2
0

CObjectClassesHandler.cpp 19 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637
  1. /*
  2. * CObjectClassesHandler.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "CObjectClassesHandler.h"
  12. #include "../filesystem/Filesystem.h"
  13. #include "../filesystem/CBinaryReader.h"
  14. #include "../VCMI_Lib.h"
  15. #include "../GameConstants.h"
  16. #include "../StringConstants.h"
  17. #include "../CGeneralTextHandler.h"
  18. #include "../CModHandler.h"
  19. #include "../JsonNode.h"
  20. #include "../CSoundBase.h"
  21. #include "CRewardableConstructor.h"
  22. #include "CommonConstructors.h"
  23. #include "MapObjects.h"
  24. VCMI_LIB_NAMESPACE_BEGIN
  25. // FIXME: move into inheritNode?
  26. static void inheritNodeWithMeta(JsonNode & descendant, const JsonNode & base)
  27. {
  28. std::string oldMeta = descendant.meta;
  29. JsonUtils::inherit(descendant, base);
  30. descendant.setMeta(oldMeta);
  31. }
  32. CObjectClassesHandler::CObjectClassesHandler()
  33. {
  34. #define SET_HANDLER_CLASS(STRING, CLASSNAME) handlerConstructors[STRING] = std::make_shared<CLASSNAME>;
  35. #define SET_HANDLER(STRING, TYPENAME) handlerConstructors[STRING] = std::make_shared<CDefaultObjectTypeHandler<TYPENAME>>
  36. // list of all known handlers, hardcoded for now since the only way to add new objects is via C++ code
  37. //Note: should be in sync with registerTypesMapObjectTypes function
  38. SET_HANDLER_CLASS("configurable", CRewardableConstructor);
  39. SET_HANDLER_CLASS("dwelling", CDwellingInstanceConstructor);
  40. SET_HANDLER_CLASS("hero", CHeroInstanceConstructor);
  41. SET_HANDLER_CLASS("town", CTownInstanceConstructor);
  42. SET_HANDLER_CLASS("bank", CBankInstanceConstructor);
  43. SET_HANDLER_CLASS("static", CObstacleConstructor);
  44. SET_HANDLER_CLASS("", CObstacleConstructor);
  45. SET_HANDLER("randomArtifact", CGArtifact);
  46. SET_HANDLER("randomHero", CGHeroInstance);
  47. SET_HANDLER("randomResource", CGResource);
  48. SET_HANDLER("randomTown", CGTownInstance);
  49. SET_HANDLER("randomMonster", CGCreature);
  50. SET_HANDLER("randomDwelling", CGDwelling);
  51. SET_HANDLER("generic", CGObjectInstance);
  52. SET_HANDLER("cartographer", CCartographer);
  53. SET_HANDLER("artifact", CGArtifact);
  54. SET_HANDLER("blackMarket", CGBlackMarket);
  55. SET_HANDLER("boat", CGBoat);
  56. SET_HANDLER("bonusingObject", CGBonusingObject);
  57. SET_HANDLER("borderGate", CGBorderGate);
  58. SET_HANDLER("borderGuard", CGBorderGuard);
  59. SET_HANDLER("monster", CGCreature);
  60. SET_HANDLER("denOfThieves", CGDenOfthieves);
  61. SET_HANDLER("event", CGEvent);
  62. SET_HANDLER("garrison", CGGarrison);
  63. SET_HANDLER("heroPlaceholder", CGHeroPlaceholder);
  64. SET_HANDLER("keymaster", CGKeymasterTent);
  65. SET_HANDLER("lighthouse", CGLighthouse);
  66. SET_HANDLER("magi", CGMagi);
  67. SET_HANDLER("magicSpring", CGMagicSpring);
  68. SET_HANDLER("magicWell", CGMagicWell);
  69. SET_HANDLER("market", CGMarket);
  70. SET_HANDLER("mine", CGMine);
  71. SET_HANDLER("obelisk", CGObelisk);
  72. SET_HANDLER("observatory", CGObservatory);
  73. SET_HANDLER("onceVisitable", CGOnceVisitable);
  74. SET_HANDLER("pandora", CGPandoraBox);
  75. SET_HANDLER("pickable", CGPickable);
  76. SET_HANDLER("prison", CGHeroInstance);
  77. SET_HANDLER("questGuard", CGQuestGuard);
  78. SET_HANDLER("resource", CGResource);
  79. SET_HANDLER("scholar", CGScholar);
  80. SET_HANDLER("seerHut", CGSeerHut);
  81. SET_HANDLER("shipyard", CGShipyard);
  82. SET_HANDLER("shrine", CGShrine);
  83. SET_HANDLER("sign", CGSignBottle);
  84. SET_HANDLER("siren", CGSirens);
  85. SET_HANDLER("monolith", CGMonolith);
  86. SET_HANDLER("subterraneanGate", CGSubterraneanGate);
  87. SET_HANDLER("whirlpool", CGWhirlpool);
  88. SET_HANDLER("university", CGUniversity);
  89. SET_HANDLER("oncePerHero", CGVisitableOPH);
  90. SET_HANDLER("oncePerWeek", CGVisitableOPW);
  91. SET_HANDLER("witch", CGWitchHut);
  92. SET_HANDLER("terrain", CGTerrainPatch);
