NetPacksServer.cpp 9.9 KB

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  1. /*
  2. * NetPacksServer.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "ServerNetPackVisitors.h"
  12. #include "CGameHandler.h"
  13. #include "battles/BattleProcessor.h"
  14. #include "processors/HeroPoolProcessor.h"
  15. #include "processors/PlayerMessageProcessor.h"
  16. #include "processors/TurnOrderProcessor.h"
  17. #include "queries/QueriesProcessor.h"
  18. #include "../lib/IGameCallback.h"
  19. #include "../lib/mapObjects/CGTownInstance.h"
  20. #include "../lib/gameState/CGameState.h"
  21. #include "../lib/battle/IBattleState.h"
  22. #include "../lib/battle/BattleAction.h"
  23. #include "../lib/battle/Unit.h"
  24. #include "../lib/serializer/Connection.h"
  25. #include "../lib/spells/CSpellHandler.h"
  26. #include "../lib/spells/ISpellMechanics.h"
  27. #include "../lib/serializer/Cast.h"
  28. void ApplyGhNetPackVisitor::visitSaveGame(SaveGame & pack)
  29. {
  30. gh.save(pack.fname);
  31. logGlobal->info("Game has been saved as %s", pack.fname);
  32. result = true;
  33. }
  34. void ApplyGhNetPackVisitor::visitEndTurn(EndTurn & pack)
  35. {
  36. gh.throwIfWrongPlayer(&pack);
  37. result = gh.turnOrder->onPlayerEndsTurn(pack.player);
  38. }
  39. void ApplyGhNetPackVisitor::visitDismissHero(DismissHero & pack)
  40. {
  41. gh.throwIfWrongOwner(&pack, pack.hid);
  42. result = gh.removeObject(gh.getObj(pack.hid), pack.player);
  43. }
  44. void ApplyGhNetPackVisitor::visitMoveHero(MoveHero & pack)
  45. {
  46. gh.throwIfWrongOwner(&pack, pack.hid);
  47. result = gh.moveHero(pack.hid, pack.dest, 0, pack.transit, pack.player);
  48. }
  49. void ApplyGhNetPackVisitor::visitCastleTeleportHero(CastleTeleportHero & pack)
  50. {
  51. gh.throwIfWrongOwner(&pack, pack.hid);
  52. result = gh.teleportHero(pack.hid, pack.dest, pack.source, pack.player);
  53. }
  54. void ApplyGhNetPackVisitor::visitArrangeStacks(ArrangeStacks & pack)
  55. {
  56. gh.throwIfWrongPlayer(&pack);
  57. result = gh.arrangeStacks(pack.id1, pack.id2, pack.what, pack.p1, pack.p2, pack.val, pack.player);
  58. }
  59. void ApplyGhNetPackVisitor::visitBulkMoveArmy(BulkMoveArmy & pack)
  60. {
  61. gh.throwIfWrongPlayer(&pack);
  62. result = gh.bulkMoveArmy(pack.srcArmy, pack.destArmy, pack.srcSlot);
  63. }
  64. void ApplyGhNetPackVisitor::visitBulkSplitStack(BulkSplitStack & pack)
  65. {
  66. gh.throwIfWrongPlayer(&pack);
  67. result = gh.bulkSplitStack(pack.src, pack.srcOwner, pack.amount);
  68. }
  69. void ApplyGhNetPackVisitor::visitBulkMergeStacks(BulkMergeStacks & pack)
  70. {
  71. gh.throwIfWrongPlayer(&pack);
  72. result = gh.bulkMergeStacks(pack.src, pack.srcOwner);
  73. }
  74. void ApplyGhNetPackVisitor::visitBulkSmartSplitStack(BulkSmartSplitStack & pack)
  75. {
  76. gh.throwIfWrongPlayer(&pack);
  77. result = gh.bulkSmartSplitStack(pack.src, pack.srcOwner);
  78. }
  79. void ApplyGhNetPackVisitor::visitDisbandCreature(DisbandCreature & pack)
  80. {
  81. gh.throwIfWrongOwner(&pack, pack.id);
  82. result = gh.disbandCreature(pack.id, pack.pos);
  83. }
  84. void ApplyGhNetPackVisitor::visitBuildStructure(BuildStructure & pack)
  85. {
  86. gh.throwIfWrongOwner(&pack, pack.tid);
  87. result = gh.buildStructure(pack.tid, pack.bid);
  88. }
  89. void ApplyGhNetPackVisitor::visitRecruitCreatures(RecruitCreatures & pack)
  90. {
  91. gh.throwIfWrongPlayer(&pack);
  92. // ownership checks are inside recruitCreatures
  93. result = gh.recruitCreatures(pack.tid, pack.dst, pack.crid, pack.amount, pack.level, pack.player);
  94. }
  95. void ApplyGhNetPackVisitor::visitUpgradeCreature(UpgradeCreature & pack)
  96. {
