Connection.cpp 17 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653
  1. #include "StdInc.h"
  2. #include "Connection.h"
  3. #include "registerTypes/RegisterTypes.h"
  4. #include <boost/asio.hpp>
  5. /*
  6. * Connection.cpp, part of VCMI engine
  7. *
  8. * Authors: listed in file AUTHORS in main folder
  9. *
  10. * License: GNU General Public License v2.0 or later
  11. * Full text of license available in license.txt file, in main folder
  12. *
  13. */
  14. using namespace boost;
  15. using namespace boost::asio::ip;
  16. extern template void registerTypes<CISer<CConnection> >(CISer<CConnection>& s);
  17. extern template void registerTypes<COSer<CConnection> >(COSer<CConnection>& s);
  18. extern template void registerTypes<CISer<CMemorySerializer> >(CISer<CMemorySerializer>& s);
  19. extern template void registerTypes<COSer<CMemorySerializer> >(COSer<CMemorySerializer>& s);
  20. extern template void registerTypes<CSaveFile>(CSaveFile & s);
  21. extern template void registerTypes<CLoadFile>(CLoadFile & s);
  22. extern template void registerTypes<CTypeList>(CTypeList & s);
  23. extern template void registerTypes<CLoadIntegrityValidator>(CLoadIntegrityValidator & s);
  24. CTypeList typeList;
  25. #define LOG(a) \
  26. if(logging)\
  27. out << a
  28. #if defined(__hppa__) || \
  29. defined(__m68k__) || defined(mc68000) || defined(_M_M68K) || \
  30. (defined(__MIPS__) && defined(__MISPEB__)) || \
  31. defined(__ppc__) || defined(__POWERPC__) || defined(_M_PPC) || \
  32. defined(__sparc__)
  33. #define BIG_ENDIAN
  34. #else
  35. #define LIL_ENDIAN
  36. #endif
  37. void CConnection::init()
  38. {
  39. enableSmartPointerSerializatoin();
  40. disableStackSendingByID();
  41. registerTypes(static_cast<CISer<CConnection>&>(*this));
  42. registerTypes(static_cast<COSer<CConnection>&>(*this));
  43. #ifdef LIL_ENDIAN
  44. myEndianess = true;
  45. #else
  46. myEndianess = false;
  47. #endif
  48. connected = true;
  49. std::string pom;
  50. //we got connection
  51. (*this) << std::string("Aiya!\n") << name << myEndianess; //identify ourselves
  52. (*this) >> pom >> pom >> contactEndianess;
  53. logNetwork->infoStream() << "Established connection with "<<pom;
  54. wmx = new boost::mutex;
  55. rmx = new boost::mutex;
  56. handler = nullptr;
  57. receivedStop = sendStop = false;
  58. static int cid = 1;
  59. connectionID = cid++;
  60. }
  61. CConnection::CConnection(std::string host, std::string port, std::string Name)
  62. :io_service(new asio::io_service), name(Name)
  63. {
  64. int i;
  65. boost::system::error_code error = asio::error::host_not_found;
  66. socket = new tcp::socket(*io_service);
  67. tcp::resolver resolver(*io_service);
  68. tcp::resolver::iterator end, pom, endpoint_iterator = resolver.resolve(tcp::resolver::query(host,port),error);
  69. if(error)
  70. {
  71. logNetwork->errorStream() << "Problem with resolving: \n" << error;
  72. goto connerror1;
  73. }
  74. pom = endpoint_iterator;
  75. if(pom != end)
  76. logNetwork->infoStream()<<"Found endpoints:";
  77. else
  78. {
  79. logNetwork->errorStream() << "Critical problem: No endpoints found!";
  80. goto connerror1;
  81. }
  82. i=0;
  83. while(pom != end)
  84. {
  85. logNetwork->infoStream() << "\t" << i << ": " << (boost::asio::ip::tcp::endpoint&)*pom;
  86. pom++;
  87. }
  88. i=0;
  89. while(endpoint_iterator != end)
  90. {
  91. logNetwork->infoStream() << "Trying connection to " << (boost::asio::ip::tcp::endpoint&)*endpoint_iterator << " (" << i++ << ")";
  92. socket->connect(*endpoint_iterator, error);
  93. if(!error)
  94. {
  95. init();
  96. return;
  97. }
  98. else
  99. {
  100. logNetwork->errorStream() << "Problem with connecting: " << error;
  101. }
  102. endpoint_iterator++;
