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AdventureMapClasses.cpp
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7fdad4e0f6
Code refactor following C++ standard and condition fixes
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3 years ago |
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AdventureMapClasses.h
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20c102e648
Remove T prefix from new typedefs
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3 years ago |
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Buttons.cpp
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a05ae78e67
Fixed lots of warnings.
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5 years ago |
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Buttons.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
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CArtifactHolder.cpp
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7fdad4e0f6
Code refactor following C++ standard and condition fixes
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3 years ago |
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CArtifactHolder.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
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CComponent.cpp
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a320af837d
fix includes in client subdirectories
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3 years ago |
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CComponent.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
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CGarrisonInt.cpp
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a320af837d
fix includes in client subdirectories
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3 years ago |
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CGarrisonInt.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
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Images.cpp
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8fa0b30985
Army exchange implementation
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3 years ago |
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Images.h
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c502cfc223
Added constructor with target size argument for CAnimImage
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3 years ago |
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MiscWidgets.cpp
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30b879ae5d
Fixed: duplicated bonusing building. Improved: opposite bonus propagation
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4 years ago |
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MiscWidgets.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
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ObjectLists.cpp
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c99b8b54e6
Fix: 'Load' and 'Main menu' in-game buttons should work properly
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4 years ago |
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ObjectLists.h
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c99b8b54e6
Fix: 'Load' and 'Main menu' in-game buttons should work properly
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4 years ago |
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TextControls.cpp
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7fdad4e0f6
Code refactor following C++ standard and condition fixes
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3 years ago |
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TextControls.h
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2710d1df50
Android: make keyboard appear and disappear only on demand
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3 years ago |