  93. #undef SET_HANDLER_CLASS
  94. #undef SET_HANDLER
  95. }
  96. CObjectClassesHandler::~CObjectClassesHandler()
  97. {
  98. for(auto p : objects)
  99. delete p.second;
  100. }
  101. std::vector<JsonNode> CObjectClassesHandler::loadLegacyData(size_t dataSize)
  102. {
  103. CLegacyConfigParser parser("Data/Objects.txt");
  104. size_t totalNumber = static_cast<size_t>(parser.readNumber()); // first line contains number of objects to read and nothing else
  105. parser.endLine();
  106. for (size_t i = 0; i < totalNumber; i++)
  107. {
  108. auto tmpl = new ObjectTemplate;
  109. tmpl->readTxt(parser);
  110. parser.endLine();
  111. std::pair<si32, si32> key(tmpl->id.num, tmpl->subid);
  112. legacyTemplates.insert(std::make_pair(key, std::shared_ptr<const ObjectTemplate>(tmpl)));
  113. }
  114. std::vector<JsonNode> ret(dataSize);// create storage for 256 objects
  115. assert(dataSize == 256);
  116. CLegacyConfigParser namesParser("Data/ObjNames.txt");
  117. for (size_t i=0; i<256; i++)
  118. {
  119. ret[i]["name"].String() = namesParser.readString();
  120. namesParser.endLine();
  121. }
  122. CLegacyConfigParser cregen1Parser("data/crgen1");
  123. do
  124. customNames[Obj::CREATURE_GENERATOR1].push_back(cregen1Parser.readString());
  125. while(cregen1Parser.endLine());
  126. CLegacyConfigParser cregen4Parser("data/crgen4");
  127. do
  128. customNames[Obj::CREATURE_GENERATOR4].push_back(cregen4Parser.readString());
  129. while(cregen4Parser.endLine());
  130. return ret;
  131. }
  132. /// selects preferred ID (or subID) for new object
  133. template<typename Map>
  134. si32 selectNextID(const JsonNode & fixedID, const Map & map, si32 fixedObjectsBound)
  135. {
  136. assert(fixedObjectsBound > 0);
  137. if(fixedID.isNull())
  138. {
  139. auto lastID = map.empty() ? 0 : map.rbegin()->first;
  140. return lastID < fixedObjectsBound ? fixedObjectsBound : lastID + 1;
  141. }
  142. auto id = static_cast<si32>(fixedID.Float());
  143. if(id >= fixedObjectsBound)
  144. logGlobal->error("Getting next ID overflowed: %d >= %d", id, fixedObjectsBound);
  145. return id;
  146. }
  147. void CObjectClassesHandler::loadObjectEntry(const std::string & identifier, const JsonNode & entry, ObjectContainter * obj, bool isSubobject)
  148. {
  149. static const si32 fixedObjectsBound = 1000; // legacy value for backward compatibilitty
  150. static const si32 fixedSubobjectsBound = 10000000; // large enough arbitrary value to avoid ID-collisions
  151. si32 usedBound = fixedObjectsBound;
  152. if(!handlerConstructors.count(obj->handlerName))
  153. {
  154. logGlobal->error("Handler with name %s was not found!", obj->handlerName);
  155. return;
  156. }
  157. const auto convertedId = VLC->modh->normalizeIdentifier(entry.meta, "core", identifier);
  158. const auto & entryIndex = entry["index"];
  159. bool useSelectNextID = !isSubobject || entryIndex.isNull();
  160. if(useSelectNextID && isSubobject)
  161. {
  162. usedBound = fixedSubobjectsBound;
  163. logGlobal->error("Subobject index is Null. convertedId = '%s' obj->id = %d", convertedId, obj->id);
  164. }
  165. si32 id = useSelectNextID ? selectNextID(entryIndex, obj->subObjects, usedBound)
  166. : (si32)entryIndex.Float();
  167. auto handler = handlerConstructors.at(obj->handlerName)();
  168. handler->setType(obj->id, id);
  169. handler->setTypeName(obj->identifier, convertedId);
  170. if (customNames.count(obj->id) && customNames.at(obj->id).size() > id)
  171. handler->init(entry, customNames.at(obj->id).at(id));
  172. else
  173. handler->init(entry);
  174. //if (handler->getTemplates().empty())
  175. {
  176. auto range = legacyTemplates.equal_range(std::make_pair(obj->id, id));
  177. for (auto & templ : boost::make_iterator_range(range.first, range.second))
  178. {
  179. handler->addTemplate(templ.second);
  180. }
  181. legacyTemplates.erase(range.first, range.second);
  182. }
  183. logGlobal->debug("Loaded object %s(%d)::%s(%d)", obj->identifier, obj->id, convertedId, id);