  103. }
  104. //we shouldn't be here - error handling
  105. connerror1:
  106. logNetwork->errorStream() << "Something went wrong... checking for error info";
  107. if(error)
  108. logNetwork->errorStream() << error;
  109. else
  110. logNetwork->errorStream() << "No error info. ";
  111. delete io_service;
  112. //delete socket;
  113. throw std::runtime_error("Can't establish connection :(");
  114. }
  115. CConnection::CConnection(TSocket * Socket, std::string Name )
  116. :socket(Socket),io_service(&Socket->get_io_service()), name(Name)//, send(this), rec(this)
  117. {
  118. init();
  119. }
  120. CConnection::CConnection(TAcceptor * acceptor, boost::asio::io_service *Io_service, std::string Name)
  121. : name(Name)//, send(this), rec(this)
  122. {
  123. boost::system::error_code error = asio::error::host_not_found;
  124. socket = new tcp::socket(*io_service);
  125. acceptor->accept(*socket,error);
  126. if (error)
  127. {
  128. logNetwork->errorStream() << "Error on accepting: " << error;
  129. delete socket;
  130. throw std::runtime_error("Can't establish connection :(");
  131. }
  132. init();
  133. }
  134. int CConnection::write(const void * data, unsigned size)
  135. {
  136. //LOG("Sending " << size << " byte(s) of data" <<std::endl);
  137. try
  138. {
  139. int ret;
  140. ret = asio::write(*socket,asio::const_buffers_1(asio::const_buffer(data,size)));
  141. return ret;
  142. }
  143. catch(...)
  144. {
  145. //connection has been lost
  146. connected = false;
  147. throw;
  148. }
  149. }
  150. int CConnection::read(void * data, unsigned size)
  151. {
  152. //LOG("Receiving " << size << " byte(s) of data" <<std::endl);
  153. try
  154. {
  155. int ret = asio::read(*socket,asio::mutable_buffers_1(asio::mutable_buffer(data,size)));
  156. return ret;
  157. }
  158. catch(...)
  159. {
  160. //connection has been lost
  161. connected = false;
  162. throw;
  163. }
  164. }
  165. CConnection::~CConnection(void)
  166. {
  167. if(handler)
  168. handler->join();
  169. delete handler;
  170. close();
  171. delete io_service;
  172. delete wmx;
  173. delete rmx;
  174. }
  175. template<class T>
  176. CConnection & CConnection::operator&(const T &t) {
  177. // throw std::exception();
  178. //XXX this is temporaly ? solution to fix gcc (4.3.3, other?) compilation
  179. // problem for more details contact [email protected] or [email protected]
  180. // do not remove this exception it shoudnt be called
  181. return *this;
  182. }
  183. void CConnection::close()
  184. {
  185. if(socket)
  186. {
  187. socket->close();
  188. delete socket;
  189. socket = nullptr;
  190. }
  191. }
  192. bool CConnection::isOpen() const
  193. {
  194. return socket && connected;
  195. }
  196. void CConnection::reportState(CLogger * out)
  197. {
  198. out->debugStream() << "CConnection";
  199. if(socket && socket->is_open())
  200. {
  201. out->debugStream() << "\tWe have an open and valid socket";
  202. out->debugStream() << "\t" << socket->available() <<" bytes awaiting";
  203. }
  204. }
  205. CPack * CConnection::retreivePack()
  206. {
  207. CPack *ret = nullptr;
  208. boost::unique_lock<boost::mutex> lock(*rmx);
  209. logNetwork->traceStream() << "Listening... ";
  210. *this >> ret;
  211. logNetwork->traceStream() << "\treceived server message of type " << typeid(*ret).name() << ", data: " << ret;
  212. return ret;
  213. }
  214. void CConnection::sendPackToServer(const CPack &pack, PlayerColor player, ui32 requestID)
  215. {
  216. boost::unique_lock<boost::mutex> lock(*wmx);
  217. logNetwork->traceStream() << "Sending to server a pack of type " << typeid(pack).name();
  218. *this << player << requestID << &pack; //packs has to be sent as polymorphic pointers!
