CModHandler.cpp 37 KB

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  1. /*
  2. * CModHandler.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "CModHandler.h"
  12. #include "mapObjects/CObjectClassesHandler.h"
  13. #include "filesystem/FileStream.h"
  14. #include "filesystem/AdapterLoaders.h"
  15. #include "filesystem/CFilesystemLoader.h"
  16. #include "CCreatureHandler.h"
  17. #include "CArtHandler.h"
  18. #include "CTownHandler.h"
  19. #include "CHeroHandler.h"
  20. #include "mapObjects/CObjectHandler.h"
  21. #include "StringConstants.h"
  22. #include "CStopWatch.h"
  23. #include "IHandlerBase.h"
  24. #include "spells/CSpellHandler.h"
  25. #include "CSkillHandler.h"
  26. #include "ScriptHandler.h"
  27. #include "BattleFieldHandler.h"
  28. #include "ObstacleHandler.h"
  29. #include <vstd/StringUtils.h>
  30. VCMI_LIB_NAMESPACE_BEGIN
  31. CIdentifierStorage::CIdentifierStorage():
  32. state(LOADING)
  33. {
  34. }
  35. CIdentifierStorage::~CIdentifierStorage()
  36. {
  37. }
  38. void CIdentifierStorage::checkIdentifier(std::string & ID)
  39. {
  40. if (boost::algorithm::ends_with(ID, "."))
  41. logMod->warn("BIG WARNING: identifier %s seems to be broken!", ID);
  42. else
  43. {
  44. size_t pos = 0;
  45. do
  46. {
  47. if (std::tolower(ID[pos]) != ID[pos] ) //Not in camelCase
  48. {
  49. logMod->warn("Warning: identifier %s is not in camelCase!", ID);
  50. ID[pos] = std::tolower(ID[pos]);// Try to fix the ID
  51. }
  52. pos = ID.find('.', pos);
  53. }
  54. while(pos++ != std::string::npos);
  55. }
  56. }
  57. CIdentifierStorage::ObjectCallback::ObjectCallback(
  58. std::string localScope, std::string remoteScope, std::string type,
  59. std::string name, const std::function<void(si32)> & callback,
  60. bool optional):
  61. localScope(localScope),
  62. remoteScope(remoteScope),
  63. type(type),
  64. name(name),
  65. callback(callback),
  66. optional(optional)
  67. {}
  68. void CIdentifierStorage::requestIdentifier(ObjectCallback callback)
  69. {
  70. checkIdentifier(callback.type);
  71. checkIdentifier(callback.name);
  72. assert(!callback.localScope.empty());
  73. if (state != FINISHED) // enqueue request if loading is still in progress
  74. scheduledRequests.push_back(callback);
  75. else // execute immediately for "late" requests
  76. resolveIdentifier(callback);
  77. }
  78. void CIdentifierStorage::requestIdentifier(std::string scope, std::string type, std::string name, const std::function<void(si32)> & callback)
  79. {
  80. auto pair = vstd::splitStringToPair(name, ':'); // remoteScope:name
  81. requestIdentifier(ObjectCallback(scope, pair.first, type, pair.second, callback, false));
  82. }
  83. void CIdentifierStorage::requestIdentifier(std::string scope, std::string fullName, const std::function<void(si32)>& callback)
  84. {
  85. auto scopeAndFullName = vstd::splitStringToPair(fullName, ':');
  86. auto typeAndName = vstd::splitStringToPair(scopeAndFullName.second, '.');
  87. requestIdentifier(ObjectCallback(scope, scopeAndFullName.first, typeAndName.first, typeAndName.second, callback, false));
  88. }
  89. void CIdentifierStorage::requestIdentifier(std::string type, const JsonNode & name, const std::function<void(si32)> & callback)
  90. {
  91. auto pair = vstd::splitStringToPair(name.String(), ':'); // remoteScope:name
  92. requestIdentifier(ObjectCallback(name.meta, pair.first, type, pair.second, callback, false));
  93. }
  94. void CIdentifierStorage::requestIdentifier(const JsonNode & name, const std::function<void(si32)> & callback)
  95. {
  96. auto pair = vstd::splitStringToPair(name.String(), ':'); // remoteScope:<type.name>
  97. auto pair2 = vstd::splitStringToPair(pair.second, '.'); // type.name
  98. requestIdentifier(ObjectCallback(name.meta, pair.first, pair2.first, pair2.second, callback, false));
  99. }
  100. void CIdentifierStorage::tryRequestIdentifier(std::string scope, std::string type, std::string name, const std::function<void(si32)> & callback)
  101. {
  102. auto pair = vstd::splitStringToPair(name, ':'); // remoteScope:name
  103. requestIdentifier(ObjectCallback(scope, pair.first, type, pair.second, callback, true));
  104. }
  105. void CIdentifierStorage::tryRequestIdentifier(std::string type, const JsonNode & name, const std::function<void(si32)> & callback)
  106. {
  107. auto pair = vstd::splitStringToPair(name.String(), ':'); // remoteScope:name
  108. requestIdentifier(ObjectCallback(name.meta, pair.first, type, pair.second, callback, true));
  109. }
  110. boost::optional<si32> CIdentifierStorage::getIdentifier(std::string scope, std::string type, std::string name, bool silent)
  111. {
  112. auto pair = vstd::splitStringToPair(name, ':'); // remoteScope:name
  113. auto idList = getPossibleIdentifiers(ObjectCallback(scope, pair.first, type, pair.second, std::function<void(si32)>(), silent));
  114. if (idList.size() == 1)
  115. return idList.front().id;
  116. if (!silent)
  117. logMod->error("Failed to resolve identifier %s of type %s from mod %s", name , type ,scope);
  118. return boost::optional<si32>();
  119. }
  120. boost::optional<si32> CIdentifierStorage::getIdentifier(std::string type, const JsonNode & name, bool silent)
  121. {
  122. auto pair = vstd::splitStringToPair(name.String(), ':'); // remoteScope:name