  184. //some mods redefine content handlers in the decoration.json in such way:
  185. //"core:sign" : { "types" : { "forgeSign" : { ...
  186. static const std::vector<std::string> breakersRMG
  187. {
  188. "hota.hota decorations:hotaPandoraBox"
  189. , "hota.hota decorations:hotaSubterreanGate"
  190. };
  191. const bool isExistingKey = obj->subObjects.count(id) > 0;
  192. const bool isBreaker = std::any_of(breakersRMG.begin(), breakersRMG.end(),
  193. [&handler](const std::string & str)
  194. {
  195. return str.compare(handler->subTypeName) == 0;
  196. });
  197. const bool passedHandler = !isExistingKey && !isBreaker;
  198. if(passedHandler)
  199. {
  200. obj->subObjects[id] = handler;
  201. obj->subIds[convertedId] = id;
  202. }
  203. else if(isExistingKey) //It's supposed that fan mods handlers are not overridden by default handlers
  204. {
  205. logGlobal->trace("Handler '%s' has not been overridden with handler '%s' in object %s(%d)::%s(%d)",
  206. obj->subObjects[id]->subTypeName, obj->handlerName, obj->identifier, obj->id, convertedId, id);
  207. }
  208. else
  209. {
  210. logGlobal->warn("Handler '%s' for object %s(%d)::%s(%d) has not been activated as RMG breaker",
  211. obj->handlerName, obj->identifier, obj->id, convertedId, id);
  212. }
  213. }
  214. CObjectClassesHandler::ObjectContainter * CObjectClassesHandler::loadFromJson(const std::string & scope, const JsonNode & json, const std::string & name)
  215. {
  216. auto obj = new ObjectContainter();
  217. static const si32 fixedObjectsBound = 256; //Legacy value for backward compatibility
  218. obj->identifier = name;
  219. obj->name = json["name"].String();
  220. obj->handlerName = json["handler"].String();
  221. obj->base = json["base"];
  222. obj->id = selectNextID(json["index"], objects, fixedObjectsBound);
  223. if(json["defaultAiValue"].isNull())
  224. obj->groupDefaultAiValue = boost::none;
  225. else
  226. obj->groupDefaultAiValue = static_cast<boost::optional<si32>>(json["defaultAiValue"].Integer());
  227. for (auto entry : json["types"].Struct())
  228. loadObjectEntry(entry.first, entry.second, obj);
  229. return obj;
  230. }
  231. void CObjectClassesHandler::loadObject(std::string scope, std::string name, const JsonNode & data)
  232. {
  233. auto object = loadFromJson(scope, data, normalizeIdentifier(scope, "core", name));
  234. objects[object->id] = object;
  235. VLC->modh->identifiers.registerObject(scope, "object", name, object->id);
  236. }
  237. void CObjectClassesHandler::loadObject(std::string scope, std::string name, const JsonNode & data, size_t index)
  238. {
  239. auto object = loadFromJson(scope, data, normalizeIdentifier(scope, "core", name));
  240. assert(objects[(si32)index] == nullptr); // ensure that this id was not loaded before
  241. objects[(si32)index] = object;
  242. VLC->modh->identifiers.registerObject(scope, "object", name, object->id);
  243. }
  244. void CObjectClassesHandler::loadSubObject(const std::string & identifier, JsonNode config, si32 ID, boost::optional<si32> subID)
  245. {
  246. static const bool isSubObject = true;
  247. config.setType(JsonNode::JsonType::DATA_STRUCT); // ensure that input is not NULL
  248. assert(objects.count(ID));
  249. if (subID)
  250. {
  251. assert(objects.at(ID)->subObjects.count(subID.get()) == 0);
  252. assert(config["index"].isNull());
  253. config["index"].Float() = subID.get();
  254. }
  255. inheritNodeWithMeta(config, objects.at(ID)->base);
  256. loadObjectEntry(identifier, config, objects[ID], isSubObject);
  257. }
  258. void CObjectClassesHandler::removeSubObject(si32 ID, si32 subID)
  259. {
  260. assert(objects.count(ID));
  261. assert(objects.at(ID)->subObjects.count(subID));
  262. objects.at(ID)->subObjects.erase(subID); //TODO: cleanup string id map
  263. }
  264. std::vector<bool> CObjectClassesHandler::getDefaultAllowed() const
  265. {
  266. return std::vector<bool>(); //TODO?