  219. }
  220. void CConnection::disableStackSendingByID()
  221. {
  222. CISer<CConnection>::sendStackInstanceByIds = false;
  223. COSer<CConnection>::sendStackInstanceByIds = false;
  224. }
  225. void CConnection::enableStackSendingByID()
  226. {
  227. CISer<CConnection>::sendStackInstanceByIds = true;
  228. COSer<CConnection>::sendStackInstanceByIds = true;
  229. }
  230. void CConnection::disableSmartPointerSerialization()
  231. {
  232. CISer<CConnection>::smartPointerSerialization = false;
  233. COSer<CConnection>::smartPointerSerialization = false;
  234. }
  235. void CConnection::enableSmartPointerSerializatoin()
  236. {
  237. CISer<CConnection>::smartPointerSerialization = true;
  238. COSer<CConnection>::smartPointerSerialization = true;
  239. }
  240. void CConnection::prepareForSendingHeroes()
  241. {
  242. loadedPointers.clear();
  243. savedPointers.clear();
  244. disableSmartVectorMemberSerialization();
  245. enableSmartPointerSerializatoin();
  246. disableStackSendingByID();
  247. }
  248. void CConnection::enterPregameConnectionMode()
  249. {
  250. loadedPointers.clear();
  251. savedPointers.clear();
  252. disableSmartVectorMemberSerialization();
  253. disableSmartPointerSerialization();
  254. }
  255. void CConnection::disableSmartVectorMemberSerialization()
  256. {
  257. smartVectorMembersSerialization = false;
  258. }
  259. void CConnection::enableSmartVectorMemberSerializatoin()
  260. {
  261. smartVectorMembersSerialization = true;
  262. }
  263. CSaveFile::CSaveFile( const std::string &fname )
  264. {
  265. registerTypes(*this);
  266. openNextFile(fname);
  267. }
  268. CSaveFile::~CSaveFile()
  269. {
  270. }
  271. int CSaveFile::write( const void * data, unsigned size )
  272. {
  273. sfile->write((char *)data,size);
  274. return size;
  275. }
  276. void CSaveFile::openNextFile(const std::string &fname)
  277. {
  278. fName = fname;
  279. try
  280. {
  281. sfile = make_unique<std::ofstream>(fname.c_str(), std::ios::binary);
  282. sfile->exceptions(std::ifstream::failbit | std::ifstream::badbit); //we throw a lot anyway
  283. if(!(*sfile))
  284. THROW_FORMAT("Error: cannot open to write %s!", fname);
  285. sfile->write("VCMI",4); //write magic identifier
  286. *this << version; //write format version
  287. }
  288. catch(...)
  289. {
  290. logGlobal->errorStream() << "Failed to save to " << fname;
  291. clear();
  292. throw;
  293. }
  294. }
  295. void CSaveFile::reportState(CLogger * out)
  296. {
  297. out->debugStream() << "CSaveFile";
  298. if(sfile.get() && *sfile)
  299. {
  300. out->debugStream() << "\tOpened " << fName << "\n\tPosition: " << sfile->tellp();
  301. }
  302. }
  303. void CSaveFile::clear()
  304. {
  305. fName.clear();
  306. sfile = nullptr;
  307. }
  308. void CSaveFile::putMagicBytes( const std::string &text )
  309. {
  310. write(text.c_str(), text.length());
  311. }
  312. CLoadFile::CLoadFile(const std::string &fname, int minimalVersion /*= version*/)
  313. {
  314. registerTypes(*this);
  315. openNextFile(fname, minimalVersion);
  316. }
  317. CLoadFile::~CLoadFile()
  318. {
  319. }
  320. int CLoadFile::read(void * data, unsigned size)
  321. {
  322. sfile->read((char*)data,size);
  323. return size;
  324. }
  325. void CLoadFile::openNextFile(const std::string &fname, int minimalVersion)
  326. {
  327. assert(!reverseEndianess);
  328. assert(minimalVersion <= version);
  329. try
  330. {
  331. fName = fname;
  332. sfile = make_unique<std::ifstream>(fname, std::ios::binary);
  333. sfile->exceptions(std::ifstream::failbit | std::ifstream::badbit); //we throw a lot anyway
  334. if(!(*sfile))
  335. THROW_FORMAT("Error: cannot open to read %s!", fname);
  336. //we can read
  337. char buffer[4];
  338. sfile->read(buffer, 4);
  339. if(std::memcmp(buffer,"VCMI",4))
  340. THROW_FORMAT("Error: not a VCMI file(%s)!", fname);
  341. *this >> fileVersion;
  342. if(fileVersion < minimalVersion)
  343. THROW_FORMAT("Error: too old file format (%s)!", fname);
  344. if(fileVersion > version)
  345. {
  346. logGlobal->warnStream() << boost::format("Warning format version mismatch: found %d when current is %d! (file %s)\n") % fileVersion % version % fname;
  347. auto versionptr = (char*)&fileVersion;
  348. std::reverse(versionptr, versionptr + 4);
  349. logGlobal->warnStream() << "Version number reversed is " << fileVersion << ", checking...";
  350. if(fileVersion == version)
  351. {
  352. logGlobal->warnStream() << fname << " seems to have different endianess! Entering reversing mode.";
  353. reverseEndianess = true;
  354. }
  355. else
  356. THROW_FORMAT("Error: too new file format (%s)!", fname);
  357. }
  358. }
  359. catch(...)