  123. auto idList = getPossibleIdentifiers(ObjectCallback(name.meta, pair.first, type, pair.second, std::function<void(si32)>(), silent));
  124. if (idList.size() == 1)
  125. return idList.front().id;
  126. if (!silent)
  127. logMod->error("Failed to resolve identifier %s of type %s from mod %s", name.String(), type, name.meta);
  128. return boost::optional<si32>();
  129. }
  130. boost::optional<si32> CIdentifierStorage::getIdentifier(const JsonNode & name, bool silent)
  131. {
  132. auto pair = vstd::splitStringToPair(name.String(), ':'); // remoteScope:<type.name>
  133. auto pair2 = vstd::splitStringToPair(pair.second, '.'); // type.name
  134. auto idList = getPossibleIdentifiers(ObjectCallback(name.meta, pair.first, pair2.first, pair2.second, std::function<void(si32)>(), silent));
  135. if (idList.size() == 1)
  136. return idList.front().id;
  137. if (!silent)
  138. logMod->error("Failed to resolve identifier %s of type %s from mod %s", name.String(), pair2.first, name.meta);
  139. return boost::optional<si32>();
  140. }
  141. boost::optional<si32> CIdentifierStorage::getIdentifier(std::string scope, std::string fullName, bool silent)
  142. {
  143. auto pair = vstd::splitStringToPair(fullName, ':'); // remoteScope:<type.name>
  144. auto pair2 = vstd::splitStringToPair(pair.second, '.'); // type.name
  145. auto idList = getPossibleIdentifiers(ObjectCallback(scope, pair.first, pair2.first, pair2.second, std::function<void(si32)>(), silent));
  146. if (idList.size() == 1)
  147. return idList.front().id;
  148. if (!silent)
  149. logMod->error("Failed to resolve identifier %s of type %s from mod %s", fullName, pair2.first, scope);
  150. return boost::optional<si32>();
  151. }
  152. void CIdentifierStorage::registerObject(std::string scope, std::string type, std::string name, si32 identifier)
  153. {
  154. ObjectData data;
  155. data.scope = scope;
  156. data.id = identifier;
  157. std::string fullID = type + '.' + name;
  158. checkIdentifier(fullID);
  159. std::pair<const std::string, ObjectData> mapping = std::make_pair(fullID, data);
  160. if(!vstd::containsMapping(registeredObjects, mapping))
  161. {
  162. logMod->trace("registered %s as %s:%s", fullID, scope, identifier);
  163. registeredObjects.insert(mapping);
  164. }
  165. }
  166. std::vector<CIdentifierStorage::ObjectData> CIdentifierStorage::getPossibleIdentifiers(const ObjectCallback & request)
  167. {
  168. std::set<std::string> allowedScopes;
  169. bool isValidScope = true;
  170. if (request.remoteScope.empty())
  171. {
  172. // normally ID's from all required mods, own mod and virtual "core" mod are allowed
  173. if(request.localScope != "core" && !request.localScope.empty())
  174. {
  175. allowedScopes = VLC->modh->getModDependencies(request.localScope, isValidScope);
  176. if(!isValidScope)
  177. return std::vector<ObjectData>();
  178. }
  179. allowedScopes.insert(request.localScope);
  180. allowedScopes.insert("core");
  181. }
  182. else
  183. {
  184. //...unless destination mod was specified explicitly
  185. //note: getModDependencies does not work for "core" by design
  186. //for map format support core mod has access to any mod
  187. //TODO: better solution for access from map?
  188. if(request.localScope == "core" || request.localScope.empty())
  189. {
  190. allowedScopes.insert(request.remoteScope);
  191. }
  192. else
  193. {
  194. // allow only available to all core mod or dependencies
  195. auto myDeps = VLC->modh->getModDependencies(request.localScope, isValidScope);
  196. if(!isValidScope)
  197. return std::vector<ObjectData>();
  198. if(request.remoteScope == "core" || request.remoteScope == request.localScope || myDeps.count(request.remoteScope))
  199. allowedScopes.insert(request.remoteScope);
  200. }
  201. }
  202. std::string fullID = request.type + '.' + request.name;
  203. auto entries = registeredObjects.equal_range(fullID);
  204. if (entries.first != entries.second)
  205. {
  206. std::vector<ObjectData> locatedIDs;
  207. for (auto it = entries.first; it != entries.second; it++)
  208. {
  209. if (vstd::contains(allowedScopes, it->second.scope))
  210. {
  211. locatedIDs.push_back(it->second);
  212. }
  213. }
  214. return locatedIDs;
  215. }
  216. return std::vector<ObjectData>();
  217. }
  218. bool CIdentifierStorage::resolveIdentifier(const ObjectCallback & request)
  219. {
  220. auto identifiers = getPossibleIdentifiers(request);
  221. if (identifiers.size() == 1) // normally resolved ID
  222. {
  223. request.callback(identifiers.front().id);
  224. return true;
  225. }
  226. if (request.optional && identifiers.empty()) // failed to resolve optinal ID
  227. {
  228. return true;
  229. }
  230. // error found. Try to generate some debug info
  231. if (identifiers.size() == 0)
  232. logMod->error("Unknown identifier!");
  233. else
  234. logMod->error("Ambiguous identifier request!");
  235. logMod->error("Request for %s.%s from mod %s", request.type, request.name, request.localScope);
  236. for (auto id : identifiers)
  237. {
  238. logMod->error("\tID is available in mod %s", id.scope);
  239. }
  240. return false;
  241. }
  242. void CIdentifierStorage::finalize()
  243. {
  244. state = FINALIZING;
  245. bool errorsFound = false;
