英雄无敌3(跨平台含手机)

DjWarmonger 8e66b7168a Corrected paths & guard for large objects. 11 lat temu
AI 5c431da0f9 Merge branch 'develop' of https://github.com/vcmi/vcmi into RMG 11 lat temu
Mods fb5152254d Merge branch 'develop' of git://github.com/Macron1Robot/vcmi into WarmysBackup 11 lat temu
client e56f41b8be Fixed monster strength selection. 11 lat temu
cmake_modules 9c0df68cb8 Fixing spelling mistakes. Patch from josch, fixes #1759 11 lat temu
config 01355a77d8 Added "monster strength" info to templates. 11 lat temu
debian dc9fdf691a Debian update, removed empty files from trunk 11 lat temu
editor 95034b9fa0 - Updated PCH to use our StdInc.h as the prefix header (not generated one from cotire) -> no exclude headers from ffmpeg/etc... statements required 11 lat temu
launcher 9e7013de77 Backup for my own MVS project configuration 11 lat temu
lib 8e66b7168a Corrected paths & guard for large objects. 11 lat temu
osx 145df56126 different data file locations for different iso files 11 lat temu
rpm fe1b16a7ec Some preparation towards mantis #1743: 11 lat temu
scripting 9e7013de77 Backup for my own MVS project configuration 11 lat temu
server fee9f0c1a0 "0001766: Disassembling artifacts in hero and hero meeting screen doesn't work." fix 11 lat temu
test 4a71442c80 Missing changes. 11 lat temu
.gitignore 1d57b75bc5 - random number generation refactoring 11 lat temu
AUTHORS 237d2b4090 Added myself 11 lat temu
CCallback.cpp 30b79588db - Moved gameState::guardingCreaturePosition() to CMap so it doesn't need to be recalculated many times for every player. 11 lat temu
CCallback.h 92a62368b5 One more fix for MVS compilation 11 lat temu
CMakeLists.txt 7356145c3a updated LD_RUNPATH_SEARCH_PATHS 11 lat temu
ChangeLog a94b7e0986 - updated changelog 11 lat temu
Global.h e54c816c92 Treasure piles can now cover several tiles. 11 lat temu
README c70bb25146 Hopefully - more useful readme file 11 lat temu
README.linux 5cbec833c2 - (linux) XDG filesystem support 11 lat temu
VCMI_VS10.sln b1428bcd24 - Compile fix for editor - Renamed /Editor to /editor and Scripting/ERM to scripting/erm - Removed unused ipch folder and format file - Removed ancient lua folder 12 lat temu
VCMI_VS11.sln 9e7013de77 Backup for my own MVS project configuration 11 lat temu
VCMI_global.props a50e9219c2 Launcher works for me. 12 lat temu
VCMI_global_debug.props 6ac70d6a0b Partially reverting r3191: DLL_LINKAGE on registerTypes def breaks compilation for MSVC. The function definition cannot be marked as dll import (and that happened, when it was included in CGameHandler.cpp) 12 lat temu
VCMI_global_release.props bcf8cab19a Project files update/cleanup. 13 lat temu
VCMI_global_user.props a50e9219c2 Launcher works for me. 12 lat temu
license.txt 645ed84978 * license (GPL v2 or later) 17 lat temu
vcmi.workspace 2947bdedfc [c::b] configure Test project dependencies 11 lat temu
vcmibuilder 760ae7d44a Changes related to Debian packaging, based on josch patch 11 lat temu
vcmimanual.tex 9c0df68cb8 Fixing spelling mistakes. Patch from josch, fixes #1759 11 lat temu

README

# VCMI Project
VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities. To use VCMI you need to own original data files.

## Links

* Homepage: http://vcmi.eu/
* Wiki: http://wiki.vcmi.eu/
* Forums: http://forum.vcmi.eu/
* Bugtracker: http://bugs.vcmi.eu/

## Installation
For installation of latest release see release announcement on http://vcmi.eu/

For building from source see project wiki at http://wiki.vcmi.eu/

## Copyright and license

VCMI Project is released under GPL version 2 or later

Copyright (C) 2007-2014 VCMI Team (check AUTHORS file for the contributors list)