }
- std::string ObjectClass::getNameTranslated() const
- {
- return LIBRARY->generaltexth->translate(getNameTextID());
- }
- std::unique_ptr<ObjectClass> CObjectClassesHandler::loadFromJson(const std::string & scope, const JsonNode & json, const std::string & name, size_t index)
- {
- auto newObject = std::make_unique<ObjectClass>();
- newObject->modScope = scope;
- newObject->identifier = name;
- newObject->handlerName = json["handler"].String();
- newObject->base = json["base"];
- newObject->id = index;
- LIBRARY->generaltexth->registerString(scope, newObject->getNameTextID(), json["name"]);
- newObject->objectTypeHandlers.resize(json["lastReservedIndex"].Float() + 1);
- for (auto subData : json["types"].Struct())
- {
- if (!subData.second["index"].isNull())
- {
- const std::string & subMeta = subData.second["index"].getModScope();
- if ( subMeta == "core")
- {
- size_t subIndex = subData.second["index"].Integer();
- loadSubObject(subData.second.getModScope(), subData.first, subData.second, newObject.get(), subIndex);
- }
- else
- {
- logMod->error("Object %s:%s.%s - attempt to load object with preset index! This option is reserved for built-in mod", subMeta, name, subData.first );
- loadSubObject(subData.second.getModScope(), subData.first, subData.second, newObject.get());
- }
- }
- else
- loadSubObject(subData.second.getModScope(), subData.first, subData.second, newObject.get());
- }
- if (newObject->id == MapObjectID::MONOLITH_TWO_WAY)
- generateExtraMonolithsForRMG(newObject.get());
- return newObject;
- }
- void CObjectClassesHandler::loadObject(std::string scope, std::string name, const JsonNode & data)
- {
- mapObjectTypes.push_back(loadFromJson(scope, data, name, mapObjectTypes.size()));
- LIBRARY->identifiersHandler->registerObject(scope, "object", name, mapObjectTypes.back()->id);
- }
- void CObjectClassesHandler::loadObject(std::string scope, std::string name, const JsonNode & data, size_t index)
- {
- assert(mapObjectTypes.at(index) == nullptr); // ensure that this id was not loaded before
- mapObjectTypes.at(index) = loadFromJson(scope, data, name, index);
- LIBRARY->identifiersHandler->registerObject(scope, "object", name, mapObjectTypes.at(index)->id);
- }
- void CObjectClassesHandler::loadSubObject(const std::string & identifier, JsonNode config, MapObjectID ID, MapObjectSubID subID)
- {
- config.setType(JsonNode::JsonType::DATA_STRUCT); // ensure that input is not NULL
- assert(mapObjectTypes.at(ID.getNum()));
- if (subID.getNum() >= mapObjectTypes.at(ID.getNum())->objectTypeHandlers.size())
- {
- mapObjectTypes.at(ID.getNum())->objectTypeHandlers.resize(subID.getNum() + 1);
- }
- JsonUtils::inherit(config, mapObjectTypes.at(ID.getNum())->base);
- for (auto & templ : config["templates"].Struct())
- JsonUtils::inherit(templ.second, config["base"]);
- if (settings["mods"]["validation"].String() != "off")
- JsonUtils::validate(config, "vcmi:objectType", identifier);
- loadSubObject(config.getModScope(), identifier, config, mapObjectTypes.at(ID.getNum()).get(), subID.getNum());
- }
- void CObjectClassesHandler::removeSubObject(MapObjectID ID, MapObjectSubID subID)
- {
- assert(mapObjectTypes.at(ID.getNum()));
- mapObjectTypes.at(ID.getNum())->objectTypeHandlers.at(subID.getNum()) = nullptr;
- }
- TObjectTypeHandler CObjectClassesHandler::getHandlerFor(MapObjectID type, MapObjectSubID subtype) const
- {
- try
- {
- if (mapObjectTypes.at(type.getNum()) == nullptr)
- return mapObjectTypes.front()->objectTypeHandlers.front();
- auto subID = subtype.getNum();
- if (type == Obj::PRISON || type == Obj::HERO_PLACEHOLDER || type == Obj::SPELL_SCROLL)
- subID = 0;
- auto result = mapObjectTypes.at(type.getNum())->objectTypeHandlers.at(subID);
- if (result != nullptr)
- return result;
- }
- catch (std::out_of_range & e)
- {
- // Leave catch block silently and handle error in block outside of try ... catch - all valid values should use 'return' in try block
- }
- std::string errorString = "Failed to find object of type " + std::to_string(type.getNum()) + "::" + std::to_string(subtype.getNum());