  246. //Note: we may receive new requests during resolution phase -> end may change -> range for can't be used
  247. for(auto it = scheduledRequests.begin(); it != scheduledRequests.end(); it++)
  248. {
  249. errorsFound |= !resolveIdentifier(*it);
  250. }
  251. if (errorsFound)
  252. {
  253. for(auto object : registeredObjects)
  254. {
  255. logMod->trace("%s : %s -> %d", object.second.scope, object.first, object.second.id);
  256. }
  257. logMod->error("All known identifiers were dumped into log file");
  258. }
  259. assert(errorsFound == false);
  260. state = FINISHED;
  261. }
  262. ContentTypeHandler::ContentTypeHandler(IHandlerBase * handler, std::string objectName):
  263. handler(handler),
  264. objectName(objectName),
  265. originalData(handler->loadLegacyData((size_t)VLC->modh->settings.data["textData"][objectName].Float()))
  266. {
  267. for(auto & node : originalData)
  268. {
  269. node.setMeta("core");
  270. }
  271. }
  272. bool ContentTypeHandler::preloadModData(std::string modName, std::vector<std::string> fileList, bool validate)
  273. {
  274. bool result;
  275. JsonNode data = JsonUtils::assembleFromFiles(fileList, result);
  276. data.setMeta(modName);
  277. ModInfo & modInfo = modData[modName];
  278. for(auto entry : data.Struct())
  279. {
  280. size_t colon = entry.first.find(':');
  281. if (colon == std::string::npos)
  282. {
  283. // normal object, local to this mod
  284. modInfo.modData[entry.first].swap(entry.second);
  285. }
  286. else
  287. {
  288. std::string remoteName = entry.first.substr(0, colon);
  289. std::string objectName = entry.first.substr(colon + 1);
  290. // patching this mod? Send warning and continue - this situation can be handled normally
  291. if (remoteName == modName)
  292. logMod->warn("Redundant namespace definition for %s", objectName);
  293. logMod->trace("Patching object %s (%s) from %s", objectName, remoteName, modName);
  294. JsonNode & remoteConf = modData[remoteName].patches[objectName];
  295. JsonUtils::merge(remoteConf, entry.second);
  296. }
  297. }
  298. return result;
  299. }
  300. bool ContentTypeHandler::loadMod(std::string modName, bool validate)
  301. {
  302. ModInfo & modInfo = modData[modName];
  303. bool result = true;
  304. auto performValidate = [&,this](JsonNode & data, const std::string & name){
  305. handler->beforeValidate(data);
  306. if (validate)
  307. result &= JsonUtils::validate(data, "vcmi:" + objectName, name);
  308. };
  309. // apply patches
  310. if (!modInfo.patches.isNull())
  311. JsonUtils::merge(modInfo.modData, modInfo.patches);
  312. for(auto & entry : modInfo.modData.Struct())
  313. {
  314. const std::string & name = entry.first;
  315. JsonNode & data = entry.second;
  316. if (vstd::contains(data.Struct(), "index") && !data["index"].isNull())
  317. {
  318. // try to add H3 object data
  319. size_t index = static_cast<size_t>(data["index"].Float());
  320. if(originalData.size() > index)
  321. {
  322. logMod->trace("found original data in loadMod(%s) at index %d", name, index);
  323. JsonUtils::merge(originalData[index], data);
  324. std::swap(originalData[index], data);
  325. originalData[index].clear(); // do not use same data twice (same ID)
  326. }
  327. else
  328. {
  329. logMod->warn("no original data in loadMod(%s) at index %d", name, index);
  330. }
  331. performValidate(data, name);
  332. handler->loadObject(modName, name, data, index);
  333. }
  334. else
  335. {
  336. // normal new object
  337. logMod->trace("no index in loadMod(%s)", name);
  338. performValidate(data,name);
  339. handler->loadObject(modName, name, data);
  340. }
  341. }
  342. return result;
  343. }
  344. void ContentTypeHandler::loadCustom()
  345. {
  346. handler->loadCustom();
  347. }
  348. void ContentTypeHandler::afterLoadFinalization()
  349. {
  350. handler->afterLoadFinalization();
  351. }
  352. CContentHandler::CContentHandler()
  353. {
  354. }
  355. void CContentHandler::init()
  356. {
  357. handlers.insert(std::make_pair("heroClasses", ContentTypeHandler(&VLC->heroh->classes, "heroClass")));
  358. handlers.insert(std::make_pair("artifacts", ContentTypeHandler(VLC->arth, "artifact")));
  359. handlers.insert(std::make_pair("creatures", ContentTypeHandler(VLC->creh, "creature")));
  360. handlers.insert(std::make_pair("factions", ContentTypeHandler(VLC->townh, "faction")));
  361. handlers.insert(std::make_pair("objects", ContentTypeHandler(VLC->objtypeh, "object")));
  362. handlers.insert(std::make_pair("heroes", ContentTypeHandler(VLC->heroh, "hero")));
  363. handlers.insert(std::make_pair("spells", ContentTypeHandler(VLC->spellh, "spell")));
  364. handlers.insert(std::make_pair("skills", ContentTypeHandler(VLC->skillh, "skill")));
  365. handlers.insert(std::make_pair("templates", ContentTypeHandler((IHandlerBase *)VLC->tplh, "template")));
  366. #if SCRIPTING_ENABLED
  367. handlers.insert(std::make_pair("scripts", ContentTypeHandler(VLC->scriptHandler, "script")));
  368. #endif
  369. handlers.insert(std::make_pair("battlefields", ContentTypeHandler(VLC->battlefieldsHandler, "battlefield")));
  370. handlers.insert(std::make_pair("obstacles", ContentTypeHandler(VLC->obstacleHandler, "obstacle")));
  371. //TODO: any other types of moddables?