  360. {
  361. clear(); //if anything went wrong, we delete file and rethrow
  362. throw;
  363. }
  364. }
  365. void CLoadFile::reportState(CLogger * out)
  366. {
  367. out->debugStream() << "CLoadFile";
  368. if(!!sfile && *sfile)
  369. {
  370. out->debugStream() << "\tOpened " << fName << "\n\tPosition: " << sfile->tellg();
  371. }
  372. }
  373. void CLoadFile::clear()
  374. {
  375. sfile = nullptr;
  376. fName.clear();
  377. fileVersion = 0;
  378. }
  379. void CLoadFile::checkMagicBytes( const std::string &text )
  380. {
  381. std::string loaded = text;
  382. read((void*)loaded.data(), text.length());
  383. if(loaded != text)
  384. throw std::runtime_error("Magic bytes doesn't match!");
  385. }
  386. CTypeList::CTypeList()
  387. {
  388. registerTypes(*this);
  389. }
  390. CTypeList::TypeInfoPtr CTypeList::registerType( const std::type_info *type )
  391. {
  392. if(auto typeDescr = getTypeDescriptor(type, false))
  393. return typeDescr; //type found, return ptr to structure
  394. //type not found - add it to the list and return given ID
  395. auto newType = make_shared<TypeDescriptor>();
  396. newType->typeID = typeInfos.size() + 1;
  397. newType->name = type->name();
  398. typeInfos[type] = newType;
  399. return newType;
  400. }
  401. ui16 CTypeList::getTypeID( const std::type_info *type )
  402. {
  403. auto i = typeInfos.find(type);
  404. if(i != typeInfos.end())
  405. return i->second->typeID;
  406. else
  407. return 0;
  408. }
  409. std::vector<CTypeList::TypeInfoPtr> CTypeList::castSequence(TypeInfoPtr from, TypeInfoPtr to)
  410. {
  411. if(from == to)
  412. return std::vector<CTypeList::TypeInfoPtr>();
  413. // Perform a simple BFS in the class hierarchy.
  414. auto BFS = [&](bool upcast)
  415. {
  416. std::map<TypeInfoPtr, TypeInfoPtr> previous;
  417. std::queue<TypeInfoPtr> q;
  418. q.push(to);
  419. while(q.size())
  420. {
  421. auto typeNode = q.front();
  422. q.pop();
  423. for(auto &nodeBase : upcast ? typeNode->parents : typeNode->children)
  424. {
  425. if(!previous.count(nodeBase))
  426. {
  427. previous[nodeBase] = typeNode;
  428. q.push(nodeBase);
  429. }
  430. }
  431. }
  432. std::vector<TypeInfoPtr> ret;
  433. if(!previous.count(from))
  434. return ret;
  435. ret.push_back(from);
  436. TypeInfoPtr ptr = from;
  437. do
  438. {
  439. ptr = previous.at(ptr);
  440. ret.push_back(ptr);
  441. } while(ptr != to);
  442. return ret;
  443. };
  444. // Try looking both up and down.
