Andrey Filipenkov 3602645a30 improve iterating over EPathfindingLayer 2 years ago
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Analyzers c4a3216288 NKAI: evaluate speciality correctly 2 years ago
Behaviors fa9e1d2d83 NKAI: fix crash 2 years ago
Engine 95503d0623 vcmi: unify movement 2 years ago
Goals 5366f9190e vcmi: reduce boost::lexical_cast usage 2 years ago
Markers eeea01d778 NKAI: namespace 3 years ago
Pathfinding 3602645a30 improve iterating over EPathfindingLayer 2 years ago
AIGateway.cpp a0e9e01b48 Renamed & reorganized all game mechanics settings names 2 years ago
AIGateway.h 4617ce10e5 vcmi: allow showing more than one components in infobar 2 years ago
AIUtility.cpp a0e9e01b48 Renamed & reorganized all game mechanics settings names 2 years ago
AIUtility.h 3219e322ae Fixed all non-silenced gcc/clang warnings 3 years ago
CMakeLists.txt 71d51beab2 change static AI approach to use static libvcmi 2 years ago
StdInc.cpp be4f803d4a Nullkiller: copy VCAI 4 years ago
StdInc.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
main.cpp eeea01d778 NKAI: namespace 3 years ago