  372. }
  373. bool CContentHandler::preloadModData(std::string modName, JsonNode modConfig, bool validate)
  374. {
  375. bool result = true;
  376. for(auto & handler : handlers)
  377. {
  378. result &= handler.second.preloadModData(modName, modConfig[handler.first].convertTo<std::vector<std::string> >(), validate);
  379. }
  380. return result;
  381. }
  382. bool CContentHandler::loadMod(std::string modName, bool validate)
  383. {
  384. bool result = true;
  385. for(auto & handler : handlers)
  386. {
  387. result &= handler.second.loadMod(modName, validate);
  388. }
  389. return result;
  390. }
  391. void CContentHandler::loadCustom()
  392. {
  393. for(auto & handler : handlers)
  394. {
  395. handler.second.loadCustom();
  396. }
  397. }
  398. void CContentHandler::afterLoadFinalization()
  399. {
  400. for(auto & handler : handlers)
  401. {
  402. handler.second.afterLoadFinalization();
  403. }
  404. }
  405. void CContentHandler::preloadData(CModInfo & mod)
  406. {
  407. bool validate = (mod.validation != CModInfo::PASSED);
  408. // print message in format [<8-symbols checksum>] <modname>
  409. logMod->info("\t\t[%08x]%s", mod.checksum, mod.name);
  410. if (validate && mod.identifier != "core")
  411. {
  412. if (!JsonUtils::validate(mod.config, "vcmi:mod", mod.identifier))
  413. mod.validation = CModInfo::FAILED;
  414. }
  415. if (!preloadModData(mod.identifier, mod.config, validate))
  416. mod.validation = CModInfo::FAILED;
  417. }
  418. void CContentHandler::load(CModInfo & mod)
  419. {
  420. bool validate = (mod.validation != CModInfo::PASSED);
  421. if (!loadMod(mod.identifier, validate))
  422. mod.validation = CModInfo::FAILED;
  423. if (validate)
  424. {
  425. if (mod.validation != CModInfo::FAILED)
  426. logMod->info("\t\t[DONE] %s", mod.name);
  427. else
  428. logMod->error("\t\t[FAIL] %s", mod.name);
  429. }
  430. else
  431. logMod->info("\t\t[SKIP] %s", mod.name);
  432. }
  433. const ContentTypeHandler & CContentHandler::operator[](const std::string & name) const
  434. {
  435. return handlers.at(name);
  436. }
  437. static JsonNode loadModSettings(std::string path)
  438. {
  439. if (CResourceHandler::get("local")->existsResource(ResourceID(path)))
  440. {
  441. return JsonNode(ResourceID(path, EResType::TEXT));
  442. }
  443. // Probably new install. Create initial configuration
  444. CResourceHandler::get("local")->createResource(path);
  445. return JsonNode();
  446. }
  447. JsonNode addMeta(JsonNode config, std::string meta)
  448. {
  449. config.setMeta(meta);
  450. return config;
  451. }
  452. CModInfo::Version CModInfo::Version::GameVersion()
  453. {
  454. return Version(VCMI_VERSION_MAJOR, VCMI_VERSION_MINOR, VCMI_VERSION_PATCH);
  455. }
  456. CModInfo::Version CModInfo::Version::fromString(std::string from)
  457. {
  458. int major = 0, minor = 0, patch = 0;
  459. try
  460. {
  461. auto pointPos = from.find('.');
  462. major = std::stoi(from.substr(0, pointPos));
  463. if(pointPos != std::string::npos)
  464. {
  465. from = from.substr(pointPos + 1);
  466. pointPos = from.find('.');
  467. minor = std::stoi(from.substr(0, pointPos));
  468. if(pointPos != std::string::npos)
  469. patch = std::stoi(from.substr(pointPos + 1));
  470. }
  471. }
  472. catch(const std::invalid_argument & e)
  473. {
  474. return Version();
  475. }
  476. return Version(major, minor, patch);
  477. }
  478. std::string CModInfo::Version::toString() const
  479. {
  480. return std::to_string(major) + '.' + std::to_string(minor) + '.' + std::to_string(patch);
  481. }
  482. bool CModInfo::Version::compatible(const Version & other, bool checkMinor, bool checkPatch) const
  483. {
  484. return (major == other.major &&
  485. (!checkMinor || minor >= other.minor) &&
  486. (!checkPatch || minor > other.minor || (minor == other.minor && patch >= other.patch)));
  487. }
  488. bool CModInfo::Version::isNull() const
  489. {
  490. return major == 0 && minor == 0 && patch == 0;
  491. }
  492. CModInfo::CModInfo():
  493. checksum(0),
  494. enabled(false),
  495. validation(PENDING)
  496. {
  497. }
  498. CModInfo::CModInfo(std::string identifier,const JsonNode & local, const JsonNode & config):
  499. identifier(identifier),
  500. name(config["name"].String()),
  501. description(config["description"].String()),
  502. dependencies(config["depends"].convertTo<std::set<std::string> >()),
  503. conflicts(config["conflicts"].convertTo<std::set<std::string> >()),
  504. checksum(0),
  505. enabled(false),
  506. validation(PENDING),
  507. config(addMeta(config, identifier))
  508. {
  509. version = Version::fromString(config["version"].String());
  510. if(!config["compatibility"].isNull())
  511. {
  512. vcmiCompatibleMin = Version::fromString(config["compatibility"]["min"].String());
  513. vcmiCompatibleMax = Version::fromString(config["compatibility"]["max"].String());
  514. }
  515. loadLocalData(local);
  516. }