  97. gh.throwIfWrongOwner(&pack, pack.id);
  98. result = gh.upgradeCreature(pack.id, pack.pos, pack.cid);
  99. }
  100. void ApplyGhNetPackVisitor::visitGarrisonHeroSwap(GarrisonHeroSwap & pack)
  101. {
  102. const CGTownInstance * town = gh.getTown(pack.tid);
  103. if(!gh.isPlayerOwns(&pack, pack.tid) && !(town->garrisonHero && gh.isPlayerOwns(&pack, town->garrisonHero->id)))
  104. gh.throwNotAllowedAction(&pack); //neither town nor garrisoned hero (if present) is ours
  105. result = gh.garrisonSwap(pack.tid);
  106. }
  107. void ApplyGhNetPackVisitor::visitExchangeArtifacts(ExchangeArtifacts & pack)
  108. {
  109. gh.throwIfWrongPlayer(&pack, pack.src.owningPlayer()); //second hero can be ally
  110. result = gh.moveArtifact(pack.src, pack.dst);
  111. }
  112. void ApplyGhNetPackVisitor::visitBulkExchangeArtifacts(BulkExchangeArtifacts & pack)
  113. {
  114. gh.throwIfWrongOwner(&pack, pack.srcHero);
  115. result = gh.bulkMoveArtifacts(pack.srcHero, pack.dstHero, pack.swap);
  116. }
  117. void ApplyGhNetPackVisitor::visitAssembleArtifacts(AssembleArtifacts & pack)
  118. {
  119. gh.throwIfWrongOwner(&pack, pack.heroID);
  120. result = gh.assembleArtifacts(pack.heroID, pack.artifactSlot, pack.assemble, pack.assembleTo);
  121. }
  122. void ApplyGhNetPackVisitor::visitEraseArtifactByClient(EraseArtifactByClient & pack)
  123. {
  124. gh.throwIfWrongPlayer(&pack, pack.al.owningPlayer());
  125. result = gh.eraseArtifactByClient(pack.al);
  126. }
  127. void ApplyGhNetPackVisitor::visitBuyArtifact(BuyArtifact & pack)
  128. {
  129. gh.throwIfWrongOwner(&pack, pack.hid);
  130. result = gh.buyArtifact(pack.hid, pack.aid);
  131. }
  132. void ApplyGhNetPackVisitor::visitTradeOnMarketplace(TradeOnMarketplace & pack)
  133. {
  134. gh.throwIfWrongPlayer(&pack);
  135. const CGObjectInstance * market = gh.getObj(pack.marketId);
  136. if(!market)
  137. gh.throwAndComplain(&pack, "Invalid market object");
  138. const CGHeroInstance * hero = gh.getHero(pack.heroId);
  139. //market must be owned or visited
  140. const IMarket * m = IMarket::castFrom(market);
  141. if(!m)
  142. gh.throwAndComplain(&pack, "market is not-a-market! :/");
  143. PlayerColor player = market->tempOwner;
  144. if(!player.isValidPlayer())
  145. player = gh.getTile(market->visitablePos())->visitableObjects.back()->tempOwner;
  146. if(!player.isValidPlayer())
  147. gh.throwAndComplain(&pack, "No player can use this market!");
  148. bool allyTownSkillTrade = (pack.mode == EMarketMode::RESOURCE_SKILL && gh.getPlayerRelations(player, hero->tempOwner) == PlayerRelations::ALLIES);
  149. if(hero && (!(player == hero->tempOwner || allyTownSkillTrade)
  150. || hero->visitablePos() != market->visitablePos()))
  151. gh.throwAndComplain(&pack, "This hero can't use this marketplace!");
  152. if(!allyTownSkillTrade)
  153. gh.throwIfWrongPlayer(&pack, player);
  154. result = true;
  155. switch(pack.mode)
  156. {
  157. case EMarketMode::RESOURCE_RESOURCE:
  158. for(int i = 0; i < pack.r1.size(); ++i)
  159. result &= gh.tradeResources(m, pack.val[i], player, pack.r1[i], pack.r2[i]);
  160. break;
  161. case EMarketMode::RESOURCE_PLAYER:
  162. for(int i = 0; i < pack.r1.size(); ++i)
  163. result &= gh.sendResources(pack.val[i], player, GameResID(pack.r1[i]), PlayerColor(pack.r2[i]));
  164. break;
  165. case EMarketMode::CREATURE_RESOURCE:
  166. for(int i = 0; i < pack.r1.size(); ++i)
  167. result &= gh.sellCreatures(pack.val[i], m, hero, SlotID(pack.r1[i]), GameResID(pack.r2[i]));
  168. break;
  169. case EMarketMode::RESOURCE_ARTIFACT:
  170. for(int i = 0; i < pack.r1.size(); ++i)
  171. result &= gh.buyArtifact(m, hero, GameResID(pack.r1[i]), ArtifactID(pack.r2[i]));