- logGlobal->error(errorString);
- throw std::out_of_range(errorString);
- }
- TObjectTypeHandler CObjectClassesHandler::getHandlerFor(const std::string & scope, const std::string & type, const std::string & subtype) const
- {
- std::optional<si32> id = LIBRARY->identifiers()->getIdentifier(scope, "object", type);
- if(id)
- {
- const auto & object = mapObjectTypes.at(id.value());
- std::optional<si32> subID = LIBRARY->identifiers()->getIdentifier(scope, object->getJsonKey(), subtype);
- if (subID)
- return object->objectTypeHandlers.at(subID.value());
- }
- std::string errorString = "Failed to find object of type " + type + "::" + subtype;
- logGlobal->error(errorString);
- throw std::runtime_error(errorString);
- }
- TObjectTypeHandler CObjectClassesHandler::getHandlerFor(CompoundMapObjectID compoundIdentifier) const
- {
- return getHandlerFor(compoundIdentifier.primaryID, compoundIdentifier.secondaryID);
- }
- CompoundMapObjectID CObjectClassesHandler::getCompoundIdentifier(const std::string & scope, const std::string & type, const std::string & subtype) const
- {
- std::optional<si32> id;
- if (scope.empty())
- {
- id = LIBRARY->identifiers()->getIdentifier("object", type);
- }
- else
- {
- id = LIBRARY->identifiers()->getIdentifier(scope, "object", type);
- }
- if(id)
- {
- if (subtype.empty())
- return CompoundMapObjectID(id.value(), 0);
- const auto & object = mapObjectTypes.at(id.value());
- std::optional<si32> subID = LIBRARY->identifiers()->getIdentifier(scope, object->getJsonKey(), subtype);
- if (subID)
- return CompoundMapObjectID(id.value(), subID.value());
- }
- std::string errorString = "Failed to get id for object of type " + type + "." + subtype;
- logGlobal->error(errorString);
- throw std::runtime_error(errorString);
- }
- CompoundMapObjectID CObjectClassesHandler::getCompoundIdentifier(const std::string & objectName) const
- {
- std::string subtype = "object"; //Default for objects with no subIds
- std::string type;
- auto scopeAndFullName = vstd::splitStringToPair(objectName, ':');
- logGlobal->debug("scopeAndFullName: %s, %s", scopeAndFullName.first, scopeAndFullName.second);
-
- auto typeAndName = vstd::splitStringToPair(scopeAndFullName.second, '.');
- logGlobal->debug("typeAndName: %s, %s", typeAndName.first, typeAndName.second);
-
- auto nameAndSubtype = vstd::splitStringToPair(typeAndName.second, '.');
- logGlobal->debug("nameAndSubtype: %s, %s", nameAndSubtype.first, nameAndSubtype.second);
- if (!nameAndSubtype.first.empty())
- {
- type = nameAndSubtype.first;
- subtype = nameAndSubtype.second;
- }
- else
- {
- type = typeAndName.second;
- }
-
- return getCompoundIdentifier(boost::to_lower_copy(scopeAndFullName.first), type, subtype);
- }
- std::set<MapObjectID> CObjectClassesHandler::knownObjects() const
- {
- std::set<MapObjectID> ret;
- for(auto & entry : mapObjectTypes)
- if (entry)
- ret.insert(entry->id);
- return ret;
- }
- std::set<MapObjectSubID> CObjectClassesHandler::knownSubObjects(MapObjectID primaryID) const
- {
- std::set<MapObjectSubID> ret;
- if (!mapObjectTypes.at(primaryID.getNum()))
- {
- logGlobal->error("Failed to find object %d", primaryID);
- return ret;
- }
- for(const auto & entry : mapObjectTypes.at(primaryID.getNum())->objectTypeHandlers)
- if (entry)
- ret.insert(entry->subtype);
- return ret;
- }
- void CObjectClassesHandler::beforeValidate(JsonNode & object)
- {
- for (auto & entry : object["types"].Struct())
- {
- if (object.Struct().count("subObjects"))
- {
- const auto & vector = object["subObjects"].Vector();
- if (entry.second.Struct().count("index"))
- {
- size_t index = entry.second["index"].Integer();
- if (index < vector.size())
- JsonUtils::inherit(entry.second, vector[index]);
- }
- }
- JsonUtils::inherit(entry.second, object["base"]);
- for (auto & templ : entry.second["templates"].Struct())
- JsonUtils::inherit(templ.second, entry.second["base"]);
- }
- object.Struct().erase("subObjects");
- }
- void CObjectClassesHandler::afterLoadFinalization()
- {