  517. JsonNode CModInfo::saveLocalData() const
  518. {
  519. std::ostringstream stream;
  520. stream << std::noshowbase << std::hex << std::setw(8) << std::setfill('0') << checksum;
  521. JsonNode conf;
  522. conf["active"].Bool() = enabled;
  523. conf["validated"].Bool() = validation != FAILED;
  524. conf["checksum"].String() = stream.str();
  525. return conf;
  526. }
  527. std::string CModInfo::getModDir(std::string name)
  528. {
  529. return "MODS/" + boost::algorithm::replace_all_copy(name, ".", "/MODS/");
  530. }
  531. std::string CModInfo::getModFile(std::string name)
  532. {
  533. return getModDir(name) + "/mod.json";
  534. }
  535. void CModInfo::updateChecksum(ui32 newChecksum)
  536. {
  537. // comment-out next line to force validation of all mods ignoring checksum
  538. if (newChecksum != checksum)
  539. {
  540. checksum = newChecksum;
  541. validation = PENDING;
  542. }
  543. }
  544. void CModInfo::loadLocalData(const JsonNode & data)
  545. {
  546. bool validated = false;
  547. enabled = true;
  548. checksum = 0;
  549. if (data.getType() == JsonNode::JsonType::DATA_BOOL)
  550. {
  551. enabled = data.Bool();
  552. }
  553. if (data.getType() == JsonNode::JsonType::DATA_STRUCT)
  554. {
  555. enabled = data["active"].Bool();
  556. validated = data["validated"].Bool();
  557. checksum = strtol(data["checksum"].String().c_str(), nullptr, 16);
  558. }
  559. //check compatibility
  560. bool wasEnabled = enabled;
  561. enabled = enabled && (vcmiCompatibleMin.isNull() || Version::GameVersion().compatible(vcmiCompatibleMin));
  562. enabled = enabled && (vcmiCompatibleMax.isNull() || vcmiCompatibleMax.compatible(Version::GameVersion()));
  563. if(wasEnabled && !enabled)
  564. logGlobal->warn("Mod %s is incompatible with current version of VCMI and cannot be enabled", name);
  565. if (enabled)
  566. validation = validated ? PASSED : PENDING;
  567. else
  568. validation = validated ? PASSED : FAILED;
  569. }
  570. CModHandler::CModHandler() : content(std::make_shared<CContentHandler>())
  571. {
  572. modules.COMMANDERS = false;
  573. modules.STACK_ARTIFACT = false;
  574. modules.STACK_EXP = false;
  575. modules.MITHRIL = false;
  576. for (int i = 0; i < GameConstants::RESOURCE_QUANTITY; ++i)
  577. {
  578. identifiers.registerObject("core", "resource", GameConstants::RESOURCE_NAMES[i], i);
  579. }
  580. for(int i=0; i<GameConstants::PRIMARY_SKILLS; ++i)
  581. {
  582. identifiers.registerObject("core", "primSkill", PrimarySkill::names[i], i);
  583. identifiers.registerObject("core", "primarySkill", PrimarySkill::names[i], i);
  584. }
  585. }
  586. CModHandler::~CModHandler()
  587. {
  588. }
  589. void CModHandler::loadConfigFromFile (std::string name)
  590. {
  591. std::string paths;
  592. for(auto& p : CResourceHandler::get()->getResourceNames(ResourceID("config/" + name)))
  593. {
  594. paths += p.string() + ", ";
  595. }
  596. paths = paths.substr(0, paths.size() - 2);
  597. logMod->debug("Loading hardcoded features settings from [%s], result:", paths);
  598. settings.data = JsonUtils::assembleFromFiles("config/" + name);
  599. const JsonNode & hardcodedFeatures = settings.data["hardcodedFeatures"];
  600. settings.MAX_HEROES_AVAILABLE_PER_PLAYER = static_cast<int>(hardcodedFeatures["MAX_HEROES_AVAILABLE_PER_PLAYER"].Integer());
  601. logMod->debug("\tMAX_HEROES_AVAILABLE_PER_PLAYER\t%d", settings.MAX_HEROES_AVAILABLE_PER_PLAYER);
  602. settings.MAX_HEROES_ON_MAP_PER_PLAYER = static_cast<int>(hardcodedFeatures["MAX_HEROES_ON_MAP_PER_PLAYER"].Integer());
  603. logMod->debug("\tMAX_HEROES_ON_MAP_PER_PLAYER\t%d", settings.MAX_HEROES_ON_MAP_PER_PLAYER);
  604. settings.CREEP_SIZE = static_cast<int>(hardcodedFeatures["CREEP_SIZE"].Integer());
  605. logMod->debug("\tCREEP_SIZE\t%d", settings.CREEP_SIZE);
  606. settings.WEEKLY_GROWTH = static_cast<int>(hardcodedFeatures["WEEKLY_GROWTH_PERCENT"].Integer());
  607. logMod->debug("\tWEEKLY_GROWTH\t%d", settings.WEEKLY_GROWTH);
  608. settings.NEUTRAL_STACK_EXP = static_cast<int>(hardcodedFeatures["NEUTRAL_STACK_EXP_DAILY"].Integer());
  609. logMod->debug("\tNEUTRAL_STACK_EXP\t%d", settings.NEUTRAL_STACK_EXP);
  610. settings.MAX_BUILDING_PER_TURN = static_cast<int>(hardcodedFeatures["MAX_BUILDING_PER_TURN"].Integer());
  611. logMod->debug("\tMAX_BUILDING_PER_TURN\t%d", settings.MAX_BUILDING_PER_TURN);
  612. settings.DWELLINGS_ACCUMULATE_CREATURES = hardcodedFeatures["DWELLINGS_ACCUMULATE_CREATURES"].Bool();
  613. logMod->debug("\tDWELLINGS_ACCUMULATE_CREATURES\t%d", static_cast<int>(settings.DWELLINGS_ACCUMULATE_CREATURES));
  614. settings.ALL_CREATURES_GET_DOUBLE_MONTHS = hardcodedFeatures["ALL_CREATURES_GET_DOUBLE_MONTHS"].Bool();
  615. logMod->debug("\tALL_CREATURES_GET_DOUBLE_MONTHS\t%d", static_cast<int>(settings.ALL_CREATURES_GET_DOUBLE_MONTHS));
  616. settings.WINNING_HERO_WITH_NO_TROOPS_RETREATS = hardcodedFeatures["WINNING_HERO_WITH_NO_TROOPS_RETREATS"].Bool();