  267. }
  268. TObjectTypeHandler CObjectClassesHandler::getHandlerFor(si32 type, si32 subtype) const
  269. {
  270. if (objects.count(type))
  271. {
  272. if (objects.at(type)->subObjects.count(subtype))
  273. return objects.at(type)->subObjects.at(subtype);
  274. }
  275. logGlobal->error("Failed to find object of type %d:%d", type, subtype);
  276. throw std::runtime_error("Object type handler not found");
  277. }
  278. TObjectTypeHandler CObjectClassesHandler::getHandlerFor(std::string type, std::string subtype) const
  279. {
  280. boost::optional<si32> id = VLC->modh->identifiers.getIdentifier("core", "object", type, false);
  281. if(id)
  282. {
  283. auto object = objects.at(id.get());
  284. if(object->subIds.count(subtype))
  285. {
  286. si32 subId = object->subIds.at(subtype);
  287. return object->subObjects.at(subId);
  288. }
  289. }
  290. logGlobal->error("Failed to find object of type %s::%s", type, subtype);
  291. throw std::runtime_error("Object type handler not found");
  292. }
  293. TObjectTypeHandler CObjectClassesHandler::getHandlerFor(CompoundMapObjectID compoundIdentifier) const
  294. {
  295. return getHandlerFor(compoundIdentifier.primaryID, compoundIdentifier.secondaryID);
  296. }
  297. std::set<si32> CObjectClassesHandler::knownObjects() const
  298. {
  299. std::set<si32> ret;
  300. for (auto entry : objects)
  301. ret.insert(entry.first);
  302. return ret;
  303. }
  304. std::set<si32> CObjectClassesHandler::knownSubObjects(si32 primaryID) const
  305. {
  306. std::set<si32> ret;
  307. if (objects.count(primaryID))
  308. {
  309. for (auto entry : objects.at(primaryID)->subObjects)
  310. ret.insert(entry.first);
  311. }
  312. return ret;
  313. }
  314. void CObjectClassesHandler::beforeValidate(JsonNode & object)
  315. {
  316. for (auto & entry : object["types"].Struct())
  317. {
  318. inheritNodeWithMeta(entry.second, object["base"]);
  319. for (auto & templ : entry.second["templates"].Struct())
  320. {
  321. inheritNodeWithMeta(templ.second, entry.second["base"]);
  322. }
  323. }
  324. }
  325. void CObjectClassesHandler::afterLoadFinalization()
  326. {
  327. for(auto entry : objects)
  328. {
  329. for(auto obj : entry.second->subObjects)
  330. {
  331. obj.second->afterLoadFinalization();
  332. if(obj.second->getTemplates().empty())
  333. logGlobal->warn("No templates found for %d:%d", entry.first, obj.first);
  334. }
  335. }
  336. //duplicate existing two-way portals to make reserve for RMG
  337. auto& portalVec = objects[Obj::MONOLITH_TWO_WAY]->subObjects;
  338. size_t portalCount = portalVec.size();
  339. size_t currentIndex = portalCount;
  340. while(portalVec.size() < 100)
  341. {
  342. portalVec[(si32)currentIndex] = portalVec[static_cast<si32>(currentIndex % portalCount)];
  343. currentIndex++;
  344. }
  345. }
  346. std::string CObjectClassesHandler::getObjectName(si32 type) const
