Ivan Savenko 8ed5f412e2 Show per-type object names in editor пре 2 година
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battle 9b5f6ec7cf CArtifact getters setters пре 2 година
bonuses e60a4318c3 vcmi: a bunch of forward definitions пре 2 година
campaign cdc27d1fcf Play correct music file in campaign menu пре 2 година
events 042885c0b8 vcmi: modernize lib/events пре 2 година
filesystem 9eac3eaafa Merged "music" resource type into "sound", enables ogg's use as sounds пре 2 година
gameState 8efa7911b7 Implemented "Allied Adventure Map AI" option пре 2 година
logging ea3bdda047 vcmi: reduce boost a little bit пре 2 година
mapObjectConstructors 8ed5f412e2 Show per-type object names in editor пре 2 година
mapObjects 8a92941681 Allow merging stack on recruitment to give place for recruited unit пре 2 година
mapping 37f3560b9c Fix build in debug mode пре 2 година
minizip 85d1909ac5 remove copy-pasted functions from ioapi.c пре 2 година
pathfinder 85262cf4f5 Moved CGameState files into a separate directory пре 2 година
registerTypes 8ed5f412e2 Show per-type object names in editor пре 2 година
rewardable 85262cf4f5 Moved CGameState files into a separate directory пре 2 година
rmg 9acab48bc3 Merge pull request #2268 from SoundSSGood/CArtifactInstance-rework пре 2 година
serializer 9acab48bc3 Merge pull request #2268 from SoundSSGood/CArtifactInstance-rework пре 2 година
spells 0a27539fb5 Fixed crashes on loading with Tides of War mod пре 2 година
vstd cb3723b54c vstd: pass separators and input by reference пре 2 година
AI_Base.h f1e5797834 Code style: move or add licensing information on top of every file пре 8 година
ArtifactUtils.cpp 37f3560b9c Fix build in debug mode пре 2 година
ArtifactUtils.h 11a109f3af fix build пре 2 година
BasicTypes.cpp e60a4318c3 vcmi: a bunch of forward definitions пре 2 година
BattleFieldHandler.cpp e60a4318c3 vcmi: a bunch of forward definitions пре 2 година
BattleFieldHandler.h a6de9097be vcmi: rename HeroBonus.h to Bonus.h пре 2 година
CAndroidVMHelper.cpp 313d479d42 fix using JNI from server in single process build пре 2 година
CAndroidVMHelper.h 313d479d42 fix using JNI from server in single process build пре 2 година
CArtHandler.cpp 37f3560b9c Fix build in debug mode пре 2 година
CArtHandler.h 9b5f6ec7cf CArtifact getters setters пре 2 година
CArtifactInstance.cpp 37f3560b9c Fix build in debug mode пре 2 година
CArtifactInstance.h 9b5f6ec7cf CArtifact getters setters пре 2 година
CBonusTypeHandler.cpp 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h пре 2 година
CBonusTypeHandler.h 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h пре 2 година
CBuildingHandler.cpp 4c4498b22a vcmi: modernize rest of lib пре 2 година
CBuildingHandler.h 4c4498b22a vcmi: modernize rest of lib пре 2 година
CConfigHandler.cpp a015bf6507 Initial part of dynamically-sized adventure map: пре 2 година
CConfigHandler.h a015bf6507 Initial part of dynamically-sized adventure map: пре 2 година
CConsoleHandler.cpp ea3bdda047 vcmi: reduce boost a little bit пре 2 година
CConsoleHandler.h ea3bdda047 vcmi: reduce boost a little bit пре 2 година
CCreatureHandler.cpp 85262cf4f5 Moved CGameState files into a separate directory пре 2 година
CCreatureHandler.h 8dde8018d0 Implemented support for fixed monster def's from hota пре 2 година
CCreatureSet.cpp 9cd246ab8b Merge pull request #2259 from IvanSavenko/campaign_refactoring пре 2 година
CCreatureSet.h d44821e733 CArtifactInstance moved to own file пре 2 година
CGameInfoCallback.cpp 3d66455cd1 Fix build пре 2 година
CGameInfoCallback.h 7db67a3101 int3 now has proper hasher function пре 2 година
CGameInterface.cpp b472c89276 vcmi: make some CStack properties private пре 2 година