  617. logMod->debug("\tWINNING_HERO_WITH_NO_TROOPS_RETREATS\t%d", static_cast<int>(settings.WINNING_HERO_WITH_NO_TROOPS_RETREATS));
  618. settings.BLACK_MARKET_MONTHLY_ARTIFACTS_CHANGE = hardcodedFeatures["BLACK_MARKET_MONTHLY_ARTIFACTS_CHANGE"].Bool();
  619. logMod->debug("\tBLACK_MARKET_MONTHLY_ARTIFACTS_CHANGE\t%d", static_cast<int>(settings.BLACK_MARKET_MONTHLY_ARTIFACTS_CHANGE));
  620. settings.NO_RANDOM_SPECIAL_WEEKS_AND_MONTHS = hardcodedFeatures["NO_RANDOM_SPECIAL_WEEKS_AND_MONTHS"].Bool();
  621. logMod->debug("\tNO_RANDOM_SPECIAL_WEEKS_AND_MONTHS\t%d", static_cast<int>(settings.NO_RANDOM_SPECIAL_WEEKS_AND_MONTHS));
  622. const JsonNode & gameModules = settings.data["modules"];
  623. modules.STACK_EXP = gameModules["STACK_EXPERIENCE"].Bool();
  624. logMod->debug("\tSTACK_EXP\t%d", static_cast<int>(modules.STACK_EXP));
  625. modules.STACK_ARTIFACT = gameModules["STACK_ARTIFACTS"].Bool();
  626. logMod->debug("\tSTACK_ARTIFACT\t%d", static_cast<int>(modules.STACK_ARTIFACT));
  627. modules.COMMANDERS = gameModules["COMMANDERS"].Bool();
  628. logMod->debug("\tCOMMANDERS\t%d", static_cast<int>(modules.COMMANDERS));
  629. modules.MITHRIL = gameModules["MITHRIL"].Bool();
  630. logMod->debug("\tMITHRIL\t%d", static_cast<int>(modules.MITHRIL));
  631. }
  632. // currentList is passed by value to get current list of depending mods
  633. bool CModHandler::hasCircularDependency(TModID modID, std::set <TModID> currentList) const
  634. {
  635. const CModInfo & mod = allMods.at(modID);
  636. // Mod already present? We found a loop
  637. if (vstd::contains(currentList, modID))
  638. {
  639. logMod->error("Error: Circular dependency detected! Printing dependency list:");
  640. logMod->error("\t%s -> ", mod.name);
  641. return true;
  642. }
  643. currentList.insert(modID);
  644. // recursively check every dependency of this mod
  645. for(const TModID & dependency : mod.dependencies)
  646. {
  647. if (hasCircularDependency(dependency, currentList))
  648. {
  649. logMod->error("\t%s ->\n", mod.name); // conflict detected, print dependency list
  650. return true;
  651. }
  652. }
  653. return false;
  654. }
  655. bool CModHandler::checkDependencies(const std::vector <TModID> & input) const
  656. {
  657. for(const TModID & id : input)
  658. {
  659. const CModInfo & mod = allMods.at(id);
  660. for(const TModID & dep : mod.dependencies)
  661. {
  662. if(!vstd::contains(input, dep))
  663. {
  664. logMod->error("Error: Mod %s requires missing %s!", mod.name, dep);
  665. return false;
  666. }
  667. }
  668. for(const TModID & conflicting : mod.conflicts)
  669. {
  670. if(vstd::contains(input, conflicting))
  671. {
  672. logMod->error("Error: Mod %s conflicts with %s!", mod.name, allMods.at(conflicting).name);
  673. return false;
  674. }
  675. }
  676. if(hasCircularDependency(id))
  677. return false;
  678. }
  679. return true;
  680. }
  681. // Returned vector affects the resource loaders call order (see CFilesystemList::load).
  682. // The loaders call order matters when dependent mod overrides resources in its dependencies.
  683. std::vector <TModID> CModHandler::validateAndSortDependencies(std::vector <TModID> modsToResolve) const
  684. {
  685. // Topological sort algorithm.
  686. // TODO: Investigate possible ways to improve performance.
  687. boost::range::sort(modsToResolve); // Sort mods per name
  688. std::vector <TModID> sortedValidMods; // Vector keeps order of elements (LIFO)
  689. sortedValidMods.reserve(modsToResolve.size()); // push_back calls won't cause memory reallocation
  690. std::set <TModID> resolvedModIDs; // Use a set for validation for performance reason, but set does not keep order of elements
  691. // Mod is resolved if it has not dependencies or all its dependencies are already resolved
  692. auto isResolved = [&](const CModInfo & mod) -> CModInfo::EValidationStatus
  693. {
  694. if(mod.dependencies.size() > resolvedModIDs.size())
  695. return CModInfo::PENDING;
  696. for(const TModID & dependency : mod.dependencies)
  697. {
  698. if(!vstd::contains(resolvedModIDs, dependency))
  699. return CModInfo::PENDING;
  700. }
  701. return CModInfo::PASSED;
  702. };
  703. while(true)
  704. {
  705. std::set <TModID> resolvedOnCurrentTreeLevel;
  706. for(auto it = modsToResolve.begin(); it != modsToResolve.end();) // One iteration - one level of mods tree
  707. {
  708. if(isResolved(allMods.at(*it)) == CModInfo::PASSED)
  709. {
  710. resolvedOnCurrentTreeLevel.insert(*it); // Not to the resolvedModIDs, so current node childs will be resolved on the next iteration
  711. sortedValidMods.push_back(*it);
  712. it = modsToResolve.erase(it);
  713. continue;
  714. }
  715. it++;
  716. }
  717. if(resolvedOnCurrentTreeLevel.size())
  718. {
  719. resolvedModIDs.insert(resolvedOnCurrentTreeLevel.begin(), resolvedOnCurrentTreeLevel.end());
  720. continue;
  721. }
  722. // If there're no valid mods on the current mods tree level, no more mod can be resolved, should be end.