- for(auto & entry : mapObjectTypes)
- {
- if (!entry)
- continue;
- for(const auto & obj : entry->objectTypeHandlers)
- {
- if (!obj)
- continue;
- obj->afterLoadFinalization();
- if(obj->getTemplates().empty())
- logMod->debug("No templates found for %s:%s", entry->getJsonKey(), obj->getJsonKey());
- }
- }
- for(auto & entry : objectIdHandlers)
- {
- // Call function for each object id
- entry.second(entry.first);
- }
- }
- void CObjectClassesHandler::resolveObjectCompoundId(const std::string & id, std::function<void(CompoundMapObjectID)> callback)
- {
- auto compoundId = getCompoundIdentifier(id);
- objectIdHandlers.push_back(std::make_pair(compoundId, callback));
- }
- void CObjectClassesHandler::generateExtraMonolithsForRMG(ObjectClass * container)
- {
- //duplicate existing two-way portals to make reserve for RMG
- auto& portalVec = container->objectTypeHandlers;
- //FIXME: Monoliths in this vector can be already not useful for every terrain
- const size_t portalCount = portalVec.size();
- //Invalid portals will be skipped and portalVec size stays unchanged
- for (size_t i = portalCount; portalVec.size() < 100; ++i)
- {
- auto index = static_cast<si32>(i % portalCount);
- auto portal = portalVec[index];
- auto templates = portal->getTemplates();
- if (templates.empty() || !templates[0]->canBePlacedAtAnyTerrain())
- {
- continue; //Do not clone HoTA water-only portals or any others we can't use
- }
- //deep copy of noncopyable object :?
- auto newPortal = std::make_shared<CDefaultObjectTypeHandler<CGMonolith>>();
- newPortal->rmgInfo = portal->getRMGInfo();
- newPortal->templates = portal->getTemplates();
- newPortal->sounds = portal->getSounds();
- newPortal->aiValue = portal->getAiValue();
- newPortal->battlefield = portal->battlefield; //getter is not initialized at this point
- newPortal->modScope = portal->modScope; //private
- newPortal->typeName = portal->getTypeName();
- newPortal->subTypeName = std::string("monolith") + std::to_string(portalVec.size());
- newPortal->type = portal->getIndex();
- // Inconsintent original indexing: monolith1 has index 0
- newPortal->subtype = portalVec.size() - 1; //indexes must be unique, they are returned as a set
- newPortal->blockVisit = portal->blockVisit;
- newPortal->removable = portal->removable;
- portalVec.push_back(newPortal);
- registerObject(newPortal->modScope, container->getJsonKey(), newPortal->subTypeName, newPortal->subtype);
- }
- }
- std::string CObjectClassesHandler::getObjectName(MapObjectID type, MapObjectSubID subtype) const
- {
- const auto handler = getHandlerFor(type, subtype);
- if (handler && handler->hasNameTextID())
- return handler->getNameTranslated();
- if (mapObjectTypes.at(type.getNum()))
- return mapObjectTypes.at(type.getNum())->getNameTranslated();
- return mapObjectTypes.front()->getNameTranslated();
- }
- SObjectSounds CObjectClassesHandler::getObjectSounds(MapObjectID type, MapObjectSubID subtype) const
- {
- // TODO: these objects may have subID's that does not have associated handler:
- // Prison: uses hero type as subID
- // Hero: uses hero type as subID, but registers hero classes as subtypes
- // Spell scroll: uses spell ID as subID
- if(type == Obj::PRISON || type == Obj::HERO || type == Obj::SPELL_SCROLL)
- subtype = 0;
- if(mapObjectTypes.at(type.getNum()))
- return getHandlerFor(type, subtype)->getSounds();
- else
- return mapObjectTypes.front()->objectTypeHandlers.front()->getSounds();
- }
- std::string CObjectClassesHandler::getObjectHandlerName(MapObjectID type) const
- {
- if (mapObjectTypes.at(type.getNum()))
- return mapObjectTypes.at(type.getNum())->handlerName;
- else
- return mapObjectTypes.front()->handlerName;
- }
- std::string CObjectClassesHandler::getJsonKey(MapObjectID type) const
- {
- if (mapObjectTypes.at(type.getNum()) != nullptr)
- return mapObjectTypes.at(type.getNum())->getJsonKey();
- logGlobal->warn("Unknown object of type %d!", type);
- return mapObjectTypes.front()->getJsonKey();
- }
- VCMI_LIB_NAMESPACE_END
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