  445. auto ret = BFS(true);
  446. if(ret.empty())
  447. ret = BFS(false);
  448. if(ret.empty())
  449. THROW_FORMAT("Cannot find relation between types %s and %s. Were they (and all classes between them) properly registered?", from->name % to->name);
  450. return ret;
  451. }
  452. std::vector<CTypeList::TypeInfoPtr> CTypeList::castSequence(const std::type_info *from, const std::type_info *to)
  453. {
  454. //This additional if is needed because getTypeDescriptor might fail if type is not registered
  455. // (and if casting is not needed, then registereing should no be required)
  456. if(*from == *to)
  457. return std::vector<CTypeList::TypeInfoPtr>();
  458. return castSequence(getTypeDescriptor(from), getTypeDescriptor(to));
  459. }
  460. CTypeList::TypeInfoPtr CTypeList::getTypeDescriptor(const std::type_info *type, bool throws)
  461. {
  462. auto i = typeInfos.find(type);
  463. if(i != typeInfos.end())
  464. return i->second; //type found, return ptr to structure
  465. if(!throws)
  466. return nullptr;
  467. THROW_FORMAT("Cannot find type descriptor for type %s. Was it registered?", type->name());
  468. }
  469. std::ostream & operator<<(std::ostream &str, const CConnection &cpc)
  470. {
  471. return str << "Connection with " << cpc.name << " (ID: " << cpc.connectionID << /*", " << (cpc.host ? "host" : "guest") <<*/ ")";
  472. }
  473. CSerializer::~CSerializer()
  474. {
  475. }
  476. CSerializer::CSerializer()
  477. {
  478. smartVectorMembersSerialization = false;
  479. sendStackInstanceByIds = false;
  480. }
  481. void CSerializer::addStdVecItems(CGameState *gs, LibClasses *lib)
  482. {
  483. registerVectoredType<CGObjectInstance, ObjectInstanceID>(&gs->map->objects,
  484. [](const CGObjectInstance &obj){ return obj.id; });
  485. registerVectoredType<CHero, HeroTypeID>(&lib->heroh->heroes,
  486. [](const CHero &h){ return h.ID; });
  487. registerVectoredType<CGHeroInstance, HeroTypeID>(&gs->map->allHeroes,
  488. [](const CGHeroInstance &h){ return h.type->ID; });
  489. registerVectoredType<CCreature, CreatureID>(&lib->creh->creatures,
  490. [](const CCreature &cre){ return cre.idNumber; });
  491. registerVectoredType<CArtifact, ArtifactID>(&lib->arth->artifacts,
  492. [](const CArtifact &art){ return art.id; });
  493. registerVectoredType<CArtifactInstance, ArtifactInstanceID>(&gs->map->artInstances,
  494. [](const CArtifactInstance &artInst){ return artInst.id; });
  495. registerVectoredType<CQuest, si32>(&gs->map->quests,
  496. [](const CQuest &q){ return q.qid; });
  497. smartVectorMembersSerialization = true;
  498. }
  499. CLoadIntegrityValidator::CLoadIntegrityValidator( const std::string &primaryFileName, const std::string &controlFileName, int minimalVersion /*= version*/ )
  500. : foundDesync(false)
  501. {
  502. registerTypes(*this);
  503. primaryFile = make_unique<CLoadFile>(primaryFileName, minimalVersion);
  504. controlFile = make_unique<CLoadFile>(controlFileName, minimalVersion);
  505. assert(primaryFile->fileVersion == controlFile->fileVersion);
  506. fileVersion = primaryFile->fileVersion;
  507. }
  508. int CLoadIntegrityValidator::read( void * data, unsigned size )
  509. {
  510. assert(primaryFile);
  511. assert(controlFile);
  512. if(!size)
  513. return size;
  514. std::vector<ui8> controlData(size);
  515. auto ret = primaryFile->read(data, size);
  516. if(!foundDesync)
  517. {
  518. controlFile->read(controlData.data(), size);
  519. if(std::memcmp(data, controlData.data(), size))
  520. {
  521. logGlobal->errorStream() << "Desync found! Position: " << primaryFile->sfile->tellg();
  522. foundDesync = true;
  523. //throw std::runtime_error("Savegame dsynchronized!");
  524. }
  525. }
  526. return ret;
  527. }
  528. unique_ptr<CLoadFile> CLoadIntegrityValidator::decay()
  529. {
  530. primaryFile->loadedPointers = this->loadedPointers;
  531. primaryFile->loadedPointersTypes = this->loadedPointersTypes;
  532. return std::move(primaryFile);
  533. }
  534. void CLoadIntegrityValidator::checkMagicBytes( const std::string &text )
  535. {
  536. assert(primaryFile);
  537. assert(controlFile);
  538. primaryFile->checkMagicBytes(text);
  539. controlFile->checkMagicBytes(text);
  540. }
  541. int CMemorySerializer::read(void * data, unsigned size)
  542. {
  543. if(buffer.size() < readPos + size)
  544. throw std::runtime_error(boost::str(boost::format("Cannot read past the buffer (accessing index %d, while size is %d)!") % (readPos + size - 1) % buffer.size()));
  545. std::memcpy(data, buffer.data() + readPos, size);
  546. readPos += size;
  547. return size;
  548. }
  549. int CMemorySerializer::write(const void * data, unsigned size)
  550. {
  551. auto oldSize = buffer.size(); //and the pos to write from
  552. buffer.resize(oldSize + size);
  553. std::memcpy(buffer.data() + oldSize, data, size);
  554. return size;
  555. }
  556. CMemorySerializer::CMemorySerializer()
  557. {
  558. readPos = 0;
  559. registerTypes(static_cast<CISer<CMemorySerializer>&>(*this));
  560. registerTypes(static_cast<COSer<CMemorySerializer>&>(*this));
  561. }