Ivan Savenko f7915d9e61 - removed creature-related code from ModHandler 13 years ago
..
CCursorHandler.cpp 156aa6e4d9 * Updated class - file - handling 14 years ago
CCursorHandler.h a9af0da0ab Rewritten handling mouse movement over hex and l-clicking hex into one procedure. That way the tooltip and cursor are always accurate, because they're set by the same routing that selects action. Having that logic duplicated in two methods was unmaintainable. [though the new one is still monstrous...] By the way fixed numerous issues, including: 13 years ago
CGuiHandler.cpp b3f317c1ed fix to prev. commit 13 years ago
CGuiHandler.h c336abcf4a * Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names 13 years ago
CIntObject.cpp c336abcf4a * Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names 13 years ago
CIntObject.h ff3da291a1 [refactor] reduce some code duplication. no functional changes 13 years ago
CIntObjectClasses.cpp c336abcf4a * Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names 13 years ago
CIntObjectClasses.h c336abcf4a * Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names 13 years ago
Geometries.cpp 156aa6e4d9 * Updated class - file - handling 14 years ago
Geometries.h 156aa6e4d9 * Updated class - file - handling 14 years ago
SDL_Extensions.cpp f7915d9e61 - removed creature-related code from ModHandler 13 years ago
SDL_Extensions.h c336abcf4a * Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names 13 years ago
SDL_Pixels.h c512069177 - fixed #982: 13 years ago