| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970 | 
							- /*
 
-  * EventsReceiver.cpp, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #include "StdInc.h"
 
- #include "EventsReceiver.h"
 
- #include "MouseButton.h"
 
- #include "CGuiHandler.h"
 
- #include "EventDispatcher.h"
 
- AEventsReceiver::AEventsReceiver()
 
- 	: activeState(0)
 
- 	, hoveredState(false)
 
- 	, panningState(false)
 
- 	, mouseClickedState(false)
 
- {
 
- }
 
- bool AEventsReceiver::isHovered() const
 
- {
 
- 	return hoveredState;
 
- }
 
- bool AEventsReceiver::isGesturing() const
 
- {
 
- 	return panningState;
 
- }
 
- bool AEventsReceiver::isActive() const
 
- {
 
- 	return activeState;
 
- }
 
- void AEventsReceiver::activateEvents(ui16 what)
 
- {
 
- 	assert((what & GENERAL) || (activeState & GENERAL));
 
- 	activeState |= GENERAL;
 
- 	GH.events().activateElement(this, what);
 
- }
 
- void AEventsReceiver::deactivateEvents(ui16 what)
 
- {
 
- 	if (what & GENERAL)
 
- 	{
 
- 		assert((what & activeState) == activeState);
 
- 		activeState &= ~GENERAL;
 
- 		// sanity check to avoid unexpected behavior if assertion above fails (e.g. in release)
 
- 		// if element is deactivated (has GENERAL flag) then all existing active events should also be deactivated
 
- 		what = activeState;
 
- 	}
 
- 	GH.events().deactivateElement(this, what & activeState);
 
- 	if (!(activeState & GESTURE) && panningState)
 
- 		panningState = false;
 
- 	if (!(activeState & LCLICK) && mouseClickedState)
 
- 		mouseClickedState = false;
 
- // FIXME: might lead to regressions, recheck before enabling
 
- //	if (!(activeState & HOVER))
 
- //		hoveredState = false;
 
- }
 
 
  |