CGameInterface.h 85262cf4f5 Moved CGameState files into a separate directory пре 2 година
CGeneralTextHandler.cpp 6683c866ee Disabled check for unused lines in translations due to false positives пре 2 година
CGeneralTextHandler.h 4c4498b22a vcmi: modernize rest of lib пре 2 година
CHeroHandler.cpp d6a357fd17 Split some map object files into smaller files. Reduced includes usage. пре 2 година
CHeroHandler.h c216292f1e CHeroHandler: remove confusing map пре 2 година
CMakeLists.txt 0294a8b063 enable StupidAI and EmptyAI for static AI пре 2 година
CModHandler.cpp d6a357fd17 Split some map object files into smaller files. Reduced includes usage. пре 2 година
CModHandler.h 62595cb039 Split massive CMap.h a bit пре 2 година
CModVersion.cpp 62595cb039 Split massive CMap.h a bit пре 2 година
CModVersion.h 62595cb039 Split massive CMap.h a bit пре 2 година
CPlayerState.cpp 3d66455cd1 Fix build пре 2 година
CPlayerState.h 3d66455cd1 Fix build пре 2 година
CRandomGenerator.cpp 4c4498b22a vcmi: modernize rest of lib пре 2 година
CRandomGenerator.h 86f5d6de69 vcmi: modernize headers пре 2 година
CScriptingModule.cpp 4c4498b22a vcmi: modernize rest of lib пре 2 година
CScriptingModule.h 4c4498b22a vcmi: modernize rest of lib пре 2 година
CSkillHandler.cpp 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h пре 2 година
CSkillHandler.h a6de9097be vcmi: rename HeroBonus.h to Bonus.h пре 2 година
CSoundBase.h 7e3cd7db51 Fix for missing Death Blow sound пре 2 година
CStack.cpp 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h пре 2 година
CStack.h a6de9097be vcmi: rename HeroBonus.h to Bonus.h пре 2 година
CStopWatch.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined пре 3 година
CThreadHelper.cpp 518f8d69e5 Haiku patch пре 2 година
CThreadHelper.h 86f5d6de69 vcmi: modernize headers пре 2 година
CTownHandler.cpp 3913b8e98c Heroes placed on water in map will be automatically given boat пре 2 година
CTownHandler.h 3913b8e98c Heroes placed on water in map will be automatically given boat пре 2 година
Color.h 3cf303f1c7 vcmi/client: make ColorRGBA constexpr пре 2 година
CondSh.h 0020d76d1d Introduced animation phases for beter ordering of visuals in battles пре 2 година
ConstTransitivePtr.h b30d23d278 vcmi: make ConstTransitivePtr always init self. пре 2 година
FunctionList.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined пре 3 година
GameConstants.cpp 506a0cdda0 - Better name as suggested in PR пре 2 година
GameConstants.h 506a0cdda0 - Better name as suggested in PR пре 2 година
GameSettings.cpp 8a92941681 Allow merging stack on recruitment to give place for recruited unit пре 2 година
GameSettings.h 8a92941681 Allow merging stack on recruitment to give place for recruited unit пре 2 година
IBonusTypeHandler.h 4c4498b22a vcmi: modernize rest of lib пре 2 година
IGameCallback.cpp 8420a90aa4 Reorganization of campaigns code пре 2 година
IGameCallback.h 6a08a96d0c Added createObject call as wrapper around NewObject netpack пре 2 година
IGameEventsReceiver.h 1cbc6457ce Fix possible assertion failure on removing non-owned town пре 2 година
IHandlerBase.cpp 4c4498b22a vcmi: modernize rest of lib пре 2 година
IHandlerBase.h 86f5d6de69 vcmi: modernize headers пре 2 година
Interprocess.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined пре 3 година
JsonDetail.cpp 9eac3eaafa Merged "music" resource type into "sound", enables ogg's use as sounds пре 2 година
JsonDetail.h 86f5d6de69 vcmi: modernize headers пре 2 година
JsonNode.cpp 8f602b2ef6 Allow defining default values of settings per platform пре 2 година
JsonNode.h 86f5d6de69 vcmi: modernize headers пре 2 година
JsonRandom.cpp 9b5f6ec7cf CArtifact getters setters пре 2 година
JsonRandom.h 1b4d117790 deeper decoupling пре 2 година