  347. {
  348. if (objects.count(type))
  349. return objects.at(type)->name;
  350. logGlobal->error("Access to non existing object of type %d", type);
  351. return "";
  352. }
  353. std::string CObjectClassesHandler::getObjectName(si32 type, si32 subtype) const
  354. {
  355. if (knownSubObjects(type).count(subtype))
  356. {
  357. auto name = getHandlerFor(type, subtype)->getCustomName();
  358. if (name)
  359. return name.get();
  360. }
  361. return getObjectName(type);
  362. }
  363. SObjectSounds CObjectClassesHandler::getObjectSounds(si32 type) const
  364. {
  365. if(objects.count(type))
  366. return objects.at(type)->sounds;
  367. logGlobal->error("Access to non existing object of type %d", type);
  368. return SObjectSounds();
  369. }
  370. SObjectSounds CObjectClassesHandler::getObjectSounds(si32 type, si32 subtype) const
  371. {
  372. if(knownSubObjects(type).count(subtype))
  373. return getHandlerFor(type, subtype)->getSounds();
  374. else
  375. return getObjectSounds(type);
  376. }
  377. std::string CObjectClassesHandler::getObjectHandlerName(si32 type) const
  378. {
  379. return objects.at(type)->handlerName;
  380. }
  381. boost::optional<si32> CObjectClassesHandler::getObjGroupAiValue(si32 primaryID) const
  382. {
  383. return objects.at(primaryID)->groupDefaultAiValue;
  384. }
  385. AObjectTypeHandler::AObjectTypeHandler():
  386. type(-1), subtype(-1)
  387. {
  388. }
  389. AObjectTypeHandler::~AObjectTypeHandler()
  390. {
  391. }
  392. void AObjectTypeHandler::setType(si32 type, si32 subtype)
  393. {
  394. this->type = type;
  395. this->subtype = subtype;
  396. }
  397. void AObjectTypeHandler::setTypeName(std::string type, std::string subtype)
  398. {
  399. this->typeName = type;
  400. this->subTypeName = subtype;
  401. }
  402. static ui32 loadJsonOrMax(const JsonNode & input)
  403. {
  404. if (input.isNull())
  405. return std::numeric_limits<ui32>::max();
  406. else
  407. return static_cast<ui32>(input.Float());
  408. }
  409. void AObjectTypeHandler::init(const JsonNode & input, boost::optional<std::string> name)
  410. {
  411. base = input["base"];
  412. if (!input["rmg"].isNull())
  413. {
  414. rmgInfo.value = static_cast<ui32>(input["rmg"]["value"].Float());
  415. rmgInfo.mapLimit = loadJsonOrMax(input["rmg"]["mapLimit"]);
  416. rmgInfo.zoneLimit = loadJsonOrMax(input["rmg"]["zoneLimit"]);
  417. rmgInfo.rarity = static_cast<ui32>(input["rmg"]["rarity"].Float());
  418. } // else block is not needed - set in constructor
  419. for (auto entry : input["templates"].Struct())
  420. {
  421. entry.second.setType(JsonNode::JsonType::DATA_STRUCT);
  422. JsonUtils::inherit(entry.second, base);
  423. auto tmpl = new ObjectTemplate;
  424. tmpl->id = Obj(type);
  425. tmpl->subid = subtype;
  426. tmpl->stringID = entry.first; // FIXME: create "fullID" - type.object.template?