  172. break;
  173. case EMarketMode::ARTIFACT_RESOURCE:
  174. for(int i = 0; i < pack.r1.size(); ++i)
  175. result &= gh.sellArtifact(m, hero, ArtifactInstanceID(pack.r1[i]), GameResID(pack.r2[i]));
  176. break;
  177. case EMarketMode::CREATURE_UNDEAD:
  178. for(int i = 0; i < pack.r1.size(); ++i)
  179. result &= gh.transformInUndead(m, hero, SlotID(pack.r1[i]));
  180. break;
  181. case EMarketMode::RESOURCE_SKILL:
  182. for(int i = 0; i < pack.r2.size(); ++i)
  183. result &= gh.buySecSkill(m, hero, SecondarySkill(pack.r2[i]));
  184. break;
  185. case EMarketMode::CREATURE_EXP:
  186. {
  187. std::vector<SlotID> slotIDs(pack.r1.begin(), pack.r1.end());
  188. std::vector<ui32> count(pack.val.begin(), pack.val.end());
  189. result = gh.sacrificeCreatures(m, hero, slotIDs, count);
  190. return;
  191. }
  192. case EMarketMode::ARTIFACT_EXP:
  193. {
  194. std::vector<ArtifactPosition> positions(pack.r1.begin(), pack.r1.end());
  195. result = gh.sacrificeArtifact(m, hero, positions);
  196. return;
  197. }
  198. default:
  199. gh.throwAndComplain(&pack, "Unknown exchange pack.mode!");
  200. }
  201. }
  202. void ApplyGhNetPackVisitor::visitSetFormation(SetFormation & pack)
  203. {
  204. gh.throwIfWrongOwner(&pack, pack.hid);
  205. result = gh.setFormation(pack.hid, pack.formation);
  206. }
  207. void ApplyGhNetPackVisitor::visitHireHero(HireHero & pack)
  208. {
  209. gh.throwIfWrongPlayer(&pack);
  210. result = gh.heroPool->hireHero(pack.tid, pack.hid, pack.player);
  211. }
  212. void ApplyGhNetPackVisitor::visitBuildBoat(BuildBoat & pack)
  213. {
  214. gh.throwIfWrongPlayer(&pack);
  215. if(gh.getPlayerRelations(gh.getOwner(pack.objid), pack.player) == PlayerRelations::ENEMIES)
  216. gh.throwAndComplain(&pack, "Can't build boat at enemy shipyard");
  217. result = gh.buildBoat(pack.objid, pack.player);
  218. }
  219. void ApplyGhNetPackVisitor::visitQueryReply(QueryReply & pack)
  220. {
  221. gh.throwIfWrongPlayer(&pack);
  222. auto playerToConnection = gh.connections.find(pack.player);
  223. if(playerToConnection == gh.connections.end())
  224. gh.throwAndComplain(&pack, "No such pack.player!");
  225. if(!vstd::contains(playerToConnection->second, pack.c))
  226. gh.throwAndComplain(&pack, "Message came from wrong connection!");
  227. if(pack.qid == QueryID(-1))
  228. gh.throwAndComplain(&pack, "Cannot answer the query with pack.id -1!");
  229. result = gh.queryReply(pack.qid, pack.reply, pack.player);
  230. }
  231. void ApplyGhNetPackVisitor::visitMakeAction(MakeAction & pack)
  232. {
  233. gh.throwIfWrongPlayer(&pack);
  234. result = gh.battles->makePlayerBattleAction(pack.battleID, pack.player, pack.ba);
  235. }
  236. void ApplyGhNetPackVisitor::visitDigWithHero(DigWithHero & pack)
  237. {
  238. gh.throwIfWrongOwner(&pack, pack.id);
  239. result = gh.dig(gh.getHero(pack.id));
  240. }
  241. void ApplyGhNetPackVisitor::visitCastAdvSpell(CastAdvSpell & pack)
  242. {
  243. gh.throwIfWrongOwner(&pack, pack.hid);
  244. const CSpell * s = pack.sid.toSpell();
  245. if(!s)
  246. gh.throwNotAllowedAction(&pack);
  247. const CGHeroInstance * h = gh.getHero(pack.hid);
  248. if(!h)
  249. gh.throwNotAllowedAction(&pack);
  250. AdventureSpellCastParameters p;
  251. p.caster = h;
  252. p.pos = pack.pos;
  253. result = s->adventureCast(gh.spellEnv, p);
  254. }
  255. void ApplyGhNetPackVisitor::visitPlayerMessage(PlayerMessage & pack)
  256. {
  257. if(!pack.player.isSpectator()) // TODO: clearly not a great way to verify permissions
  258. gh.throwIfWrongPlayer(&pack, pack.player);
  259. gh.playerMessages->playerMessage(pack.player, pack.text, pack.currObj);
  260. result = true;
  261. }