Languages.h fa3568dca1 Small fix in characters encodings in Languages.h пре 2 година
LoadProgress.cpp d63e32841d Fix divide by zero crash пре 2 година
LoadProgress.h e4ac0d4370 Editor prerequisites [part 2] (#889) пре 3 година
LogicalExpression.cpp 4c4498b22a vcmi: modernize rest of lib пре 2 година
LogicalExpression.h 86f5d6de69 vcmi: modernize headers пре 2 година
MetaString.cpp 3913b8e98c Heroes placed on water in map will be automatically given boat пре 2 година
MetaString.h 9b5e81929f Fix build пре 2 година
NetPackVisitor.h ea7dd14d8b client is able to erase artifact пре 2 година
NetPacks.h 670999d40e BattleResultAccepted fixed пре 2 година
NetPacksBase.h 8751d9ab8b CArtifactInstance::putAt, CArtifactInstance::removeFrom, CArtifactInstance::move interface unified. Small optimization. пре 2 година
NetPacksLib.cpp 37f3560b9c Fix build in debug mode пре 2 година
NetPacksLobby.h d1e5a347ff Refactoring of campaign handler: rename types and use strong typing пре 2 година
ObstacleHandler.cpp 428fb832c6 Implemented foreground/background obstacles: пре 2 година
ObstacleHandler.h 428fb832c6 Implemented foreground/background obstacles: пре 2 година
Point.h 238a02eb5e It is now possible to cancel attack-via-swiping by moving finger away пре 2 година
Rect.cpp beb7ce5beb Refactoring of MapView пре 2 година
Rect.h a505cc464e Fixed slider's behavior, especially for mobile systems пре 2 година
ResourceSet.cpp d6a357fd17 Split some map object files into smaller files. Reduced includes usage. пре 2 година
ResourceSet.h 86f5d6de69 vcmi: modernize headers пре 2 година
RiverHandler.cpp 3bce245780 Moved hardcoded terrain palette-cycling animations to config пре 2 година
RiverHandler.h 3bce245780 Moved hardcoded terrain palette-cycling animations to config пре 2 година
RoadHandler.cpp 383387ef29 Integrated defaultMods into mod system пре 2 година
RoadHandler.h 383387ef29 Integrated defaultMods into mod system пре 2 година
ScopeGuard.h 91ef7cbb4f Fix ScopeGuard move behavior пре 2 година
ScriptHandler.cpp 383387ef29 Integrated defaultMods into mod system пре 2 година
ScriptHandler.h 383387ef29 Integrated defaultMods into mod system пре 2 година
StartInfo.cpp 8efa7911b7 Implemented "Allied Adventure Map AI" option пре 2 година
StartInfo.h 8efa7911b7 Implemented "Allied Adventure Map AI" option пре 2 година
StdInc.cpp 3926920103 Rename radious -> radius пре 9 година
StdInc.h 74a82c4c9d Moved boost:format log proxy to CLoggerBase пре 9 година
StringConstants.h ffd7144df8 Implemented identifiers mapping for town buildings пре 2 година
TerrainHandler.cpp 3bce245780 Moved hardcoded terrain palette-cycling animations to config пре 2 година
TerrainHandler.h 3bce245780 Moved hardcoded terrain palette-cycling animations to config пре 2 година
TextOperations.cpp 9b428e8231 Fonts will now correctly detect encoding of fonts from mods пре 2 година
TextOperations.h 9b428e8231 Fonts will now correctly detect encoding of fonts from mods пре 2 година
UnlockGuard.h 86f5d6de69 vcmi: modernize headers пре 2 година
VCMIDirs.cpp 1da06e04cc fix "development mode" condition when building in single process mode пре 2 година
VCMIDirs.h 5f4a998435 editorPath -> mapEditorPath пре 2 година
VCMI_Lib.cpp d6a357fd17 Split some map object files into smaller files. Reduced includes usage. пре 2 година
VCMI_Lib.h a0e9e01b48 Renamed & reorganized all game mechanics settings names пре 2 година
VCMI_lib.cbp a6de9097be vcmi: rename HeroBonus.h to Bonus.h пре 2 година
VCMI_lib.vcxproj a6de9097be vcmi: rename HeroBonus.h to Bonus.h пре 2 година
VCMI_lib.vcxproj.filters a6de9097be vcmi: rename HeroBonus.h to Bonus.h пре 2 година
int3.h 20de44d4a5 Reodered methods in file to group similar code пре 2 година
vcmi_endian.h 86f5d6de69 vcmi: modernize headers пре 2 година