Andrii Danylchenko d782ee39df hacks to optimize a few bonus requests 5 lat temu
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battle d782ee39df hacks to optimize a few bonus requests 5 lat temu
filesystem ac6b477aa2 Simplify statements 6 lat temu
logging f68b449e5e More formatting 5 lat temu
mapObjects d782ee39df hacks to optimize a few bonus requests 5 lat temu
mapping 2f15ca9406 Do not build pseudo-buildings explicitly with events 6 lat temu
minizip 54550b50de Update VS files to 2019, partially fix test project 6 lat temu
registerTypes d9d01f0b68 Exposed more of existing limiters for modders (#449) 7 lat temu
rmg ac6b477aa2 Simplify statements 6 lat temu
serializer ac81d0f7b4 Fix build with Boost versioni >= 1.70 (#615) 5 lat temu
spells 0f3dabab9a Initialize the change: 5 lat temu
vstd 2ede3783dd Settings: savefrequency is now configurable in launcher 7 lat temu
AI_Base.h f1e5797834 Code style: move or add licensing information on top of every file 8 lat temu
CAndroidVMHelper.cpp dcbcff41dc apply review comments for CAndroidVMHelper 7 lat temu
CAndroidVMHelper.h 80f149e296 Better android input handling: sending notifications about CInputText changes to java so that we can display textinput overlay there; (#354) 8 lat temu
CArtHandler.cpp 324717acbe Spelling fixes: privilaged -> privileged, retreive -> retrieve 7 lat temu
CArtHandler.h 324717acbe Spelling fixes: privilaged -> privileged, retreive -> retrieve 7 lat temu
CBonusTypeHandler.cpp 15138c23de Finished conversion to new logging API 8 lat temu
CBonusTypeHandler.h 18b8e1c7ad Tweaked CBonusTypeHandler 8 lat temu
CBuildingHandler.cpp f1e5797834 Code style: move or add licensing information on top of every file 8 lat temu
CBuildingHandler.h f1e5797834 Code style: move or add licensing information on top of every file 8 lat temu
CConfigHandler.cpp 6174df0a72 Revert only launcher saving to settings.json from PR441 7 lat temu
CConfigHandler.h 6174df0a72 Revert only launcher saving to settings.json from PR441 7 lat temu
CConsoleHandler.cpp 8c0fab1dcf fixes 8 lat temu
CConsoleHandler.h 2da3d8a563 Code style: remove senseless comments 8 lat temu
CCreatureHandler.cpp 0b70baa95e Spells configuration version 2 (effect-based) 7 lat temu
CCreatureHandler.h 0b70baa95e Spells configuration version 2 (effect-based) 7 lat temu
CCreatureSet.cpp aafad18121 Style fixes 6 lat temu
CCreatureSet.h e666b2740c Do not use CCreature in CSimpleArmy 7 lat temu
CGameInfoCallback.cpp b00e935e4d Warnings fixes (#538) 6 lat temu
CGameInfoCallback.h f327c46fa3 AI pathfinding: rename and add const to functions 7 lat temu
CGameInterface.cpp 0b70baa95e Spells configuration version 2 (effect-based) 7 lat temu
CGameInterface.h 5c09f751b3 Gui cleanup3 - UI refactoring to use smart pointers (#440) 7 lat temu
CGameState.cpp 4a21841ce2 Check other players startinfo for random hero pick (#580) 6 lat temu
CGameState.h f327c46fa3 AI pathfinding: rename and add const to functions 7 lat temu
CGameStateFwd.h 9d9c026c85 Code style: serialize everything on own lines for easier debugging (#357) 8 lat temu
CGeneralTextHandler.cpp 9822a8f2df Catch exceptions by const-ref, not by value 7 lat temu
CGeneralTextHandler.h abdca71828 skill names and descriptions are fully managed by CSkillHandler 8 lat temu
CHeroHandler.cpp f9ac46576b Add description for bonuses from hero specialty 7 lat temu
CHeroHandler.h b00e935e4d Warnings fixes (#538) 6 lat temu
CMakeLists.txt ec536e613c CMake more transitive 6 lat temu
CModHandler.cpp 905d31b8d7 CModHandler: remove hardcoded wog mod integrity check 5 lat temu
CModHandler.h 36cb9f11c4 Hardcoded feature: no random week/month effects 6 lat temu
CPathfinder.cpp f8c294ad0b Fix attack cursor on guarded visitable object 6 lat temu
CPathfinder.h da20aa2388 Use the same cost value in Pathfinder and fuzzy evaluations. 6 lat temu
CPlayerState.h 9d9c026c85 Code style: serialize everything on own lines for easier debugging (#357) 8 lat temu
CRandomGenerator.cpp 0b70baa95e Spells configuration version 2 (effect-based) 7 lat temu
CRandomGenerator.h 0b70baa95e Spells configuration version 2 (effect-based) 7 lat temu
CScriptingModule.h 324717acbe Spelling fixes: privilaged -> privileged, retreive -> retrieve 7 lat temu
CSkillHandler.cpp c8ba3de821 Change skill bonuses description to use name instead of identifier 7 lat temu
CSkillHandler.h 6ddcb079a4 Enabled new secondary skills to be created (#438) 7 lat temu