  723. break;
  724. }
  725. // Left mods have unresolved dependencies, output all to log.
  726. for(const auto & brokenModID : modsToResolve)
  727. {
  728. const CModInfo & brokenMod = allMods.at(brokenModID);
  729. for(const TModID & dependency : brokenMod.dependencies)
  730. {
  731. if(!vstd::contains(resolvedModIDs, dependency))
  732. logMod->error("Mod '%s' will not work: it depends on mod '%s', which is not installed.", brokenMod.name, dependency);
  733. }
  734. }
  735. return sortedValidMods;
  736. }
  737. std::vector<std::string> CModHandler::getModList(std::string path)
  738. {
  739. std::string modDir = boost::to_upper_copy(path + "MODS/");
  740. size_t depth = boost::range::count(modDir, '/');
  741. auto list = CResourceHandler::get("initial")->getFilteredFiles([&](const ResourceID & id) -> bool
  742. {
  743. if (id.getType() != EResType::DIRECTORY)
  744. return false;
  745. if (!boost::algorithm::starts_with(id.getName(), modDir))
  746. return false;
  747. if (boost::range::count(id.getName(), '/') != depth )
  748. return false;
  749. return true;
  750. });
  751. //storage for found mods
  752. std::vector<std::string> foundMods;
  753. for (auto & entry : list)
  754. {
  755. std::string name = entry.getName();
  756. name.erase(0, modDir.size()); //Remove path prefix
  757. if (!name.empty())
  758. foundMods.push_back(name);
  759. }
  760. return foundMods;
  761. }
  762. void CModHandler::loadMods(std::string path, std::string parent, const JsonNode & modSettings, bool enableMods)
  763. {
  764. for(std::string modName : getModList(path))
  765. loadOneMod(modName, parent, modSettings, enableMods);
  766. }
  767. void CModHandler::loadOneMod(std::string modName, std::string parent, const JsonNode & modSettings, bool enableMods)
  768. {
  769. boost::to_lower(modName);
  770. std::string modFullName = parent.empty() ? modName : parent + '.' + modName;
  771. if(CResourceHandler::get("initial")->existsResource(ResourceID(CModInfo::getModFile(modFullName))))
  772. {
  773. CModInfo mod(modFullName, modSettings[modName], JsonNode(ResourceID(CModInfo::getModFile(modFullName))));
  774. if (!parent.empty()) // this is submod, add parent to dependencies
  775. mod.dependencies.insert(parent);
  776. allMods[modFullName] = mod;
  777. if (mod.enabled && enableMods)
  778. activeMods.push_back(modFullName);
  779. loadMods(CModInfo::getModDir(modFullName) + '/', modFullName, modSettings[modName]["mods"], enableMods && mod.enabled);
  780. }
  781. }
  782. void CModHandler::loadMods(bool onlyEssential)
  783. {
  784. JsonNode modConfig;
  785. if(onlyEssential)
  786. {
  787. loadOneMod("vcmi", "", modConfig, true);//only vcmi and submods
  788. }
  789. else
  790. {
  791. modConfig = loadModSettings("config/modSettings.json");
  792. loadMods("", "", modConfig["activeMods"], true);
  793. }
  794. coreMod = CModInfo("core", modConfig["core"], JsonNode(ResourceID("config/gameConfig.json")));
  795. coreMod.name = "Original game files";
  796. }
  797. std::vector<std::string> CModHandler::getAllMods()
  798. {
  799. std::vector<std::string> modlist;
  800. for (auto & entry : allMods)
  801. modlist.push_back(entry.first);
  802. return modlist;
  803. }
  804. std::vector<std::string> CModHandler::getActiveMods()
  805. {
  806. return activeMods;
  807. }
  808. static JsonNode genDefaultFS()
  809. {
  810. // default FS config for mods: directory "Content" that acts as H3 root directory
  811. JsonNode defaultFS;
  812. defaultFS[""].Vector().resize(2);
  813. defaultFS[""].Vector()[0]["type"].String() = "zip";
  814. defaultFS[""].Vector()[0]["path"].String() = "/Content.zip";
  815. defaultFS[""].Vector()[1]["type"].String() = "dir";
  816. defaultFS[""].Vector()[1]["path"].String() = "/Content";
  817. return defaultFS;
  818. }
  819. static ISimpleResourceLoader * genModFilesystem(const std::string & modName, const JsonNode & conf)
  820. {
  821. static const JsonNode defaultFS = genDefaultFS();
  822. if (!conf["filesystem"].isNull())
  823. return CResourceHandler::createFileSystem(CModInfo::getModDir(modName), conf["filesystem"]);
  824. else
  825. return CResourceHandler::createFileSystem(CModInfo::getModDir(modName), defaultFS);
  826. }
  827. static ui32 calculateModChecksum(const std::string modName, ISimpleResourceLoader * filesystem)
  828. {
  829. boost::crc_32_type modChecksum;
  830. // first - add current VCMI version into checksum to force re-validation on VCMI updates
  831. modChecksum.process_bytes(reinterpret_cast<const void*>(GameConstants::VCMI_VERSION.data()), GameConstants::VCMI_VERSION.size());
  832. // second - add mod.json into checksum because filesystem does not contains this file
  833. // FIXME: remove workaround for core mod
  834. if (modName != "core")
  835. {
  836. ResourceID modConfFile(CModInfo::getModFile(modName), EResType::TEXT);
  837. ui32 configChecksum = CResourceHandler::get("initial")->load(modConfFile)->calculateCRC32();
  838. modChecksum.process_bytes(reinterpret_cast<const void *>(&configChecksum), sizeof(configChecksum));
  839. }
  840. // third - add all detected text files from this mod into checksum
  841. auto files = filesystem->getFilteredFiles([](const ResourceID & resID)
