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							- /*
 
-  * ESerializationVersion.h, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #pragma once
 
- /// This enumeration controls save compatibility support.
 
- /// - 'MINIMAL' represents the oldest supported version counter. A saved game can be loaded if its version is at least 'MINIMAL'.
 
- /// - 'CURRENT' represents the current save version. Saved games are created using the 'CURRENT' version.
 
- ///
 
- /// To make a save-breaking change:
 
- /// - change 'MINIMAL' to a value higher than 'CURRENT'
 
- /// - remove all keys in enumeration between 'MINIMAL' and 'CURRENT' as well as all their usage (will be detected by compiler)
 
- /// - change 'CURRENT' to 'CURRENT = MINIMAL'
 
- ///
 
- /// To make a non-breaking change:
 
- /// - add new enumeration value before 'CURRENT'
 
- /// - change 'CURRENT' to 'CURRENT = NEW_TEST_KEY'.
 
- ///
 
- /// To check for version in serialize() call use form
 
- /// if (h.version >= Handler::Version::NEW_TEST_KEY)
 
- ///     h & newKey; // loading/saving save of a new version
 
- /// else
 
- ///     newKey = saneDefaultValue; // loading of old save
 
- enum class ESerializationVersion : int32_t
 
- {
 
- 	NONE = 0,
 
- 	RELEASE_150 = 840,
 
- 	MINIMAL = RELEASE_150,
 
- 	VOTING_SIMTURNS, // 841 - allow modification of simturns duration via vote
 
- 	REMOVE_TEXT_CONTAINER_SIZE_T, // 842 Fixed serialization of size_t from text containers
 
- 	BANK_UNIT_PLACEMENT, // 843 Banks have unit placement flag
 
- 	RELEASE_156 = BANK_UNIT_PLACEMENT,
 
- 	COMPACT_STRING_SERIALIZATION, // 844 - optimized serialization of previously encountered strings
 
- 	COMPACT_INTEGER_SERIALIZATION, // 845 - serialize integers in forms similar to protobuf
 
- 	REMOVE_FOG_OF_WAR_POINTER, // 846 - fog of war is serialized as reference instead of pointer
 
- 	SIMPLE_TEXT_CONTAINER_SERIALIZATION, // 847 - text container is serialized using common routine instead of custom approach
 
- 	MAP_FORMAT_ADDITIONAL_INFOS, // 848 - serialize new infos in map format
 
- 	REMOVE_LIB_RNG, // 849 - removed random number generators from library classes
 
- 	HIGHSCORE_PARAMETERS, // 850 - saves parameter for campaign
 
- 	PLAYER_HANDICAP, // 851 - player handicap selection at game start
 
- 	STATISTICS, // 852 - removed random number generators from library classes
 
- 	CAMPAIGN_REGIONS, // 853 - configurable campaign regions
 
- 	EVENTS_PLAYER_SET, // 854 - map & town events use std::set instead of bitmask to store player list
 
- 	NEW_TOWN_BUILDINGS, // 855 - old bonusing buildings have been removed
 
- 	STATISTICS_SCREEN, // 856 - extent statistic functions
 
- 	NEW_MARKETS, // 857 - reworked market classes
 
- 	PLAYER_STATE_OWNED_OBJECTS, // 858 - player state stores all owned objects in a single list
 
- 	SAVE_COMPATIBILITY_FIXES, // 859 - implementation of previoulsy postponed changes to serialization
 
- 	CHRONICLES_SUPPORT, // 860 - support for heroes chronicles
 
- 	PER_MAP_GAME_SETTINGS, // 861 - game settings are now stored per-map
 
- 	CAMPAIGN_OUTRO_SUPPORT, // 862 - support for campaign outro video
 
- 	REWARDABLE_BANKS, // 863 - team state contains list of scouted objects, coast visitable rewardable objects
 
- 	CURRENT = REWARDABLE_BANKS
 
- };
 
 
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