Ivan Savenko fb739e7186 Merge beta -> develop 2 年之前
..
IMapRendererContext.h 5c9ae8aafc Implemented spell range overlay for Dimension Door and Scuttle Boat 2 年之前
IMapRendererObserver.h 339bbce7b7 Added more checks to avoid potential nullptr dereference crash 2 年之前
MapRenderer.cpp fb739e7186 Merge beta -> develop 2 年之前
MapRenderer.h 5c9ae8aafc Implemented spell range overlay for Dimension Door and Scuttle Boat 2 年之前
MapRendererContext.cpp fb739e7186 Merge beta -> develop 2 年之前
MapRendererContext.h 5c9ae8aafc Implemented spell range overlay for Dimension Door and Scuttle Boat 2 年之前
MapRendererContextState.cpp 4ec32e4dcd Renamed CAdvMapInt to its proper full name 2 年之前
MapRendererContextState.h 58aa5c0427 Formatting 2 年之前
MapView.cpp fb739e7186 Merge beta -> develop 2 年之前
MapView.h 58aa5c0427 Formatting 2 年之前
MapViewActions.cpp 4ec32e4dcd Renamed CAdvMapInt to its proper full name 2 年之前
MapViewActions.h 8af76947cb Do not cache hovered tile and always update state 2 年之前
MapViewCache.cpp b61cae5b37 Fixed minor issues discovered during testing 2 年之前
MapViewCache.h 165f6a0944 Implemented terrain transition animation 2 年之前
MapViewController.cpp fb739e7186 Merge beta -> develop 2 年之前
MapViewController.h 2cca15c2db Fix graphical artifact in hero movement animation 2 年之前
MapViewModel.cpp 225ae2ed46 Renamed directory 2 年之前
MapViewModel.h 225ae2ed46 Renamed directory 2 年之前
mapHandler.cpp bfe7bb11ab Fix crash on winning scenario 2 年之前
mapHandler.h 58aa5c0427 Formatting 2 年之前