  842. {
  843. return resID.getType() == EResType::TEXT &&
  844. ( boost::starts_with(resID.getName(), "DATA") ||
  845. boost::starts_with(resID.getName(), "CONFIG"));
  846. });
  847. for (const ResourceID & file : files)
  848. {
  849. ui32 fileChecksum = filesystem->load(file)->calculateCRC32();
  850. modChecksum.process_bytes(reinterpret_cast<const void *>(&fileChecksum), sizeof(fileChecksum));
  851. }
  852. return modChecksum.checksum();
  853. }
  854. void CModHandler::loadModFilesystems()
  855. {
  856. activeMods = validateAndSortDependencies(activeMods);
  857. coreMod.updateChecksum(calculateModChecksum("core", CResourceHandler::get("core")));
  858. for(std::string & modName : activeMods)
  859. {
  860. CModInfo & mod = allMods[modName];
  861. CResourceHandler::addFilesystem("data", modName, genModFilesystem(modName, mod.config));
  862. }
  863. }
  864. std::set<TModID> CModHandler::getModDependencies(TModID modId, bool & isModFound)
  865. {
  866. auto it = allMods.find(modId);
  867. isModFound = (it != allMods.end());
  868. if(isModFound)
  869. return it->second.dependencies;
  870. logMod->error("Mod not found: '%s'", modId);
  871. return std::set<TModID>();
  872. }
  873. void CModHandler::initializeConfig()
  874. {
  875. loadConfigFromFile("defaultMods.json");
  876. }
  877. void CModHandler::load()
  878. {
  879. CStopWatch totalTime, timer;
  880. logMod->info("\tInitializing content handler: %d ms", timer.getDiff());
  881. content->init();
  882. for(const TModID & modName : activeMods)
  883. {
  884. logMod->trace("Generating checksum for %s", modName);
  885. allMods[modName].updateChecksum(calculateModChecksum(modName, CResourceHandler::get(modName)));
  886. }
  887. // first - load virtual "core" mod that contains all data
  888. // TODO? move all data into real mods? RoE, AB, SoD, WoG
  889. content->preloadData(coreMod);
  890. for(const TModID & modName : activeMods)
  891. content->preloadData(allMods[modName]);
  892. logMod->info("\tParsing mod data: %d ms", timer.getDiff());
  893. content->load(coreMod);
  894. for(const TModID & modName : activeMods)
  895. content->load(allMods[modName]);
  896. #if SCRIPTING_ENABLED
  897. VLC->scriptHandler->performRegistration(VLC);//todo: this should be done before any other handlers load
  898. #endif
  899. content->loadCustom();
  900. logMod->info("\tLoading mod data: %d ms", timer.getDiff());
  901. VLC->creh->loadCrExpBon();
  902. VLC->creh->buildBonusTreeForTiers(); //do that after all new creatures are loaded
  903. identifiers.finalize();
  904. logMod->info("\tResolving identifiers: %d ms", timer.getDiff());
  905. content->afterLoadFinalization();
  906. logMod->info("\tHandlers post-load finalization: %d ms ", timer.getDiff());
  907. logMod->info("\tAll game content loaded in %d ms", totalTime.getDiff());
  908. }
  909. void CModHandler::afterLoad(bool onlyEssential)
  910. {
  911. JsonNode modSettings;
  912. for (auto & modEntry : allMods)
  913. {
  914. std::string pointer = "/" + boost::algorithm::replace_all_copy(modEntry.first, ".", "/mods/");
  915. modSettings["activeMods"].resolvePointer(pointer) = modEntry.second.saveLocalData();
  916. }
  917. modSettings["core"] = coreMod.saveLocalData();
  918. if(!onlyEssential)
  919. {
  920. FileStream file(*CResourceHandler::get()->getResourceName(ResourceID("config/modSettings.json")), std::ofstream::out | std::ofstream::trunc);
  921. file << modSettings.toJson();
  922. }
  923. }
  924. std::string CModHandler::normalizeIdentifier(const std::string & scope, const std::string & remoteScope, const std::string & identifier)
  925. {
  926. auto p = vstd::splitStringToPair(identifier, ':');
  927. if(p.first.empty())
  928. p.first = scope;
  929. if(p.first == remoteScope)
  930. p.first.clear();
  931. return p.first.empty() ? p.second : p.first + ":" + p.second;
  932. }
  933. void CModHandler::parseIdentifier(const std::string & fullIdentifier, std::string & scope, std::string & type, std::string & identifier)
  934. {
  935. auto p = vstd::splitStringToPair(fullIdentifier, ':');
  936. scope = p.first;
  937. auto p2 = vstd::splitStringToPair(p.second, '.');
  938. if(p2.first != "")
  939. {
  940. type = p2.first;
  941. identifier = p2.second;
  942. }
  943. else
  944. {
  945. type = p.second;
  946. identifier.clear();
  947. }
  948. }
  949. std::string CModHandler::makeFullIdentifier(const std::string & scope, const std::string & type, const std::string & identifier)
  950. {
  951. if(type.empty())
  952. logGlobal->error("Full identifier (%s %s) requires type name", scope, identifier);
  953. std::string actualScope = scope;
  954. std::string actualName = identifier;
  955. //ignore scope if identifier is scoped
  956. auto scopeAndName = vstd::splitStringToPair(identifier, ':');
  957. if(scopeAndName.first != "")
  958. {
  959. actualScope = scopeAndName.first;
  960. actualName = scopeAndName.second;
  961. }
  962. if(actualScope.empty())
  963. {
  964. return actualName.empty() ? type : type + "." + actualName;
  965. }
  966. else
  967. {
  968. return actualName.empty() ? actualScope+ ":" + type : actualScope + ":" + type + "." + actualName;
  969. }
  970. }
  971. VCMI_LIB_NAMESPACE_END