  427. try
  428. {
  429. tmpl->readJson(entry.second);
  430. templates.push_back(std::shared_ptr<const ObjectTemplate>(tmpl));
  431. }
  432. catch (const std::exception & e)
  433. {
  434. logGlobal->warn("Failed to load terrains for object %s: %s", entry.first, e.what());
  435. }
  436. }
  437. if (input["name"].isNull())
  438. objectName = name;
  439. else
  440. objectName.reset(input["name"].String());
  441. for(const JsonNode & node : input["sounds"]["ambient"].Vector())
  442. sounds.ambient.push_back(node.String());
  443. for(const JsonNode & node : input["sounds"]["visit"].Vector())
  444. sounds.visit.push_back(node.String());
  445. for(const JsonNode & node : input["sounds"]["removal"].Vector())
  446. sounds.removal.push_back(node.String());
  447. if(input["aiValue"].isNull())
  448. aiValue = boost::none;
  449. else
  450. aiValue = static_cast<boost::optional<si32>>(input["aiValue"].Integer());
  451. if(input["battleground"].getType() == JsonNode::JsonType::DATA_STRING)
  452. battlefield = input["battleground"].String();
  453. else
  454. battlefield = boost::none;
  455. initTypeData(input);
  456. }
  457. bool AObjectTypeHandler::objectFilter(const CGObjectInstance *, std::shared_ptr<const ObjectTemplate>) const
  458. {
  459. return false; // by default there are no overrides
  460. }
  461. void AObjectTypeHandler::preInitObject(CGObjectInstance * obj) const
  462. {
  463. obj->ID = Obj(type);
  464. obj->subID = subtype;
  465. obj->typeName = typeName;
  466. obj->subTypeName = subTypeName;
  467. }
  468. void AObjectTypeHandler::initTypeData(const JsonNode & input)
  469. {
  470. // empty implementation for overrides
  471. }
  472. boost::optional<std::string> AObjectTypeHandler::getCustomName() const
  473. {
  474. return objectName;
  475. }
  476. SObjectSounds AObjectTypeHandler::getSounds() const
  477. {
  478. return sounds;
  479. }
  480. void AObjectTypeHandler::addTemplate(std::shared_ptr<const ObjectTemplate> templ)
  481. {
  482. templates.push_back(templ);
  483. }
  484. void AObjectTypeHandler::addTemplate(JsonNode config)
  485. {
  486. config.setType(JsonNode::JsonType::DATA_STRUCT); // ensure that input is not null
  487. JsonUtils::inherit(config, base);
  488. auto tmpl = new ObjectTemplate;
  489. tmpl->id = Obj(type);
  490. tmpl->subid = subtype;
  491. tmpl->stringID = ""; // TODO?
  492. tmpl->readJson(config);
  493. templates.emplace_back(tmpl);
  494. }
  495. std::vector<std::shared_ptr<const ObjectTemplate>> AObjectTypeHandler::getTemplates() const
  496. {
  497. return templates;
  498. }
  499. BattleField AObjectTypeHandler::getBattlefield() const
  500. {
  501. return battlefield ? BattleField::fromString(battlefield.get()) : BattleField::NONE;
  502. }
  503. std::vector<std::shared_ptr<const ObjectTemplate>>AObjectTypeHandler::getTemplates(TerrainId terrainType) const
  504. {
  505. std::vector<std::shared_ptr<const ObjectTemplate>> templates = getTemplates();
  506. std::vector<std::shared_ptr<const ObjectTemplate>> filtered;
  507. std::copy_if(templates.begin(), templates.end(), std::back_inserter(filtered), [&](std::shared_ptr<const ObjectTemplate> obj)
  508. {
  509. return obj->canBePlacedAt(terrainType);
  510. });
  511. // H3 defines allowed terrains in a weird way - artifacts, monsters and resources have faulty masks here
  512. // Perhaps we should re-define faulty templates and remove this workaround (already done for resources)
  513. if (type == Obj::ARTIFACT || type == Obj::MONSTER)
  514. return templates;
  515. else
  516. return filtered;
  517. }
  518. std::shared_ptr<const ObjectTemplate> AObjectTypeHandler::getOverride(TerrainId terrainType, const CGObjectInstance * object) const
  519. {
  520. std::vector<std::shared_ptr<const ObjectTemplate>> ret = getTemplates(terrainType);
  521. for (const auto & tmpl: ret)
  522. {
  523. if (objectFilter(object, tmpl))
  524. return tmpl;
  525. }
  526. return std::shared_ptr<const ObjectTemplate>(); //empty
  527. }
  528. const RandomMapInfo & AObjectTypeHandler::getRMGInfo()
  529. {
  530. return rmgInfo;
  531. }
  532. boost::optional<si32> AObjectTypeHandler::getAiValue() const
  533. {
  534. return aiValue;
  535. }
  536. bool AObjectTypeHandler::isStaticObject()
  537. {
  538. return false; // most of classes are not static
  539. }
  540. void AObjectTypeHandler::afterLoadFinalization()
  541. {
  542. }
  543. VCMI_LIB_NAMESPACE_END