CSoundBase.h f15cadc87b Implement configurable object sounds: ambient, visit and removal 7 lat temu
CStack.cpp f68b449e5e More formatting 5 lat temu
CStack.h be10694b73 Some changes to make the battle AI smarter 5 lat temu
CStopWatch.h f1e5797834 Code style: move or add licensing information on top of every file 8 lat temu
CThreadHelper.cpp 0b70baa95e Spells configuration version 2 (effect-based) 7 lat temu
CThreadHelper.h f1e5797834 Code style: move or add licensing information on top of every file 8 lat temu
CTownHandler.cpp b00e935e4d Warnings fixes (#538) 6 lat temu
CTownHandler.h d6f889f08a Setup town`s war machine in finalization step 7 lat temu
CondSh.h f1e5797834 Code style: move or add licensing information on top of every file 8 lat temu
ConstTransitivePtr.h f1e5797834 Code style: move or add licensing information on top of every file 8 lat temu
FunctionList.h f1e5797834 Code style: move or add licensing information on top of every file 8 lat temu
GameConstants.cpp 0b70baa95e Spells configuration version 2 (effect-based) 7 lat temu
GameConstants.h ac66fc7f42 Full rework of pre-game interface and networking 7 lat temu
HeroBonus.cpp d782ee39df hacks to optimize a few bonus requests 5 lat temu
HeroBonus.h d782ee39df hacks to optimize a few bonus requests 5 lat temu
IBonusTypeHandler.h b00e935e4d Warnings fixes (#538) 6 lat temu
IGameCallback.cpp ac66fc7f42 Full rework of pre-game interface and networking 7 lat temu
IGameCallback.h 74e5c5bf05 CGameHandler: rename CPackForClient argument and add network logging 7 lat temu
IGameEventsReceiver.h 5c09f751b3 Gui cleanup3 - UI refactoring to use smart pointers (#440) 7 lat temu
IHandlerBase.cpp 53b5587c2e Advance map header serialization 9 lat temu
IHandlerBase.h 6ddcb079a4 Enabled new secondary skills to be created (#438) 7 lat temu
Interprocess.h f1e5797834 Code style: move or add licensing information on top of every file 8 lat temu
JsonDetail.cpp 4ee9d7f65a Configure JSON merge behaviour via #override flag (#423) 7 lat temu
JsonDetail.h 6ae103dd63 print json in compact format 7 lat temu
JsonNode.cpp 8650a8eea8 allow json schema references to use relative file path 7 lat temu
JsonNode.h 82f334b503 Enable Limiter nesting with AllOf, AnyOf, NoneOf (#439) 7 lat temu
LogicalExpression.cpp f1e5797834 Code style: move or add licensing information on top of every file 8 lat temu
LogicalExpression.h f1e5797834 Code style: move or add licensing information on top of every file 8 lat temu
NetPacks.h ac66fc7f42 Full rework of pre-game interface and networking 7 lat temu
NetPacksBase.h 83531f4355 Rename typo in NetPacksServer.cpp 7 lat temu
NetPacksLib.cpp dca5d86e7a Fix bug: LandMine is not exploding to enemies. (#630) 5 lat temu
NetPacksLobby.h ac66fc7f42 Full rework of pre-game interface and networking 7 lat temu
PathfinderUtil.h 4b5910c2f4 VCAI performance improvements 6 lat temu
ResourceSet.cpp 273802c92c I have no idea what I'm doing 7 lat temu
ResourceSet.h 273802c92c I have no idea what I'm doing 7 lat temu
ScopeGuard.h c927913f5f - Improved json validation. Now it support most of features from latest json schema draft 12 lat temu
StartInfo.cpp ac66fc7f42 Full rework of pre-game interface and networking 7 lat temu
StartInfo.h b00e935e4d Warnings fixes (#538) 6 lat temu
StdInc.cpp 3926920103 Rename radious -> radius 9 lat temu
StdInc.h 74a82c4c9d Moved boost:format log proxy to CLoggerBase 9 lat temu
StringConstants.h f1e5797834 Code style: move or add licensing information on top of every file 8 lat temu
UnlockGuard.h f1e5797834 Code style: move or add licensing information on top of every file 8 lat temu
VCMIDirs.cpp 8180e4d5c5 VCMIDirs: improvements for development on Mac and Linux 8 lat temu
VCMIDirs.h f1e5797834 Code style: move or add licensing information on top of every file 8 lat temu
VCMI_Lib.cpp 0b70baa95e Spells configuration version 2 (effect-based) 7 lat temu
VCMI_Lib.h 0b70baa95e Spells configuration version 2 (effect-based) 7 lat temu
VCMI_lib.cbp 1f2ee843aa [C::B] Switched to boost shared linkage 6 lat temu
VCMI_lib.vcxproj 54550b50de Update VS files to 2019, partially fix test project 6 lat temu
VCMI_lib.vcxproj.filters 1471043cae Update visual studio project files 7 lat temu
int3.h b00e935e4d Warnings fixes (#538) 6 lat temu
vcmi_endian.h f1e5797834 Code style: move or add licensing information on top of every file 8 lat temu